Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.02 @ 17:13:42 Player: Hilbert Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1129) 1129 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (905) 905 TOTAL SCORE: 5164 Bonus ------- Follower Combat Kills 105 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Critical (1101) Movement Treading (250) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Active Sensor Suite Transmission Jammer > --- WEAPON (2) ------- Autogun Great Maul > --- INVENTORY (15) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Active Sensor Suite Transmission Jammer > --- WEAPON ----------- Autogun Great Maul > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Improved Sensor Array [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 48 | 2 2 . . 4 19 3 18 Power 3 | . . . . . 1 1 1 Engine 2 | . . . . . 1 . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 2 6 . 3 Treads 7 | 1 . . . 1 3 . 2 Leg 1 | . . . . . . . 1 Wheel 5 | 1 . . . 1 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 . . . 6 1 4 Device 6 | . 1 . . . 2 . 3 Storage 1 | . 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . . 3 1 1 Artifact . | . . . . . . . . Weapon 19 | . . . . 2 6 1 10 Energy Gun 6 | . . . . . 3 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | . . . . 1 . . 4 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . 1 2 1 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 28 | . . . . 1 13 . 14 Power 3 | . . . . . 2 . 1 Propulsion 10 | . . . . 1 6 . 3 Utility 8 | . . . . . 4 . 4 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 10 | . . . . 1 10 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 97 100 100 99 87 71 74 Engine 9 | . 14 14 14 14 8 . 1 Core 1 | . . . . . . 3 5 Treads 12 | . 14 14 14 14 11 7 9 Wheel 10 | . 14 14 14 13 12 7 2 Device 12 | . 2 14 14 14 10 7 16 Storage 11 | . 23 14 14 14 9 7 7 Protection 7 | . . . . . 14 21 11 Energy Gun 6 | . 14 14 14 4 3 . 1 Ballistic Gun 10 | . 14 14 14 14 9 7 6 Launcher 3 | . . . . 9 3 . 1 Impact Weapon 1 | . . . . . 1 6 3 Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 32 28 28 29 52 65 65 Greatest Support 40 | 20 20 20 16 16 40 10 40 Greatest Overweight (x) 6 | . 1 1 1 2 4 6 6 Average Overweight (x) 2 | . . 1 1 1 2 5 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 Most Carried 15 | 6 9 9 10 15 13 10 15 Average Carried 9 | 6 6 9 9 12 7 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 6 9 9 10 14 9 10 6 Class Distribution -------------------- 69% | Mutant 26% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 889 | 220 12 22 . 86 150 25 374 Remotely . | . . . . . . . . Salvage Created 1221 | . 48 36 . 252 616 25 244 Parts 70 | . 2 4 . 15 38 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 28 | . 1 3 . 6 10 . 8 Melee 3 | . . . . . . . 3 Guns 12 | . 1 3 . 3 3 . 2 AOE 9 | . . . . 3 5 . 1 Classes Destroyed 11 | . 1 1 . 2 7 . . Worker 5 | . . . . 1 3 1 . Builder 2 | . . . . . 2 . . Tunneler 1 | . . . . . 1 . . Recycler 2 | . . . . . 2 . . Swarmer 8 | . . 3 . . . . 5 Grunt 6 | . 1 . . 4 1 . . Brawler 2 | . . . . 2 . . . Sentry 5 | . . . . . 5 . . Specialist 5 | . . . . . 2 . 3 Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 8 | . 1 3 . 4 8 1 3 Combat Bots Only 3 | . 1 3 . 3 3 . 3 Max Kills in Single Turn 4 | . 1 2 . 4 4 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . 3 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 4427 | . 26 96 . 240 1814 . 2251 Core 1152 | . . 27 . 37 334 . 754 Absorbed by Shields 237 | . . . . . . . 237 Redirected to Shielding 51 | . . . . . 25 . 26 Core Remaining (%) 71 | 100 . . . 74 39 . . Volleys Fired 71 | . 2 4 . 14 39 . 12 Largest 2 | . 2 2 . 2 2 . 2 Hottest 70 | . 70 70 . 70 70 . 63 Shots Fired 129 | . 4 8 . 28 71 . 18 Gun 109 | . 4 8 . 27 56 . 14 Cannon . | . . . . . . . . Launcher 20 | . . . . 1 15 . 4 Special . | . . . . . . . . Kinetic 70 | . 2 4 . 14 39 . 11 Thermal 39 | . 2 4 . 13 17 . 3 Explosive 20 | . . . . 1 15 . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 4 5 . 8 15 . 12 Robot Miss Streak 3 | . . 1 . 