Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 16:31:31 Player: Rocko1345 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3594) 3594 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 9378 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 816/1000 Matter 262/300 Energy 660/660 System Corruption 7% Temperature Cool (0) Movement Treading (305) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Energy Well Machine Analyzer Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Pulse Rifle Advanced Beam Rifle Improved Spread Laser Thermic Laser > --- INVENTORY (15) --- Experimental Sensor Array Melee Analysis Suite Armor Integrity Analyzer Skeleton Box Improved Field Recycling Unit (0) Particle Gun Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Remote Datajack Plasma Flamer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Machine Analyzer Advanced Targeting Computer Hardlight Generator System Shield > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Improved Spread Laser Thermic Laser > --- INVENTORY -------- Experimental Sensor Array Melee Analysis Suite Armor Integrity Analyzer Skeleton Box Improved Field Recycling Unit Particle Gun Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Remote Datajack Plasma Flamer [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 6 | . . . . . . 2 2 2 . Weapon 2 | . . 2 . . . . . . . Parts Attached 61 | 6 2 9 5 1 4 15 9 3 7 Power 8 | 1 . 1 . 1 . 1 . 2 2 Engine 6 | 1 . 1 . 1 . 1 . 1 1 Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 2 2 . 1 4 2 . 2 Treads 4 | . . . . . . . 2 . 2 Leg 9 | . . 2 2 . 1 4 . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 2 . . . 1 3 4 1 2 Device 6 | . 1 . . . 1 1 1 1 1 Storage 3 | 1 1 . . . . . . . 1 Processor 2 | . . . . . . 1 1 . . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 6 3 . 2 7 3 . 1 Energy Gun 9 | . . . 1 . 1 3 3 . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 2 . 6 1 . 1 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 1 . 1 Parts Lost 21 | . . 1 5 . 2 5 1 . 7 Power 2 | . . 1 . . . . . . 1 Propulsion 7 | . . . 2 . . 2 . . 3 Utility 4 | . . . . . . 1 1 . 2 Weapon 8 | . . . 3 . 2 2 . . 1 Highest Loss Streak 3 | . . 1 3 . 1 3 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | . 2 9 14 14 14 14 14 15 13 Power . | . . . 1 . . . . . . Propulsion . | . . . . . . . 1 2 . Utility 5 | . . 5 7 8 7 4 5 5 4 Weapon 5 | . 1 3 5 5 5 7 6 6 7 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . 1 3 . 1 2 2 2 12 Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 1 . 1 2 . . 4 Weapon 11 | . . 1 1 . . . 1 2 6 Tool/Special 3 | . . . . . . . 1 . 2 Average Slot Usage (%) 94 | . 95 99 90 100 94 91 96 86 87 Engine 8 | . 14 10 11 11 11 9 7 4 1 Treads 5 | . . . . . . . 13 13 20 Leg 11 | . . 21 21 22 21 16 1 . . Wheel 1 | . 28 . . . . . . . . Device 9 | . 9 11 11 11 10 12 7 6 9 Storage 9 | . 14 11 11 11 11 9 7 6 6 Processor 6 | . . . . . . 8 13 13 11 Hackware 2 | . . . . . . . 5 6 5 Protection 2 | . . . . . . 1 7 6 2 Energy Gun 12 | . . . 1 11 13 7 30 26 21 Ballistic Gun 20 | . 28 43 30 33 27 25 . . . Peak Build Rating 64 | 6 7 19 23 23 27 37 50 56 64 Average Rating 31 | 3 6 15 19 23 23 33 43 51 58 On Entrance 24 | . 6 7 19 23 23 27 34 50 52 Avg Prop Armor Cover (%) 18 | . . . . . . . 4 . 22 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 10 26 39 41 41 42 53 52 56 57 Greatest Support 88 | 26 26 26 26 26 28 30 44 44 88 Greatest Overweight (x) 5 | . . 2 2 1 1 5 2 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 Most Carried 15 | . 4 14 15 15 15 15 15 15 15 Average Carried 13 | . 2 9 14 14 14 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 4 14 15 15 15 15 15 15 14 Class Distribution -------------------- 30% | Skirmisher 21% | Scavenger-Skirmisher 20% | Gunner 15% | Scavenger-Gunner 8% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2297 | 195 111 547 235 10 127 837 121 30 84 Remotely . | . . . . . . . . . . Salvage Created 3804 | . 180 1006 306 . 313 1009 420 193 377 Parts 216 | . 14 67 21 . 11 53 25 11 14 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 82 | . 7 21 8 . 