Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 11:33:53 Player: Grumpybelly Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (140) 700 Value Destroyed (5486) 5486 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 10774 Bonus ------- High Alert Combat Kills 788 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 150/150 System Corruption 16% Temperature Cool (-91) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Cryofiber Web Advanced Heat Sink Advanced Sensor Array Improved Weapon Cycler Phase Shifter Improved Utility Shielding Backup Plating VII Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Sensor Array Precision Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Phase Cannon Heavy Plasma Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Cryofiber Web Advanced Heat Sink Core Analyzer Improved Weapon Cycler Phase Shifter Plasma Rifle Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Gauss Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . 1 2 1 . Weapon 3 | . . . 1 . 1 1 Parts Attached 138 | 3 10 17 20 24 13 51 Power 11 | . 2 . 1 2 1 5 Engine 7 | . 2 . 1 . 1 3 Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 30 | 2 2 6 7 2 2 9 Treads 21 | 2 . 3 7 2 2 5 Leg 5 | . 2 3 . . . . Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 1 1 3 3 11 8 13 Device 21 | . . 1 . 9 4 7 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 15 | . . 1 3 1 4 6 Artifact . | . . . . . . . Weapon 57 | . 5 8 9 9 2 24 Energy Gun 27 | . 3 3 4 6 2 9 Energy Cannon 14 | . . . 1 2 . 11 Ballistic Gun 6 | . . . 3 1 . 2 Ballistic Cannon 7 | . 2 2 1 . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 3 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . 1 Parts Lost 53 | . . 7 1 . 5 40 Power 4 | . . . . . . 4 Propulsion 18 | . . 4 . . 2 12 Utility 14 | . . 1 . . 2 11 Weapon 17 | . . 2 1 . 1 13 Highest Loss Streak 8 | . . 7 1 . 2 8 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 91 | . 78 91 97 91 98 87 Engine 6 | . 11 11 9 4 5 4 Core 2 | . . . . 2 . 4 Treads 20 | . 19 3 34 30 25 13 Leg 3 | . 8 35 . . . . Device 15 | . . 1 9 12 19 19 Storage 7 | . 14 13 9 7 6 5 Protection 7 | . . 5 8 7 12 6 Energy Gun 12 | . 19 10 14 14 19 7 Energy Cannon 7 | . . . 2 4 6 12 Ballistic Gun 2 | . . . 9 2 . 3 Ballistic Cannon 1 | . 4 6 . . . 1 Peak Build Rating 80 | 3 11 16 34 47 56 80 Average Rating 48 | 2 8 13 28 44 53 66 On Entrance 23 | . 3 11 14 32 47 56 Naked Turns . | . . . . . . . Heaviest Build 101 | 5 39 37 49 67 72 101 Greatest Support 103 | 40 40 60 88 88 88 103 Greatest Overweight (x) 29 | . 1 3 . . . 29 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 Average Carried 12 | 4 6 10 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 7 15 15 15 15 9 Class Distribution -------------------- 54% | Scavenger-Tank 25% | Tank 13% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2223 | 137 49 411 291 313 200 822 Remotely . | . . . . . . . Salvage Created 6082 | . 71 464 584 581 964 3418 Parts 290 | . 6 32 37 28 32 155 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 3 | . . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 98 | . 2 16 14 9 19 38 Melee 4 | . . 4 . . . . Guns 48 | . 1 6 9 9 14 9 Cannons 37 | . 1 4 4 . 4 24 AOE 1 | . . . . . . 1 Classes Destroyed 17 | . 2 2 2 5 4 2 Worker 8 | . . . . 2 . 6 Builder 9 | . . . . 1 . 8 Tunneler 5 | . . . . . 1 4 Hauler 2 | . . . . . . 2 Recycler 8 | . . . . 1 . 7 Mechanic 2 | . . . . . 1 1 Watcher 8 | . 1 . 1 2 . 4 Swarmer 19 | . . 7 4 . 