Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 20:01:11 Player: Arioch Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (157) 785 Value Destroyed (7194) 7194 Prototype IDs (28) 560 Alien Tech Used (4) 800 Bonus (9168) 9168 TOTAL SCORE: 27407 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 738 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -145 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Terrabomb KE Penetrator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Reaction Control System Advanced Cloaking Device Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer KE Penetrator > --- INVENTORY -------- Quantum Reactor Biometal Leg Terrabomb Terrabomb Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Gauss Cannon Sigix Containment Pod [Rating: 189] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . 1 Utility 9 | . . 1 . 1 2 . . 1 . . . . . 1 . . . . 1 1 . 1 Weapon 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Parts Attached 270 | 7 . 7 12 13 9 3 1 26 7 5 10 25 5 45 4 5 6 . 11 38 12 19 Power 38 | 1 . 1 2 1 3 . . 2 1 2 1 3 . 7 1 . 1 . 1 5 3 3 Engine 10 | 1 . 1 2 . 1 . . 1 1 2 . . . . . . . . 1 . . . Core 12 | . . . . 1 2 . . 1 . . 1 2 . 5 . . . . . . . . Reactor 16 | . . . . . . . . . . . . 1 . 2 1 . 1 . . 5 3 3 Propulsion 75 | 2 . 2 5 5 1 1 . 14 1 1 1 6 . 7 2 . . . 6 15 2 4 Treads 3 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Leg 68 | 2 . 1 5 4 1 1 . 14 1 1 1 6 . 3 2 . . . 5 15 2 4 Wheel 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Utility 80 | 2 . 2 1 4 4 . . 6 3 1 6 10 2 13 . 2 1 . 2 12 4 5 Device 48 | 1 . 2 1 2 1 . . 4 2 . 4 7 . 7 . 2 1 . . 8 3 3 Storage 6 | 1 . . . . 1 . . 1 . . 1 . . 2 . . . . . . . . Processor 14 | . . . . . . . . 1 . 1 1 . 1 3 . . . . 1 4 1 1 Hackware 6 | . . . . . 2 . . . 1 . . 1 . . . . . . 1 . . 1 Protection 6 | . . . . 2 . . . . . . . 2 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . 2 4 3 1 2 1 4 2 1 2 6 3 18 1 3 4 . 2 6 3 7 Energy Gun 19 | 2 . . 2 1 . . . 2 1 1 . . . 1 . . . . . 3 3 3 Energy Cannon 13 | . . 1 . . . . . 1 . . . . 2 5 . 1 1 . 1 1 . . Ballistic Gun 28 | . . 1 2 1 1 1 . . 1 . . 6 . 9 . 1 1 . . 1 . 3 Ballistic Cannon 17 | . . . . 1 . 1 1 1 . . 2 . 1 3 1 1 2 . 1 1 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 5 1 1 . . 1 . . . 1 2 . . . 2 . . 2 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 78 | . . 3 1 1 . . . . 5 4 15 1 8 14 3 . . 2 1 5 2 13 Power 13 | . . 1 . . . . . . . 2 3 . 1 1 1 . . 1 . . . 3 Propulsion 23 | . . 1 1 . . . . . 1 1 5 . 4 4 2 . . . 1 1 . 2 Utility 24 | . . 1 . 1 . . . . 3 1 4 1 2 3 . . . 1 . 2 1 4 Weapon 18 | . . . . . . . . . 1 . 3 . 1 6 . . . . . 2 1 4 Highest Loss Streak 8 | . . 3 1 1 . . . . 4 5 8 1 6 5 1 . . 2 1 3 1 8 To Critical Strikes 5 | . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 Average Slot Usage (%) 88 | . 100 92 98 98 99 100 100 99 93 98 77 69 85 77 92 94 73 91 92 99 99 82 Engine 3 | . 14 10 11 8 2 7 7 2 10 10 5 5 . . . . . . 2 . . . Core 2 | . . . . . 4 . . 3 . . 3 . 5 7 6 5 3 . . . . . Reactor 2 | . . . . . . . . . . . . 2 3 . 3 5 6 8 4 7 8 6 Leg 20 | . 28 26 27 29 30 30 30 32 27 28 14 5 18 7 17 21 21 21 20 25 26 23 Device 17 | . 14 20 22 17 18 15 15 20 14 11 9 22 21 16 21 21 20 19 14 14 19 14 Storage 4 | . 14 11 11 9 7 7 7 6 5 5 4 . . 2 5 5 5 5 4 4 4 3 Processor 8 | . . . . . . . . 3 5 9 10 3 5 10 15 15 15 15 19 18 14 10 Hackware 5 | . . . . . 11 15 15 13 9 11 8 1 5 4 . . . . 4 4 4 6 Protection 2 | . . . . 9 7 7 7 2 . . . 2 4 2 . . . . . . . . Energy Gun 4 | . 28 3 9 9 7 . . 2 . 4 4 . . 1 . . . . . 5 12 10 Energy Cannon 2 | . . 9 1 . . . . . 4 . . . 2 2 5 5 . 5 7 5 4 2 Ballistic Gun 6 | . . 9 10 3 6 7 7 2 4 5 . 16 11 10 5 5 . 5 4 3 4 4 Ballistic Cannon 4 | . . . . 5 . 6 7 6 5 5 9 . 2 4 9 10 . 10 5 5 . . Naked Turns 188 | . . . . . . . . . . . 63 . . . . . . . . . . 