Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 02:37:30 Player: Nell Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (31) 155 Value Destroyed (698) 698 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 9761 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 149/300 Energy 32/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Advanced Coolant Injector Small Storage Unit Gravity Neutralizer Advanced Trap Scanner Improved Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Advanced Hacking Suite Improved System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Cooled Cesium-ion Thruster Advanced Surge Thruster Improved Shield Generator [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Leg VSS Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Gravity Neutralizer Storage Small Storage Unit Processor Targeting Computer Hackware Improved System Shield Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Launcher Heavy Rocket Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . . . 1 . . 1 . Utility 11 | . . . . . 1 1 2 . . 2 . . 1 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 118 | 8 2 1 . . 20 6 32 2 . 3 . . 9 3 12 6 14 Power 25 | 2 1 1 . . 4 . 10 . . . . . 2 . 1 1 3 Engine 16 | 2 1 1 . . 4 . 8 . . . . . . . . . . Core 4 | . . . . . . . 2 . . . . . . . . 1 1 Reactor 5 | . . . . . . . . . . . . . 2 . 1 . 2 Propulsion 35 | 2 . . . . 8 2 11 . . . . . 3 . 5 1 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 15 | 2 . . . . 8 2 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . 8 . . . . . 3 . 5 1 3 Utility 41 | 1 1 . . . 2 2 11 1 . 3 . . 2 2 5 4 7 Device 32 | . . . . . 1 2 10 . . 3 . . 1 2 5 4 4 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . . . . . . . . . . 2 Hackware 4 | . . . . . . . 1 1 . . . . 1 . . . 1 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 17 | 3 . . . . 6 2 . 1 . . . . 2 1 1 . 1 Energy Gun 13 | 3 . . . . 6 1 . . . . . . 1 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . 1 . . . 3 . 4 . . . . . . . 2 1 . Parts Lost 23 | . . . . . . . 2 3 . . . . 1 . 3 2 12 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 8 | . . . . . . . 1 . . . . . 1 . 1 . 5 Utility 9 | . . . . . . . 1 1 . . . . . . 2 2 3 Weapon 3 | . . . . . . . . 2 . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . 1 1 . . . . 1 . 2 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 100 100 97 98 99 99 93 90 94 94 91 91 86 84 78 Engine 9 | . 14 14 14 14 18 15 9 13 13 11 11 11 5 4 . . . Reactor 2 | . . . . . . . . . . . . . 4 4 8 8 9 Leg 15 | . 28 28 28 28 33 37 8 . . . . . . . . . . Flight 13 | . . . . . . . 24 33 33 29 29 29 25 23 21 24 22 Device 15 | . . . . . 9 14 23 15 13 19 23 23 20 24 28 29 27 Storage 7 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 4 4 3 Processor 7 | . 12 14 14 14 9 7 6 6 6 5 5 5 5 4 4 4 4 Hackware 4 | . . . . . . . 1 11 13 11 11 11 14 14 10 7 6 Energy Gun 13 | . 28 28 28 28 18 14 13 10 . . . . 4 4 4 4 3 Peak Build Rating 148 | 6 10 10 10 10 38 46 72 71 61 73 73 74 101 113 138 143 148 Average Rating 63 | 5 7 10 10 10 30 42 63 66 61 67 73 73 95 108 126 137 131 On Entrance 56 | . 6 10 10 10 10 38 43 71 61 61 73 73 74 101 113 126 133 Naked Turns 35 | . . . . . . . . . . . . . . . . . 35 Heaviest Build 61 | 12 15 15 15 15 33 34 42 38 33 42 39 39 51 46 53 60 61 Greatest Support 76 | 20 20 20 20 20 48 76 76 42 42 42 42 42 51 51 54 60 61 Greatest Overweight (x) 5 | . . . . . 1 . 5 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 6 7 7 8 8 8 8 8 8 Average Carried 7 | 3 7 8 7 8 7 7 7 6 6 6 7 7 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 6 6 7 7 8 8 8 7 8 1 Class Distribution -------------------- 51% | Mutant 37% | Hacker-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Matter Collected 1255 | 280 10 10 . 10 180 20 79 249 . . 110 55 . . 73 . 179 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 571 | 75 40 41 . . 172 56 . 97 . . . . . . . . 90 Parts 52 | 9 7 4 . . 10 5 . 10 . . . . . . . . 7 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Combat Hostiles Destroyed 25 | . 