Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 15:44:00 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (367) 1835 Value Destroyed (11978) 11978 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (5020) 5020 TOTAL SCORE: 25853 Bonus ------- High Alert Combat Kills 2054 Follower Combat Kills 821 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -655 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 887/1100 System Corruption 8% Temperature Cool (10) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Heavy Treads Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents Huge Storage Unit Assembled Biocell Array Improved Heavy Armor Plating (fused) GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Experimental Heat Sink Zionite Biocell (600) Superbattery (1500) Structural Scanner Experimental Optical Array Advanced Terrain Scan Processor Improved Particle Charger Improved Particle Accelerator Zionite Weapon Casing Improved Heavy Armor Plating Centrium Light Armor Plating System Restoration Module Long-range Tractor Beam Thief Drone Bay (0/3) GOLEM Unit Neutron Cannon Guided Plasma Cannon Great Maul Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Core Analyzer Zionite Light Carapace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Deuterium Engine Cooled Deuterium Engine Zionite Light DM Reactor Heavy Treads Zionite Composite Leg I Experimental Heat Sink Zionite Biocell Zionite Biocell Superbattery Improved Particle Charger Zionite Weapon Casing Hacking Suite Long-range Tractor Beam Thief Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Neutron Cannon Guided Plasma Cannon Rocket Array Great Maul [Rating: 128] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . Utility 5 | . . . 1 . . . 2 . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 299 | 6 10 2 37 8 3 2 35 19 18 2 15 48 5 5 8 43 4 29 . Power 25 | 1 1 . 5 . . . 2 2 1 . 1 5 . . 1 3 . 3 . Engine 22 | 1 1 . 5 . . . 2 1 1 . 1 5 . . 1 2 . 2 . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 53 | 2 5 . 14 1 . . 5 2 3 . 2 4 . 1 . 7 . 7 . Treads 43 | 2 5 . 14 1 . . 5 2 3 . 2 4 . 1 . 2 . 2 . Leg 10 | . . . . . . . . . . . . . . . . 5 . 5 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 2 1 9 4 3 . 14 7 9 2 4 14 1 2 1 20 1 13 . Device 36 | . . . 2 2 1 . 6 1 4 1 1 6 . 1 . 4 . 7 . Storage 9 | 1 1 . . . 1 . . . . . 1 1 . . . 2 . 2 . Processor 2 | . . . . . . . . . . . . 1 . . 1 . . . . Hackware 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Protection 58 | . 1 1 7 2 1 . 8 5 5 . 2 6 1 1 . 14 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 2 1 9 3 . 2 14 8 5 . 8 25 4 2 6 13 3 6 . Energy Gun 3 | . . . . . . . . . . . . . . . . 3 . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 . 2 . Ballistic Gun 64 | 2 2 1 8 2 . 2 9 4 4 . 6 14 3 1 1 5 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . 1 1 . . 2 1 . . 1 1 1 1 2 3 3 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . 1 . . . 1 10 . . 3 1 . . . Slashing Weapon 4 | . . . . . . . . 3 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 1 . . 1 . . . 1 2 . . 2 12 . 2 . Parts Lost 69 | . 1 2 8 . . . 6 9 2 . 3 8 . 3 . 8 2 17 . Power 8 | . 1 . 2 . . . 1 2 . . . 1 . . . . . 1 . Propulsion 14 | . . . 2 . . . 2 2 1 . 2 . . . . . . 5 . Utility 36 | . . 1 2 . . . 3 5 . . 1 4 . 2 . 8 2 8 . Weapon 11 | . . 1 2 . . . . . 1 . . 3 . 1 . . . 3 . Highest Loss Streak 6 | . 1 1 5 . . . 2 2 1 . 2 4 . 3 . 4 2 6 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 93 100 96 99 76 99 98 91 99 92 69 88 91 89 91 87 91 79 . Engine 7 | . 11 14 10 11 11 11 8 3 8 7 5 6 7 7 7 6 7 . . Treads 19 | . 28 28 30 33 33 33 27 26 27 23 12 14 15 15 15 10 . 1 . Leg 2 | . . . . . . . . . . . . . . . . 7 23 21 . Device 11 | . . . 8 10 10 11 14 15 18 19 15 18 15 13 15 6 9 10 . Storage 9 | . 14 14 11 11 11 11 9 9 9 7 4 7 7 7 7 9 15 13 . Processor 1 | . . . . . . . . . . . . . . . . 7 7 3 . Hackware 3 | . . . . . . . . 5 9 11 7 7 7 7 7 1 . 4 . Protection 14 | . 10 14 13 11 11 11 20 7 8 7 7 15 22 21 22 20 12 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 5 13 11 . Ballistic Gun 14 | . 27 28 21 21 . 