125 Heaviest Build 103 | 15 15 19 23 31 46 55 55 71 85 79 81 67 75 79 69 69 76 76 70 103 87 82 Greatest Support 204 | 20 20 30 30 45 53 53 53 84 84 83 83 93 93 75 90 90 90 90 138 174 174 204 Greatest Overweight (x) 23 | 1 . . 2 1 1 1 1 . 1 1 2 5 3 23 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 20 20 20 20 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 8 13 15 15 16 20 20 18 5 5 5 10 10 10 10 10 10 10 9 Most Carried 20 | 2 5 8 8 8 15 15 15 20 19 16 12 5 5 10 10 10 10 9 10 10 10 10 Average Carried 8 | 1 3 6 7 7 10 14 14 15 17 12 6 4 4 4 9 9 9 9 8 9 9 8 Final Capacity 20 | 8 8 8 8 8 15 15 15 20 20 20 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 20 | 2 5 7 8 8 15 15 14 20 16 12 5 5 4 10 9 9 9 9 10 10 10 5 Class Distribution -------------------- 35% | Scavenger-Gunner 15% | Scavenger-Skirmisher 11% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Mutant 6% | Scavenger-Tank 5% | Commander-Tank 4% | Derelict-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 6821 | 267 . 152 207 358 186 121 2 541 100 172 529 301 393 1255 407 153 . 36 371 662 209 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6614 | 46 17 332 203 401 257 221 . 389 102 143 425 76 418 1484 351 . . . 467 195 330 757 Parts 302 | 6 4 26 21 31 5 12 . 11 . 3 14 4 12 60 10 . . . 21 8 21 33 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . 2 1 . . 1 . . . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . 14 . . . 2 12 . 12 . 11 . . . . . . . Prevented 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 116 | . . 10 3 13 1 4 . 6 3 3 11 1 8 20 9 . . . 5 4 4 11 Guns 50 | . . 4 3 9 1 1 . . 1 . 5 1 5 6 2 . . . 1 . 2 9 Cannons 63 | . . 5 . 4 . 3 . 6 1 3 6 . 3 14 7 . . . 4 4 2 1 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 21 | 1 1 5 1 . 2 1 . . 1 . 1 1 2 3 . . . . . 1 1 . Worker 9 | . . . . . . . . . . . . . . 4 . . . . 1 . 2 2 Builder 5 | . . . 1 1 . . . . . . . . . 2 . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 2 . . . . . . . . 3 . . . . 1 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . 1 . 3 . . . . . . . . . . 1 . . . . 1 . . . Watcher 9 | . . 3 . 1 1 . . 1 . . . . . 1 . . . . . . 2 . Swarmer 26 | . . 7 . 4 . . . . . 1 6 . 1 3 4 . . . . . . . Grunt 30 | . . 2 1 7 . 4 . 6 1 1 2 . 1 . 2 . . . 3 . . . Brawler 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . 1 2 2 . . . . . 1 1 . 2 3 1 . . . . 2 . . Demolisher 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . Hunter 14 | . . . . . . . . . . . . . . 6 2 . . . . . . 6 Programmer 20 | . . . . . 1 . . . . . . . 1 8 . . . . 2 . 3 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 6 3 6 1 2 . 4 3 3 4 1 4 6 4 . . . 5 2 2 4 Combat Bots Only 6 | . . 5 2 6 1 2 . 3 3 3 4 1 4 3 4 . . . 5 2 2 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 1342 | . . 67 24 92 10 8 2 56 20 30 158 27 83 189 96 . . 12 46 59 43 320 Missed 447 | . . 13 5 30 7 4 1 22 . 6 48 6 20 61 56 . . 4 13 21 10 120 Damage Taken 16563 | . . 465 246 815 46 60 . 495 683 455 1825 291 1235 2397 616 . . 200 693 1013 743 4285 Core 3335 | . . 54 26 173 . . . 59 36 46 645 48 134 255 56 . . 36 83 50 15 1619 Absorbed by Shields 569 | . . . . . . . . . . . . 162 375 . . . . . . . . 32 Ignored by Resistances 146 | . . . . . . . . . . . . 4 109 33 . . . . . . . . Regen/Repaired (Parts) 37 | . . . . . . . . . . . . 37 . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 80 68 . . 100 93 . . . . 9 . . . . 69 93 . 90 . Volleys Fired 450 | 2 1 33 24 45 18 17 3 31 10 9 34 3 37 75 24 . . 1 12 18 18 35 Largest 5 | 2 2 2 2 2 2 2 2 2 3 3 3 3 3 4 4 . . 4 4 5 5 5 Hottest 396 | 100 100 118 91 105 89 90 90 122 143 141 161 90 196 283 237 . . 258 291 396 333 333 Shots Fired 1254 | 4 2 66 45 90 36 34 6 56 30 23 84 9 108 213 96 1 . 5 44 59 82 161 Gun 799 | 4 2 33 43 49 36 17 3 31 10 14 38 9 83 156 32 . . 