Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 16:08:28 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (312) 1560 Value Destroyed (15799) 15799 Prototype IDs (28) 560 Alien Tech Used (10) 2000 Bonus (15718) 15718 TOTAL SCORE: 43737 Bonus ------- High Alert Combat Kills 2297 Follower Combat Kills 502 Entered DSFs 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1906 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -487 Cogmind --------- Core Integrity 1413/1600 Matter 260/300 Energy 344/350 System Corruption 0% Temperature Cool (3) Movement Treading (320) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (2) --- Improved Heavy Treads > --- UTILITY (4) ------ Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer > --- WEAPON (18) ------ Cooled Plasma Rifle Enhanced Force Rifle Enhanced Force Rifle Core Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY (25) --- Cooled Antimatter Reactor Compact Wheel Centrium Wheel Advanced Cooling System Advanced Cooling System Experimental Matter Compressor (500) IFF Parser Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Vortex Cannon (23) Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun Helical Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Force Rifle Enhanced Force Rifle Core Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Cooled Antimatter Reactor Compact Wheel Centrium Wheel Advanced Cooling System Advanced Cooling System Experimental Matter Compressor IFF Parser Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle Vortex Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Railgun Helical Railgun Gamma Bomb Array [Rating: 222] Favorites ----------- Power Improved Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Medium Armor Plating Artifact Spacefold Activator Weapon KE Penetrator Energy Gun Cooled Plasma Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . 2 . . . . . . . . . . . . . . . . Weapon 16 | . . . 2 2 . 2 2 . . . . 2 . 2 . . 2 2 Parts Attached 251 | . 11 14 18 3 15 3 24 1 4 10 . 2 4 41 26 31 40 4 Power 12 | . 1 . 2 . . . 1 . . 1 . . . 1 3 1 2 . Engine 2 | . 1 . 1 . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . 1 . . . 1 3 1 2 . Propulsion 31 | . 3 2 2 . 6 . 2 . 1 . . . 1 6 4 2 2 . Treads 18 | . 3 . 1 . 4 . . . 1 . . . 1 3 3 1 1 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 13 | . . 2 1 . 2 . 2 . . . . . . 3 1 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | . 3 7 3 1 4 . 10 . . 5 . . . 6 7 7 6 1 Device 34 | . 1 3 2 1 2 . 8 . . 1 . . . 3 4 6 3 . Storage 6 | . 1 2 . . 1 . . . . 1 . . . . 1 . . . Processor 12 | . . . 1 . 1 . . . . 3 . . . 1 2 1 3 . Hackware 4 | . . . . . . . 2 . . . . . . 2 . . . . Protection 3 | . 1 2 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 Weapon 148 | . 4 5 11 2 5 3 11 1 3 4 . 2 3 28 12 21 30 3 Energy Gun 36 | . 1 1 . . . . 1 . 1 1 . 1 2 6 2 10 10 . Energy Cannon 16 | . . 2 3 . . . 1 . . 1 . . . 2 3 2 1 1 Ballistic Gun 86 | . 2 1 7 2 5 3 9 . 2 2 . 1 1 17 6 9 17 2 Ballistic Cannon 3 | . 1 . . . . . . . . . . . . 1 . . 1 . Launcher 3 | . . 1 1 . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 1 1 . . . 4 . . 8 . . . 5 2 2 6 . Parts Lost 58 | . 1 2 2 . 1 . 5 . 1 3 . . 4 25 4 10 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . 1 . . . 1 . . . . 1 . . 1 2 . 1 . . Utility 4 | . . 2 1 . . . . . . . . . . 1 . . . . Weapon 46 | . . . 1 . . . 5 . 1 2 . . 3 21 4 9 . . Highest Loss Streak 6 | . 1 1 1 . 1 . 3 . 1 3 . . 3 6 3 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 9 13 24 24 24 24 24 25 25 24 25 23 21 21 23 22 23 21 Power 1 | 1 1 1 1 1 1 1 2 1 1 1 2 2 2 1 . 1 1 1 Propulsion 4 | 4 2 3 5 6 5 5 5 6 6 5 5 5 4 4 3 2 2 1 Utility 6 | . 1 2 5 7 9 10 7 6 6 6 7 7 7 6 6 5 7 6 Weapon 9 | 1 3 7 11 9 8 7 8 12 12 11 11 9 7 8 8 7 9 11 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 10 4 15 . 4 1 5 . . 4 . . 5 6 2 1 7 11 Power 9 | . 1 . 4 . . . 1 . . . . . . 2 . . . 1 Propulsion 16 | . 3 . 2 . 2 . . . . . . . 5 1 1 . 2 . Utility 16 | . 3 . 1 . . 1 3 . . 1 . . . 3 1 1 2 . Weapon 31 | . 3 4 8 . 2 . 1 . . 3 . . . . . . 2 8 Tool/Special 3 | . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 97 | . 95 96 99 99 99 99 99 100 99 99 100 99 95 96 95 92 94 95 Engine 1 | . 