3 3 . . 3 4 . 9 . . . . . . . . 3 Guns 10 | . 3 3 . . 3 1 . . . . . . . . . . . AOE 15 | . . . . . . 3 . 9 . . . . . . . . 3 Classes Destroyed 6 | 1 1 . . . 2 1 . . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Swarmer 21 | . 3 3 . . 2 4 . 9 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 . . 1 4 . 9 . . . . . . . . 3 Combat Bots Only 9 | . 3 3 . . 1 4 . 9 . . . . . . . . 3 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 . 3 . . . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Hostile Shots Fired 385 | . 18 23 . . 19 27 25 80 . . 5 . 10 4 34 34 106 Missed 176 | . 5 11 . . 5 9 10 46 . . 3 . 6 2 20 20 39 Damage Taken 4439 | . 97 99 . . 195 271 340 530 . . 39 . 73 43 274 286 2192 Core 1941 | . 13 22 . . . 42 31 93 . . 21 . 13 . 72 36 1598 Absorbed by Shields 333 | . . . . . . . . . . . 14 . 27 15 72 102 103 Regen/Repaired (Parts) 87 | . . . . . . . . . . . . . 87 . . . . Core Remaining (%) 95 | 100 . . . 86 100 94 . . 85 . . 97 98 100 95 . . Volleys Fired 51 | 9 8 5 . . 16 6 . 5 . . . . . . . . 2 Largest 2 | 2 2 2 . . 2 2 . 2 . . . . . . . . 2 Hottest 122 | 80 80 80 . . 122 122 . 100 . . . . . . . . 104 Shots Fired 102 | 18 16 10 . . 32 12 . 11 . . . . . . . . 3 Gun 92 | 18 16 10 . . 32 9 . 6 . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . 3 . 5 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 92 | 18 16 10 . . 32 9 . 6 . . . . . . . . 1 Explosive 10 | . . . . . . 3 . 5 . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 6 3 . . 5 12 . 2 . . . . . . . . 2 Robot Miss Streak 4 | 2 4 1 . . 2 1 . 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 62 | 11 8 6 . . 20 9 . 3 . . . . . 3 . . 2 Core Hits 40 | 3 3 3 . . 9 9 . 8 . . . . . . . . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . . . . . . . . . Burn 2 | . . . . . 1 1 . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1987 | 118 85 67 . 2 303 426 40 728 . . . . . . . . 218 Guns 736 | 118 85 67 . . 284 134 . 17 . . . . . . . . 31 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1187 | . . . . . . 292 . 711 . . . . . . . . 184 Melee . | . . . . . . . . . . . . . . . . . . Ramming 64 | . . . . 2 19 . 40 . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 736 | 118 85 67 . . 284 134 . 17 . . . . . . . . 31 Explosive 1187 | . . . . . . 292 . 711 . . . . . . . . 184 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 4 5 5 5 . . . . . 2 2 13 Average Corruption 4 | . . . . . . 3 5 5 5 . . . . . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . 14 2 7 . . . . . . . 1 12 Message Errors 13 | . . . . . . 4 1 1 . . . . . . . 1 6 Matter Fused 11 | . . . . . . 4 1 2 . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . 1 . 1 . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . . . . . . . Misfires 2 | . . . . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . . . 43 . 131 . . . . . . . . 22 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 196 | . . . . . . 43 . 131 . . . . . . . . 22 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . 9 . . . . . . . . 62 Shots 3 | . . . . . . . . 2 . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . 2 Targets Rammed 11 | . . . . 1 3 . 5 . . . . . . . . . 2 Kicked 9 | . . . . 1 3 . 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 254 | 54 126 63 . . 108 254 . 11 . . . . . . 9 198 102 Average Temperature 75 | 25 59 25 . . 42 81 . 6 . . . . . . 3 134 64 Received Heat Transfer 228 | . . . . . 90 . 9 18 . . 6 . 6 6 6 6 81 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . 1 . . . . . . . . . . . 1 Heat Transferred 1788 | 275 200 150 . . 719 370 . 37 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Peak Influence 614 | 15 110 127 . . 150 121 236 . . 270 . . 207 138 135 413 614 Initial 270 | . 9 42 . . . 45 58 . . 270 . . 93 108 77 74 264 Average 138 | 3 51 112 . . 76 61 111 . . 270 . . 168 116 91 226 441 Maximum Alert Level 2 | . . . . . . . 1 . . 1 . . 1 . . 2 2 Low Security (%) 74 | 100 100 100 . 100 100 100 80 . . . . . 