4 21 8 2 11 Guns 71 | . 7 21 8 . 4 18 7 1 5 Cannons 1 | . . . . . . 1 . . . AOE 5 | . . . . . . 1 . . 4 Classes Destroyed 13 | . 4 6 1 . 1 . 1 . . Worker 3 | . . 1 1 . . . . 1 . Builder 3 | . 1 . . . . 2 . . . Hauler 1 | . . 1 . . . . . . . Recycler 2 | . . 1 . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . 1 . . . . 1 1 . . Watcher 10 | . . 4 . . . 1 2 3 . Swarmer 22 | . 5 6 3 . . 4 . . 4 Grunt 35 | . 2 8 5 . 3 14 3 . . Duelist 1 | . . 1 . . . . . . . Sentry 12 | . . 6 . . . 3 1 1 1 Hunter 3 | . . . . . 1 . 1 . 1 Programmer 9 | . . . . . . . 3 1 5 Best Kill Streak 5 | . 3 3 5 . 3 5 2 2 4 Combat Bots Only 4 | . 3 3 4 . 3 4 2 1 4 Max Kills in Single Turn 4 | . 1 2 2 . 1 1 1 1 4 Gunslinging 1 | . . 1 1 . . . . . . Exploded 4 | . . . . . . 1 . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 422 | . 31 86 53 . 33 109 38 19 53 Missed 139 | . 10 29 10 . 7 38 16 9 20 Hits 283 | . 21 57 43 . 26 71 22 10 33 Melee 2 | . . . 2 . . . . . . Projectile 281 | . 21 57 41 . 26 71 22 10 33 AOE 1 | . . . . . . . . . 1 Critical Strikes 6 | . . . . . 1 4 . . 1 Part Disruptions 3 | . . . . . . 2 . . 1 Damage Taken 4345 | . 187 633 509 . 438 1117 257 114 1090 Core 662 | . 19 117 71 . 130 136 5 . 184 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 92 . . . 20 75 99 100 . Volleys Fired 237 | . 32 54 28 . 19 61 18 8 17 Largest 4 | . 2 4 4 . 4 4 4 4 4 Hottest 301 | . 40 89 169 . 138 261 279 279 301 Shots Fired 801 | . 64 216 77 . 62 218 73 31 60 Gun 794 | . 64 216 76 . 62 212 73 31 60 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 7 | . . . 1 . . 6 . . . Kinetic 571 | . 64 216 76 . 43 172 . . . Thermal 230 | . . . 1 . 19 46 73 31 60 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 16 11 17 . 16 17 14 27 22 Robot Miss Streak 7 | . 3 7 3 . 3 6 4 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . 1 6 2 . . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 Shots Hit Robots 484 | . 44 116 54 . 43 121 42 22 42 Core Hits 205 | . 15 51 19 . 15 43 21 13 28 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 4 | . . 2 1 . 1 . . . . Critical Strikes 19 | . 1 2 2 . 3 5 1 1 4 Burn 14 | . . . 1 . 2 5 1 1 4 Destroy 5 | . 1 2 1 . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7962 | . 373 1253 745 . 600 2294 785 500 1412 Guns 7375 | . 373 1248 733 . 597 2202 785 500 937 Cannons . | . . . . . . . . . . Explosions 474 | . . . . . . . . . 474 Melee . | . . . . . . . . . . Ramming 22 | . . 5 . . 3 13 . . 1 Kinetic 4304 | . 373 1248 733 . 322 1628 . . . Thermal 3636 | . . . 12 . 275 653 785 500 1411 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 7 Average Corruption 3 | . . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . 3 . 22 Message Errors 5 | . . . . . . . . . 5 Matter Fused 8 | . . . . . . . 1 . 7 Heat Flow Errors 5 | . . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 237 | . . . . . . . . . 237 Projectiles . | . . . . . . . . . . Explosions 237 | . . . . . . . . . 237 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . . . . . 232 Shots 3 | . . . . . . . . . 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 5 | . . 1 . . 1 2 . . 1 Kicked 4 | . . 1 . . 1 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 553 | . 12 120 83 . 54 212 353 332 553 Average Temperature 76 | . 7 37 26 . 18 34 124 147 197 Received Heat Transfer 1269 | . 48 192 168 . 162 594 75 12 18 Effects 13 | . . . . . . . 1 2 10 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . Damage (major) 7 | . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 1 2 Combat Hostiles 5 | . . . . . . 1 1 1 2 Parts Melted 31 | . . . . . 2 5 8 5 11 Heat Transferred 7672 | . . . 240 . 629 2095 1616 927 2165 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . . . 1 Low Security (%) 97 | 100 100 91 100 . 100 100 100 100 93 Level 1 2 | . . 8 . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 221 | . 77 214 137 . 60 134 65 35 221 Initial 67 | . . 28 67 . . 11 55 12 . Average 48 | . 22 102 36 . 22 45 18 5 79 Influence Increases 2761 | . 197 654 378 . 120 612 271 86 443 Destroy 0b10 Robot/C 1680 | . 140 420 200 . 