14 11 6 . . . . . . . . . . . . . . . Core 1 | . . . 2 7 7 6 5 5 5 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . 5 5 5 4 3 4 4 4 Treads 2 | . 24 14 1 . 5 2 . . 1 . . . 1 . . 1 . . Wheel 8 | . . 7 16 15 9 10 10 11 9 10 10 10 8 7 8 7 7 7 Device 8 | . 7 13 14 15 8 6 5 11 11 7 5 5 5 7 8 8 7 7 Storage 5 | . 14 13 9 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . 7 7 13 13 10 5 5 9 11 10 10 5 4 4 4 4 Energy Gun 9 | . 16 7 . . . . . . 3 5 5 9 13 12 14 13 21 15 Energy Cannon 1 | . . 4 6 . . . . . . . . . . . 6 5 1 . Ballistic Gun 42 | . 3 1 29 45 46 52 57 57 48 51 52 52 44 47 37 35 36 47 Slashing Weapon 1 | . . . . . . . . . . . . . . . 2 3 4 4 Peak Build Rating 222 | 6 10 20 29 35 41 48 75 75 79 95 98 109 112 149 170 182 191 222 Average Rating 108 | 6 7 14 25 34 38 44 62 74 75 79 94 108 103 129 148 160 174 201 On Entrance 76 | 6 6 8 16 29 35 38 44 75 75 76 95 94 109 103 135 163 148 191 Avg Prop Armor Cover (%) 3 | . . 8 . . 6 . . . . . . . . 1 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 13 27 109 110 108 109 115 141 141 141 142 142 152 153 186 192 195 200 202 Greatest Support 75 | 20 40 40 40 32 40 40 32 32 43 32 43 32 43 70 55 70 75 75 Greatest Overweight (x) 11 | . . 10 4 3 6 3 4 4 4 4 4 4 9 10 10 11 11 6 Average Overweight (x) 4 | . . 1 3 3 3 2 3 4 3 4 3 4 4 4 4 5 5 5 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 9 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 23 | 6 9 13 24 24 24 24 24 25 25 24 25 23 23 23 24 24 24 23 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 25 25 25 25 25 25 25 25 25 25 23 25 25 24 25 25 24 Class Distribution -------------------- 89% | Scavenger-Executioner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/DSF Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Matter Collected 18749 | 200 212 360 970 . 915 300 1858 59 957 1256 359 . 448 4196 1741 4064 524 330 Remotely 5916 | . . . . . . . 815 . 184 185 . . 338 1816 278 2241 . 59 Salvage Created 18819 | . 283 490 1152 . 546 300 2651 . 1115 1059 257 . 708 4138 1343 3742 405 630 Parts 972 | . 16 21 64 . 36 19 128 . 52 54 17 . 49 225 59 181 17 34 Haulers Intercepted 13 | . 2 2 3 . 1 . 1 . . . . . . 2 . 1 . 1 Recyclers Shooed 15 | . . . 2 . . . 2 . . . . . . 4 . 2 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 51 . 17 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Combat Hostiles Destroyed 253 | . 8 11 17 . 7 2 26 . 18 14 6 . 8 54 22 48 5 7 Guns 221 | . 4 2 8 . 7 2 20 . 18 14 6 . 8 51 22 47 5 7 Cannons 15 | . 4 3 6 . . . . . . . . . . 1 . 1 . . AOE 17 | . . 6 3 . . . 6 . . . . . . 2 . . . . Classes Destroyed 24 | . 4 3 5 . 2 . 1 . . 5 2 . . 1 . 1 . . Worker 8 | . 1 . . . . . 2 . . . . . . 2 . 1 . 2 Builder 12 | . . . 2 . . . . . . . . . . 2 . 5 . 3 Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . Hauler 13 | . 2 2 3 . 1 . 1 . . . . . . 2 . 1 . 1 Recycler 16 | . . 2 2 . . 1 6 . . . . . . 3 . 1 1 . Operator 4 | . . . 1 . . . 1 . . . . . . 1 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . 1 . . . . . . . . . . . . 1 . . Swarmer 57 | . 3 3 6 . 3 . 4 . 5 . 4 . . 13 4 5 3 4 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . Grunt 76 | . 5 6 4 . . . 10 . 6 4 . . 7 13 3 16 . 2 Brawler 7 | . . 1 . . . . . . 2 2 . . . . 1 1 . . Duelist 7 | . . . 1 . . . 1 . 3 . . . . 1 . 1 . . Protector 2 | . . . . . . . . . . 1 . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . Sentry 28 | . . 1 5 . . . 6 . 1 . . . . 4 4 6 . 1 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . 4 . . . . Hunter 13 | . . . . . 2 2 1 . . . . . . 4 . 2 2 . Programmer 43 | . . . . . 1 . 4 . 1 2 . . . 13 9 13 . . Heavy 5 | . . . 1 . 1 . . . . . . . 1 1 . 1 . . Behemoth 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Tracker 1 | . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 4 6 5 . 3 2 7 . 6 8 4 . 4 7 8 8 2 6 Combat Bots Only 8 | . 3 6 4 . 3 1 6 . 6 8 4 . 4 7 8 7 2 4 Max Kills in Single Turn 4 | . 1 2 1 . 2 1 3 . 3 3 2 . 3 3 2 3 2 4 Gunslinging 2 | . . . . . 1 . . . 2 1 1 . 2 2 1 2 . 2 Exploded 3 | . . 2 1 . . . 3 . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Hostile Shots Fired 1106 | . 44 42 79 . 36 24 72 . 37 27 13 . 19 282 93 260 22 56 Missed 307 | . 4 4 20 . 16 4 19 . 11 10 4 . 5 87 23 77 6 17 Hits 799 | . 40 38 59 . 