Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 03:23:52 Player: Exp. Geonium Core Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (148) 740 Value Destroyed (6475) 6475 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (6039) 6039 TOTAL SCORE: 19974 Bonus ------- High Alert Combat Kills 1200 Follower Combat Kills 536 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1150 Matter 9/300 Energy 340/350 System Corruption 24% Temperature Hot (271) Movement Core (450) Ox8 Location -4/Garrison Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer Graphene Brace > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Enhanced Quantum Rifle Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Field Lobotomy Kit > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-capacity Matter Pod Improved System Shield KE Penetrator Railgun Railgun Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Scythe Molecular Scythe [Rating: 124] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon KE Penetrator Energy Gun Enhanced Quantum Rifle Ballistic Gun KE Penetrator Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 2 . . . . . 2 . 2 . 2 . Weapon 2 | . . . . . . . . . 2 . . . . . . . Parts Attached 189 | . 1 1 4 1 13 42 5 9 2 19 15 8 7 17 17 28 Power 15 | . . . . . 1 4 1 1 1 . 1 1 . 1 . 4 Engine 3 | . . . . . 1 . 1 . 1 . . . . . . . Core 5 | . . . . . . 2 . 1 . . 1 . . 1 . . Reactor 7 | . . . . . . 2 . . . . . 1 . . . 4 Propulsion 42 | . . . 1 . 3 13 1 1 . 7 2 1 . 4 2 7 Treads 40 | . . . 1 . 1 13 1 1 . 7 2 1 . 4 2 7 Leg 2 | . . . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 38 | . 1 . 1 1 2 7 2 1 1 2 4 1 4 1 10 . Device 5 | . . . . . . . . . . 1 . . 1 . 3 . Storage 4 | . 1 . 1 . . 1 1 . . . . . . . . . Processor 9 | . . . . . . . 1 . 1 1 1 1 1 . 3 . Hackware 3 | . . . . . . . . . . . 2 . 1 . . . Protection 17 | . . . . 1 2 6 . 1 . . 1 . 1 1 4 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 94 | . . 1 2 . 7 18 1 6 . 10 8 5 3 11 5 17 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 59 | . . . 2 . 6 10 . 2 . 8 5 3 2 9 4 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 . . 1 5 . 3 . . 2 2 . 2 . 3 Special Weapon 4 | . . . . . . . . . . . . . 1 . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 1 1 . 2 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . . . . . . 1 Parts Lost 59 | . . 4 . . . 2 4 1 . 1 5 1 1 8 2 30 Power 6 | . . 1 . . . . 1 . . . 1 . . 1 . 2 Propulsion 15 | . . 1 . . . 1 1 1 . . 2 1 . 2 . 6 Utility 14 | . . . . . . 1 2 . . 1 . . 1 1 1 7 Weapon 24 | . . 2 . . . . . . . . 2 . . 4 1 15 Highest Loss Streak 16 | . . 4 . . . 2 2 1 . 1 2 1 1 4 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 82 42 58 70 95 97 98 84 98 89 92 92 90 84 66 Engine 4 | . 14 13 . . 6 3 2 5 5 7 5 . . . . . Core 1 | . . . . . . . . 3 1 . . 5 . 1 5 1 Reactor 1 | . . . . . . 5 5 . . . . . 5 2 . 3 Treads 19 | . . . 11 14 10 28 35 36 30 29 19 19 17 15 10 9 Leg 3 | . 28 27 . . 13 5 . . . . . . . . . . Device 4 | . . . . . . . . . . 2 6 6 10 11 14 10 Storage 7 | . 14 13 6 14 9 9 9 9 7 7 6 6 5 5 5 5 Processor 10 | . . . . . . . 5 9 9 13 13 20 22 21 22 20 Hackware 1 | . . . . . . . . . . . 9 . . 3 . . Protection 7 | . . . . 1 13 25 20 16 12 6 . 6 4 1 5 2 Ballistic Gun 20 | . 28 27 23 28 17 14 17 3 . 24 21 25 22 22 19 11 Slashing Weapon 2 | . . . . . . 2 . 8 7 5 4 . . . . . Naked Turns 72 | . . 