1 12 25 62 139 Cannon 455 | . . 33 2 41 . 17 3 25 20 9 46 . 25 57 64 1 . 4 32 34 20 22 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 733 | . . 31 24 45 18 34 6 28 19 17 52 9 105 140 73 1 . 4 27 25 18 57 Thermal 447 | 4 2 35 21 45 18 . . 28 10 . . . . 45 23 . . 1 17 30 64 104 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . . . . . . . . 1 6 32 . . . . . . . . . . . Entropic 35 | . . . . . . . . . . . . . 3 28 . . . . . 4 . . Robot Hit Streak 15 | 2 3 8 8 5 5 4 1 9 4 15 8 10 12 9 8 . . 1 13 9 13 9 Robot Miss Streak 10 | 1 . 3 4 10 6 6 7 7 2 3 4 . 4 5 5 . . 2 3 2 2 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 1 . . . 1 . . 1 Secondary Targets 5 | . . . . 1 . . . . . . . . 2 . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 755 | 3 2 36 21 52 19 15 1 35 19 17 47 9 75 121 52 . . 1 29 45 55 101 Core Hits 333 | 2 2 15 7 50 5 8 . 15 4 5 16 2 26 57 32 . . . 17 18 22 30 Critical Kills 20 | . . 2 1 . . 4 . . 1 . 1 1 3 3 . . . . . . 1 3 Critical Parts Destroyed 17 | . . . . . 2 4 . . 1 1 1 . 4 3 1 . . . . . . . Critical Strikes 71 | . . 4 1 3 2 8 . 3 2 1 2 1 11 15 3 . . . 2 5 2 6 Burn 10 | . . 2 . 3 . . . 2 . . . . . 3 . . . . . . . . Meltdown 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Destroy 39 | . . 1 . . 2 8 . . 2 1 2 1 10 6 1 . . . . 1 2 2 Blast 11 | . . . . . . . . 1 . . . . . . 2 . . . 2 3 . 3 Sunder 8 | . . . . . . . . . . . . . 1 6 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21590 | 45 32 671 471 1135 511 325 31 913 1107 374 1037 204 1761 3991 1291 . . 57 1102 1771 1504 3257 Guns 11264 | 39 24 278 450 479 459 118 . 308 59 91 314 204 1356 2132 314 . . 24 289 554 1150 2622 Cannons 9239 | . . 393 21 650 . 207 31 594 364 283 723 . 405 1840 977 . . 33 808 1148 333 429 Explosions 849 | . . . . . . . . . 684 . . . . . . . . . . . . 165 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 238 | 6 8 . . 6 52 . . 11 . . . . . 19 . . . . 5 69 21 41 Kinetic 11226 | . . 254 294 673 344 325 31 594 208 321 753 204 1687 1904 909 . . 57 706 705 227 1030 Thermal 7989 | 39 24 417 177 456 115 . . 308 874 . . . . 789 382 . . . 391 740 1256 2021 Explosive 165 | . . . . . . . . . . . . . . . . . . . . . . 165 Electromagnetic 362 | . . . . . . . . . 25 53 284 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1610 | . . . . . . . . . . . . . 74 1279 . . . . . 257 . . Highest Corruption 20 | . . . . . . . . . 13 13 16 16 5 10 20 20 17 17 2 . 3 5 Average Corruption 11 | . . . . . . . . . 12 13 15 10 4 6 17 17 17 17 1 . 2 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . 45 . . Effects 249 | . . . . . . . . . 3 15 47 . 22 50 37 18 9 33 2 . 2 11 Message Errors 52 | . . . . . . . . . 2 1 7 . 5 14 7 6 3 2 1 . . 4 Matter Fused 64 | . . . . . . . . . 1 6 15 . 7 9 10 1 4 8 . . 1 2 Heat Flow Errors 30 | . . . . . . . . . . 2 7 . 2 5 4 2 . 6 . . . 2 Energy Discharges 29 | . . . . . . . . . . . 4 . 3 4 6 2 2 6 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 32 | . . . . . . . . . . 2 7 . 1 2 4 5 . 9 1 . . 1 Data Loss (major) 11 | . . . . . . . . . . 2 2 . . 3 3 1 . . . . . . Misfires 10 | . . . . . . . . . . . 1 . . 6 1 1 . 1 . . . . Alerts 6 | . . . . . . . . . . 1 2 . 1 1 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . Weapon Failures 10 | . . . . . . . . . . 1 . . 3 4 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 453 | . . 1 . . 12 . . . 77 3 43 . . 226 27 . . . 6 . 37 21 Projectiles 334 | . . 1 . . . . . . 18 3 43 . . 179 27 . . . 6 . 37 20 Explosions 106 | . . . . . . . . . 59 . . . . 47 . . . . . . . . Melee 13 | . . . . . 12 . . . . . . . . . . . . . . . . 1 Knockbacks 47 | . . . . 9 2 1 1 6 1 2 3 . . 8 5 . . . 4 . 1 4 Impact 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Kinetic 42 | . . . . 8 . 1 1 5 1 2 3 . . 8 5 . . . 4 . 1 3 Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . . . 265 . . . . 63 . . . . . . . . Shots 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 3 2 . . 2 2 . . 2 . . . . . 4 . . . . 1 3 1 1 Kicked 21 | 3 2 . . 2 2 . . 2 . . . . . 4 . . . . 1 3 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 661 | 78 39 210 18 17 . . . . 28 235 333 . 121 413 212 198 . 177 293 661 . 252 Average Temperature 96 | 40 20 91 7 8 . . . . 16 77 111 . 52 98 69 100 . 78 125 225 . 83 Received Heat Transfer 2092 | . . 36 90 342 . 36 . 216 27 117 201 14 119 138 . . . 18 51 597 36 54 Effects 21 | . . . . . . . . . . . 6 . . 3 . . . . 2 10 . . Shutdowns 5 | . . . . . . . . . . . . . . 3 . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Interference 6 | . . . . . . . . . . . 4 . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 29 | . 1 6 1 5 . . . 1 1 . . . . 5 . . . . 2 . 2 5 Heat Transferred 10800 | 111 74 925 370 1073 185 . . 777 700 . . . . 1332 407 . . . 370 777 1479 2220 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 442 | 10 17 255 311 307 187 . . 281 269 . . . . 442 . . . . 203 119 172 149 Initial 139 | . 6 7 107 70 139 . . 30 67 . . . . 18 . . . . 9 114 24 17 Average 105 | 1 11 105 175 122 104 . . 102 180 . . . . 193 . . . . 77 39 66 69 Maximum Alert Level 2 | . . 1 1 1 . . . 1 1 . . . . 2 . . . . 1 . . . Low Security (%) 82 | 100 100 79 70 79 100 . . 84 41 . . . . 49 . . . . 79 100 100 100 Level 1 15 | . . 20 29 20 . . . 15 58 . . . . 43 . . . . 20 . . . Level 2 1 | . . . . . . . . . . . . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 1 4 1 . . 3 1 . . . . 7 . . . . 2 . 3 3 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Extermination 11 | . . . . . 1 . . . . . . . . 5 . . . . 1 . 2 2 Reinforcement 9 | . . . 1 1 . . . 2 1 . . . . 2 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 25 | . . 2 1 . . . . 2 . . . 2 10 2 . . . . 1 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 1 13 10 25 2 9 1 14 6 3 17 18 17 34 10 . . 1 9 19 13 33 Peak Tracking Total 14 | . 1 5 4 4 1 3 1 4 3 3 6 14 5 5 4 . . 1 6 6 4 12 Tactical Retreats 23 | . . . 1 . . 6 . . . . . . 4 6 . . . 1 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 7 | . . . . . . . . 4 1 . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . 1 . . . . . 18 . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 20 | . . . 3 2 . . . . 4 . . . . 5 . . . . 1 . 4 1 Max in Single Turn 4 | . . . 1 1 . . . . 4 . . . . 3 . . . . 1 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 57 | . 1 2 12 4 3 2 . 6 . . . 6 . 3 1 . 5 . 2 . 7 3 Terminals 35 | . 1 2 10 4 3 . . 4 . . . . . 2 . . . . 2 . 7 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Total Hacks 121 | . 2 5 25 14 5 2 . 11 . . . 19 . 6 1 . 14 . 2 . 10 5 Successful 82 | . 2 2 16 7 3 2 . 4 . . . 19 . 5 1 . 14 . . . 6 1 Failed 39 | . . 3 9 7 2 . . 7 . . . . . 1 . . . . 2 . 4 4 Catastrophic 10 | . . 1 1 . 1 . . 2 . . . . . . . . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 2 5 13 13 2 . . 8 . . . . . 3 . . . . 2 . 3 1 Terminals 71 | . 2 5 21 14 5 . . 9 . . . . . 3 . . . . 2 . 10 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 4 . . . . . . . . . . 3 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 Terminal Hacks 59 | . 1 . 9 4 2 2 . . . . . 19 . 1 1 . 14 . . . 6 . Record 29 | . . . . . . . . . . . . 18 . 1 . . 6 . . . 4 . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . . Open Door 10 | . . . 4 . . 2 . . . . . 1 . . 1 . . . . . 2 . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 2 6 3 1 . . 3 . . . . . 3 . . . . . . . 1 Terminals 16 | . 1 2 4 3 1 . . 3 . . . . . 2 . . . . . . . . Botnet 16 | . 1 2 4 3 1 . . 3 . . . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Reject 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 2 1 . . . . . . . . . 1 . . . . . . . . Used 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 2 7 4 3 . . 