21 16 16 17 15 8 14 14 14 7 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 91 92 101 101 97 100 110 111 106 107 129 130 136 136 139 152 151 156 . Greatest Support 116 | 40 40 40 63 63 63 63 63 60 60 60 97 98 98 98 97 98 88 116 . Greatest Overweight (x) 4 | . 2 2 2 1 1 1 1 1 1 1 4 1 1 1 1 4 1 4 . Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 25 25 18 25 25 25 25 25 25 25 25 Most Carried 25 | 2 12 10 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 20 Average Carried 21 | . 8 8 18 24 24 23 23 19 23 23 18 24 24 24 24 23 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 8 25 24 25 23 25 18 24 22 25 23 25 25 25 25 24 20 20 Class Distribution -------------------- 85% | Mutant 12% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Matter Collected 8626 | 187 514 277 1383 308 . 76 951 788 1109 . 169 1179 205 219 30 689 90 452 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15007 | . 940 426 1857 214 . 76 1488 826 1833 . 104 1706 318 422 . 618 699 3480 . Parts 800 | . 58 36 127 11 . 2 79 36 93 . 4 94 13 20 . 20 36 171 . Haulers Intercepted 21 | . 1 . 6 . . . 6 . 6 . . 1 . . . . . 1 . Recyclers Shooed 15 | . 2 1 . . . . 2 . 3 . . 3 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . . . . 10 21 . . 35 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Combat Hostiles Destroyed 311 | . 15 17 31 5 . . 24 23 26 . . 24 8 14 . 44 15 65 . Guns 166 | . 15 17 29 5 . . 19 19 26 . . 23 3 7 . 3 . . . Cannons 57 | . . . . . . . . . . . . . . . . . 13 44 . AOE 86 | . . . 2 . . . 5 4 . . . 1 4 7 . 40 2 21 . Classes Destroyed 26 | . 6 2 3 1 . . 1 2 . . 1 1 . 1 . 3 1 4 . Worker 16 | . . . 3 1 . . . . 3 . . 1 . . . . . 8 . Builder 14 | . . . . . . . . . . . . 5 . . . . . 9 . Tunneler 4 | . . 1 . . . . 2 . . . . 1 . . . . . . . Hauler 21 | . 1 . 6 . . . 6 . 6 . . 1 . . . . . 1 . Recycler 21 | . 4 . 2 . . 1 1 . 5 . . 4 . . . . . 4 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 16 | . 3 . 5 . . . 5 . . . . 1 . . . . . 2 . Swarmer 53 | . 3 9 4 . . . 6 7 7 . . 1 1 5 . . 3 7 . Cutter 5 | . . . . . . . . 1 . . . . . . . . . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . Grunt 124 | . 12 6 16 3 . . 11 9 14 . . 13 2 4 . . 7 27 . Brawler 12 | . . . 2 . . . 1 . . . . 1 1 2 . . 1 4 . Duelist 10 | . . . . 1 . . . 1 . . . 2 2 2 . . . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . 3 . Sentry 28 | . . . 9 . . . 4 3 5 . . 2 1 1 . . 1 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . Hunter 9 | . . . . . . . 2 1 . . . 2 . . . . . 4 . Programmer 12 | . . . . . . . . 1 . . . 3 1 . . . 1 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Z-Light 4 | . . . . . . . . . . . . . . . . 4 . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . Assembled 42 | . . 2 . 2 . . . . . . . . . . . 38 . . . Golem 2 | . . . . . . . . . . . . . . . . 2 . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 37 | . 5 3 4 3 . 1 9 6 5 . . 7 7 9 . 37 9 23 . Combat Bots Only 36 | . 4 3 4 3 . . 7 6 4 . . 4 7 9 . 36 9 15 . Max Kills in Single Turn 24 | . 1 2 2 1 . 1 2 2 2 . 1 2 2 5 . 24 1 5 . Gunslinging 1 | . . 1 . . . . . . 1 . . . . 1 . . . . . Exploded 24 | . . . 1 . . . 2 2 . . . 1 2 5 . 24 1 4 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Hostile Shots Fired 1463 | . 75 72 177 41 . . 123 155 79 . 2 157 27 32 . 56 108 358 1 Missed 387 | . 21 27 47 8 . . 35 36 27 . . 37 3 6 . 7 34 99 . Damage Taken 18110 | . 593 446 1969 555 . . 1118 1846 765 . 98 2101 527 447 . 1735 946 4944 20 Core 2410 | . 50 67 303 21 . . 65 278 102 . 68 163 43 32 . 249 101 848 20 Absorbed by Shields 833 | . . . . 13 . . 243 . . . . 577 . . . . . . . Reduced by Siege Mode 154 | . . . . . . . . . . . . 50 17 20 . 32 . 35 . Redirected to Shielding 119 | . . . . . . . . . . . . . . . . 119 . . . Ignored by Resistances 227 | . . . . . . . . . . . . 8 . 100 . 42 77 . . Regen/Repaired (Parts) 1803 | . 194 . 327 . . . 301 . 149 . 459 373 . . . . . . . Core Remaining (%) 39 | 100 . 53 . . . 19 . . 19 . . . . . . . 6 . . Volleys Fired 949 | . 89 55 142 15 . . 111 80 111 . 5 97 13 22 . 40 27 141 1 Largest 2 | . 2 2 2 2 . . 2 2 2 . 2 2 2 2 . 2 2 2 2 Hottest 115 | . 40 40 53 46 . . 46 50 50 . 80 80 80 80 . 100 70 115 50 Shots Fired 1766 | . 178 109 280 34 . 1 207 157 223 . 9 187 24 41 . 52 50 212 2 Gun 1474 | . 