Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 23:29:09 Player: SaltHuntress Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (3128) 3128 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6185 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 91/100 System Corruption 3% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Heat Sink Recoil Stabilizer Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- VSS Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Ion Cannon Flak Gun > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Recoil Stabilizer Recoil Stabilizer Microactuators Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Hacking Suite Spear [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 121 | 6 17 31 41 26 Power 19 | 1 3 5 8 2 Engine 14 | 1 3 3 7 . Core 5 | . . 2 1 2 Reactor . | . . . . . Propulsion 34 | 2 4 8 13 7 Treads 13 | 2 2 2 6 1 Leg 15 | . 2 6 7 . Wheel 6 | . . . . 6 Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 4 2 9 8 Device 11 | . 2 . 4 5 Storage 5 | 1 2 . 1 1 Processor 3 | . . 2 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 44 | 2 6 16 11 9 Energy Gun 19 | 1 5 7 5 1 Energy Cannon 11 | . . 6 4 1 Ballistic Gun 6 | 1 1 . . 4 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 1 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . 3 2 11 20 Power 6 | . . 1 3 2 Propulsion 8 | . . 1 4 3 Utility 10 | . . . 2 8 Weapon 12 | . 3 . 2 7 Highest Loss Streak 16 | . 2 1 5 16 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 94 | . 97 99 97 71 Engine 11 | . 14 6 16 5 Core 2 | . . 4 1 1 Treads 12 | . 24 11 11 . Leg 13 | . 3 21 14 5 Device 8 | . 12 . 8 17 Storage 10 | . 14 11 9 6 Processor 14 | . . 22 14 14 Protection 1 | . . . 3 1 Energy Gun 12 | . 26 13 9 3 Energy Cannon 6 | . . 8 8 5 Naked Turns . | . . . . . Heaviest Build 47 | 11 29 34 47 36 Greatest Support 60 | 40 40 60 60 30 Greatest Overweight (x) 11 | . . 1 11 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 10 Average Capacity 12 | 7 10 15 11 9 Most Carried 15 | 3 14 15 15 10 Average Carried 10 | 2 7 14 11 8 Final Capacity 15 | 8 15 15 10 5 Final Carried 14 | 3 14 14 10 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1527 | 228 222 332 392 353 Remotely . | . . . . . Salvage Created 3826 | . 613 937 1599 677 Parts 195 | . 35 59 67 34 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 87 | . 16 24 37 10 Melee 4 | . . 1 2 1 Guns 54 | . 16 13 16 9 Cannons 19 | . . 4 15 . AOE 5 | . . 3 2 . Classes Destroyed 11 | . 3 2 3 3 Worker 5 | . . . 2 3 Builder 2 | . . . . 2 Recycler 5 | . 1 . 1 3 Watcher 1 | . . 1 . . Swarmer 26 | . 6 7 9 4 Grunt 36 | . 10 9 17 . Duelist 1 | . . . 1 . Sentry 14 | . . 8 6 . Specialist 5 | . . . 4 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 10 | . 3 8 10 4 Combat Bots Only 8 | . 3 7 8 4 Max Kills in Single Turn 4 | . 1 4 3 2 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 687 | . 87 129 249 222 Missed 179 | . 20 28 72 59 Damage Taken 6899 | . 698 1181 2645 2375 Core 1502 | . 100 251 448 703 Absorbed by Shields 16 | . . . . 16 Regen/Repaired (Parts) 173 | . 32 . 141 . Core Remaining (%) 53 | 100 60 37 18 . Volleys Fired 216 | . 49 65 59 43 Largest 2 | . 2 2 2 2 Hottest 133 | . 80 133 123 110 Shots Fired 388 | . 98 115 110 65 Gun 280 | . 98 68 64 50 Cannon 102 | . . 42 46 14 Launcher 5 | . . 5 . . Special 1 | . . . . 1 Kinetic 50 | . 3 . . 47 Thermal 313 | . 95 103 100 15 Explosive 5 | . . 5 . . Electromagnetic 20 | . . 7 10 3 Robot Hit Streak 27 | . 12 27 23 9 Robot Miss Streak 8 | . 6 2 3 8 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 318 | . 