55 100 100 28 . Level 1 17 | . . . . . . . 19 . . 100 . . 44 . . 69 35 Level 2 7 | . . . . . . . . . . . . . . . . 1 64 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 2 2 . . . . . 2 . 1 4 4 Investigation 8 | . 1 . . . . 2 2 . . . . . 1 . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 7 | . . . . . . . . . . . . . 1 . 1 1 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Distress Signals 7 | . 1 . . . 3 . . . . . . . . . . 2 1 Communications Jammed 46 | . . . . . . . . . . . . . 8 . . 8 30 Distress Signals 43 | . . . . . . . . . . . . . 8 . . 8 27 Times Spotted 206 | . 5 3 . . 13 5 14 41 . . 6 . 8 2 11 23 75 Peak Tracking Total 64 | . 3 3 . . 5 4 6 16 . . 9 . 5 1 8 9 64 Tactical Retreats 26 | . . . . . 2 . 3 5 . . 1 . 4 . 1 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Traps Triggered 13 | . . . . . . 3 4 . . . . . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Machines Accessed 50 | . 3 . 1 . 4 6 7 . . 1 1 . 6 2 3 11 5 Terminals 31 | . 3 . . . 2 3 2 . . . . . 3 1 3 9 5 Fabricators 5 | . . . . . . 2 2 . . . . . 1 . . . . Repair Stations 6 | . . . . . 1 1 1 . . . . . 1 1 . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . Total Hacks 117 | . 10 . 1 . 9 17 16 . . 2 1 . 16 4 8 24 9 Successful 41 | . 5 . 1 . 3 4 8 . . 2 1 . 9 1 2 3 2 Failed 76 | . 5 . . . 6 13 8 . . . . . 7 3 6 21 7 Catastrophic 21 | . 2 . . . 1 2 3 . . . . . 2 1 1 6 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 24 | . 1 . 1 . 3 5 2 . . . . . 4 . 3 2 3 Terminals 74 | . 10 . . . 5 8 4 . . . . . 8 2 8 20 9 Fabricators 14 | . . . . . . 7 5 . . . . . 2 . . . . Repair Stations 14 | . . . . . 3 2 2 . . . . . 4 2 . 1 . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . 2 . . . . Garrison Access 6 | . . . . . 1 . 2 . . . . . . . . 3 . Terminal Hacks 19 | . 5 . 1 . 1 2 . . . . 1 . 1 1 2 3 2 Record 2 | . 1 . . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 3 . Level Access Points 3 | . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 2 Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 4 . . . . . 2 . . . . Load Schematic 4 | . . . . . . 1 2 . . . . . 1 . . . . Build 3 | . . . . . . . 2 . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . 1 1 1 . . . . . 4 . . . . Scan Component 5 | . . . . . 1 1 1 . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 . . 2 . . . . Insert Component 2 | . . . . . . . . . . 1 . . 1 . . . . Analyze 2 | . . . . . . . . . . 1 . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 3 6 5 . . 1 . . 4 2 3 8 5 Full Trace Events 9 | . 2 . . . . 2 2 . . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . 1 . . 1 . . . . Parts Built 6 | . . . . . . . 4 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . . 142 . . . . . 47 . . . . Total Part Build Rating 30 | . . . . . . . 20 . . . . . 10 . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . Time 94 | . . . . . . . . . . . . . 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 57 | . . . . . . . 57 . . . . . . . . . . Retrieved Matter 57 | . . . . . . . 57 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Total Allies 3 | . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 21 . . . . . . . . . . . . Total Damage 171 | . . . . . 171 . . . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Turns Passed 4749 | 147 198 115 267 336 607 614 459 281 11 49 145 12 343 150 161 374 480 Spaces Moved 8380 | 92 139 80 222 277 428 554 1107 978 39 159 537 41 530 289 483 1129 1296 Core 66 | 8 . . . . . . . . . . . . . . . . 58 Treads . | . . . . . . . . . . . . . . . . . . Legs 1866 | 84 139 80 222 277 428 554 82 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6448 | . . . . . . . 1025 978 39 159 537 41 530 289 483 1129 1238 Fastest Speed 22 | 50 120 120 120 120 90 90 27 27 27 27 27 27 25 27 24 22 22 Average Speed 45 | 113 120 120 120 120 111 104 34 27 27 27 27 27 26 27 25 22 23 Slowest Speed 480 | 120 120 120 120 120 190 106 480 27 27 27 27 27 27 27 27 22 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . 2 2 . 5 2 . . 