20 20 53 . 26 17 9 . 14 195 70 183 16 39 Melee 8 | . . 3 . . . . 2 . 2 . . . . . 1 . . . Projectile 791 | . 40 35 59 . 20 20 51 . 24 17 9 . 14 195 69 183 16 39 AOE 3 | . . . . . . . . . . 3 . . . . . . . . Critical Strikes 44 | . . . 3 . 1 1 2 . . 1 . . 2 16 5 12 . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 17120 | . 390 461 774 . 388 320 1117 . 581 498 200 . 571 4589 1776 4122 406 927 Core 1151 | . 29 51 152 . 15 44 97 . 59 . . . 45 301 80 167 47 64 Absorbed by Shields 292 | . . . . . . . . . . 292 . . . . . . . . Reduced by Siege Mode 230 | . . . . . . . . . . . . . . 217 13 . . . Regen/Repaired (Parts) 2845 | . . . . . . . . . . 140 . . . 145 293 1677 292 298 Core Remaining (%) 86 | 100 88 87 72 . 97 94 . . . . 84 . 96 . . 46 96 88 Volleys Fired 544 | . 31 28 61 . 25 8 42 . 24 19 6 . 8 111 50 104 6 21 Largest 16 | . 2 2 4 . 6 8 10 . 9 10 10 . 12 14 12 12 14 16 Hottest 730 | . 115 93 139 . 147 196 275 . 313 273 283 . 345 493 678 730 629 684 Shots Fired 3256 | . 52 50 209 . 110 64 341 . 196 164 59 . 84 730 324 696 78 99 Gun 3103 | . 40 27 175 . 110 64 337 . 196 164 59 . 84 708 305 661 78 95 Cannon 138 | . 12 17 29 . . . . . . . . . . 22 19 35 . 4 Launcher 15 | . . 6 5 . . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2534 | . 12 22 175 . 110 64 337 . 189 152 54 . 68 532 226 485 45 63 Thermal 678 | . 40 22 29 . . . . . 7 12 5 . 16 175 98 205 33 36 Explosive 6 | . . 6 . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . 5 . . . 4 . . . . . . 2 . 2 . . Entropic 25 | . . . . . . . . . . . . . . 21 . 4 . . Robot Hit Streak 22 | . 7 14 16 . 11 8 20 . 21 9 6 . 20 22 11 16 6 7 Robot Miss Streak 16 | . 3 1 8 . 4 4 8 . 3 4 16 . 2 11 12 5 7 9 Penetration Max 1 | . . . . . . 1 . . 1 1 . . 1 1 1 1 . 1 Secondary Targets 67 | . 1 . 1 . 1 . 4 . 6 6 1 . 3 20 2 15 3 4 Max Gunslinging Chain 3 | . 1 . 1 . 1 . 1 . 2 2 1 . 3 2 1 2 1 2 Shots Hit Robots 1641 | . 35 34 122 . 55 36 193 . 128 107 18 . 53 329 157 311 21 42 Core Hits 773 | . 14 18 44 . 18 11 96 . 48 44 14 . 29 174 72 153 13 25 Critical Kills 29 | . . . . . . . 2 . . 7 . . 1 5 6 5 . 3 Critical Parts Destroyed 32 | . . . . . . . 2 . 2 7 1 . 1 9 2 4 . 4 Critical Strikes 86 | . 2 1 . . . . 4 . 2 18 1 . 2 21 10 17 . 8 Burn 19 | . 2 1 . . . . . . . 1 . . . 6 2 6 . 1 Destroy 66 | . . . . . . . 4 . 2 17 1 . 2 14 8 11 . 7 Detonate 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 44 | . . . . . . . . 1 1 . . . . 2 14 15 3 8 Impact 4 | . . . . . . . . 1 1 . . . . 2 . . . . Slashing 40 | . . . . . . . . . . . . . . . 14 15 3 8 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 41409 | . 525 1000 2213 . 831 510 4387 . 3267 2834 365 . 1257 8767 3747 9195 532 1979 Guns 37461 | . 344 222 1560 . 831 510 3609 . 3267 2834 365 . 1257 8464 3602 8811 532 1253 Cannons 1245 | . 174 273 454 . . . . . . . . . . 125 . 219 . . Explosions 1660 | . . 505 199 . . . 778 . . . . . . 178 . . . . Melee 1036 | . . . . . . . . . . . . . . . 145 165 . 726 Ramming 7 | . 7 . . . . . . . . . . . . . . . . . Kinetic 28862 | . 174 291 1560 . 831 510 3609 . 3152 2612 365 . 948 5722 2272 5737 330 749 Thermal 8761 | . 344 204 454 . . . . . 115 222 . . 309 1926 1330 3151 202 504 Explosive 1132 | . . 505 . . . . 627 . . . . . . . . . . . Electromagnetic 380 | . . . 199 . . . 151 . . . . . . 30 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1036 | . . . . . . . . . . . . . . . 145 165 . 726 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1231 | . . . . . . . . . . . . . . 1089 . 142 . . Highest Corruption 19 | . 3 . . . . . 1 1 1 2 2 . . 13 13 19 . . Average Corruption 5 | . 2 . . . . . 1 1 1 1 2 . . 6 5 12 . . Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 206 | . 1 . . . . . 9 2 8 4 11 . . 63 27 81 . . Message Errors 47 | . . . . . . . 4 1 2 . 3 . . 17 6 14 . . Matter Fused 43 | . . . . . . . 1 1 2 1 4 . . 12 9 13 . . Heat Flow Errors 23 | . . . . . . . . . 2 2 . . . 5 2 12 . . Energy Discharges 16 | . 1 . . . . . 1 . 1 1 1 . . 3 1 7 . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 1 . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . 2 . . Data Loss (minor) 25 | . . . . . . . 1 . 1 . 2 . . 6 3 12 . . Data Loss (major) 8 | . . . . . . . . . . . . . . 2 2 4 . . Misfires 11 | . . . . . . . 