Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.26 @ 12:11:00 Player: RoboDork Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1381) 1381 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 6417 Bonus ------- Follower Combat Kills 291 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 617/850 Matter 212/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Sensor Array Experimental Power Shielding Experimental Power Shielding Experimental Power Shielding Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Shotgun Shotgun Segregator > --- INVENTORY (10) --- Carbon-fiber Leg Phasing AFG Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Experimental Power Shielding Experimental Power Shielding Experimental Power Shielding Hacking Drone Bay > --- WEAPON ----------- Shotgun Shotgun Segregator > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Phasing AFG [Rating: 56] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Slashing Weapon Segregator Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Slots Evolved 9 | . 1 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 5 | . 1 1 . . . 3 . Weapon 2 | . . 1 . . . 1 . Parts Attached 40 | 7 2 6 . 3 9 6 7 Power 5 | 1 . . . 1 1 1 1 Engine 4 | 1 . . . 1 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . . 5 1 1 Treads . | . . . . . . . . Leg 9 | 2 . . . . 5 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 2 . 1 . 3 3 Device 5 | 1 1 . . 1 . 2 . Storage 1 | . 1 . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 6 | 1 . 1 . . . 1 3 Artifact . | . . . . . . . . Weapon 13 | 2 . 4 . 1 3 1 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 . 4 . 1 3 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 1 Parts Lost 9 | . . . . . 1 . 8 Power 3 | . . . . . 1 . 2 Propulsion 1 | . . . . . . . 1 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 4 | . . . . . 1 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 100 100 99 92 76 Engine 9 | . 12 10 10 10 9 12 3 Leg 20 | . 25 20 20 20 20 18 18 Device 10 | . 11 10 10 10 10 12 12 Storage 9 | . 12 10 10 10 10 6 6 Processor 8 | . . 10 10 10 10 6 2 Protection 10 | . 12 10 10 10 10 11 8 Ballistic Gun 27 | . 12 26 30 30 29 18 16 Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 22 30 30 30 31 37 37 Greatest Support 50 | 20 20 20 20 20 35 50 50 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . . Average Overweight (x) . | . 1 . 1 1 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 10 10 Most Carried 10 | 5 6 8 8 10 10 9 5 Average Carried 8 | 2 4 6 8 9 9 5 3 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 5 6 8 8 10 10 5 2 Class Distribution -------------------- 87% | Hacker-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Hacker-Skirmisher | -6/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Matter Collected 1306 | 103 157 198 96 30 462 60 200 Remotely . | . . . . . . . . Salvage Created 1381 | . 40 257 128 . 636 . 320 Parts 63 | . 5 13 12 . 19 . 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 34 | . 2 5 6 . 15 . 6 Guns 34 | . 2 5 6 . 15 . 6 Classes Destroyed 10 | . 2 3 . . 3 . 2 Operator 1 | . . 1 . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 10 | . 2 . 4 . 4 . . Saboteur 1 | . . . . . 1 . . Grunt 14 | . . 4 2 . 6 . 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . 1 . . 2 . 1 Specialist 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . 2 3 2 . 10 . 3 Combat Bots Only 10 | . 2 2 2 . 10 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Hostile Shots Fired 230 | . 5 17 18 . 70 . 120 Missed 61 | . . 3 5 . 12 . 41 Damage Taken 2093 | . 24 111 73 . 749 . 1136 Core 353 | . 6 16 11 . 87 . 233 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 29 | . . . . . . . 29 Ignored by Resistances 1092 | . 17 70 52 . 440 . 513 Core Remaining (%) 89 | 100 97 . . . 71 . . Volleys Fired 78 | . 5 11 8 . 29 . 25 Largest 3 | . 2 3 3 . 3 . 3 Hottest 80 | . 60 80 69 . 80 . 70 Shots Fired 215 | . 10 33 24 . 84 . 64 Gun 215 | . 10 33 24 . 84 . 64 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 208 | . 5 31 24 . 84 . 64 Thermal 7 | . 5 2 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . 3 16 19 . 29 . 33 Robot Miss Streak 4 | . 1 1 1 . 4 . 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . . 4 . 2 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 176 | . 5 27 16 . 71 . 57 Core Hits 112 | . 3 16 9 . 53 . 31 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . 2 . . Critical Strikes 4 | . . . 1 . 3 . . Destroy 4 | . . . 1 . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3317 | . 61 473 261 . 1331 . 1191 Guns 3312 | . 61 471 261 . 1328 . 1191 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 5 | . . 2 . . 3 . . Kinetic 3254 | . 25 449 261 . 1328 . 1191 Thermal 58 | . 36 22 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . Kicked 2 | . . 1 . . 1 . . Crushed . | . . . . . . . . Highest Temperature 417 | . 18 30 60 . 417 . . Average Temperature 129 | . 8 12 21 . 193 . . Received Heat Transfer 570 | . . 78 24 . 252 . 216 Effects 6 | . . . . . 6 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 125 | . 75 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Peak Influence 258 | . 88 258 235 . . 10 100 Initial 70 | . . 26 70 . . 7 5 Average 102 | . 61 131 165 . . 7 59 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 82 89 . . 100 100 Level 1 7 | . . 17 10 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 2 . . 1 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 2 . . . . 2 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 4 11 7 . 36 . 10 Peak Tracking Total 8 | . 3 3 3 . 8 . 5 Tactical Retreats 6 | . . 1 1 . 4 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Accessed 5 | . 3 . . 1 . 1 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 8 . . 2 . 1 . Successful 9 | . 6 . . 2 . 1 . Failed 2 | . 2 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . 4 . 2 . Terminals 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 7 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . 2 . 1 . Part Schematic 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . Process 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 90 | . 90 . . . . . . Retrieved Matter 22 | . 22 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total Allies 6 | . . . . 4 2 . . Largest Group 4 | . . . . 4 4 2 2 Highest-Rated Group 156 | . . . . 156 156 59 59 Highest-Rated Ally 41 | . . . . 41 41 30 30 Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . 34 . 3 Total Damage 1224 | . . . . . 1186 . 38 Kills 9 | . . . . . 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Turns Passed 4665 | 60 285 323 376 2097 1242 61 221 Spaces Moved 2371 | 37 139 137 184 1096 637 46 95 Core 8 | 8 . . . . . . . Treads . | . . . . . . . . Legs 2363 | 29 139 137 184 1096 637 46 95 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 120 190 190 120 120 120 Average Speed 179 | 122 190 189 190 190 172 120 120 Slowest Speed 200 | 200 190 190 190 190 190 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 3 32 19 49 92 87 1 65 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 6 | 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . Scrap Searched 7 | . . . 1 3 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total 2595 | 48 150 175 193 1113 718 52 146 Wait 63 | . 3 13 2 5 23 . 17 Move 2364 | 36 138 136 183 1095 636 45 95 Hop . | . . . . . . . . Pick Up 18 | 5 1 4 . 4 4 . . Fast Attach 19 | 7 1 4 . 2 1 . 4 Attach 14 | . 1 2 . 1 1 6 3 Detach 4 | . 1 . . 2 . 1 . Swap 7 | . . . . . 7 . . Drop 16 | . . 4 . 4 8 . . Fire 78 | . 5 11 8 . 29 . 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 . . 1 . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire 8 | . . . . . 8 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Build established: Hacker-Mutant 313 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Discovered exit to Materials (range 16) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 634 | -9/Materials | Build established: Hacker-Gunner 656 | -9/Materials | Identified exit to Mines 656 | -9/Materials | Discovered exit to Mines (range 7) 669 | -9/Materials | Entered Mines 686 | -9/Mines | Met a Derelict bent on vengeance 831 | -9/Mines | Identified exit to Materials 831 | -9/Mines | Discovered exit to Materials (range 9) 1023 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1045 | -9/Mines | Entered Zion 1206 | -7/Zion | Received a hallucinogenic algorithm 1248 | -7/Zion | Learned location of Data Miner (-6) 1444 | -7/Zion | Learned Factory stockpile data 1686 | -7/Zion | Found CR-A16's Pointy Stick 1762 | -7/Zion | Found GAL Module 2210 | -7/Zion | Imprinted 2212 | -7/Zion | Declared Zion's savior 2752 | -7/Zion | Given the Hacking Drone Bay 2753 | -7/Zion | Found Prototype Device 2754 | -7/Zion | Identified Hacking Drone Bay 2940 | -7/Zion | Found Prototype Device 2950 | -7/Zion | Identified exit to Proximity Caves 2950 | -7/Zion | Discovered exit to Proximity Caves (range 16) 2977 | -7/Zion | Learned 8 Factory zone layouts 3142 | -7/Zion | Entered Proximity Caves 3142 | -6/Proximity Caves | Accompanied by 5 allies 3369 | -6/Proximity Caves | Learned 12 Factory zone layouts 3926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4072 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4165 | -6/Proximity Caves | Destroyed 10 combat bots 4266 | -6/Proximity Caves | Learned Factory security intel 4282 | -6/Proximity Caves | Learned Factory terminal intel 4374 | -6/Proximity Caves | Identified exit to Factory 4374 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4384 | -6/Proximity Caves | Entered Factory 4384 | -6/Factory | Accompanied by 2 allies 4384 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4385 | -6/Factory | Identified exit to Factory 4388 | -6/Factory | Loaded intel: 26 terminal locations 4388 | -6/Factory | Identified Phasing AFG 4440 | -6/Factory | Identified exit to DSF 4445 | -6/Factory | Entered DSF 4445 | -6/DSF | Accompanied by 2 allies 4475 | -6/DSF | Additional patrols routed to DSF 4532 | -6/DSF | Crushed by falling debris 4568 | -6/DSF | Lost 4 parts (1p2u1w) 4666 | -6/DSF | Self-destructed Last Messages --------------- An alarm sounds. Y-54 Guardian destroyed. Acquired 55 matter. Acquired Prototype Protection. Identified Exp. Power Shielding. Acquired Exp. Power Shielding. %AR> HMAP2DD|J>JHJJJYKJ2UUCIFX0SR C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Shotgun destroyed. Acquired 42 matter. Acquired 29 matter. Acquired 1 matter. Acquired 73 matter. Acquired Mic. Fission Core. Destroyed Gravmag System. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Critical hit (Destroy). Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????# ???????????????????????? | | ???????????????????### #??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????### ##?????????????????????? | | ???????????????????#[[% !!?????????????????????? | | ???????????????????#[[ !??????????????????????? | | ????????????????????[s A !??????????????????????? | | ???????????????###???# s #?###############??????? | | ???????????# ??#!!!?## s ###|||" %## [[##?????? | | ???????? ## #!!!##A =@#=|||" ## [["#?????? | | ????????? !%! ! [ %% !!###????? | | ????????? =%!=p %%!!" #????? | | ?????????? =![= * != ! !!#??????? | | ???????????# #]]]##A !!%##!!!; ## !!#??????? | | ???????????????#]]??## *%###!!!# ## !!#??????? | | ???????????????#???### ############ ###??????? | | ???????????????????#!! ||#???# ##|| ]#???????? | | ???????????????????#!! ||#?### ##|| ]#???????? | | ???????????????????#!! ||#?# ##|| ]#???????? | | ???????????????????### #####! #### ##???????? | | ???????????????????#!! !!# [## [#???????? | | ???????????????????#!! !!#####=## *#???????? | | ???????????????????#!! !!#####+#### ##???????? | | ???????????????????### ###[[[# !### ###??????? | | ???????????????????### ###[[/# ## ""###????? | | ???????????????????# " """""#???? | | ???????????????????# ^ "%" ^ ""##"#???? | | ???????????????????# !!# " #[%##"""""#??????? | | ???????????????????# !!#########"""""#??????? | | ???????????????????#########???????##"####??????? | | ????????????????????????????????????#"#?????????? | | ????????????????????????????????????#""?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive I-25 Savior | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite The One Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmorPrecisionSabre Manual? 0 Play Time 00:46:24 Cumulative 7.7 hours Start 2024.05.26 @ 11:09:46 End 2024.05.26 @ 12:11:00 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 6 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd63c483-f594-487c-9900-96cb7c4115e4