7 11 7 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 33 21 62 65 35 15 26 91 8 5 64 6 21 6 16 29 32 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . . . . 1 . 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 6 | . . . . 1 . . . 3 . . 1 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 116 | . . . . . . 28 . 62 . . . . . . . . 26 Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 116 | . . . . . . 28 . 62 . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Acc Com Total 9196 | 112 156 88 223 280 527 580 1177 982 38 157 534 41 732 353 511 1246 1459 Wait 507 | . 1 3 . 3 42 . . . . . . . 145 66 15 115 117 Move 8275 | 91 138 79 221 276 427 553 1102 974 38 149 532 40 529 274 461 1115 1276 Hop 42 | . . . . . . . 2 1 . 4 2 . . 7 10 6 10 Pick Up 43 | 4 5 . 1 . 6 7 6 . . 1 . 1 5 . 3 2 2 Fast Attach 33 | 6 1 . . . 2 2 3 . . 2 . . 5 1 4 2 5 Attach 28 | . . . . . 3 1 5 2 . . . . 2 1 2 3 9 Detach 7 | . . . . . . . 2 . . . . . 2 . 1 2 . Swap 57 | 2 1 1 . . 15 3 24 . . 1 . . 2 1 6 1 . Drop 49 | . 2 . 1 . 13 8 10 . . . . . 6 . 9 . . Fire 51 | 9 8 5 . . 16 6 . 5 . . . . . . . . 2 Melee 3 | . . . . . . . . . . . . . . 3 . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 9 | . . . . 1 3 . 5 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . . 18 . . . . . 36 . . . 36 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Entered Mines 455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Discovered new exit (range 5) 461 | -10/Mines | Entered Exiles 491 | -10/Exiles | Met 8R-AWN 511 | -10/Exiles | Met EX-HEX 551 | -10/Exiles | Met EX-BIN 572 | -10/Exiles | Aligned with FarCom system 573 | -10/Exiles | Given EX-Vault access code 605 | -10/Exiles | Opened EX-Vault 611 | -10/Exiles | Found Cloak of Protection 636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 673 | -10/Exiles | Met EX-DEC 716 | -10/Exiles | Discovered new exit (range 11) 728 | -10/Exiles | Left Exiles lab with Cloak of Protection 728 | -10/Exiles | Entered Mines 763 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 915 | -9/Mines | Assembled infested the area 1054 | -9/Mines | Discovered new exit (range 7) 1064 | -9/Mines | Entered Materials 1064 | -8/Materials | Accompanied by 3 allies 1064 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1167 | -8/Materials | Lost 3 allies 1647 | -8/Materials | Discovered new exit (range 16) 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2269 | -7/Factory | Discovered new exit (range 16) 2285 | -7/Factory | Entered another Factory area 2285 | -6/Factory | Evolved 2 slots: Utility x2 2547 | -6/Factory | Fabricated Nuclear Pulse Thruster? 2609 | -6/Factory | Fabricated Nuclear Pulse Thruster? 2700 | -6/Factory | Build established: Sprinter 2742 | -6/Factory | Discovered new exit (range 7) 2744 | -6/Factory | Entered Lower Caves 2818 | -6/Lower Caves | Spotted B-75 Beast 2841 | -6/Lower Caves | Learned Factory terminal intel 2989 | -6/Lower Caves | Destroyed 9 combat bots 3022 | -6/Lower Caves | Discovered new exit (range 15) 3024 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3025 | -6/Lower Caves | Entered another Lower Caves area 3034 | -6/Lower Caves | Discovered new exit (range 5) 3036 | -6/Lower Caves | Entered Factory 3036 | -5/Factory | Evolved 2 slots: Utility x2 3037 | -5/Factory | Loaded intel: 27 terminal locations 3080 | -5/Factory | Discovered new exit (range 5) 3085 | -5/Factory | Entered Upper Caves 3099 | -5/Upper Caves | Identified exit to Upper Caves 3123 | -5/Upper Caves | Build established: Hacker-Sprinter 3201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3230 | -5/Upper Caves | Entered another Upper Caves area 3235 | -5/Upper Caves | Discovered new exit (range 9) 3242 | -5/Upper Caves | Entered Factory 3242 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -4/Factory | Identified exit to Research 3352 | -4/Factory | Fabricated Nuclear Pulse Thruster? 3365 | -4/Factory | Repaired Imp. Cooling System 3417 | -4/Factory | Repaired Nuclear Pulse Thruster? 