11 61 . . . . . . . . . . . . . Heaviest Build 103 | 14 49 49 23 24 38 54 74 62 67 80 68 72 73 82 102 103 Greatest Support 160 | 20 20 20 20 20 40 91 91 91 88 100 100 100 100 113 150 160 Greatest Overweight (x) 14 | . 2 2 1 1 1 14 . . . . . . . . . . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 15 19 9 15 15 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 9 6 6 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 7 8 4 6 9 14 16 19 19 19 19 18 17 18 19 15 Final Capacity 20 | 8 20 5 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 5 6 6 15 15 20 19 19 20 17 20 19 18 20 5 Class Distribution -------------------- 51% | Scavenger-Gunner 29% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6445 | 200 28 22 126 26 287 632 395 114 . 708 535 616 599 959 826 372 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6140 | . 56 70 . . 380 499 421 206 . 427 572 536 426 819 1174 554 Parts 339 | . 4 6 . . 24 32 27 15 . 25 29 25 21 48 68 15 Haulers Intercepted 3 | . 1 . . . 1 . 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . 2 . . . . . 1 . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 140 | . . 11 . . 5 17 6 7 . 13 11 16 7 18 14 15 Melee 2 | . . . . . . 1 . . . . . 1 . . . . Guns 108 | . . 3 . . 5 11 6 1 . 13 7 13 7 15 14 13 AOE 30 | . . 8 . . . 5 . 6 . . 4 2 . 3 . 2 Classes Destroyed 19 | . 1 2 . . 3 3 1 2 . 1 2 2 . 2 . . Worker 2 | . . . . . . . . . . . 2 . . . . . Builder 9 | . . . . . . . 4 . . . . . . . 5 . Hauler 3 | . 1 . . . 1 . 1 . . . . . . . . . Recycler 4 | . . . . . 2 . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 42 | . . 3 . . 1 3 . 3 . 11 . 11 . 5 4 1 Cutter 3 | . . . . . . . . . . . . . . 3 . . Saboteur 3 | . . . . . . 3 . . . . . . . . . . Grunt 33 | . . . . . 2 5 2 3 . . 6 2 4 6 . 3 Brawler 2 | . . . . . . . . 1 . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 1 1 . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 19 | . . . . . 2 4 4 . . 1 1 1 . 3 3 . Specialist 1 | . . . . . . . . 1 . . . . . . . . Hunter 13 | . . . . . . 1 . . . . 2 . 2 . 4 4 Programmer 7 | . . . . . . 1 . . . 1 1 1 . . 2 1 Behemoth 2 | . . . . . . . . . . . . . . 1 1 . Assembled 13 | . . 8 . . . . . . . . . . . . . 5 Best Kill Streak 10 | . 1 8 . . 3 4 5 3 . 5 5 8 6 10 4 7 Combat Bots Only 10 | . . 8 . . 2 4 2 3 . 5 5 8 6 10 4 7 Max Kills in Single Turn 4 | . 1 4 . . 1 2 2 2 . 3 2 3 1 3 2 2 Gunslinging 2 | . . . . . . 1 . . . 1 . 2 . 1 . 1 Exploded 4 | . . 4 . . . 2 . 2 . . 2 2 . 3 . 1 Melee 1 | . . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 14753 | . 143 574 . . 162 1030 259 245 . 620 1179 742 250 1406 1159 6984 Core 1982 | . 25 209 . . 59 117 . 17 . 53 120 79 . 126 71 1106 Absorbed by Shields 1465 | . . . . . . . . . . . . . . 689 462 314 Reduced by Siege Mode 160 | . . . . . . . . . . . . . . 17 43 100 Redirected to Shielding 96 | . . . . . 13 54 25 4 . . . . . . . . Core Remaining (%) 70 | 100 . . . 6 . . . 64 . 92 . 76 . 87 . . Volleys Fired 337 | . 3 7 . . 29 34 18 19 . 15 33 23 21 36 51 48 Largest 4 | . 2 2 . . 2 2 2 2 . 4 4 4 4 4 4 4 Hottest 138 | . 40 50 . . 48 68 68 56 . 126 116 100 100 138 127 134 Shots Fired 943 | . 6 12 . . 58 65 35 21 . 51 100 87 78 139 201 90 Gun 883 | . 6 9 . . 58 52 35 4 . 51 96 83 76 135 201 77 Cannon . | . . . . . . . . . . . . . . . . . Launcher 53 | . . 3 . . . 13 . 17 . . 4 4 . 4 . 8 Special 7 | . . . . . . . . . . . . . 