80 420 160 40 220 Destroy 0b10 Robot/NC 115 | . 10 35 10 . 5 20 15 20 . Destroy Leader 422 | . 20 110 30 . 20 92 64 26 60 Allied During Kill 3 | . . . 3 . . . . . . Successful Hack 98 | . 12 28 . . . 28 30 . . Disable Machine 210 | . . . 30 . 15 30 . . 135 Destroy Structure 38 | . . 1 . . . 7 2 . 28 Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 180 | . 15 60 105 . . . . . . Influence Decreases 2588 | . 128 548 465 88 90 520 366 113 270 Entered New Map 338 | . . 41 108 88 . 19 67 15 . Time Decay 2070 | . 128 497 307 . 90 471 279 98 200 Lost Part 170 | . . 10 50 . . 30 10 . 70 Lost Ally 10 | . . . . . . . 10 . . Squads Dispatched 20 | . 1 2 1 . . 4 8 2 2 Investigation 3 | . . . . . . 2 1 . . Extermination 7 | . . . . . . . 4 2 1 Reinforcement 6 | . 1 2 . . . 2 . . 1 Assault 1 | . . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 15 34 18 . 4 25 13 5 15 Peak Tracking Total 5 | . 5 4 4 . 3 4 2 2 4 Tactical Retreats 8 | . 1 3 4 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . . . . . . 2 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . . . 2 . 1 2 . . 9 Max in Single Turn 9 | . . . 1 . 1 1 . . 9 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 24 | . 3 9 . 2 . 4 4 . 2 Terminals 18 | . 3 7 . . . 4 3 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 90 | . 16 31 . 11 . 16 11 . 5 Successful 51 | . 8 18 . 11 . 9 3 . 2 Failed 39 | . 8 13 . . . 7 8 . 3 Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 11 8 . 1 . 7 7 . . Terminals 68 | . 16 25 . . . 16 9 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 32 | . 4 9 . 11 . 6 1 . 1 Record 10 | . . . . 10 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 4 | . . 1 . . . 1 1 . 1 Alert Level 1 | . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 5 | . . 3 . . . 2 . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . Retrieve Study 6 | . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 12 | . 4 3 . . . 3 2 . . Terminals 12 | . 4 3 . . . 3 2 . . Assimilate 2 | . . . . . . . 2 . . Botnet 9 | . 3 3 . . . 3 . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 8 . . . 1 4 . 1 Full Trace Events 2 | . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . . 2 . . . 1 . . Largest Group 1 | . . . 1 . . . 1 . . Highest-Rated Group 31 | . . . 31 . . . 26 . . Highest-Rated Ally 31 | . . . 31 . . . 26 . . Total Orders 2 | . . . . . . . 1 1 . STAY 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 12 | . . . 12 . . . . . . Total Damage 166 | . . . 166 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 10155 | . 322 2027 1088 767 1 2047 2306 680 917 Traps 847 | . . . . . . 847 . . . Seismic 4205 | . 322 2027 1088 767 1 . . . . Machine Analysis 5950 | . . . . . . 2047 2306 680 917 Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10560 | 56 438 2027 1088 767 207 2048 2306 706 917 Spaces Moved 4560 | 57 298 926 546 437 72 751 706 256 511 Core 8 | 8 . . . . . . . . . Treads 1402 | . . . . . . . 635 256 511 Legs 2780 | . . 903 546 437 72 751 71 . . Wheels 370 | 49 298 23 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 175 175 175 182 195 225 145 Average Speed 184 | 83 90 187 176 175 181 200 227 225 158 Slowest Speed 470 | 90 90 260 245 175 182 470 305 225 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 46 65 84 77 17 40 14 10 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . 13 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 12 | . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 6216 | 62 415 1102 615 440 107 1171 1361 370 573 Wait 1276 | . 79 95 25 1 7 326 614 97 32 Move 4551 | 56 297 925 545 436 71 750 705 255 511 Hop . | . . . . . . . . . . Pick Up 36 | . 4 12 6 1 1 3 5 2 2 Fast Attach 31 | 6 2 1 5 . 3 6 3 1 4 Attach 10 | . . 2 1 . 1 1 1 . 4 Detach . | . . . . . . . . . . Swap 33 | . . 8 . 1 1 14 5 2 2 Drop 35 | . 1 4 5 1 3 8 8 5 . Fire 237 | . 32 54 28 . 19 61 18 8 17 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . 1 . . 1 2 . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Weapon x2 795 | -9/Materials | Build established: Gunner 1213 | -9/Materials | Discovered new exit (range 4) 1425 | -9/Materials | Build established: Scavenger-Gunner 1751 | -9/Materials | Discovered new exit (range 3) 1973 | -9/Materials | Discovered new exit (range 5) 2137 | -9/Materials | Discovered new exit (range 7) 2169 | -9/Materials | Build established: Gunner 2209 | -9/Materials | Identified exit to Mines 2522 | -9/Materials | Entered Mines 2560 | -9/Mines | Lost 3 parts (1n2w) 2653 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2717 | -9/Mines | Received a Mining Laser from a helpful Derelict 2804 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2812 | -9/Mines | Found Prototype Device 3093 | -9/Mines | Discovered new exit (range 7) 3209 | -9/Mines | Learned Materials interactive machine intel 3247 | -9/Mines | Learned 8 Materials zone layouts 3303 | -9/Mines | Met a Derelict testing a Signal Generator 3603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3603 | -9/Mines | Discovered new exit (range 5) 3610 | -9/Mines | Entered Exiles 3652 | -9/Exiles | Met 8R-AWN 3682 | -9/Exiles | Met EX-HEX 3738 | -9/Exiles | Met EX-BIN 3766 | -9/Exiles | Aligned with FarCom system 3768 | -9/Exiles | Given EX-Vault access code 3811 | -9/Exiles | Build established: Scavenger-Gunner 3831 | -9/Exiles | Opened EX-Vault 3857 | -9/Exiles | Found Skeleton Box 3895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3949 | -9/Exiles | Met EX-DEC 3974 | -9/Exiles | Learned location of Zion (-7) 4229 | -9/Exiles | Visited The Gauntlet 4360 | -9/Exiles | Discovered new exit (range 12) 4377 | -9/Exiles | Left Exiles lab with Skeleton Box 4377 | -9/Exiles | Entered Mines 4385 | -8/Mines | Core integrity fell below 50% 4564 | -8/Mines | Discovered new exit (range 7) 4584 | -8/Mines | Entered Materials 4584 | -8/Materials | Evolved 2 slots: Utility x2 4585 | -8/Materials | Identified exit to Storage 4586 | -8/Materials | Loaded intel: 19 interactive machine locations 4928 | -8/Materials | Build established: Skirmisher 5174 | -8/Materials | Discovered new exit (range 11) 6317 | -8/Materials | Lost 3 parts (1n2w) 6585 | -8/Materials | Discovered new exit (range 15) 6632 | -8/Materials | Entered Factory 6632 | -7/Factory | Evolved 2 slots: Utility x2 6847 | -7/Factory | Build established: Scavenger-Skirmisher 7523 | -7/Factory | Garrison activated, responded to threat 8260 | -7/Factory | Discovered new exit (range 16) 8553 | -7/Factory | Discovered new exit (range 8) 8878 | -7/Factory | Build established: Skirmisher 8938 | -7/Factory | Entered another Factory area 8938 | -6/Factory | Evolved 2 slots: Utility x2 9174 | -6/Factory | Discovered new exit (range 62) 9174 | -6/Factory | Discovered new exit (range 50) 9180 | -6/Factory | Discovered new exit (range 40) 9644 | -6/Factory | Entered another Factory area 9644 | -5/Factory | Evolved 2 slots: Propulsion x2 10121 | -5/Factory | Build established: Tank 10198 | -5/Factory | Lost 3 parts (1p1u1w) 10465 | -5/Factory | Build established: Skirmisher 10561 | -5/Factory | Self-destructed Last Messages --------------- 10503_ K-01 Serf collects debris. 10503_ U-05 Engineer lays Concrete. 10506_ U-05 Engineer builds a Wall. 10506_ K-01 Serf collects debris. 10510_ U-05 Engineer builds a Wall. 10516_ Acquired 54 matter. 10516_ K-01 Serf collects debris. 10518_ U-05 Engineer builds a Wall. 10520_ U-05 Engineer lays Concrete. 10522_ K-01 Serf cleans the Nuclear Reactor. 10527_ System corrupted: Substantial component data lost. 10531_ K-01 Serf collects debris. 10533_ U-05 Engineer lays Concrete. 10533_ K-01 Serf collects debris. 10534_ U-05 Engineer lays Concrete. 10540_ K-01 Serf collects debris. 10552_ ALERT: Security rotation in progress. 10558_ Penetrated by Slug. 10561_ Slug penetrates Assembly Bed. 10561_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Fancy Inventory Challenges ------------ None Game ------ Seed SlugFortressSubcomponent Manual? 0 Play Time 00:52:42 Cumulative 222.7 hours Start 2025.11.01 @ 15:35:37 End 2025.11.01 @ 16:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 96 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b6ad2c7-eb4e-46c9-a3b0-0448ed2685e8