1 . . . . . . 4 2 4 . . Alerts 3 | . . . . . . . . . . . . . . 2 . 1 . . Weapon Failures 24 | . . . . . . . 1 . . . . . . 11 1 11 . . Overload Shots 11 | . . . . . . . . . . 1 . . . 10 . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 443 | . . 55 5 . . . . . . . . . . 85 34 . . 264 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 145 | . . 55 5 . . . . . . . . . . 85 . . . . Melee 298 | . . . . . . . . . . . . . . . 34 . . 264 Knockbacks 4 | . 2 2 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 2 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . . . . . . . . . . . . 166 . . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . . Rammed 3 | . 3 . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 360 129 225 . . 104 324 . 172 229 12 . 27 379 474 480 351 200 Average Temperature 99 | . 193 32 67 . . 47 98 . 56 52 4 . 17 113 110 104 156 99 Received Heat Transfer 2028 | . 114 177 252 . . . 322 . 117 . 9 . 67 214 183 543 12 18 Effects 14 | . 1 . . . . . 2 . . . . . . 1 3 6 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . 1 . Interference 7 | . . . . . . . 2 . . . . . . . 3 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . . . . 1 . 2 . . Siege Activations 5 | . . . . . . . . . . . . . . 2 1 1 . 1 Total Turns 88 | . . . . . . . . . . . . . . 42 13 26 . 7 Longest Duration 26 | . . . . . . . . . . . . . . 22 13 26 . 7 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 52 | . 2 1 1 . . . . . . 8 . . 2 17 7 12 . 2 Heat Transferred 16900 | . 1110 592 814 . . . . . 126 476 . . 650 4200 2187 5470 346 929 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Maximum Alert Level 4 | . . . 1 . 1 . 2 . . . . . 1 3 2 4 2 . Low Security (%) 40 | 100 100 100 77 100 26 100 41 . . . . 100 57 37 . . 37 100 Level 1 25 | . . . 22 . 73 . . . . . . . 42 39 10 42 31 . Level 2 28 | . . . . . . . 57 . . . . . . 14 89 27 31 . Level 3 4 | . . . . . . . . . . . . . . 8 . 21 . . Level 4 1 | . . . . . . . . . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . Peak Influence 1230 | . 86 154 291 121 205 107 666 . . . . 150 227 920 694 1230 683 119 Initial 683 | . . . 57 121 14 107 7 . . . . 150 87 127 513 378 683 84 Average 308 | . 24 33 103 71 174 43 313 . . . . 135 157 307 543 595 318 57 Influence Increases 8353 | . 226 314 515 . 201 68 1054 . 405 589 125 155 180 1834 783 1541 145 218 Destroy 0b10 Robot/C 5200 | . 160 220 340 . 140 40 520 . 360 420 100 . 160 1080 420 1000 100 140 Destroy 0b10 Robot/NC 305 | . 15 20 45 . 5 5 60 . . 10 5 . . 50 10 45 5 30 Destroy Leader 978 | . 34 44 108 . 40 10 132 . 30 . 20 . 20 224 80 214 10 12 Allied During Kill 114 | . . . . . . . . . . 114 . . . . . . . . Successful Hack 132 | . . . . . . 12 60 . . . . 5 . 43 . 12 . . Disable Machine 495 | . 15 . . . 15 . 150 . . . . . . 75 120 90 15 15 Destroy Structure 514 | . 2 30 7 . 1 1 102 . . . . . . 212 48 90 15 6 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 450 | . . . 15 . . . 30 . 15 45 . . . 150 105 75 . 15 Influence Decreases 8293 | . 225 177 384 248 17 257 428 516 361 320 562 32 78 1149 1022 999 1220 298 Entered New Map 2638 | . . 1 81 148 7 98 9 238 25 170 439 2 38 100 399 295 532 56 Time Decay 4855 | . 225 156 283 100 . 159 369 278 326 40 123 30 . 649 583 604 688 242 Lost Part 570 | . . 20 20 . 10 . 50 . 10 30 . . 40 250 40 100 . . Lost Ally 80 | . . . . . . . . . . 80 . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 64 | . 2 1 4 . 1 2 10 . 1 . . . 1 10 7 14 3 8 Investigation 3 | . . 1 . . . . 2 . . . . . . . . . . . Extermination 19 | . . . . . . 1 3 . . . . . . 5 4 4 . 2 Reinforcement 17 | . 2 . 1 . 1 1 1 . . . . . 1 5 . 3 . 2 Assault 4 | . . . . . . . 1 . 1 . . . . . 2 . . . Garrison 17 | . . . 3 . . . 3 . . . . . . . 1 6 . 4 Intercept 4 | . . . . . . . . . . . . . . . . 1 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Distress Signals 37 | . 1 . 3 . . 1 . . . 1 . . . 5 2 6 17 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 9 11 24 . 7 6 28 . 20 46 7 . 7 75 36 69 13 21 Peak Tracking Total 16 | . 5 6 6 . 3 3 5 . 7 16 3 . 4 8 9 6 4 10 Tactical Retreats 20 | . . . 1 . . . 2 . 1 2 . . . 5 4 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Traps Triggered 11 | . 2 3 . . 2 . 1 . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Machines Disabled 36 | . 1 . . . 1 . 10 . 2 1 . . . 5 8 6 1 1 Max in Single Turn 3 | . 1 . . . 1 . 3 . 1 1 . . . 1 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Machines Accessed 29 | . . . . 1 . 3 7 . . 4 . 1 . 8 4 1 . . Terminals 16 | . . . . 1 . 1 4 . . . . 1 . 5 4 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 2 . . . . . . 2 . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 56 | . . . . 1 . 4 17 . . 6 . 1 . 17 6 4 . . Successful 27 | . . . . 1 . 2 5 . . 6 . 1 . 8 2 2 . . Failed 28 | . . . . . . 1 12 . . . . . . 9 4 2 . . Catastrophic 11 | . . . . . . . 5 . . . . . . 2 4 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 10 | . . . . . . 1 6 . . . . . . 2 1 . . . Terminals 28 | . . . . 1 . 1 10 . . . . 1 . 9 6 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 2 6 . . . . . . 6 . 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 15 | . . . . 1 . . 2 . . 6 . 1 . 3 2 . . . Record 5 | . . . . . . . . . . 5 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 1 3 . . . . . . 3 . 2 . . Retrieve Study 9 | . . . . . . 1 3 . . . . . . 3 . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . . 1 7 . . . . . . 7 4 1 . . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . 1 3 . . . . . . 3 . 2 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . Time 56 | . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Total Allies 6 | . . . . . . 1 . . . 5 . . . . . . . . Largest Group 5 | . . . . . . 1 . . . 5 . . . . . . . . Highest-Rated Group 256 | . . . . . . 10 . . . 256 . . . . . . . . Highest-Rated Ally 64 | . . . . . . 10 . . . 64 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 9 9 8 7 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 59 | . . . . . . . . . . 59 . . . . . . . . Total Damage 2173 | . . . . . . . . . . 2173 . . . . . . . . Kills 10 | . . . . . . . . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Active Infowar (turns) 8135 | . . . . . . . 438 591 585 1205 538 77 31 1699 1402 985 2 582 Optics 2 | . . . . . . . . . . . . . . . . . 2 . Sensors 334 | . . . . . . . 334 . . . . . . . . . . . IFF 7799 | . . . . . . . 104 591 585 1205 538 77 31 1699 1402 985 . 582 Machine Analysis 1 | . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Turns Passed 18786 | 3 660 425 906 215 1078 366 1792 619 721 1401 636 77 245 2418 1808 1940 2772 704 Spaces Moved 8666 | 3 338 197 415 145 381 205 964 384 321 678 344 46 104 971 765 675 1434 296 Core . | . . . . . . . . . . . . . . . . . . . Treads 452 | . 290 114 7 . 10 7 . . 6 . 5 . 1 1 3 6 1 1 Legs 51 | 3 48 . . . . . . . . . . . . . . . . . Wheels 8159 | . . 83 408 145 371 198 964 384 315 678 339 46 103 970 762 669 1433 291 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 135 145 145 145 145 145 160 160 160 160 160 160 150 165 175 175 180 Average Speed 165 | 120 154 152 150 145 151 151 150 160 164 160 163 160 163 162 175 181 180 197 Slowest Speed 405 | 120 160 230 320 145 330 330 160 160 405 160 405 160 405 270 405 360 320 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 1 1 . 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 41 | 2 46 23 51 6 96 5 26 52 62 89 47 2 86 32 72 28 47 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 1 . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 . . 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . . . . . 3 3 . 3 . . . . . . . Spaces Dug 60 | . . . . . . . . 1 . . . . . 27 14 13 2 3 Terrain Destroyed 378 | . . 34 . . 3 . 46 1 28 6 14 . 2 125 36 57 9 17 Melee 21 | . . . . . . . . 1 . . . . . 2 8 6 2 2 Projectile 216 | . . . . . 2 . 7 . 28 5 14 . 2 66 26 44 7 15 AOE 126 | . . 34 . . . . 39 . . . . . . 53 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Pro Fac DSF Res Qua Sec Res Acc Total 11753 | 2 427 272 584 149 830 239 1188 386 437 941 393 50 151 1533 1096 1095 1607 373 Wait 1233 | . 14 . 26 . 360 11 64 . 67 147 31 3 2 239 115 108 25 21 Move 8645 | 2 337 196 414 144 380 204 963 383 320 677 343 45 103 970 764 674 1433 293 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 203 | . 14 20 29 2 11 4 21 . . 8 . . 10 30 22 14 15 3 Fast Attach 180 | . 4 9 2 . 2 2 16 . 2 10 . . 1 27 24 29 49 3 Attach 95 | . 1 3 5 2 1 2 5 . . 2 . 2 3 32 12 17 2 6 Detach 67 | . 