2 . . 5 Kinetic 867 | . 6 9 . . 58 52 35 4 . 51 96 83 76 135 201 61 Thermal 16 | . . . . . . . . . . . . . . . . 16 Explosive 53 | . . 3 . . . 13 . 17 . . 4 4 . 4 . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 54 | . 3 3 . . 11 14 12 12 . 9 35 38 19 20 37 54 Robot Miss Streak 6 | . 2 2 . . 6 5 2 . . 3 2 5 2 4 3 2 Penetration Max 2 | . . . . . . . 1 . . 1 . . . . 1 2 Secondary Targets 27 | . . 1 . . . 2 . . . 4 2 5 3 6 1 3 Max Gunslinging Chain 2 | . . 1 . . . 1 . . . 1 1 2 1 1 1 1 Shots Hit Robots 683 | . 3 5 . . 33 42 25 4 . 32 89 50 63 99 157 81 Core Hits 331 | . 1 24 . . 15 29 10 14 . 18 36 36 26 42 44 36 Critical Kills 18 | . . . . . . . . . . 2 1 2 1 4 6 2 Critical Parts Destroyed 21 | . . . . . . 1 1 1 . 1 6 4 . 1 3 3 Critical Strikes 42 | . . . . . . 1 1 1 . 3 8 6 1 5 11 5 Destroy 42 | . . . . . . 1 1 1 . 3 8 6 1 5 11 5 Melee Attacks 76 | . . . . . . 14 1 15 . 32 13 . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . 14 1 15 . 32 13 . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17417 | . 39 796 . . 445 1403 721 754 . 778 2102 1223 1014 2376 3138 2628 Guns 12880 | . 39 53 . . 438 672 694 59 . 702 1339 957 984 1994 3112 1837 Cannons . | . . . . . . . . . . . . . . . . . Explosions 3957 | . . 732 . . . 639 . 695 . . 547 199 . 354 . 791 Melee 384 | . . . . . . 92 . . . 76 216 . . . . . Ramming 196 | . . 11 . . 7 . 27 . . . . 67 30 28 26 . Kinetic 12423 | . 39 53 . . 438 672 694 59 . 702 1339 957 984 1994 3112 1380 Thermal 457 | . . . . . . . . . . . . . . . . 457 Explosive 3957 | . . 732 . . . 639 . 695 . . 547 199 . 354 . 791 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . 92 . . . 76 216 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . 1 1 1 . 2 2 2 . . . . . . 2 24 Average Corruption 3 | . . 1 1 1 . 1 2 2 . . . . . . 1 16 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . . . 4 2 . 4 8 5 . . . . . . 6 11 Message Errors 12 | . . . 4 1 . 2 2 . . . . . . . 1 2 Matter Fused 10 | . . . . . . 2 2 2 . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . 1 1 . . . . . . . 2 Energy Discharges 4 | . . . . 1 . . 3 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 2 . . . . . . 2 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 207 | . . 25 . . . 4 . 32 . . 67 . . 19 . 60 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 140 | . . 25 . . . 4 . 32 . . . . . 19 . 60 Melee 67 | . . . . . . . . . . . 67 . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 514 | . . 56 . . . 180 . 93 . . . . . 129 . 56 Shots 14 | . . 2 . . . 5 . 3 . . . . . 3 . 1 Rammed 26 | . . . . . 2 . . . . . . 9 3 8 3 1 Targets Rammed 34 | . . 3 . . 2 . 3 . . . . 11 3 8 3 1 Kicked 3 | . . 3 . . . . . . . . . . . . . . Crushed 5 | . . . . . . . 3 . . . . 2 . . . . Highest Temperature 295 | . . 88 . . 8 60 233 232 . 158 202 82 40 56 . 295 Average Temperature 55 | . . 43 . . 6 18 41 81 . 54 137 43 40 37 . 87 Received Heat Transfer 2083 | . . 280 . . 45 216 63 27 . 48 189 108 9 214 67 817 Siege Activations 3 | . . . . . . . . . . . . . . 1 1 1 Total Turns 111 | . . . . . . . . . . . . . . 18 70 23 Longest Duration 70 | . . . . . . . . . . . . . . 18 70 23 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . 1 . . . Heat Transferred 555 | . . . . . . . . . . . . . . . . 555 Parts Sabotaged 17 | . . . . . . 17 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1132 | . 15 75 . . 