Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:34:14 Player: naththebg Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (162) 810 Value Destroyed (4950) 4950 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1260) 1260 TOTAL SCORE: 9460 Bonus ------- High Alert Combat Kills 1260 Cogmind --------- Core Integrity 0/700 Matter 575/600 Energy 16/100 System Corruption 11% Temperature Cool (10) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Matter Filter Matter Filter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Kinecellerator Heavy Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Large Matter Pod Large Matter Pod Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Matter Filter Matter Filter Kinecellerator Hardened Light Armor Plating Improved Light Armor Plating Insulated Plating System Shield [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 131 | 12 14 18 57 30 Power 10 | 1 3 2 2 2 Engine 7 | 1 3 2 . 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 34 | 7 2 3 13 9 Treads 27 | 5 2 3 13 4 Leg 5 | . . . . 5 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 37 | 2 6 5 12 12 Device 15 | . 3 3 5 4 Storage 6 | 2 2 . . 2 Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 13 | . . 1 6 6 Artifact . | . . . . . Weapon 50 | 2 3 8 30 7 Energy Gun 3 | . . . . 3 Energy Cannon 22 | . . 8 14 . Ballistic Gun 9 | 2 1 . 3 3 Ballistic Cannon 3 | . 2 . . 1 Launcher 13 | . . . 13 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 33 | . 1 3 3 26 Power 3 | . . 1 . 2 Propulsion 11 | . . 1 1 9 Utility 10 | . 1 . 2 7 Weapon 9 | . . 1 . 8 Highest Loss Streak 15 | . 1 2 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 98 98 89 Engine 5 | . 14 10 . . Core 4 | . . . 8 6 Treads 22 | . 13 21 25 26 Wheel 2 | . 14 . . . Device 9 | . 7 10 6 13 Storage 10 | . 14 11 9 7 Processor 8 | . 5 22 7 . Protection 6 | . . . 12 10 Energy Cannon 8 | . . 19 9 . Ballistic Gun 12 | . 18 . 14 19 Ballistic Cannon 2 | . 9 2 . 1 Launcher 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 58 | 12 35 40 56 58 Greatest Support 80 | 40 40 43 63 80 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 4 10 15 15 15 Average Carried 11 | 2 7 10 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 14 15 6 Class Distribution -------------------- 33% | Mutant 28% | Tank 13% | Scavenger-Mutant 9% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4174 | 232 588 170 2026 1158 Remotely . | . . . . . Salvage Created 6300 | . 739 1298 2685 1578 Parts 319 | . 59 70 116 74 Haulers Intercepted 8 | . 1 1 5 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 106 | . 17 20 41 28 Guns 60 | . 15 . 19 26 Cannons 32 | . 2 20 8 2 AOE 14 | . . . 14 . Classes Destroyed 16 | . 6 3 4 3 Worker 14 | . 2 6 4 2 Builder 5 | . 1 1 2 1 Tunneler 1 | . . . . 1 Hauler 8 | . 1 1 5 1 Recycler 8 | . . 2 5 1 Mechanic 3 | . . . 2 1 Operator 5 | . . . 4 1 Watcher 12 | . 3 3 5 1 Swarmer 18 | . 6 3 3 6 Grunt 59 | . 11 10 21 17 Brawler 3 | . . . 3 . Duelist 7 | . . 1 5 1 Sentry 14 | . . 6 7 1 Specialist 3 | . . . 2 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 13 | . 7 13 10 8 Combat Bots Only 8 | . 5 8 6 4 Max Kills in Single Turn 5 | . 2 2 5 3 Gunslinging 1 | . 1 . . 1 Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 821 | . 62 109 137 513 Missed 290 | . 19 32 30 209 Damage Taken 7804 | . 472 966 2011 4355 Core 1323 | . 141 138 333 711 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . 103 . Ignored by Resistances 30 | . . . . 30 Regen/Repaired (Parts) 123 | . . 123 . . Core Remaining (%) 61 | 100 43 65 39 . Volleys Fired 328 | . 70 64 113 81 Largest 3 | . 2 2 3 3 Hottest 180 | . 78 120 180 104 Shots Fired 843 | . 140 127 338 238 Gun 551 | . 