178 109 277 34 . 1 200 155 223 . 9 185 22 38 . 43 . . . Cannon 251 | . . . . . . . . . . . . . . . . . 48 201 2 Launcher 41 | . . . 3 . . . 7 2 . . . 2 2 3 . 9 2 11 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1448 | . 178 109 277 34 . 1 200 155 223 . 1 185 22 38 . 25 . . . Thermal 259 | . . . . . . . . . . . 8 . . . . . 48 201 2 Explosive 41 | . . . 3 . . . 7 2 . . . 2 2 3 . 9 2 11 . Electromagnetic 18 | . . . . . . . . . . . . . . . . 18 . . . Robot Hit Streak 25 | . 12 14 20 21 . 1 13 11 25 . 3 18 10 19 . 11 11 18 1 Robot Miss Streak 9 | . 9 4 5 2 . . 4 4 6 . 1 4 1 1 . 4 4 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 26 | . 1 2 5 . . . 3 4 2 . . 7 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 1 . . 1 . 1 . . . . . Shots Hit Robots 1224 | . 109 55 198 27 . 1 148 110 159 . 10 141 19 33 . 33 34 146 1 Core Hits 833 | . 51 27 70 10 . . 72 40 64 . 2 69 11 26 . 131 23 236 1 Critical Kills 9 | . 4 . . . . . . 1 2 . . 2 . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . 1 . 1 . . 1 1 1 . . . . . Critical Strikes 15 | . 5 . . . . . 1 1 3 . . 3 1 1 . . . . . Destroy 14 | . 5 . . . . . 1 1 3 . . 2 1 1 . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 44 | . . . . . . . 4 4 2 . 4 16 . . 10 4 . . . Impact 36 | . . . . . . . 2 . . . 4 16 . . 10 4 . . . Slashing 6 | . . . . . . . . 4 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 3 . . . 4 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36353 | . 1226 735 3177 418 . 8 2792 2245 2955 . 376 2932 927 1637 . 3636 1514 11735 40 Guns 16666 | . 1196 706 2977 418 . . 2136 1947 2868 . 93 2674 435 754 . 462 . . . Cannons 8449 | . . . . . . . . . . . . . . . . . 1407 7002 40 Explosions 10461 | . . . 189 . . . 525 288 . . . 168 492 883 . 3174 107 4635 . Melee 375 | . . . . . . . 32 . . . 283 60 . . . . . . . Ramming 402 | . 30 29 11 . . 8 99 10 87 . . 30 . . . . . 98 . Kinetic 16358 | . 1196 706 2977 418 . . 2136 1947 2868 . . 2674 435 754 . 247 . . . Thermal 8600 | . . . . . . . . . . . 93 . . . . . 1407 7060 40 Explosive 10222 | . . . 189 . . . 525 288 . . . 168 492 883 . 3174 107 4396 . Electromagnetic 377 | . . . . . . . . . . . . . . . . 215 . 162 . Impact 394 | . . . . . . . 32 . . . 283 60 . . . . . 19 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 12 12 12 12 1 1 2 . . 5 . . . . . 8 8 Average Corruption 6 | . . . 11 12 12 12 1 1 1 . . 3 . . . . . 3 8 Corruption Purged 6 | . . . . . . . . . 1 . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 262 | . . . 117 51 20 9 8 15 8 . . 8 . . . . . 26 . Message Errors 57 | . . . 20 11 6 2 3 6 2 . . . . . . . . 7 . Matter Fused 67 | . . . 29 13 5 4 3 . 3 . . 2 . . . . . 8 . Heat Flow Errors 27 | . . . 14 5 3 . 1 1 1 . . 1 . . . . . 1 . Energy Discharges 22 | . . . 6 6 2 . 1 4 . . . 2 . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fused 6 | . . . 4 . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 33 | . . . 15 8 2 2 . 1 1 . . 2 . . . . . 2 . Data Loss (major) 15 | . . . 9 3 2 . . 1 . . . . . . . . . . . Misfires 14 | . . . 6 4 . 1 . . 1 . . . . . . . . 2 . Alerts 8 | . . . 6 1 . . . 1 . . . . . . . . . . . Weapon Failures 11 | . . . 8 . . . . 1 . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 884 | . . . 19 . . . 10 33 2 . 117 80 31 71 . 33 . 488 . Projectiles 419 | . . . . . . . . . . . . . . . . . . 419 . Explosions 276 | . . . 19 . . . . 33 . . . 20 31 71 . 33 . 69 . Melee 189 | . . . . . . . 10 . 2 . 117 60 . . . . . . . Knockbacks 5 | . 1 . . . . . 1 . . . 2 1 . . . . . . . Impact 5 | . 1 . . . . . 1 . . . 2 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 573 | . . . 140 . . . 34 73 . . . . 69 24 . . 19 214 . Shots 19 | . . . 3 . . . 1 2 . . . . 2 1 . . 1 9 . Rammed 57 | . 8 5 5 . . . 11 1 12 . . 6 . 1 . . . 8 . Targets Rammed 63 | . 8 5 5 . . 1 11 1 13 . . 6 . 1 . . . 12 . Kicked 4 | . . . . . . . . . . . . . . . . . . 4 . Crushed 2 | . . . . . . 1 . . 1 . . . . . . . . . . Highest Temperature 373 | . 12 12 260 265 243 . 203 373 146 . 1 368 36 106 . 165 19 342 1 Average Temperature 69 | . 5 4 65 84 119 . 65 89 13 . 1 89 21 39 . 72 8 108 1 Received Heat Transfer 4956 | . 282 111 726 126 . . 475 540 261 . 9 379 126 72 . 