1 3 1 . . . 3 . . 4 . . . 21 9 13 6 6 Swap 389 | . 6 5 16 1 19 4 45 2 22 9 13 . 16 79 44 95 5 8 Drop 279 | . 15 8 30 . 15 4 29 . 1 12 . . 8 22 42 26 63 4 Fire 544 | . 31 28 61 . 25 8 42 . 24 19 6 . 8 111 50 104 6 21 Melee 44 | . . . . . . . . 1 1 . . . . 2 14 15 3 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . . . . . . Rewire 54 | . . . . . 1 . . . . 53 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research (discovered 5 exits: [*Res x2] / *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x2 1035 | -9/Materials | Discovered new exit (range 13) 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Weapon x2 1792 | -8/Materials | Garrison activated, responded to threat 1838 | -8/Materials | Build established: Scavenger-Gunner 1968 | -8/Materials | Discovered new exit (range 15) 1995 | -8/Materials | Entered Factory 1995 | -7/Factory | Evolved 2 slots: Weapon x2 2208 | -7/Factory | Identified exit to DSF 2210 | -7/Factory | Entered DSF 2257 | -7/DSF | Additional patrols routed to DSF 2331 | -7/DSF | Build established: Scavenger-Executioner 2336 | -7/DSF | Discovered new exit (range 14) 3288 | -7/DSF | Entered Factory 3288 | -6/Factory | Evolved 2 slots: Weapon x2 3355 | -6/Factory | Central database locked down 3528 | -6/Factory | Fabricated A-02 Transporter? 3529 | -6/Factory | Discovered new exit (range 9) 3654 | -6/Factory | Entered another Factory area 3654 | -5/Factory | Evolved 2 slots: Weapon x2 4605 | -5/Factory | Identified exit to Upper Caves 4605 | -5/Factory | Identified exit to Extension 4740 | -5/Factory | Discovered new exit (range 9) 4854 | -5/Factory | First assault squad dispatched 4911 | -5/Factory | Garrison activated, responded to threat 4947 | -5/Factory | Lost 3 parts (3w) 4970 | -5/Factory | Discovered new exit (range 16) 5103 | -5/Factory | Discovered new exit (range 5) 5446 | -5/Factory | Entered Upper Caves 6049 | -5/Upper Caves | Discovered new exit (range 8) 6065 | -5/Upper Caves | Entered another Upper Caves area 6113 | -5/Upper Caves | Learned Factory emergency access door positions 6125 | -5/Upper Caves | Learned 4 Factory zone layouts 6285 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6776 | -5/Upper Caves | Discovered new exit (range 7) 6786 | -5/Upper Caves | Entered Warlord 6839 | -5/Warlord | System corruption cleaned by Quarantine Array 6932 | -5/Warlord | Learned Testing security intel 6932 | -5/Warlord | Learned Factory recycling unit intel 6934 | -5/Warlord | Learned 4 Research zone layouts 6937 | -5/Warlord | Learned Research trap positions 7239 | -5/Warlord | Found Prototype Device 7239 | -5/Warlord | Identified System Purifier 7242 | -5/Warlord | Found Prototype Processor 7242 | -5/Warlord | Identified Exp. Target Analyzer 7253 | -5/Warlord | Found Prototype Hackware 7548 | -5/Warlord | Met Warlord 7573 | -5/Warlord | Warlord's base attacked by MAIN.C 7636 | -5/Warlord | Found Prototype Energy Gun 7636 | -5/Warlord | Identified Vortex Shotgun 7646 | -5/Warlord | Found Vortex Shotgun 7652 | -5/Warlord | Found Prototype Energy Cannon 7653 | -5/Warlord | Identified Vortex Cannon 7658 | -5/Warlord | Found Vortex Cannon 7923 | -5/Warlord | Warlord forces counterattacked 7985 | -5/Warlord | Spotted Striker 7999 | -5/Warlord | Allies destroyed Striker 8005 | -5/Warlord | P-80 Master assimilated allied NZ-0FX(M) 8020 | -5/Warlord | Spotted Executioner 8025 | -5/Warlord | Allies destroyed Executioner 8036 | -5/Warlord | Spotted Striker 8039 | -5/Warlord | Lost 8 allies 8046 | -5/Warlord | Spotted Striker 8047 | -5/Warlord | Destroyed Striker 8080 | -5/Warlord | Destroyed 8 combat bots 8080 | -5/Warlord | Spotted Striker 8080 | -5/Warlord | Spotted Executioner 8084 | -5/Warlord | Lost 3 parts (1n2w) 8093 | -5/Warlord | Destroyed Executioner 8098 | -5/Warlord | Found Prototype Processor 8098 | -5/Warlord | Identified Exp. Core Analyzer 8145 | -5/Warlord | Lost 13 allies 8171 | -5/Warlord | Discovered new exit (range 12) 8179 | -5/Warlord | Spotted Executioner 8187 | -5/Warlord | Entered Proximity Caves 8190 | -4/Proximity Caves | Spotter reported a threat 8217 | -4/Proximity Caves | Lost 5 allies 8285 | -4/Proximity Caves | Learned Research trap positions 8453 | -4/Proximity Caves | Spotted B-86 Titan 8459 | -4/Proximity Caves | Destroyed B-86 Titan 8805 | -4/Proximity Caves | Discovered new exit (range 10) 8823 | -4/Proximity Caves | Entered Factory 8823 | -4/Factory | Evolved 2 slots: Weapon x2 8824 | -4/Factory | Identified exit to Upper Caves 8826 | -4/Factory | Loaded intel: 8 recycling unit locations 8900 | -4/Factory | Identified exit to DSF 8900 | -4/Factory | Entered DSF 8945 | -4/DSF | Additional patrols routed to DSF 8975 | -4/DSF | Lost 3 parts (1n2w) 9046 | -4/DSF | Sterilization system engaged 9066 | -4/DSF | Ambient heat levels rising (+10) 9081 | -4/DSF | Ambient heat levels rising (+10) 9091 | -4/DSF | Discovered new exit (range 14) 9096 | -4/DSF | Ambient heat levels rising (+10) 9111 | -4/DSF | Ambient heat levels rising (+10) 9126 | -4/DSF | Ambient heat levels rising (+10) 9141 | -4/DSF | Ambient heat levels rising (+10) 9145 | -4/DSF | Entered Research 9145 | -3/Research | Evolved 2 slots: Weapon x2 9147 | -3/Research | Loaded intel: 81 trap records 9555 | -3/Research | Repaired KE Penetrator+ 9685 | -3/Research | Discovered new exit (range 6) 10136 | -3/Research | Discovered new exit (range 15) 10197 | -3/Research | Discovered new exit (range 10) 10767 | -3/Research | Identified Ghost Barrier 10770 | -3/Research | Identified exit to Armory 10770 | -3/Research | Identified exit to Quarantine 10887 | -3/Research | Spotted B-86 Titan 10888 | -3/Research | System corruption reached 10% 10907 | -3/Research | Destroyed B-86 Titan 10925 | -3/Research | Lost 5 parts (1p4w) 10928 | -3/Research | Destroyed 7 combat bots 11126 | -3/Research | Found Gamma Bomb Array 11378 | -3/Research | Lost 6 parts (1n5w) 11425 | -3/Research | Lost 3 parts (3w) 11429 | -3/Research | Destroyed 7 combat bots 11497 | -3/Research | Lost 3 parts (3w) 11563 | -3/Research | Entered Quarantine 11596 | -3/Quarantine | Cryocooling Duct disabled 11611 | -3/Quarantine | Ambient heat levels rising (+20) 11611 | -3/Quarantine | Non-combat units ordered to evacuate 11699 | -3/Quarantine | Found Alien Artifact 11699 | -3/Quarantine | Identified Core Reset Matrix 11699 | -3/Quarantine | Used Core Reset Matrix 11703 | -3/Quarantine | Detected hypermatrix surge 11703 | -3/Quarantine | Sensed 14 artifacts in vicinity 11813 | -3/Quarantine | First assault squad dispatched 11974 | -3/Quarantine | Found Dimensional Node Initializer 12040 | -3/Quarantine | Lost 3 parts (3w) 12055 | -3/Quarantine | Destroyed 8 combat bots 12060 | -3/Quarantine | Found Transdimensional Reconstructor 12066 | -3/Quarantine | Found Transdimensional Reconstructor 12070 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12080 | -3/Quarantine | Found Transdimensional Reconstructor 12190 | -3/Quarantine | Found Sigix Broadsword 12263 | -3/Quarantine | Garrison activated, responded to threat 12595 | -3/Quarantine | Found Subatomic Replicator 12726 | -3/Quarantine | Discovered new exit (range 8) 12751 | -3/Quarantine | Found Core Cannon 13173 | -3/Quarantine | Spotted Alpha 7 13285 | -3/Quarantine | Warped through subspace 13364 | -3/Quarantine | Discovered new exit (range 5) 13364 | -3/Quarantine | Discovered new exit (range 6) 13371 | -3/Quarantine | Entered Section 7 13372 | -3/Section 7 | Detected hypermatrix surge 13372 | -3/Section 7 | Sensed 22 artifacts in vicinity 13877 | -3/Section 7 | Found Integrity Redistributor 14130 | -3/Section 7 | Found Integrated Reactor 14130 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14166 | -3/Section 7 | Garrison activated, responded to threat 14312 | -3/Section 7 | Spotted B-86 Titan 14419 | -3/Section 7 | Destroyed B-86 Titan 14449 | -3/Section 7 | Lost 3 parts (3w) 14758 | -3/Section 7 | Destroyed 7 combat bots 14802 | -3/Section 7 | Scanned by Researcher 14805 | -3/Section 7 | Garrison activated, responded to threat 14841 | -3/Section 7 | Warped through subspace 14957 | -3/Section 7 | Found Integrated Mediator 14957 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14996 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 14999 | -3/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 15017 | -3/Section 7 | Discovered new exit (range 11) 15101 | -3/Section 7 | Intercept squad dispatched 15111 | -3/Section 