130 . 201 220 Cannon 245 | . 10 127 90 18 Launcher 47 | . . . 47 . Special . | . . . . . Kinetic 577 | . 140 . 201 236 Thermal 217 | . . 127 90 . Explosive 47 | . . . 47 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 17 | . 10 9 17 12 Robot Miss Streak 6 | . 4 6 5 5 Penetration Max . | . . . . . Secondary Targets 14 | . 3 . 6 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 523 | . 78 70 207 168 Core Hits 256 | . 36 31 112 77 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 1 . 1 Meltdown 1 | . . 1 . . Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12861 | . 1025 1823 5908 4105 Guns 7164 | . 921 . 2911 3332 Cannons 3377 | . 82 1817 1217 261 Explosions 2290 | . . . 1780 510 Melee . | . . . . . Ramming 30 | . 22 6 . 2 Kinetic 7487 | . 1003 . 2911 3573 Thermal 3134 | . . 1817 1317 . Explosive 2190 | . . . 1680 510 Electromagnetic 20 | . . . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 1 . . 11 Average Corruption 2 | . 1 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 6 . . 10 Message Errors 2 | . . . . 2 Matter Fused 3 | . 2 . . 1 Heat Flow Errors 3 | . 2 . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 3 | . 1 . . 2 Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 313 | . . 24 135 154 Projectiles 38 | . . 24 14 . Explosions 275 | . . . 121 154 Melee . | . . . . . Knockbacks 5 | . 2 . . 3 Impact . | . . . . . Kinetic 4 | . 2 . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 333 | . 11 . 236 86 Shots 11 | . . . 10 1 Rammed 2 | . 1 1 . . Targets Rammed 4 | . 1 2 . 1 Kicked 1 | . . . . 1 Crushed 1 | . . 1 . . Highest Temperature 596 | . 248 246 596 81 Average Temperature 112 | . 53 60 142 21 Received Heat Transfer 2106 | . 207 339 729 831 Effects 18 | . 3 3 12 . Shutdowns 2 | . . . 2 . Energy Bleed 5 | . . . 5 . Interference 9 | . 3 3 3 . Matter Decay 1 | . . . 1 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 5 3 . Heat Transferred 4934 | . . 2923 2011 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1193 | . 396 252 1193 1128 Initial 536 | . . 84 48 536 Average 474 | . 213 129 729 810 Maximum Alert Level 4 | . 1 1 4 4 Low Security (%) 32 | 100 24 83 8 . Level 1 24 | . 75 16 21 . Level 2 6 | . . . 5 25 Level 3 29 | . . . 47 67 Level 4 7 | . . . 16 6 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 5 1 10 8 Investigation 5 | . 2 1 2 . Extermination 1 | . . . . 1 Reinforcement 10 | . 3 . 6 1 Assault 3 | . . . 2 1 Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 155 | . 24 22 61 48 Peak Tracking Total 12 | . 4 4 5 12 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed 6 | . . . 6 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 22 | . . . 11 11 Max in Single Turn 5 | . . . 3 5 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 6 8 8 1 Terminals 13 | . 4 3 5 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 5 | . 2 2 1 . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 73 | . 21 21 30 1 Successful 40 | . 13 14 12 1 Failed 33 | . 8 7 18 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 16 | . 3 5 8 . Terminals 40 | . 11 7 21 1 Fabricators . | . . . . . Repair Stations 9 | . . 5 4 . Recycling Units 17 | . 10 4 3 . Scanalyzers 7 | . . 5 2 . Garrison Access . | . . . . . Terminal Hacks 15 | . 5 3 6 1 Record 3 | . . . 3 . Prototype ID Bank 2 | . 1 . 1 . Alert Level 5 | . 2 2 1 . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . 1 . . 1 Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 5 2 . Scan Component 5 | . . 3 2 . Repair 2 | . . 2 . . Recycling Unit Hacks 14 | . 8 3 3 . Recycle Component 2 | . 2 . . . Process 3 | . 2 . 1 . Report Inventory 4 | . 2 1 1 . Retrieve Matter 4 | . 2 1 1 . Retrieve Components 1 | . . 