5 . . . . . . . . . . 2 . 2 3 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . 9 . . . . . . . . . . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 2 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 26 | . . . 10 . . . . 3 . . 2 5 . . . . . . . . . 6 Largest Group 10 | . . . 10 6 . . . 3 . . 2 5 1 . . . . . . . . 6 Highest-Rated Group 261 | . . . 88 56 . . . 87 . . 59 261 65 . . . . . . . . 85 Highest-Rated Ally 68 | . . . 16 16 . . . 31 . . 30 68 65 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . . 29 56 . . . 39 . . 17 38 . . . . . . . . . 24 Total Damage 3558 | . . . 295 446 . . . 608 . . 331 1516 . . . . . . . . . 362 Kills 31 | . . . 8 9 . . . 5 . . 1 7 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 . . . . 2 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 17032 | 78 251 339 523 748 638 1025 147 1037 131 378 1068 2115 676 1843 807 388 216 705 386 1516 1039 978 Spaces Moved 10379 | 46 170 183 315 424 461 613 72 738 56 278 603 727 386 706 555 318 167 585 273 1145 831 727 Core 615 | 5 . . . . . . . . . . 166 196 . 13 . . . . . . . 235 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 9336 | 41 170 183 315 424 461 613 72 738 56 278 437 103 386 693 555 318 167 585 273 1145 831 492 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 428 | . . . . . . . . . . . . 428 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 190 120 120 120 50 50 120 120 120 120 120 120 118 113 113 50 Average Speed 142 | 121 120 120 134 137 121 157 190 120 160 125 153 279 142 217 128 120 120 120 119 116 113 93 Slowest Speed 1200 | 190 120 120 260 190 190 190 190 120 190 190 260 490 330 1200 190 120 120 120 120 118 113 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 31 22 51 40 15 75 8 18 3 51 80 88 59 15 80 64 62 89 9 41 81 17 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 . 1 . 3 . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . . . . 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . 1 . 3 . . 3 . 1 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 234 | . . . 1 . . 8 2 3 62 . 12 . 5 56 33 1 . 3 11 11 8 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 148 | . . . 1 . . 7 2 3 4 . 12 . 5 38 33 1 . 3 11 11 8 9 AOE 84 | . . . . . . . . . 58 . . . . 18 . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 11739 | 60 214 236 380 507 506 644 77 845 75 292 683 808 442 868 588 326 183 585 300 1305 887 928 Wait 301 | . 39 6 4 4 1 . 2 14 . . 25 . . 1 4 . . . . 54 9 138 Move 10358 | 46 169 182 314 423 460 612 71 737 55 277 602 726 385 705 554 317 166 584 272 1144 830 727 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 3 3 4 7 5 8 5 . 14 2 1 2 4 5 14 1 . 2 . 1 11 4 . Fast Attach 112 | 6 . 5 8 6 2 . . 7 . . 3 15 1 25 2 1 6 . 5 8 3 9 Attach 75 | 1 . 2 . 1 4 1 1 4 7 5 7 2 4 11 2 1 1 . 4 8 3 6 Detach 33 | . . 2 2 1 4 . . . 1 . . 1 1 7 . 1 1 . 2 6 2 2 Swap 88 | . . . 4 6 3 2 . 15 . . . 8 . 9 . 3 . . 2 23 8 5 Drop 158 | . . 2 17 14 4 7 . 21 . . 1 15 4 17 1 3 7 . 1 30 9 5 Fire 450 | 2 1 33 24 45 18 17 3 31 10 9 34 3 37 75 24 . . 1 12 18 18 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | 2 2 . . 2 2 . . 2 . . . . . 4 . . . . 1 3 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Rewire 43 | . . . . . . . . . . . 