7 | Spotted Tracker 15120 | -3/Section 7 | Core integrity fell below 50% 15122 | -3/Section 7 | Destroyed Tracker 15134 | -3/Section 7 | Spotted Combat Programmer 15147 | -3/Section 7 | Destroyed Combat Programmer 15169 | -3/Section 7 | Found Spacefold Activator 15311 | -3/Section 7 | Entered Research 15311 | -2/Research | Warlord forces began assault on 0b10 15311 | -2/Research | Evolved 2 slots: Weapon x2 15336 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 15350 | -2/Research | Met up with Warlord 15421 | -2/Research | Research machine network offline 15792 | -2/Research | Borebot progress halted 15876 | -2/Research | Borebot progress halted 16265 | -2/Research | Met DD-05H 16365 | -2/Research | Discovered new exit (range 6) 16568 | -2/Research | Lost 3 allies 16818 | -2/Research | Given Cave Seal Controls access code 17318 | -2/Research | Found Prototype Processor 17318 | -2/Research | Identified Exp. Targeting Computer 17471 | -2/Research | Spotted Striker 17594 | -2/Research | Spotted Executioner 17594 | -2/Research | Spotted Striker 18083 | -2/Research | Entered Access 18083 | -1/Access | Evolved 2 slots: Weapon x2 18403 | -1/Access | Garrison activated, responded to threat 18506 | -1/Access | Garrison activated, responded to threat 18647 | -1/Access | Warped through subspace 18761 | -1/Access | Discovered new exit (range 1) 18786 | -1/Access | Spotted B-99 Colossus 18786 | -1/Access | Spotted B-99 Colossus 18787 | *** | Heading to fleet! Last Messages --------------- 18647_ Warped through subspace. 18712_ U-05 Engineer builds a Wall. 18746_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 9O. 18758_ Spacefolded through Sealed Barrier. 18761_ EXIT=FOUND 18761_ Spacefolded through Main Access Shell. 18764_ Dropped Railgun+. 18765_ Acquired Railgun+. 18772_ Main Access Shell breached. 18776_ Q497-d: IFF CHECK FAIL. 18782_ Dropped Imp. Heavy Treads. 18784_ Acquired Imp. Heavy Treads. 18785_ Dropped Core Cannon. Sealed Barrier opened remotely. 18786_ Penetrated by Slug. 18786_ Slug penetrates Reinforced Barrier. 18786_ Acquired Core Cannon. 18786_ Penetrated by Slug. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????## ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????""" ???????????????????????????????????? | | ????????""F ??????????????????????????????????? | | ????# "" ! ??????????????????????????????????? | | ????# """ ??????????????????????????????????? | | ????# """ ??????????????????????????????????? | | ????# ??????????????????????????????????? | | ????# ######################????????????? | | ????# ????????????? | | ????# ????????????? | | ?????##########+##### ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# #?# T#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# ### ""##????????????????? | | ?????# ## #????????????????? | | ?????# #?# #?????????????????? | | ?????# #?# #?????????????????? | | ?????# = #?# % #?????????????????? | | ?????# # # #?????????????????? | | ?????# ! # # @" #?????????????????? | | ?????############## # "" #?????????????????? | | ????????????????##### #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ???????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 120 Energy Generation 39 Energy Capacity 380 Matter Stores 495 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Thermal Defense Suite | -3/Section 7 | Archive Cld. Phase Cannon | -3/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -3/Section 7 | Archive Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- KE Penetrator | 12% | -3/Research Studied --------- KE Penetrator | -3/Section 7 | Hacked Railgun | -3/Section 7 | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Integrated Reactor Integrated Mediator Subatomic Replicator Supercharged Integrated Dissipator High-powered Transdimensional Reconstructor Spacefold Activator Core Cannon Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed GammaDeepTearclaws Manual? 0 Play Time 02:27:26 Cumulative 535.8 hours Start 2026.09.11 @ 16:49:40 End 2026.09.12 @ 16:08:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type 2 Total 21 Types 5/0/10/0/1/0/2/1/1/1 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39741174-7739-4989-b610-652815d5c21b