2 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 116 | . 4 6 . 21 63 1 21 Core Hits 62 | . 2 3 . 10 38 . 9 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 8 | . 1 1 . 1 4 . 1 Burn 2 | . . 1 . 1 . . . Destroy 1 | . 1 . . . . . . Smash 5 | . . . . . 4 . 1 Melee Attacks 22 | . . . . . 9 1 12 Impact 22 | . . . . . 9 1 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2526 | . 60 85 . 413 1308 71 589 Guns 896 | . 51 85 . 241 401 . 118 Cannons . | . . . . . . . . Explosions 1139 | . . . . 172 782 . 185 Melee 482 | . . . . . 125 71 286 Ramming 9 | . 9 . . . . . . Kinetic 491 | . 27 34 . 104 244 . 82 Thermal 405 | . 24 51 . 137 157 . 36 Explosive 1139 | . . . . 172 782 . 185 Electromagnetic . | . . . . . . . . Impact 482 | . . . . . 125 71 286 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 5 3 . . Message Errors 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . 2 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 258 | . . . . . 73 56 129 Projectiles . | . . . . . . . . Explosions 22 | . . . . . 22 . . Melee 236 | . . . . . 51 56 129 Knockbacks 3 | . 1 . . . . . 2 Impact 2 | . 1 . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 110 | . 4 . . . 85 . 21 Shots 5 | . . . . . 4 . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1101 | . 30 36 . 175 214 . 1101 Average Temperature 136 | . 19 19 . 84 53 . 256 Received Heat Transfer 483 | . 12 . . 93 333 . 45 Effects 20 | . . . . . . . 20 Shutdowns 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 10 | . . . . . . . 10 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 3 1 1 Impact Corruptions 11 | . . . . . 3 1 7 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1226 | . 74 222 . 481 362 . 87 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 219 | . 57 92 . 195 213 44 219 Initial 39 | . . 22 . . . 39 30 Average 84 | . 28 81 . 99 87 39 118 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 96 | 100 100 100 . 100 98 100 85 Level 1 3 | . . . . . 1 . 14 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 9 | . 2 . . . 4 2 1 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 2 . . . 2 . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . 1 . . . 2 . . Communications Jammed 2 | . . . . . . . 2 Distress Signals . | . . . . . . . . Times Spotted 42 | . 3 3 . 8 14 . 14 Peak Tracking Total 5 | . 1 3 . 3 5 . 4 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 5 | . . . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 6 | . 3 . . . 1 2 . Terminals 4 | . 3 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 11 | . 4 . . . 1 6 . Successful 5 | . 2 . . . 1 2 . Failed 6 | . 2 . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 4 . 1 . . . . Terminals 8 | . 4 . . . . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 2 | . 1 . . . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . . . 10 Total Damage 458 | . . . . . . . 458 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 2526 | 18 207 52 527 525 497 250 450 Spaces Moved 1557 | 10 119 33 458 404 238 152 143 Core . | . . . . . . . . Treads 81 | 10 21 2 . . 11 . 37 Legs 44 | . . . . . . . 44 Wheels 1432 | . 98 31 458 404 227 152 62 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 160 115 115 115 110 95 140 125 Average Speed 128 | 160 122 122 115 110 120 158 211 Slowest Speed 320 | 160 160 240 115 115 320 170 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 28 8 91 68 27 4 79 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 111 | . . . . 5 90 . 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 111 | . . . . 5 90 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 1912 | 11 175 36 458 457 365 158 252 Wait 155 | . 49 . . 25 56 2 23 Move 1550 | 9 118 32 457 403 237 151 143 Hop . | . . . . . . . . Pick Up 27 | . 2 . 1 7 5 1 11 Fast Attach 12 | . 2 . . . 4 2 4 Attach 25 | . . . . 3 10 . 12 Detach 3 | . 1 . . 2 . . . Swap 11 | 2 . . . 1 5 1 2 Drop 5 | . . . . 2 . . 3 Fire 71 | . 2 4 . 14 39 . 12 Melee 22 | . . . . . 9 1 12 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . . 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 19 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered Mines 272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 273 | -10/Mines | Discovered new exit (range 5) 278 | -10/Mines | Entered Exiles 306 | -10/Exiles | Met 8R-AWN 315 | -10/Exiles | Build established: Mutant 324 | -10/Exiles | Met EX-HEX 402 | -10/Exiles | Met EX-BIN 415 | -10/Exiles | Aligned with FarCom system 416 | -10/Exiles | Given EX-Vault access code 445 | -10/Exiles | Opened EX-Vault 451 | -10/Exiles | Found Deploy-a-Sentry 476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 514 | -10/Exiles | Met EX-DEC 569 | -10/Exiles | Visited The Gauntlet 790 | -10/Exiles | Discovered new exit (range 14) 805 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 805 | -10/Exiles | Entered Mines 902 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1102 | -9/Mines | Build established: Skirmisher 1112 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1316 | -9/Mines | Discovered new exit (range 8) 1330 | -9/Mines | Entered Materials 1330 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1442 | -8/Materials | Garrison activated, responded to threat 1527 | -8/Materials | Lost 10 parts (1p4n4u1w) 1724 | -8/Materials | Core integrity fell below 50% 1740 | -8/Materials | Discovered new exit (range 10) 1758 | -8/Materials | Build established: Mutant 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -7/Factory | Identified exit to DSF 2077 | -7/Factory | Entered DSF 2135 | -7/DSF | Additional patrols routed to DSF 2261 | -7/DSF | DAS Turret deployed 2289 | -7/DSF | Lost 9 parts (2n2u5w) 2297 | -7/DSF | Found Prototype Device 2384 | -7/DSF | Sterilization system engaged 2404 | -7/DSF | Ambient heat levels rising (+10) 2419 | -7/DSF | Ambient heat levels rising (+10) 2425 | -7/DSF | Core integrity fell below 50% 2426 | -7/DSF | Identified Active Sensor Suite 2434 | -7/DSF | Ambient heat levels rising (+10) 2449 | -7/DSF | Ambient heat levels rising (+10) 2452 | -7/DSF | Lost 5 parts (1p1n2u1w) 2464 | -7/DSF | Ambient heat levels rising (+10) 2479 | -7/DSF | Ambient heat levels rising (+10) 2494 | -7/DSF | Ambient heat levels rising (+10) 2501 | -7/DSF | Discovered new exit (range 15) 2509 | -7/DSF | Ambient heat levels rising (+10) 2523 | -7/DSF | Core integrity fell below 20% 2524 | -7/DSF | Ambient heat levels rising (+10) 2528 | -7/DSF | Core destroyed Last Messages --------------- 02515_ Overheating: Great Maul damaged (-68). 02515_ Overheating: Arm. Treads damaged (-37). 02515_ Overheating: Autogun damaged (-29). 02515_ Overheating: Active Sensor Suite damaged (-4). 02516_ Overheating: System interference. 02516_ Active Sensor Suite temporarily disabled. 02518_ Power failure, Imp. Deuterium Engine shutdown. 02518_ Autogun broken. 02518_ Overheating: Short circuit. 02519_ Overheating: System interference. 02519_ Great Maul temporarily disabled. 02520_ Overheating: Arm. Treads damaged (-9). 02521_ Overheating: Lrg. Storage Unit damaged (-54). 02523_ Overheating: Core damaged (-140). 02524_ ALERT: Ambient heat levels +10. 02525_ Overheating: Active Sensor Suite damaged (-1). 02525_ Overheating: Lrg. Storage Unit damaged (-25). 02525_ Overheating: Great Maul damaged (-12). 02528_ Power failure, Imp. Deuterium Engine shutdown. 02528_ Overheating: Core damaged (-126). 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" [ * | | ????????! % % % | | ????????? ## #===## %##!!!# = | | ????????????# ?#===?## ###!!!" % ## | | ????????????#???###??## #?####### # | | ?????????????????????!! ]??????# | | ????????????????????#!! ]]?????## | | ????????????????????#!! ]]#?????# | | ????????????????????### ###?????### | | ????????????????????#!! ????????#// | | ????????????????????#!! ????????#// | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Power Shielding 33 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeRecyclingPod Manual? 0 Play Time 00:32:08 Cumulative 44.1 hours Start 2022.11.02 @ 16:43:34 End 2022.11.02 @ 17:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1980ab34-750e-41ac-93a0-1d347db03fb0