160 752 585 647 354 1132 690 840 489 710 668 569 Initial 594 | . . 5 . . . 87 366 274 339 247 594 407 441 280 361 374 Average 433 | . 4 5 . . 89 451 442 413 341 771 555 656 426 466 471 434 Maximum Alert Level 4 | . . . . . . 3 2 2 1 4 2 3 2 3 2 2 Low Security (%) 22 | . 100 100 . 100 100 22 . . . . . . . . . . Level 1 19 | . . . . . . 28 43 60 100 11 . . 32 57 18 35 Level 2 41 | . . . . . . 29 56 39 . 13 100 69 67 19 81 64 Level 3 14 | . . . . . . 19 . . . 60 . 30 . 22 . . Level 4 2 | . . . . . . . . . . 13 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 . 2 . . . 4 . 2 . 1 . Investigation 1 | . . . . . . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . 1 . Reinforcement 5 | . 1 . . . . . 2 . . . 1 . 1 . . . Assault 2 | . . . . . . . . . . . 1 . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . . . . 2 . 3 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 236 | . 5 22 . . 11 27 9 8 1 22 18 17 12 22 20 42 Peak Tracking Total 18 | . 4 18 . . 4 6 2 3 1 7 6 7 5 7 4 14 Tactical Retreats 9 | . . . . . 1 2 1 1 . . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 10 | . . . . . . . . . . 1 2 . 2 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 16 | . . 3 . . . 1 3 3 . 3 2 . . 1 . . Max in Single Turn 3 | . . 3 . . . 1 1 1 . 1 1 . . 1 . . Garrison Relay 3 | . . . . . . 1 . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 27 | . 1 . 1 . 1 2 3 1 2 3 6 1 4 . 2 . Terminals 16 | . 1 . . . . 2 2 1 . 3 4 1 2 . . . Fabricators 3 | . . . . . . . . . . . 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 45 | . 1 . 1 . 1 3 5 2 4 5 10 2 8 . 3 . Successful 18 | . 1 . 1 . 1 1 1 . 3 2 3 . 4 . 1 . Failed 27 | . . . . . . 2 4 2 1 3 7 2 4 . 2 . Catastrophic 13 | . . . . . . 1 2 1 . 2 4 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . 1 . 1 . . . 4 . 1 1 7 . 4 . 1 . Terminals 26 | . 1 . . . . 3 3 2 . 5 7 2 3 . . . Fabricators 3 | . . . . . . . . . . . 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 13 | . . . . . 1 . 2 . 2 . 2 . 4 . 2 . Terminal Hacks 8 | . 1 . 1 . . 1 . . . 2 1 . 2 . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . 1 . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 1 1 3 1 1 3 6 1 3 . 2 . Full Trace Events 3 | . . . . . . 1 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 2 . 1 . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . 7 . 10 . . . . . . . . Machine Destruction 14 | . . . . . . 4 . 10 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 21 | . . 1 . 3 . . . 6 . 2 . . 4 . . 5 Largest Group 3 | . . 1 . 3 3 . . 3 . 2 . . 3 1 . 1 Highest-Rated Group 190 | . . 31 . 40 40 . . 30 . 190 . . 87 65 . 116 Highest-Rated Ally 116 | . . 31 . 16 16 . . 10 . 95 . . 65 65 . 116 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . 45 . . 9 . 26 . . 23 . . 10 Total Damage 2420 | . . . . . 410 . . 40 . 1136 . . 245 . . 589 Kills 24 | . . . . . 6 . . 1 . 15 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 9625 | . 163 767 366 376 557 1013 445 487 109 1393 1026 466 595 509 956 397 Spaces Moved 4528 | 1 81 302 272 157 191 477 215 207 65 684 530 234 323 219 448 122 Core 145 | . . 23 121 . . 1 . . . . . . . . . . Treads 4022 | . . . 