3585 | -4/Factory | Entered Research 3585 | -3/Research | Evolved 2 slots: Utility x2 3602 | -3/Research | Identified exit to Research 3735 | -3/Research | Entered another Research area 3735 | -2/Research | Evolved 2 slots: Utility x2 3803 | -2/Research | Found Prototype Device 3803 | -2/Research | Identified Exp. Shock Absorption System 3875 | -2/Research | Identified exit to Access 3896 | -2/Research | Entered Access 3896 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4201 | -1/Access | Found Prototype Device 4201 | -1/Access | Identified Exp. Shield Generator 4269 | -1/Access | Discovered new exit (range 8) 4270 | -1/Access | Entered Command 4404 | -1/Command | Lost 4 parts (2p1n1u) 4711 | -1/Command | Spotted M Guard 4711 | -1/Command | Spotted M Guard 4711 | -1/Command | Spotted Combat Programmer 4711 | -1/Command | Spotted Combat Programmer 4713 | -1/Command | Released all parts (20) 4727 | -1/Command | System corruption reached 10% 4742 | -1/Command | Core integrity fell below 50% 4743 | -1/Command | Lost 5 parts (1p4n) 4750 | -1/Command | Core integrity fell below 20% 4750 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 04743_ C-30 ARC bursts open, deploying its payload. 04743_ G-73 Enforcer unfolds itself. 04743_ C-30 ARC springs to life. 04743_ C-30 ARC bursts open, deploying its payload. 04743_ G-73 Enforcer unfolds itself. 04744_ Slug penetrates Wall. 04745_ Imp. Shield Generator destroyed. 04746_ P-80 Master resets H-88 Terminator, system corruption cleaned. 04746_ Slammed into G-73 Enforcer. 04747_ E-15 Imp destroyed. 04747_ Slammed into L-61 Swordsman. 04747_ E-15 Imp destroyed. 04748_ Acquired 107 matter. 04748_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 04748_ Acquired 14 matter. 04749_ Slug penetrates P-80 Master. 04749_ Slug penetrates E-15 Imp. 04749_ E-15 Imp destroyed. 04749_ P-80 Master resets X-87 Electro, system corruption cleaned. 04749_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????g?????????????????????? | | ????????????????????????? gp?????????????????????? | | ????????????????????????? gpp????????????????????? | | ?????????????????????????++#??p??????????????????? | | ????????????????????????# h#??pp?????????????????? | | ????????????????????????#p #??p??????????????????? | | ????????????????????????#s #??p??????????????????? | | ????????????????????????#sg#?????????????????????? | | ????????????????????????# #???p?????????????????? | | ????????????????????????# s#??p??????????????????? | | ???????????????????????## s##??p?????????????????? | | ???????????????????????#xsbg#????????????????????? | | ???????????????????????#*xh%#?????g??????????????? | | ???????????????????????#x%ss#pp???g??????????????? | | ???????????????????????#xehs#????????????????????? | | ???????????????????????#x@pp#????????????????????? | | ???????????????????????#x/=h#??pp?g??????????????? | | ???????????????????????###l##?#p#??##????????????? | | ?????????????????????????#g#??# #?? #????????????? | | ?????????????????????????#g#??#p#??p#????????????? | | ?????????????????????????#p#### ### #### #???????? | | ?????????????????????????#spppp p p #???????? | | ?????????????????????????########"""######???????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# Y #????????????? | | ????????????????????????????????#Y #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 180 Energy Generation 55 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Additional Mass Support 12 EM Shielding 3 Evasion (%) 65 Targeting Accuracy 14 Energy Filtering 30 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 24 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Particle Charger | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? No Signal Challenges ------------ None Game ------ Seed AutogunImprovedSteel Manual? 0 Play Time 01:48:47 Cumulative 32.6 hours Start 2024.08.26 @ 00:46:55 End 2024.08.26 @ 02:37:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a011aed2-8db6-472d-8c88-399ddf73aef7