1 . . Scanalyzer 4 | . . 3 1 . Insert Component 3 | . . 2 1 . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 16 | . 5 4 7 . Full Trace Events 5 | . 3 1 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 76 | . . 76 . . Parts Recycled 2 | . 2 . . . Recycled Matter 332 | . 262 . 70 . Retrieved Matter 516 | . 446 . 70 . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5993 | 392 1043 1304 2256 998 Spaces Moved 2828 | 147 643 582 1033 423 Core 20 | 20 . . . . Treads 2326 | 45 277 582 1033 389 Legs 34 | . . . . 34 Wheels 448 | 82 366 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 160 120 Average Speed 151 | 105 120 161 168 160 Slowest Speed 245 | 160 160 240 245 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 11 70 39 64 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 366 | . 1 17 302 46 Melee . | . . . . . Projectile 38 | . 1 17 14 6 AOE 328 | . . . 288 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3837 | 384 775 822 1288 568 Wait 362 | 212 12 112 19 7 Move 2824 | 146 642 581 1032 423 Hop . | . . . . . Pick Up 112 | 10 23 29 33 17 Fast Attach 3 | . . . 1 2 Attach 50 | 10 3 10 7 20 Detach 5 | 4 . . 1 . Swap 78 | 2 11 8 49 8 Drop 71 | . 13 16 33 9 Fire 328 | . 70 64 113 81 Melee . | . . . . . Ram 1 | . 1 . . . Kick 1 | . . . . 1 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 393 | -11/Scrapyard | Entered Materials 394 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Identified exit to Materials 1436 | -10/Materials | Entered another Materials area 1436 | -9/Materials | Evolved 2 slots: Utility x2 1639 | -9/Materials | Discovered new exit (range 14) 1704 | -9/Materials | Identified exit to Mines 1789 | -9/Materials | Discovered exit to Mines (range 18) 1898 | -9/Materials | Destroyed 8 combat bots 2198 | -9/Materials | Discovered new exit (range 12) 2230 | -9/Materials | Identified exit to Materials 2258 | -9/Materials | Build established: Scavenger-Mutant 2354 | -9/Materials | Repaired Ion Cannon 2392 | -9/Materials | Repaired Imp. Heat Sink 2740 | -9/Materials | Entered another Materials area 2740 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3107 | -8/Materials | Build established: Tank 3540 | -8/Materials | First assault squad dispatched 3734 | -8/Materials | Discovered new exit (range 17) 4116 | -8/Materials | Core integrity fell below 50% 4996 | -8/Materials | Identified exit to Factory 4996 | -8/Materials | Entered Factory 4996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5277 | -7/Factory | Garrison activated, responded to threat 5306 | -7/Factory | Build established: Scavenger-Gunner 5692 | -7/Factory | Garrison activated, responded to threat 5770 | -7/Factory | Build established: Scavenger-Tank 5880 | -7/Factory | Cargo convoy interrupted 5963 | -7/Factory | Lost 15 parts (1p5n4u5w) 5972 | -7/Factory | Core integrity fell below 50% 5981 | -7/Factory | System corruption reached 10% 5986 | -7/Factory | Core integrity fell below 20% 5994 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired Imp. Lightning Gun. U-05 Engineer lays Concrete. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. Imp. Lightning Gun destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Adv. Myomer Leg destroyed. Slug penetrates Terminal. Penetrated by Slug. 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Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Made in Tau Ceti IV Safety First System Compromised Challenges ------------ None Game ------ Seed WeldingImprovedProtection Manual? 0 Play Time 01:43:41 Cumulative 5.1 hours Start 2024.04.07 @ 20:50:37 End 2024.04.07 @ 22:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf455ab0-8316-4a43-9e89-03176175f4a6