300 312 1228 9 Effects 8 | . . . 2 1 . . . 1 . . . 4 . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . 1 . . . . . . . Interference 4 | . . . 2 . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . . . . . . . Siege Activations 18 | . . . . . . . . . . . . 8 1 3 . 5 . 1 . Total Turns 377 | . . . . . . . . . . . . 152 26 32 . 131 . 36 . Longest Duration 59 | . . . . . . . . . . . . 54 26 16 . 59 . 36 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fried 6 | . . . . . . . . . . . 4 2 . . . . . . . Impact Corruptions 7 | . . . . . . . 1 . 1 . 3 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 1 . . 2 . . . . . . 4 . Heat Transferred 4215 | . . . . . . . . . . . 259 . . . . . 800 3131 25 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Peak Influence 1880 | . 233 140 417 200 . 5 352 728 553 171 83 315 . . . . . 1880 . Initial 549 | . . . . 130 . . 1 13 354 171 59 . . . . . . 549 . Average 223 | . 80 48 142 88 . . 122 425 335 171 18 112 . . . . . 1029 . Maximum Alert Level 5 | . 1 . 2 1 . . 1 3 2 . . 1 . . . . . 5 . Low Security (%) 63 | 100 93 100 71 72 . 100 67 20 22 100 100 83 . . . . . . . Level 1 18 | . 6 . 26 27 . . 32 21 36 . . 16 . . . . . 2 . Level 2 12 | . . . 1 . . . . 47 41 . . . . . . . . 40 . Level 3 2 | . . . . . . . . 10 . . . . . . . . . 15 . Level 4 1 | . . . . . . . . . . . . . . . . . . 18 . Level 5 1 | . . . . . . . . . . . . . . . . . . 22 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 6 . 3 1 . . 4 . 5 . . 10 . 1 . . . 21 . Investigation 16 | . 4 . 2 . . . 3 . 2 . . 4 . . . . . 1 . Extermination 6 | . . . . . . . . . . . . 3 . . . . . 3 . Reinforcement 17 | . 2 . 1 . . . 1 . 3 . . 2 . . . . . 8 . Assault 8 | . . . . 1 . . . . . . . . . 1 . . . 6 . Garrison 4 | . . . . . . . . . . . . 1 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Distress Signals 21 | . 4 . 2 . . . 2 . 4 . . 2 . . . . 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 33 18 45 12 . . 40 25 37 . 6 34 8 13 . 43 16 93 3 Peak Tracking Total 37 | . 7 3 4 7 . . 5 6 4 . 5 5 7 9 . 37 6 14 . Tactical Retreats 17 | . 2 2 . . . . . 1 1 . . 2 . 2 . . 2 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Traps Triggered 25 | . 1 . 4 . . . 3 9 2 1 . 4 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . 7 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . 7 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 7 . . . Triggered 5 | . . . . . . . . . . . . 4 1 . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . 7 7 7 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Machines Disabled 24 | . . . 2 . . . 1 2 2 . . 2 . . . 1 . 14 . Max in Single Turn 8 | . . . 1 . . . 1 1 1 . . . . . . 1 . 8 . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Machines Accessed 70 | . 8 . 14 1 2 . 12 2 10 2 . 14 1 . . . . 4 . Terminals 45 | . 5 . 11 . . . 8 2 8 1 . 9 . . . . . 1 . Fabricators 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Repair Stations 8 | . 1 . 2 . . . 2 . 1 . . 2 . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 2 . . . . . 1 . Total Hacks 184 | . 22 . 40 1 2 . 36 5 26 5 . 37 1 . . . . 9 . Successful 99 | . 13 . 26 1 2 . 26 2 8 3 . 15 1 . . . . 2 . Failed 81 | . 8 . 13 . . . 9 3 18 2 . 21 . . . . . 7 . Catastrophic 21 | . 3 . 2 . . . 1 1 5 . . 5 . . . . . 4 . Database Lockouts 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . Manual 72 | . 13 . 16 . 1 . 13 3 16 . . 9 . . 1 . . . . Terminals 120 | . 14 . 27 . . . 23 5 20 2 . 28 . . . . . 1 . Fabricators 8 | . . . . . . . . . . 3 . 2 . . . . . 3 . Repair Stations 32 | . 6 . 12 . . . 6 . 4 . . 4 . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . . . 2 . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 3 . 2 . . 3 . . . . . 3 . Terminal Hacks 46 | . 4 . 12 1 2 . 11 2 5 1 . 7 1 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . Prototype ID Bank 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . 1 . . . . . 2 . . 3 . . . . . . . Unreport Threat 7 | . . . 2 . . . 3 . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . 2 . . . . . 2 . Network Status 2 | . . . . . . . . . . 1 . . . . . . . 1 . Load Schematic 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 26 | . 6 . 10 . . . 6 . 2 . . 