62 92 97 67 Core Hits 181 | . 30 36 62 53 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 3 1 Burn 3 | . . 2 1 . Meltdown 1 | . . . 1 . Sever 1 | . . . 1 . Impale 1 | . . . . 1 Melee Attacks 30 | . . 1 13 16 Impact 5 | . . 1 4 . Slashing 9 | . . . 9 . Piercing 16 | . . . . 16 Sneak Attacks 4 | . . . 2 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5940 | . 678 1548 2260 1454 Guns 3156 | . 678 790 889 799 Cannons 1611 | . . 565 787 259 Explosions 276 | . . 167 109 . Melee 856 | . . . 465 391 Ramming 37 | . . 26 10 1 Kinetic 827 | . 36 . . 791 Thermal 4004 | . 642 1432 1667 263 Explosive . | . . . . . Electromagnetic 216 | . . 90 118 8 Impact 124 | . . . 124 . Slashing 341 | . . . 341 . Piercing 391 | . . . . 391 Highest Corruption 5 | . 1 2 5 3 Average Corruption 1 | . 1 2 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 8 10 . 6 Message Errors 3 | . . 3 . . Matter Fused 7 | . 3 1 . 3 Heat Flow Errors 7 | . 3 2 . 2 Energy Discharges 2 | . 1 1 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 238 | . . 7 61 170 Projectiles 26 | . . . 2 24 Explosions 26 | . . . 26 . Melee 186 | . . 7 33 146 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . 4 25 . Shots 2 | . . 1 1 . Rammed 3 | . . . 1 2 Targets Rammed 11 | . . 4 5 2 Kicked 8 | . . 4 4 . Crushed . | . . . . . Highest Temperature 339 | . 160 334 339 246 Average Temperature 88 | . 40 101 99 61 Received Heat Transfer 1776 | . 309 405 1062 . Effects 15 | . . 6 7 2 Shutdowns 1 | . . . 1 . Energy Bleed 6 | . . . 6 . Interference 7 | . . 5 . 2 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 2 | . . 1 1 . Robots Melted 3 | . . 2 1 . Combat Hostiles 3 | . . 2 1 . Parts Melted 13 | . 4 5 4 . Heat Transferred 8076 | . 1475 3109 3097 395 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 639 | . 285 401 639 245 Initial 245 | . . 25 166 245 Average 241 | . 139 202 351 176 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 45 | 100 88 51 17 50 Level 1 39 | . 11 48 42 49 Level 2 15 | . . . 39 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 3 9 1 Investigation 8 | . 2 1 5 . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 2 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 4 . Communications Jammed 30 | . . . . 30 Distress Signals 28 | . . . . 28 Times Spotted 142 | . 24 40 56 22 Peak Tracking Total 12 | . 6 9 8 12 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 3 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 4 7 7 . Terminals 12 | . 3 4 5 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 49 | . 10 16 23 . Successful 35 | . 6 12 17 . Failed 14 | . 4 4 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 8 9 11 . Fabricators . | . . . . . Repair Stations 9 | . 2 2 5 . Recycling Units 1 | . . 1 . . Scanalyzers 11 | . . 4 7 . Garrison Access . | . . . . . Terminal Hacks 17 | . 4 6 7 . Record 2 | . . 1 1 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 3 | . 1 1 1 . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . 1 1 . Disarm Traps 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 1 4 . Scan Component 4 | . 1 1 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer 10 | . . 4 6 . Insert Component 5 | . . 2 3 . Analyze 5 | . . 2 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 5 5 . Full Trace Events 6 | . 1 2 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 102 | . 26 . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 2 3 . Part Schematics Acquired 5 | . . 2 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5431 | 90 930 1502 2085 824 Spaces Moved 2455 | 50 438 843 845 279 Core 6 | 2 . . 