151 157 191 476 215 207 65 684 530 234 323 219 448 122 Legs 361 | 1 81 279 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 50 50 240 160 160 160 160 160 160 163 163 163 163 160 152 Average Speed 171 | 120 187 244 132 240 226 161 160 160 160 160 163 163 163 163 160 156 Slowest Speed 750 | 120 260 260 240 240 240 750 160 160 160 163 165 163 163 165 163 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 26 71 69 43 23 66 29 31 3 82 21 42 14 38 15 23 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 126 | . . . . . . 17 2 65 . . 3 18 . 20 1 . Terrain Destroyed 313 | . . 3 . . . 48 24 134 . 4 20 29 . 21 13 17 Melee 5 | . . . . . . . 1 . . . 3 . . . 1 . Projectile 45 | . . . . . . 3 23 . . 4 4 . . 1 10 . AOE 261 | . . 3 . . . 45 . 134 . . 13 29 . 20 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 5678 | . 87 315 279 157 262 637 276 318 70 897 616 287 369 304 557 247 Wait 286 | . . . . . 12 42 27 . . 130 17 5 13 8 15 17 Move 4518 | . 80 301 271 156 191 476 215 206 65 683 530 233 323 218 448 122 Hop . | . . . . . . . . . . . . . . . . . Pick Up 84 | . 2 1 4 . 8 13 6 3 1 5 5 4 2 6 11 13 Fast Attach 59 | . 1 . 1 1 9 17 2 1 1 4 2 1 1 4 5 9 Attach 54 | . . . 3 . . 6 1 3 1 4 7 2 3 3 5 16 Detach 7 | . . . . . 1 2 . . . 1 . 1 . . . 2 Swap 77 | . . 1 . . 4 19 2 5 . 11 6 5 3 10 7 4 Drop 82 | . 1 2 . . 6 14 1 3 2 12 3 1 . 11 11 15 Fire 337 | . 3 7 . . 29 34 18 19 . 15 33 23 21 36 51 48 Melee 76 | . . . . . . 14 1 15 . 32 13 . . . 1 . Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . . . Crush 31 | . . . . . 2 . 3 . . . . 11 3 8 3 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 64 | . . . . . . . . 63 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: [*Ext] / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 164 | -10/Materials | Entered Mines 167 | -10/Mines | Received a Mining Laser from a helpful Derelict 306 | -10/Mines | Build established: Mutant 892 | -10/Mines | Discovered new exit (range 9) 899 | -10/Mines | Assembled infested the area 920 | -10/Mines | Core integrity fell below 50% 926 | -10/Mines | Core integrity fell below 20% 929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 931 | -10/Mines | Entered Exiles 938 | -10/Exiles | Destroyed 8 combat bots 944 | -10/Exiles | Met 8R-AWN 950 | -10/Exiles | Lost 4 parts (1p1n2w) 952 | -10/Exiles | Met EX-HEX 968 | -10/Exiles | Met EX-BIN 975 | -10/Exiles | Aligned with FarCom system 975 | -10/Exiles | Given EX-Vault access code 988 | -10/Exiles | Opened EX-Vault 995 | -10/Exiles | Found Field Lobotomy Kit 1030 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1187 | -10/Exiles | Met EX-DEC 1278 | -10/Exiles | Discovered new exit (range 10) 1297 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1297 | -10/Exiles | Entered Mines 1398 | -9/Mines | Met a Derelict bent on vengeance 1569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1654 | -9/Mines | Discovered new exit (range 7) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Accompanied by 3 allies 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2123 | -8/Materials | Build established: Scavenger-Mutant 2132 | -8/Materials | Garrison activated, responded to threat 2230 | -8/Materials | Identified exit to Garrison 2230 | -8/Materials | Entered Garrison 2262 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Triggered checkpoint 2451 | -8/Garrison | Triggered checkpoint 2473 | -8/Garrison | Triggered checkpoint 2785 | -8/Garrison | Discovered new exit (range 5) 2955 | -8/Garrison | Build established: Mutant 2974 | -8/Garrison | Installed Relay Interface