2 . . . . . . . Scan Component 13 | . 3 . 5 . . . 3 . 1 . . 1 . . . . . . . Repair 13 | . 3 . 5 . . . 3 . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 2 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 14 | . 3 . 4 . . . 4 . 1 . . 2 . . . . . . . Terminals 10 | . 1 . 3 . . . 3 . 1 . . 2 . . . . . . . Assimilate 2 | . . . . . . . 1 . 1 . . . . . . . . . . Botnet 8 | . 1 . 3 . . . 2 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . 11 . . . 9 2 10 2 . 12 . . . . . 4 . Full Trace Events 12 | . 2 . . . . . 3 . 2 . . 4 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 2 . . . . 1 . . 14 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Repaired 13 | . 3 . 5 . . . 3 . 1 . . 1 . . . . . . . Time 420 | . 90 . 142 . . . 102 . 30 . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 . . . 3 . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . Programmers 6 | . . . . . . . . 3 . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 3 . . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Total Allies 32 | . . . . 4 . . 1 3 . . 18 . 2 2 2 . . . . Largest Group 18 | . . . . 4 . . 1 3 3 . 18 15 2 2 4 4 . . . Highest-Rated Group 434 | . . . . 71 . . 10 72 72 . 434 349 64 64 224 224 . . . Highest-Rated Ally 96 | . . . . 31 . . 10 24 24 . 35 31 32 32 96 96 . . . Total Orders 5 | . . . . . . . 4 1 . . . . . . . . . . . STAY 3 | . . . . . . . 2 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 333 | . . . . 40 . . . . 41 . 146 38 . 6 . 52 . 10 . Total Damage 7169 | . . . . 500 . . . . 844 . 3580 830 . 237 . 1118 . 60 . Kills 45 | . . . . 8 . . . . 11 . 7 9 . 2 . 8 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Robot Analysis Total 5 | . 1 . 1 . . . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 1 2 1 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Turns Passed 37400 | 79 2508 2106 3045 1371 585 240 3341 2020 3368 102 1452 3340 1263 2770 2151 4532 1321 1805 1 Spaces Moved 13625 | 54 792 532 951 539 241 99 1142 729 1222 42 745 1167 499 1090 861 1776 509 635 . Core 357 | 15 . . . . . . . . . . 342 . . . . . . . . Treads 11587 | 39 792 532 951 539 241 99 1142 729 1222 42 403 1167 499 1090 861 1076 . 163 . Legs 1681 | . . . . . . . . . . . . . . . . 700 509 472 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 243 243 243 50 240 240 240 245 165 183 185 . Average Speed 235 | 129 256 320 251 240 240 240 241 245 245 243 169 240 240 242 245 216 183 201 . Slowest Speed 370 | 160 320 320 320 240 240 240 243 246 246 243 250 245 240 245 245 270 183 370 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 93 97 94 94 60 39 81 71 84 2 96 39 61 97 85 80 63 24 1 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . 2 1 1 2 1 . . . . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . Scrap Searched 8 | . . 1 . . . . . . . . . . 2 3 2 . . . . Spaces Dug 63 | . . . . . . . 11 19 2 . . 13 . . 5 . . 13 . Terrain Destroyed 488 | . . . 2 . . . 67 19 2 . . 40 26 16 5 4 71 235 1 Melee 21 | . . . . . . . 1 . 2 . . 13 . . 5 . . . . Projectile 67 | . . . . . . . . . . . . 1 1 1 . 1 16 46 1 AOE 400 | . . . 2 . . . 66 19 . . . 26 25 15 . 3 55 189 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Total 17387 | 61 1094 820 1312 584 251 101 1497 866 1477 44 921 1551 542 1178 889 2431 848 919 1 Wait 2011 | . 186 227 149 22 . . 158 8 80 . 110 173 6 34 . 474 302 82 . Move 13608 | 53 791 531 950 538 240 98 1142 728 1221 42 744 1166 498 1089 860 1775 508 634 . Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 2 9 . 19 1 1 . 10 1 15 . 26 18 6 8 3 20 2 9 . Fast Attach 97 | 5 4 . 11 1 3 . 12 1 5 . 7 10 2 . 5 24 . 7 . Attach 76 | 1 1 2 10 1 . 2 8 8 5 2 1 11 1 3 . 7 1 12 . Detach 52 | . . . 2 . 2 . 4 . 2 . 3 5 . . . 21 3 10 . Swap 126 | . 5 . 16 6 . . 15 10 8 . 7 27 2 2 3 12 3 10 . Drop 144 | . 1 . 8 . 5 . 15 . 15 . 14 20 5 5 8 45 2 1 . Fire 949 | . 89 55 142 15 . . 111 80 111 . 5 97 13 22 . 40 27 141 1 Melee 44 | . . . . . . . 4 4 2 . 4 16 . . 10 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 4 . Crush 59 | . 8 5 5 . . 1 11 1 13 . . 6 . 1 . . . 8 . Escape Stasis 18 | . . . . . . . . 16 . . . 2 . . . . . . . Rewire 35 | . . . . . . . . 9 . . . . 9 14 . 2 . 1 . Trap 14 | . . . . . . . 7 . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Central database locked down 280 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Repaired Assault Rifle 959 | -10/Materials | Repaired Lgt. Treads 999 | -10/Materials | Repaired Hacking Suite 1487 | -10/Materials | Discovered new exit (range 8) 2280 | -10/Materials | Discovered new exit (range 16) 2588 | -10/Materials | Entered Mines 2589 | -10/Mines | Met a Derelict bent on vengeance 3512 | -10/Mines | Excavation squad dispatched 3512 | -10/Mines | A large section of the Mines collapsed 3762 | -10/Mines | Excavation squad dispatched 3989 | -10/Mines | Discovered new exit (range 5) 4232 | -10/Mines | Learned location of Zion (-7) 4251 | -10/Mines | Discovered new exit (range 5) 4694 | -10/Mines | Entered Materials 4694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5050 | -9/Materials | System corruption reached 10% 5090 | -9/Materials | Lost 5 parts (1p2n1u1w) 5209 | -9/Materials | Core integrity fell below 50% 5685 | -9/Materials | Discovered new exit (range 5) 5730 | -9/Materials | Repaired Ion Engine 5962 | -9/Materials | Central database locked down 6180 | -9/Materials | Repaired Structural Scanner 6508 | -9/Materials | Discovered new exit (range 16) 7176 | -9/Materials | Discovered new exit (range 9) 7537 | -9/Materials | Repaired Med. Armor Plating 7565 | -9/Materials | Repaired Ion Engine 7598 | -9/Materials | Repaired Imp. Treads 7698 | -9/Materials | Discovered new exit (range 7) 7739 | -9/Materials | Entered Mines 7750 | -9/Mines | Core integrity fell below 20% 7896 | -9/Mines | Found the Drone Emporium 7912 | -9/Mines | Found Prototype Device 7913 | -9/Mines | Identified Thief Drone Bay 7976 | -9/Mines | Found a hidden stash of uninstalled traps 8019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8039 | -9/Mines | Learned location of Storage (-7) 8048 | -9/Mines | Discovered new exit (range 3) 8072 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8075 | -9/Mines | Met a Derelict testing a Signal Generator 8301 | -9/Mines | Learned Materials terminal intel 8592 | -9/Mines | Assembled infested the area 9098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9101 | -9/Mines | Discovered new exit (range 5) 9110 | -9/Mines | Entered Exiles 9143 | -9/Exiles | Discovered new exit (range 15) 9177 | -9/Exiles | Met 8R-AWN 9210 | -9/Exiles | Met EX-HEX 9275 | -9/Exiles | Met EX-BIN 9328 | -9/Exiles | Aligned with FarCom system 9330 | -9/Exiles | Given EX-Vault access code 9386 | -9/Exiles | Opened EX-Vault 9403 | -9/Exiles | Found Superbattery 9457 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9526 | -9/Exiles | Met EX-DEC 9667 | -9/Exiles | Discovered new exit (range 14) 9695 | -9/Exiles | Left Exiles lab with Superbattery 9695 | -9/Exiles | Entered Mines 9901 | -8/Mines | Discovered new exit (range 5) 9935 | -8/Mines | Entered Materials 9935 | -8/Materials | Evolved 2 slots: Utility x2 9936 | -8/Materials | Loaded intel: 12 terminal locations 10066 | -8/Materials | Destroyed 7 combat bots 10641 | -8/Materials | Repaired Shield Generator 10702 | -8/Materials | Discovered new exit (range 13) 11738 | -8/Materials | Discovered new exit (range 8) 12224 | -8/Materials | Repaired Hrd. Medium Armor Plating 12257 | -8/Materials | Repaired Rnf. Ion Engine 12452 | -8/Materials | Central database locked down 12566 | -8/Materials | Identified exit to Factory 13268 | -8/Materials | Identified exit to Garrison 13276 | -8/Materials | Entered Garrison 13276 | -8/Garrison | Accompanied by 1 ally 13362 | -8/Garrison | Triggered checkpoint 13404 | -8/Garrison | Triggered checkpoint 13661 | -8/Garrison | Discovered new exit (range 10) 13732 | -8/Garrison | Triggered checkpoint 13976 | -8/Garrison | Triggered checkpoint 14065 | -8/Garrison | Core integrity fell below 50% 14107 | -8/Garrison | Triggered checkpoint 14192 | -8/Garrison | Discovered new exit (range 12) 14390 | -8/Garrison | Triggered checkpoint 14412 | -8/Garrison | Discovered new exit (range 5) 14446 | -8/Garrison | Discovered new exit (range 14) 14584 | -8/Garrison | Triggered checkpoint 14860 | -8/Garrison | Triggered checkpoint 15032 | -8/Garrison | Spotted B-75 Beast 