9 34 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Discovered new exit (range 13) 615 | -9/Materials | Lost 3 parts (1p1n1u) 669 | -9/Materials | Entered Storage 816 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1135 | -9/Storage | Build established: Commander-Mutant 1144 | -9/Storage | Discovered new exit (range 16) 1192 | -9/Storage | Entered Materials 1192 | -8/Materials | Accompanied by 6 allies 1192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1513 | -8/Materials | Garrison activated, responded to threat 1601 | -8/Materials | Lost 5 allies 1619 | -8/Materials | Discovered new exit (range 15) 1784 | -8/Materials | Garrison activated, responded to threat 1833 | -8/Materials | Build established: Scavenger-Mutant 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Utility x2 2450 | -7/Factory | Identified exit to Lower Caves 2578 | -7/Factory | Entered Lower Caves 2632 | -7/Lower Caves | Build established: Hacker-Mutant 2660 | -7/Lower Caves | Learned Factory security intel 2923 | -7/Lower Caves | Learned Factory garrison access intel 3533 | -7/Lower Caves | Discovered new exit (range 7) 3603 | -7/Lower Caves | Entered another Lower Caves area 3632 | -7/Lower Caves | Discovered new exit (range 7) 3750 | -7/Lower Caves | Entered Factory 3750 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -6/Factory | Loaded intel: 4 garrison access locations 4057 | -6/Factory | Build established: Scavenger-Mutant 4098 | -6/Factory | Allied Derelicts emerged from ambush trap array 4780 | -6/Factory | Discovered new exit (range 6) 4786 | -6/Factory | Identified exit to Factory 4787 | -6/Factory | Entered another Factory area 4787 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4848 | -5/Factory | System corruption reached 10% 4882 | -5/Factory | Lost 4 parts (1n3u) 4886 | -5/Factory | Discovered new exit (range 16) 4913 | -5/Factory | Identified exit to Upper Caves 4918 | -5/Factory | Entered Upper Caves 4924 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4967 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 5218 | -5/Upper Caves | Build established: Scavenger-Gunner 5287 | -5/Upper Caves | Discovered new exit (range 8) 5295 | -5/Upper Caves | Identified exit to Upper Caves 5296 | -5/Upper Caves | Entered another Upper Caves area 5363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5447 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 5505 | -5/Upper Caves | Identified exit to Warlord 5618 | -5/Upper Caves | Discovered new exit (range 8) 6183 | -5/Upper Caves | Spotted B-75 Beast 6260 | -5/Upper Caves | Released all parts (9) 6289 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6312 | -5/Upper Caves | Core integrity fell below 50% 6364 | -5/Upper Caves | Entered Warlord 6382 | -5/Warlord | System corruption cleaned by Quarantine Array 6529 | -5/Warlord | Learned Quarantine trap positions 6529 | -5/Warlord | Learned Quarantine emergency access door positions 6531 | -5/Warlord | Learned 4 Research zone layouts 6531 | -5/Warlord | Learned 4 Command zone layouts 6534 | -5/Warlord | Learned Factory fabricator intel 6534 | -5/Warlord | Learned Factory repair station intel 6534 | -5/Warlord | Learned Armory repair station intel 6534 | -5/Warlord | Learned Armory garrison access intel 6534 | -5/Warlord | Learned Research garrison access intel 6601 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6730 | -5/Warlord | Build established: Derelict-Skirmisher 7563 | -5/Warlord | Warlord's base attacked by MAIN.C 7726 | -5/Warlord | Build established: Commander-Tank 7764 | -5/Warlord | Found Prototype Energy Cannon 7770 | -5/Warlord | Found Prototype Energy Cannon 7913 | -5/Warlord | Warlord forces counterattacked 8173 | -5/Warlord | Met Warlord 8238 | -5/Warlord | Warlord base infiltrated, sounded retreat 8420 | -5/Warlord | Found Prototype Processor 8450 | -5/Warlord | Discovered new exit (range 15) 8464 | -5/Warlord | Spotted Executioner 8466 | -5/Warlord | Destroyed Executioner 8479 | -5/Warlord | Entered Proximity Caves 8479 | -4/Proximity Caves | Accompanied by 1 ally 8479 | -4/Proximity Caves | Identified Exp. Targeting Computer 8507 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8552 | -4/Proximity Caves | Core integrity fell below 20% 8646 | -4/Proximity Caves | Identified Vortex Driver (x2) 8667 | -4/Proximity