Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 15:36:34 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 2937 Bonus ------- Pacifist 470 Follower Combat Kills 67 Entered Garrisons 200 Cogmind --------- Core Integrity 50/550 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Reaction Control System Advanced Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Reaction Control System > --- WEAPON ----------- Katana > --- INVENTORY -------- Reaction Control System Reaction Control System Advanced Hacking Suite [Rating: 28] Favorites ----------- Power None Propulsion Combat Gravmag System Hover Unit Combat Gravmag System Flight Unit Field Propulsion Drive Utility Reaction Control System Device Reaction Control System Weapon Katana Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 8 | . . . 1 2 5 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . . 1 1 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 3 | . . . 1 1 1 . Utility 2 | . . . . 1 1 . Device 2 | . . . . 1 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . 1 . 6 . Power . | . . . . . . . Propulsion 5 | . . . 1 . 4 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 1 . 2 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 17 | . . . 4 12 35 9 Hover 6 | . . . . . 15 . Flight 3 | . . . 4 3 5 . Device 3 | . . . . 9 5 . Slashing Weapon 4 | . . . . . 9 9 Naked Turns 183 | . 63 68 45 7 . . Heaviest Build 3 | . . . . 1 3 2 Greatest Support 28 | 3 3 3 4 5 28 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 3 | . . . . 3 3 2 Average Carried 1 | . . . . 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . . . . 3 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Mat Matter Collected 198 | 198 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Damage Taken 1410 | . 159 97 174 . 965 15 Core 907 | . 159 97 151 . 485 15 Absorbed by Shields 49 | . . . . . 49 . Core Remaining (%) 58 | 100 36 . 38 . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 8 | . . . . . 8 . Impact . | . . . . . . . Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1 | . . . . . 1 . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 1 | . . . . . 1 . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 279 | . 18 21 27 . 204 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Peak Influence 179 | . 60 55 110 39 179 102 Initial 87 | . . 25 21 39 25 87 Average 58 | . 33 31 65 39 78 91 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 7 10 8 . 16 1 Peak Tracking Total 16 | . 8 11 4 . 16 1 Tactical Retreats 4 | . 1 . 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Machines Accessed 5 | . 1 . . 1 3 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 14 | . 1 . . 4 9 . Successful 4 | . 1 . . 1 2 . Failed 10 | . . . . 3 7 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 9 | . . . . . 9 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 2 | . . . . . 2 . Emergency Access Points 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 3 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 7 . . . Total Damage 145 | . . . 145 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Mat Turns Passed 466 | 14 63 68 74 31 203 13 Spaces Moved 797 | 29 126 135 159 51 273 24 Core 544 | 29 126 135 89 47 94 24 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 31 | . . . . . 31 . Flight 222 | . . . 70 4 148 . Fastest Speed 35 | 50 50 50 40 35 35 50 Average Speed 48 | 50 50 50 45 48 48 50 Slowest Speed 80 | 50 50 50 50 50 80 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 41 22 58 9 51 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 4 | . . . . . 4 . Melee 4 | . . . . . 4 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Total 851 | 28 125 134 158 55 327 24 Wait . | . . . . . . . Move 788 | 28 125 134 156 50 271 24 Hop 1 | . . . 1 . . . Pick Up 4 | . . . . 3 1 . Fast Attach 6 | . . . 1 2 3 . Attach 2 | . . . . . 2 . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee 8 | . . . . . 8 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 41 | . . . . . 41 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 13) 15 | -11/Junkyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 5) 68 | -10/Materials | Core integrity fell below 50% 73 | -10/Materials | Discovered new exit (range 9) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 142 | -9/Materials | Discovered new exit (range 8) 146 | -9/Materials | Entered Mines 149 | -9/Mines | Received a Mining Laser from a helpful Derelict 182 | -9/Mines | Learned Materials stockpile data 213 | -9/Mines | Discovered new exit (range 8) 217 | -9/Mines | Core integrity fell below 50% 220 | -9/Mines | Entered Materials 220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 251 | -8/Materials | Identified exit to Garrison 251 | -8/Materials | Entered Garrison 310 | -8/Garrison | Build established: Mutant 360 | -8/Garrison | Triggered checkpoint 364 | -8/Garrison | Learned Materials security intel 369 | -8/Garrison | Discovered new exit (range 13) 379 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 389 | -8/Garrison | Core integrity fell below 50% 412 | -8/Garrison | Triggered checkpoint 428 | -8/Garrison | Core integrity fell below 20% 441 | -8/Garrison | Discovered new exit (range 14) 454 | -8/Garrison | Entered Materials 467 | -8/Materials | Self-destructed Last Messages --------------- 00415_ Field strength at 94. 00415_ C-30 ARC bursts open, deploying its payload. 00415_ B-36 Bruiser unfolds itself. 00415_ G-47 Trooper unfolds itself. 00415_ S-10 Pest destroyed. 00416_ Field strength at 84. 00417_ Field strength at 78. 00418_ Field strength at 67. 00419_ Field strength at 52. 00420_ Field strength at 39. 00421_ Field strength at 33. 00422_ Stasis field depleted. 00423_ Cmb. Gravmag System destroyed. 00427_ B-36 Bruiser destroyed. 00441_ EXIT=FOUND 00450_ Cmb. Gravmag System destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x2)... Loading Materials security intel (x10)... 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"""" ## ? # #???????? | | ??????????????????# ## # #???????? | | ??????????????????########### ] # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????########## #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessStormCutter Manual? 0 Play Time 00:05:59 Cumulative 298.0 hours Start 2023.06.15 @ 15:30:44 End 2023.06.15 @ 15:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 858 Rogue 858 Adventurer 0 Explorer 0 Win Type - Total 22 Types 8/0/10/2/0/0/2/0/0 Lore% 92 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffb58498-f87b-45b4-9b1d-0aaff07db2c6