15296 | -8/Garrison | Entered Materials 15296 | -8/Materials | Accompanied by 3 allies 15547 | -8/Materials | Discovered exit to Factory (range 16) 15641 | -8/Materials | Discovered exit to Factory (range 12) 16918 | -8/Materials | Repaired Enh. Autogun 18085 | -8/Materials | Discovered exit to Factory (range 14) 18467 | -8/Materials | Core integrity fell below 20% 18664 | -8/Materials | Entered Factory 18664 | -7/Factory | Evolved 2 slots: Utility x2 18766 | -7/Factory | Sucked down chute 18766 | -7/Factory | Entered Waste 18776 | -7/Waste | Build established: Scavenger-Mutant 18882 | -7/Waste | Spotted C-40 Crusher 18895 | -7/Waste | Spotted C-40 Crusher 18896 | -7/Waste | Spotted C-40 Crusher 18898 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18936 | -7/Waste | Spotted C-40 Crusher 18938 | -7/Waste | Spotted C-40 Crusher 18945 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18959 | -7/Waste | Warlord forces began an assault 18977 | -7/Waste | Allies destroyed C-40 Crusher 18979 | -7/Waste | Allies destroyed C-40 Crusher 18988 | -7/Waste | Allies destroyed C-40 Crusher 18994 | -7/Waste | Allies destroyed C-40 Crusher 18996 | -7/Waste | Allies destroyed C-40 Crusher 19031 | -7/Waste | Spotted C-40 Crusher 19035 | -7/Waste | Allies destroyed C-40 Crusher 19061 | -7/Waste | Discovered new exit (range 16) 19099 | -7/Waste | Found Prototype Launcher 19099 | -7/Waste | Identified Mni. Smartbomb Launcher 19259 | -7/Waste | Build established: Mutant 19739 | -7/Waste | Found Hvy. Insulated Plating 20218 | -7/Waste | Entered Factory 20218 | -7/Factory | Accompanied by 15 allies 20482 | -7/Factory | Garrison activated, responded to threat 20565 | -7/Factory | Lost 15 allies 21330 | -7/Factory | Lost 4 parts (1p1u2w) 21618 | -7/Factory | Discovered new exit (range 6) 22230 | -7/Factory | Identified exit to Storage 22230 | -7/Factory | Identified exit to Lower Caves 22314 | -7/Factory | Central database locked down 22974 | -7/Factory | Repaired Hvy. Treads 23085 | -7/Factory | Fabricated Huge Storage Unit (x1) 23147 | -7/Factory | Lost 3 parts (2u1w) 23558 | -7/Factory | Entered Lower Caves 23564 | -7/Lower Caves | Met a Warlord Commander 23565 | -7/Lower Caves | Learned location of Warlord (-5) 23566 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 23898 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 23952 | -7/Lower Caves | Destroyed 7 combat bots 24221 | -7/Lower Caves | Identified exit to Lower Caves 24821 | -7/Lower Caves | Entered another Lower Caves area 24821 | -7/Lower Caves | Accompanied by 2 allies 24897 | -7/Lower Caves | Discovered new exit (range 8) 25028 | -7/Lower Caves | Identified exit to Zion 25885 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 25926 | -7/Lower Caves | Destroyed 9 combat bots 25929 | -7/Lower Caves | Lost 3 parts (2u1w) 27591 | -7/Lower Caves | Entered Zion 27591 | -7/Zion | Accompanied by 2 allies 27917 | -7/Zion | Given A8's code to call for help 27972 | -7/Zion | Discovered new exit (range 15) 29520 | -7/Zion | Found Prototype Launcher 29520 | -7/Zion | Identified Rocket Array 29701 | -7/Zion | Discovered new exit (range 5) 29703 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 29704 | -7/Zion | Enhanced Grunt warped into view, answering call for help 29707 | -7/Zion | Enhanced Grunt warped into view, answering call for help 29742 | -7/Zion | Entered Deep Caves 29742 | -7/Deep Caves | Accompanied by 4 allies 30335 | -7/Deep Caves | Attacked by Z-Imprinter 30341 | -7/Deep Caves | Allies destroyed Z-Imprinter 30457 | -7/Deep Caves | Found Prototype Protection 30457 | -7/Deep Caves | Identified Zio. Weapon Casing 30531 | -7/Deep Caves | Found Zio. Weapon Casing 30749 | -7/Deep Caves | Found Zio. Weapon Casing 30801 | -7/Deep Caves | Found Zio. Weapon Casing 30902 | -7/Deep Caves | Found Zio. Weapon Casing 31000 | -7/Deep Caves | Found Zio. Weapon Casing 31293 | -7/Deep Caves | Discovered new exit (range 7) 31899 | -7/Deep Caves | Spotted AG-27093 31901 | -7/Deep Caves | Core integrity fell below 50% 32099 | -7/Deep Caves | Triggered Deep Caves wall 32102 | -7/Deep Caves | Spotted AS-00205 32114 | -7/Deep Caves | Destroyed AS-00205 