Caves | Build established: Scavenger-Tank 8815 | -4/Proximity Caves | Learned location of Quarantine (-2) 9016 | -4/Proximity Caves | Discovered new exit (range 14) 9036 | -4/Proximity Caves | Lost 6 parts (3n2u1w) 9155 | -4/Proximity Caves | Entered Factory 9155 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9156 | -4/Factory | Identified exit to Upper Caves 9157 | -4/Factory | Loaded intel: 6 fabricator locations 9158 | -4/Factory | Loaded intel: 6 repair station locations 9377 | -4/Factory | Lost 5 parts (3n1u1w) 10131 | -4/Factory | Build established: Scavenger-Skirmisher 10841 | -4/Factory | System corruption reached 10% 10946 | -4/Factory | Build established: Scavenger-Gunner 10992 | -4/Factory | Spotted B-86 Titan 10998 | -4/Factory | Entered Upper Caves 10999 | -4/Upper Caves | Encountered a Warlord checkpoint 11001 | -4/Upper Caves | Learned location of Testing (-3) 11287 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11776 | -4/Upper Caves | Discovered new exit (range 16) 11777 | -4/Upper Caves | Spotted B-86 Titan 11794 | -4/Upper Caves | Identified exit to Upper Caves 11805 | -4/Upper Caves | Entered another Upper Caves area 11847 | -4/Upper Caves | Discovered new exit (range 8) 11853 | -4/Upper Caves | Identified exit to Research 12181 | -4/Upper Caves | Discovered new exit (range 13) 12192 | -4/Upper Caves | Identified exit to Zhirov 12193 | -4/Upper Caves | Entered Zhirov 12195 | -4/Zhirov | Discovered new exit (range 3) 12204 | -4/Zhirov | Identified exit to Proximity Caves 12222 | -4/Zhirov | Met Zhirov 12245 | -4/Zhirov | Learned location of Command (-1) 12271 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12294 | -4/Zhirov | Found Alien Artifact 12309 | -4/Zhirov | Found Alien Artifact 12309 | -4/Zhirov | Identified Integrated Reactor 12309 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12409 | -4/Zhirov | Entered Proximity Caves 12930 | -3/Proximity Caves | Spotted B-86 Titan 13108 | -3/Proximity Caves | Discovered exit to Research (range 6) 13114 | -3/Proximity Caves | Entered Research 13114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13116 | -3/Research | Loaded intel: 4 garrison access locations 13429 | -3/Research | Spotted B-86 Titan 13489 | -3/Research | Discovered new exit (range 9) 13498 | -3/Research | Identified exit to Research 13500 | -3/Research | Entered another Research area 13500 | -2/Research | Warlord forces began assault on 0b10 13500 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13501 | -2/Research | Identified exit to Access 13512 | -2/Research | Found Prototype Device 13512 | -2/Research | Identified Beam Splitter 13610 | -2/Research | Research machine network offline 13610 | -2/Research | Discovered exit to Access (range 19) 13626 | -2/Research | Spotted B-90 Cyclops 13706 | -2/Research | Discovered exit to Access (range 15) 13894 | -2/Research | Met up with Warlord 13922 | -2/Research | Spotted Executioner 13928 | -2/Research | Spotted Striker 13933 | -2/Research | Borebot progress halted 14065 | -2/Research | Lost 4 allies 14075 | -2/Research | P-80 Master assimilated allied LW-OKC(s) 14202 | -2/Research | Spotted Striker 14249 | -2/Research | Lost 5 allies 14259 | -2/Research | Borebot progress halted 14407 | -2/Research | Borebot progress halted 14642 | -2/Research | Spotted B-90 Cyclops 14672 | -2/Research | Destroyed B-90 Cyclops 14703 | -2/Research | Lost 3 parts (1u2w) 14917 | -2/Research | Discovered new exit (range 6) 14925 | -2/Research | Identified exit to Quarantine 15016 | -2/Research | Entered Quarantine 15017 | -2/Quarantine | Loaded intel: 13 trap records 15168 | -2/Quarantine | Spotted Alpha 7 15198 | -2/Quarantine | Destroyed Alpha 7 15458 | -2/Quarantine | Garrison activated, responded to threat 15540 | -2/Quarantine | Met