Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 13:07:09 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (480) 480 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2185 Bonus ------- None Cogmind --------- Core Integrity 453/550 Matter 160/300 Energy 101/125 System Corruption 0% Temperature Cool (26) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Sensor Array Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Weight Redist. System Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Weight Redist. System [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Battery Device Sensor Array Storage Small Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 21 | . 5 3 13 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 1 1 3 Treads . | . . . . Leg 3 | . . . 3 Wheel . | . . . . Hover 1 | . 1 . . Flight 1 | . . 1 . Utility 10 | . 2 2 6 Device 3 | . 1 . 2 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 4 | . . 1 3 Artifact . | . . . . Weapon 4 | . 1 . 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 3 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 4 | . 2 4 4 Power . | . . 2 . Propulsion 1 | . . . 2 Utility 1 | . 1 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 1 | . 1 . . Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 70 | . 35 62 86 Engine 5 | . . . 8 Leg 14 | . . . 24 Hover 3 | . 7 9 . Device 9 | . 7 11 10 Storage 7 | . 6 11 6 Processor 5 | . . 11 5 Hackware 1 | . . . 2 Protection 12 | . . 10 18 Energy Cannon 2 | . . . 3 Launcher 4 | . 12 9 . Impact Weapon 3 | . . . 5 Peak Build Rating 29 | . 4 8 29 Average Rating 16 | . 2 6 24 On Entrance 2 | . . 4 5 Avg Prop Armor Cover (%) . | . . . . Naked Turns 11 | . 11 . . Heaviest Build 21 | . 5 6 21 Greatest Support 45 | 3 6 6 45 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 467 | 200 34 60 173 Remotely . | . . . . Salvage Created 362 | . 89 84 189 Parts 28 | . 10 10 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 5 6 5 Melee 2 | . . . 2 Cannons 2 | . . . 2 AOE 11 | . 5 6 . Classes Destroyed 5 | . 4 1 . Worker 1 | . 1 . . Builder 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 10 | . 3 5 2 Grunt 6 | . 2 1 3 Best Kill Streak 9 | . 4 9 2 Combat Bots Only 6 | . 2 6 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 137 | . 6 31 100 Missed 49 | . 4 11 34 Hits 88 | . 2 20 66 Melee 3 | . . . 3 Projectile 85 | . 2 20 63 Critical Strikes 6 | . . 1 5 Damage Taken 1172 | . 59 200 913 Core 210 | . 23 90 97 Absorbed by Shields . | . . . . Redirected to Shielding 117 | . . 11 106 Core Remaining (%) 89 | 100 90 77 . Volleys Fired 36 | . 11 10 15 Largest 1 | . 1 1 1 Hottest 56 | . 30 30 56 Shots Fired 36 | . 11 10 15 Gun 3 | . . . 3 Cannon 12 | . . . 12 Launcher 21 | . 11 10 . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 21 | . 11 10 . Electromagnetic 15 | . . . 15 Robot Hit Streak 7 | . 2 2 7 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | . 2 3 17 Core Hits 27 | . 8 12 7 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1477 | . 494 469 514 Guns 24 | . . . 24 Cannons 236 | . . . 236 Explosions 1004 | . 494 469 41 Melee 208 | . . . 208 Ramming 5 | . . . 5 Kinetic . | . . . . Thermal 41 | . . . 41 Explosive 963 | . 494 469 . Electromagnetic 260 | . . . 260 Impact 208 | . . . 208 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 98 | . 34 26 38 Projectiles . | . . . . Explosions 60 | . 34 26 . Melee 38 | . . . 38 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . 37 . 38 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 121 | . . 1 121 Average Temperature 34 | . . 1 35 Received Heat Transfer 369 | . 9 45 315 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 84 65 100 Level 1 8 | . 15 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | . 208 284 123 Initial 113 | . . 82 113 Average 91 | . 73 146 85 Influence Increases 743 | . 246 267 230 Destroy 0b10 Robot/C 320 | . 100 120 100 Destroy 0b10 Robot/NC 25 | . 10 15 . Destroy Leader 66 | . 22 24 20 Successful Hack 7 | . . . 7 Disable Machine 105 | . 60 15 30 Destroy Structure 145 | . 54 78 13 Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 620 | . 50 194 376 Entered New Map 270 | . . 114 156 Time Decay 290 | . 50 50 190 Lost Part 60 | . . 30 30 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 5 12 18 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 4 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 1 . 10 Successful 4 | . . . 4 Failed 7 | . 1 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 6 | . 1 . 5 Terminals 9 | . 1 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 582 | . 82 105 395 Optics 346 | . . 105 241 Sensors 582 | . 82 105 395 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 657 | 11 146 105 395 Spaces Moved 604 | 23 202 139 240 Core 184 | 23 115 36 10 Treads . | . . . . Legs 230 | . . . 230 Wheels . | . . . . Hover 190 | . 87 103 . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 81 | 50 54 57 120 Slowest Speed 150 | 50 60 60 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 37 19 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 149 | . 53 84 12 Melee 5 | . . . 5 Projectile . | . . . . AOE 144 | . 53 84 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 710 | 22 226 153 309 Wait 10 | . . . 10 Move 601 | 22 201 138 240 Hop . | . . . . Pick Up 15 | . 7 2 6 Fast Attach 14 | . 3 1 10 Attach 6 | . 2 2 2 Detach 1 | . 1 . . Swap 3 | . . . 3 Drop 11 | . 1 . 10 Fire 36 | . 11 10 15 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Utility x2 253 | -9/Materials | Discovered new exit (range 17) 263 | -9/Materials | Entered another Materials area 263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -8/Materials | Lost 3 parts (2n1w) 319 | -8/Materials | Build established: Mutant 658 | -8/Materials | Self-destructed Last Messages --------------- 00586_ Dropped Sml. Battery. 00586_ K-01 Serf cleans the Matter Filter. 00586_ Acquired Melee Analysis Suite. 00596_ U-05 Engineer builds a Wall. 00603_ S-10 Pest suffers critical hit (Smash). 00603_ S-10 Pest destroyed. 00606_ Acquired 17 matter. 00616_ S-10 Pest knocked back. 00621_ Destroyed Lgt. Assault Rifle. 00621_ S-10 Pest system corrupted by crushing effect. 00621_ S-10 Pest destroyed. 00621_ Imp. Propulsion Shielding destroyed. 00651_ Acquired Hvy. EM Pulse Gun. 00653_ Hvy. Mace severed. 00656_ Imp. Light Armor Plating destroyed. 00656_ Chain reaction triggered in Imp. Ion Engine. 00656_ Hadron Collector disabled. 00658_ Hvy. EM Pulse Gun severed. 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