1 3 Treads 1041 | 48 369 255 361 8 Legs 1332 | . 69 588 483 192 Wheels 76 | . . . . 76 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 123 123 80 Average Speed 165 | 155 153 137 183 218 Slowest Speed 600 | 160 160 200 600 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 60 84 69 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 43 | . . 35 8 . Melee 1 | . . 1 . . Projectile 6 | . . . 6 . AOE 36 | . . 34 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3372 | 59 595 1069 1248 401 Wait 404 | 1 71 89 230 13 Move 2452 | 49 437 842 845 279 Hop . | . . . . . Pick Up 53 | 3 12 12 19 7 Fast Attach 45 | 6 5 8 13 13 Attach 28 | . 2 6 10 10 Detach 7 | . 1 1 4 1 Swap 48 | . 10 17 18 3 Drop 74 | . 8 24 33 9 Fire 216 | . 49 65 59 43 Melee 30 | . . 1 13 16 Ram 1 | . . . . 1 Kick 7 | . . 4 3 . Crush 2 | . . . 1 1 Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Repaired Ion Engine 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Discovered new exit (range 7) 1406 | -9/Materials | Build established: Scavenger-Mutant 1822 | -9/Materials | Discovered new exit (range 13) 1839 | -9/Materials | Build established: Mutant 1917 | -9/Materials | Discovered new exit (range 16) 1999 | -9/Materials | Destroyed 7 combat bots 2191 | -9/Materials | Discovered new exit (range 6) 2213 | -9/Materials | Core integrity fell below 50% 2359 | -9/Materials | Discovered new exit (range 7) 2523 | -9/Materials | Entered another Materials area 2523 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2715 | -8/Materials | Build established: Scavenger-Mutant 3172 | -8/Materials | Build established: Mutant 3494 | -8/Materials | Build established: Scavenger-Mutant 3495 | -8/Materials | Discovered new exit (range 12) 3749 | -8/Materials | Core integrity fell below 50% 3786 | -8/Materials | Lost 3 parts (1p2u) 3789 | -8/Materials | Destroyed 8 combat bots 4025 | -8/Materials | Discovered new exit (range 16) 4092 | -8/Materials | Repaired Ion Cannon 4131 | -8/Materials | Repaired Pulse Rifle 4523 | -8/Materials | First assault squad dispatched 4596 | -8/Materials | Identified exit to Factory 4604 | -8/Materials | Core integrity fell below 20% 4608 | -8/Materials | Entered Factory 4608 | -7/Factory | Evolved 2 slots: Utility x2 4637 | -7/Factory | Lost 5 parts (1p2n2w) 4895 | -7/Factory | Build established: Mutant 5315 | -7/Factory | Lost 3 parts (1p1u1w) 5321 | -7/Factory | Cargo convoy interrupted 5389 | -7/Factory | Core integrity fell below 50% 5414 | -7/Factory | Core integrity fell below 20% 5432 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05411_ Penetrated by Slug. 05414_ Welding Torch destroyed. 05416_ Penetrated by Slug. 05416_ Wheel destroyed. 05416_ Acquired Gauss Rifle. 05417_ Slug penetrates Wall. 05420_ Penetrated by Slug. 05420_ Acquired Com. Wheel. 05420_ Penetrated by Slug. 05420_ Med. Storage Unit destroyed. 05423_ Penetrated by Slug. 05423_ Acquired Wheel. 05423_ Wheel destroyed. 05426_ Slug penetrates Wall. 05426_ Penetrated by Slug. 05426_ Slug penetrates H-55 Commando. 05428_ H-55 Commando destroyed. 05429_ Penetrated by Slug. 05429_ Gauss Rifle destroyed. 05432_ Penetrated by Slug. 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"%#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Total Silence Challenges ------------ None Game ------ Seed MetafieldIntegrityWeb Manual? 0 Play Time 01:29:40 Cumulative 11.2 hours Start 2024.05.17 @ 23:04:35 End 2024.05.19 @ 23:29:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95256c22-5bc8-44dc-9034-4c34902d47e8