Framework 3229 | -8/Garrison | Discovered new exit (range 10) 3243 | -8/Garrison | Entered Materials 3604 | -8/Materials | Discovered new exit (range 3) 3688 | -8/Materials | Identified exit to Garrison 3688 | -8/Materials | Entered Garrison 3741 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Expanded RIF knowledge: Program Shield 3951 | -8/Garrison | Build established: Scavenger-Mutant 4106 | -8/Garrison | Garrison Relay disabled 4130 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Triggered checkpoint 4158 | -8/Garrison | Triggered checkpoint 4161 | -8/Garrison | Discovered new exit (range 10) 4175 | -8/Garrison | Entered Factory 4175 | -7/Factory | Evolved 2 slots: Weapon x2 4284 | -7/Factory | Identified exit to Garrison 4284 | -7/Factory | Entered Garrison 4308 | -7/Garrison | Found embedded Infiltrators 4322 | -7/Garrison | Triggered checkpoint 4450 | -7/Garrison | Triggered checkpoint 4450 | -7/Garrison | Triggered checkpoint 4493 | -7/Garrison | Triggered checkpoint 4525 | -7/Garrison | Discovered new exit (range 14) 4599 | -7/Garrison | Build established: Scavenger-Gunner 4620 | -7/Garrison | Triggered checkpoint 4675 | -7/Garrison | Heavy support dispatched to Factory 5002 | -7/Garrison | Triggered checkpoint 5108 | -7/Garrison | Heavy support dispatched to Factory 5271 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5300 | -7/Garrison | Discovered new exit (range 11) 5338 | -7/Garrison | Heavy support dispatched to Factory 5644 | -7/Garrison | Discovered new exit (range 13) 5657 | -7/Garrison | Discovered new exit (range 72) 5657 | -7/Garrison | Discovered new exit (range 11) 5657 | -7/Garrison | Discovered new exit (range 65) 5677 | -7/Garrison | Entered Factory 5677 | -6/Factory | Evolved 2 slots: Utility x2 6318 | -6/Factory | Discovered new exit (range 5) 6377 | -6/Factory | First assault squad dispatched 6545 | -6/Factory | Discovered new exit (range 9) 6703 | -6/Factory | Identified exit to Garrison 6703 | -6/Factory | Entered Garrison 6750 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6804 | -6/Garrison | Triggered checkpoint 6856 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 6926 | -6/Garrison | Triggered checkpoint 7054 | -6/Garrison | Triggered checkpoint 7063 | -6/Garrison | Destroyed 8 combat bots 7116 | -6/Garrison | Discovered new exit (range 10) 7169 | -6/Garrison | Entered Factory 7169 | -5/Factory | Evolved 2 slots: Utility x2 7394 | -5/Factory | Discovered new exit (range 9) 7469 | -5/Factory | First assault squad dispatched 7764 | -5/Factory | Identified exit to Garrison 7764 | -5/Factory | Entered Garrison 7764 | -5/Garrison | Accompanied by 1 ally 7844 | -5/Garrison | Triggered checkpoint 7907 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 8055 | -5/Garrison | Spotted B-75 Beast 8057 | -5/Garrison | Triggered checkpoint 8057 | -5/Garrison | Triggered checkpoint 8080 | -5/Garrison | Triggered checkpoint 8093 | -5/Garrison | Destroyed B-75 Beast 8141 | -5/Garrison | Lost 4 parts (1p1n2w) 8173 | -5/Garrison | Destroyed 10 combat bots 8208 | -5/Garrison | Spotted B-75 Beast 8209 | -5/Garrison | Spotted B-75 Beast 8250 | -5/Garrison | Discovered new exit (range 15) 8252 | -5/Garrison | Triggered checkpoint 8273 | -5/Garrison | Entered Factory 8273 | -4/Factory | Evolved 2 slots: Utility x2 8416 | -4/Factory | Discovered new exit (range 6) 8902 | -4/Factory | Spotted B-86 Titan 9025 | -4/Factory | Destroyed B-86 Titan 9217 | -4/Factory | Found Prototype Slashing Weapon 9229 | -4/Factory | Identified exit to Garrison 9229 | -4/Factory | Entered Garrison 9353 | -4/Garrison | Spotted B-86 Titan 9382 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 9416 | -4/Garrison | System corruption reached 10% 9424 | -4/Garrison | Assimilated P-70 Sage with FLK Orb 9452 | -4/Garrison | Triggered checkpoint 9471 | -4/Garrison | Assembled breached garrison interior 9495 | -4/Garrison | Destroyed 7 combat bots 9508 | -4/Garrison | Assimilated as-30611 with FLK Orb 9510 | -4/Garrison | Lost 14 parts (1p1n4u8w) 9511 | -4/Garrison | Assimilated as-46927 with FLK Orb 9514 | -4/Garrison | Assimilated as-13317 with FLK Orb 9537 | -4/Garrison | Core integrity fell below 50% 9560 | -4/Garrison | Spotted B-86 Titan 9589 | -4/Garrison | Identified Molecular Scythe 9606 | -4/Garrison | Core integrity fell below 20% 9626 | -4/Garrison | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09593_ Penetrated by Slug. 09593_ Enh. Quantum Rifle destroyed. 09597_ Adv. Heavy Siege Treads destroyed. 09597_ Armor Integrity Analyzer destroyed. 09597_ Penetrated by Slug. 09597_ Slug penetrates Machine. 09600_ Penetrated by Slug. 09600_ Slug penetrates Wall. 09603_ Penetrated by Slug. 09603_ Imp. Heavy Treads destroyed. 09603_ Slug penetrates Machine. 09605_ System corrupted: Matter fused (-6). 09606_ as-28912 sneak attacks. 09608_ Acquired 6 matter. 09615_ B-86 Titan exits siege mode. 09619_ Penetrated by Slug. 09623_ Enh. Quantum Rifle destroyed. 09625_ Dropped Imp. Heavy Treads. 09626_ Dropped Hcp. Storage Unit. 09626_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????" ?????????????????????????????????????? | | ?????????" ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????" ?????????????????????????????????????? | | ?????????" ?????????????????????????????????????? | | ?????????" 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"#?????????????????? | | ???# #### ########"%% a "#?????????????????? | | ???# ## % BB+* "#?????????????????? | | ???# ##" a+BB+= "#?????????????????? | | ???############## ##" *++++=="#?????????????????? | | ????????????##### ##"^ ==*"#?????????????????? | | ????????????# # ##"" =""#?????????????????? | | ????????????# #### ###?????????????????? | | ?????????# # #??# #???????????????????? | | ?????????# ## #??##### #???????????????????? | | ?????????######## ########""#???????????????????? | | ??????????# #???????????????????? | | ??????????# ##### #???????????????????? | | ????????????????# ######## #???????????????????? | | ????????????????# #?????##%%#???????????????????? | | ????????????????+ + ####"%%#???????????????????? | | ????????????????# ## %%%#???????????????????? | | ????????????????# ## ##### ##??????????????????? | | ????????????????# #??????# "#?####?????????????? | | ????????????????# #??????# ="# #???#?????????? | | ????????????????# #?????#" !"#%% ## ##????????? | | ????????????????# ##+#### * ! %% ##???????? | | ????????????????# = =!] ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileImprinterWeb Manual? 0 Play Time 01:20:19 Cumulative 310.7 hours Start 2022.08.26 @ 20:13:54 End 2022.08.27 @ 03:23:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c10755f8-40f8-41b8-8cb0-3a71e3334d1f