32138 | -7/Deep Caves | Destroyed 36 combat bots 32143 | -7/Deep Caves | Spotted AG-74322 32162 | -7/Deep Caves | Destroyed AG-74322 32181 | -7/Deep Caves | Spotted AS-26232 32190 | -7/Deep Caves | Destroyed AS-26232 32216 | -7/Deep Caves | Lost 4 parts (4u) 32459 | -7/Deep Caves | Exposed GOLEM chamber 32465 | -7/Deep Caves | Found GOLEM Unit 32471 | -7/Deep Caves | Found GOLEM Unit 32480 | -7/Deep Caves | Found GOLEM Unit 32494 | -7/Deep Caves | Found GOLEM Unit 32783 | -7/Deep Caves | Build established: Golem 32991 | -7/Deep Caves | Found Prototype Device 32991 | -7/Deep Caves | Identified Exp. Thermal Shield 33104 | -7/Deep Caves | Found Gui. Plasma Cannon 34274 | -7/Deep Caves | Entered Proximity Caves 34351 | -6/Proximity Caves | Spotter reported a threat 34397 | -6/Proximity Caves | Spotted B-75 Beast 34590 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 35094 | -6/Proximity Caves | Spotter reported a threat 35143 | -6/Proximity Caves | Core integrity fell below 20% 35174 | -6/Proximity Caves | Spotter reported a threat 35196 | -6/Proximity Caves | Destroyed 9 combat bots 35331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35515 | -6/Proximity Caves | Discovered new exit (range 10) 35595 | -6/Proximity Caves | Entered Factory 35595 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 35596 | -6/Factory | Identified exit to Lower Caves 35945 | -6/Factory | Search patrols dispatched 36212 | -6/Factory | Garrison activated, responded to threat 36260 | -6/Factory | Lost 3 allies 36295 | -6/Factory | First assault squad dispatched 36651 | -6/Factory | Cargo convoy interrupted 36655 | -6/Factory | Destroyed 7 combat bots 36678 | -6/Factory | Core integrity fell below 50% 36690 | -6/Factory | Found Prototype Device 36690 | -6/Factory | Identified Imp. Particle Accelerator 36708 | -6/Factory | Lost 3 parts (1p1n1w) 36718 | -6/Factory | Destroyed 15 combat bots 36758 | -6/Factory | Lost 3 parts (2n1w) 36784 | -6/Factory | Destroyed 7 combat bots 36824 | -6/Factory | Core integrity fell below 20% 36849 | -6/Factory | Lost 6 parts (2n3u1w) 37157 | -6/Factory | Found Imp. Particle Accelerator 37384 | -6/Factory | Garrison activated, responded to threat 37400 | -6/Factory | Entered Lower Caves 37401 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 37334_ Destroyed Imp. Heat Sink. 37337_ Destroyed Mic. Nuclear Core. 37337_ Destroyed Shock Rifle. 37345_ ALERT: Significant disruption in Zone 7I, assault force dispatched. 37365_ System corrupted: Energy discharge (-177). 37368_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 37380_ System corrupted: Imp. Heavy Armor Plating fused. 37384_ ALERT: Activating Garrison Access F003. 37392_ ALERT: Hostile activity reported, dispatching reinforcements to area. 37393_ O-24 Administrator uses terminal to summon reinforcements. 37393_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 37393_ O-24 Administrator locks terminal. 37400_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 37400_ System corrupted: Asb. Focal Cannon misfires. 37400_ Destroyed Imp. Heat Sink. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????## ????????????????????????? | | ????????????????????### ##??????????????????????? | | ???????????????????## ??????????????????????? | | ???????????????????# ??????????????????????? | | ????????????????????? g #??????????????????????? | | ??????????????????????# g ##?????????????????????? | | ??????????????????????#;b@ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????## #?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2150 Resistance: KI 30 Resistance: EM 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Particle Charging 40 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Hacked 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ H-88 Terminator | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderExplosiveBox Manual? 0 Play Time 02:06:15 Cumulative 408.4 hours Start 2024.06.12 @ 07:08:34 End 2024.06.12 @ 15:44:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 25 Types 17/2/3/1/1/0/0/1/0 Lore% 86 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18812a5a-9ac8-44f9-a9cf-e76947392f76