3 5 Grunt 34 | . 2 4 3 3 11 11 Brawler 2 | . . . . . . 2 Duelist 3 | . . . . . 2 1 Sentry 12 | . . 5 4 2 . 1 Specialist 2 | . . . 2 . . . Hunter 9 | . . . . 1 . 8 Programmer 14 | . . . . 3 2 9 Heavy 1 | . . . 1 . . . Behemoth 2 | . . . . . 1 1 Best Kill Streak 15 | . 2 8 6 3 5 15 Combat Bots Only 8 | . 1 8 6 2 4 4 Max Kills in Single Turn 4 | . 1 1 2 2 1 4 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 867 | . 6 95 76 106 124 460 Missed 230 | . 1 19 23 38 35 114 Damage Taken 10263 | . 55 909 984 659 1773 5883 Core 1472 | . 23 180 97 36 119 1017 Absorbed by Shields 635 | . . . . . . 635 Redirected to Shielding 103 | . . . . . . 103 Ignored by Resistances 17 | . . . . . . 17 Core Remaining (%) 84 | 100 90 55 82 94 86 . Volleys Fired 245 | . 11 39 40 29 35 91 Largest 5 | . 2 2 3 3 4 5 Hottest 407 | . 112 112 142 240 320 407 Shots Fired 822 | . 22 65 113 85 136 401 Gun 523 | . 15 43 90 82 102 191 Cannon 299 | . 7 22 23 3 34 210 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 194 | . 7 22 40 26 . 99 Thermal 628 | . 15 43 73 59 136 302 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 2 17 13 17 13 13 Robot Miss Streak 9 | . 3 3 5 6 5 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 2 | . . . 2 . . . Shots Hit Robots 511 | . 12 52 70 62 96 219 Core Hits 310 | . 4 18 26 39 79 144 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 12 | . 1 4 1 . . 6 Burn 6 | . 1 3 1 . . 1 Meltdown 2 | . . . . . . 2 Blast 3 | . . . . . . 3 Smash 1 | . . 1 . . . . Melee Attacks 13 | . . 13 . . . . Impact 13 | . . 13 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14737 | . 179 1000 1276 1495 2313 8474 Guns 7606 | . 114 361 957 1463 1908 2803 Cannons 5087 | . 65 298 319 32 386 3987 Explosions 1676 | . . . . . . 1676 Melee 341 | . . 341 . . . . Ramming 27 | . . . . . 19 8 Kinetic 2053 | . 65 298 386 278 . 1026 Thermal 10843 | . 114 361 890 1217 2294 5967 Explosive 1473 | . . . . . . 1473 Electromagnetic . | . . . . . . . Impact 341 | . . 341 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 1 . 1 . 16 Average Corruption 4 | . . 1 . 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . . 2 . 6 . 75 Message Errors 16 | . . . . . . 16 Matter Fused 24 | . . . . 2 . 22 Heat Flow Errors 10 | . . 1 . . . 9 Energy Discharges 14 | . . . . 2 . 12 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 1 . 4 Data Loss (major) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 3 | . . 1 . 1 . 1 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 282 | . . 57 . 28 . 197 Projectiles 70 | . . . . 28 . 42 Explosions 155 | . . . . . . 155 Melee 57 | . . 57 . . . . Knockbacks 3 | . 2 . . . . 1 Impact . | . . . . . . . Kinetic 3 | . 2 . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . . . . . 168 Shots 2 | . . . . . . 2 Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 746 | . 165 216 274 400 469 746 Average Temperature 131 | . 56 68 92 114 185 169 Received Heat Transfer 2072 | . 30 252 279 108 429 974 Effects 16 | . . . 2 2 1 11 Energy Bleed 4 | . . . . 2 1 1 Interference 4 | . . . 2 . . 2 Short Circuit 2 | . . . . . . 2 Damage (minor) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted 6 | . . . 1 . 1 4 Combat Hostiles 6 | . . . 1 . 1 4 Parts Melted 65 | . 1 2 6 8 18 30 Heat Transferred 19559 | . 370 1147 1739 2625 5000 8678 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1161 | . 67 237 328 209 221 1161 Initial 149 | . . . 80 149 46 23 Average 288 | . 23 95 200 123 83 568 Maximum Alert Level 4 | . . 