incapacitated Sigix Warrior 15540 | -2/Quarantine | Lockdown squad dispatched 15579 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 15581 | -2/Quarantine | Unlocked Sigix quarantine chamber 15588 | -2/Quarantine | Spotted Lightning 15588 | -2/Quarantine | Spotted Lightning 15596 | -2/Quarantine | Identified Transdimensional Reconstructor 15596 | -2/Quarantine | Warped through subspace 15686 | -2/Quarantine | Found Alien Artifact 15686 | -2/Quarantine | Identified Core Reset Matrix 15686 | -2/Quarantine | Used Core Reset Matrix 15690 | -2/Quarantine | Sensed 18 artifacts in vicinity 15765 | -2/Quarantine | Build established: Scavenger-Skirmisher 15838 | -2/Quarantine | Found Terrabomb 15851 | -2/Quarantine | Found Terrabomb 16029 | -2/Quarantine | Discovered exit to Access (range 11) 16055 | -2/Quarantine | Entered Access 16055 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16666 | -1/Access | Lost 8 parts (2p1n2u3w) 16876 | -1/Access | Lost 3 parts (1n1u1w) 16899 | -1/Access | Released all parts (22) 16908 | -1/Access | Core integrity fell below 50% 16936 | -1/Access | Used Terrabomb 16963 | -1/Access | Emitted hypermatrix ping 16968 | -1/Access | Assembled emerged from beneath the floor 16996 | -1/Access | Core integrity fell below 20% 17009 | -1/Access | Lost 6 allies 17033 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17005_ System corrupted: Heat flow error (+135). 17009_ Acquired Unknown Device. 17009_ Identified Lrn. Tractor Beam. 17011_ Acquired Unknown Device. 17011_ Identified Adv. Shield Generator. 17014_ Slug penetrates Wall. 17014_ Penetrated by Slug. 17015_ Slug penetrates Wall. 17018_ Penetrated by Slug. 17018_ Slug penetrates Wall. 17018_ Adv. Shield Generator destroyed. 17019_ Slug penetrates Wall. 17021_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17022_ System corrupted: Heat flow error (+118). 17024_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 17028_ Connecting with Repair Station... 17032_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | """"""""""""""""#??????????????????????????? | | %""" ##??????????????????????????? | | # "##########???????????????????? | | """"%%""""""## #???????????????????? | | # #???????????????????? | | % % / #???????????????????? | | # #???????????????????? | | !!!##/##########?????????????????? | | !! ## #?????????????????? | | !! ## #?????????????????? | | ## #?????????????????? | | ## !! #####?####????????? | | ## ! ! # #???????? | | ## !!! #= #???????? | | ## h # """ #???????? | | ############### # ""T"" #???????? | | ??????????????# * # "" "" #???????? | | ??????????????# gh # ????????? | | ??????????????# gh # ??????????? | | ????????????### " h # ????????????? | | ??????????? """ ###+####??????????? | | ?????????? """ #??????????? | | ?????????? " #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ?????????? @ #??????????? | | ?????????? ##########+##+##?????????? | | ????????????######?????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ???????????????????????# "" "" #?????????? | | ???????????????????????# ""R"" #?????????? | | ???????????????????????# """" #?????????? | | ???????????????????????###########?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 55 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 4 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Target Analysis 8 Armor Integrity Analysis 40 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Terrabomb Achievements -------------- 20k Club Alien Roots All-out Warlord Denied? False Reunion Challenges ------------ None Game ------ Seed RecyclingMobileLance Manual? 0 Play Time 03:18:21 Cumulative 62.8 hours Start 2024.06.10 @ 12:52:02 End 2024.06.10 @ 20:01:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a27e6e43-154c-4392-ab6b-484b91870092