1 1 1 1 4 Low Security (%) 60 | 100 100 93 43 89 94 21 Level 1 9 | . . 6 56 10 5 3 Level 2 13 | . . . . . . 33 Level 3 13 | . . . . . . 33 Level 4 3 | . . . . . . 7 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 3 1 3 5 3 10 Investigation 3 | . 1 1 . 1 . . Extermination 9 | . . . . 3 2 4 Reinforcement 10 | . 2 . 3 1 1 3 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 3 | . 1 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 6 21 17 16 29 56 Peak Tracking Total 7 | . 2 6 6 3 7 5 Tactical Retreats 7 | . . 1 . . 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 2 . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 38 | . . . 1 1 2 34 Max in Single Turn 8 | . . . 1 1 1 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . 1 1 1 1 . Terminals 3 | . . 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 6 | . . 1 2 1 2 . Successful 6 | . . 1 2 1 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 1 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 2 1 . . Record 3 | . . . 2 1 . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8349 | 143 436 647 679 1400 1741 3303 Spaces Moved 3714 | 89 250 338 324 838 639 1236 Core 15 | 8 . . . . . 7 Treads 3119 | 81 158 41 324 838 639 1038 Legs 389 | . 92 297 . . . . Wheels 191 | . . . . . . 191 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 100 Average Speed 172 | 150 145 133 148 145 152 226 Slowest Speed 1500 | 160 190 330 160 145 157 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 45 29 31 24 15 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 175 | . . . 3 . . 172 Melee . | . . . . . . . Projectile 75 | . . . 3 . . 72 AOE 100 | . . . . . . 100 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5062 | 99 302 455 445 960 1300 1501 Wait 709 | . 9 19 6 19 591 65 Move 3708 | 88 249 337 323 837 638 1236 Hop . | . . . . . . . Pick Up 137 | 8 13 20 26 24 15 31 Fast Attach 20 | . 2 . 4 4 . 10 Attach 88 | 3 4 16 10 11 8 36 Detach 18 | . 1 6 2 2 . 7 Swap 30 | . 4 1 6 9 5 5 Drop 92 | . 9 4 28 25 7 19 Fire 245 | . 11 39 40 29 35 91 Melee 13 | . . 13 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x2 1020 | -9/Materials | Discovered new exit (range 8) 1133 | -9/Materials | Lost 7 parts (4n1u2w) 1137 | -9/Materials | Destroyed 8 combat bots 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1647 | -8/Materials | Build established: Tank 1822 | -8/Materials | Discovered new exit (range 10) 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 3159 | -7/Factory | Discovered new exit (range 16) 3306 | -7/Factory | Entered another Factory area 3306 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3719 | -6/Factory | Spotted B-75 Beast 3776 | -6/Factory | Destroyed B-75 Beast 3984 | -6/Factory | Build established: Scavenger-Tank 4592 | -6/Factory | Discovered new exit (range 5) 5047 | -6/Factory | Entered another Factory area 5047 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5794 | -5/Factory | Spotted B-75 Beast 5887 | -5/Factory | Lost 5 parts (1p2n2u) 6312 | -5/Factory | Destroyed B-75 Beast 6547 | -5/Factory | First assault squad dispatched 7457 | -5/Factory | Lost 5 parts (2n1u2w) 7676 | -5/Factory | Core integrity fell below 50% 7707 | -5/Factory | Lost 3 parts (1p1n1u) 7969 | -5/Factory | Build established: Scavenger-Skirmisher 7999 | -5/Factory | System corruption reached 10% 8069 | -5/Factory | Lost 4 parts (4w) 8225 | -5/Factory | Lost 5 parts (2n2u1w) 8319 | -5/Factory | Core integrity fell below 20% 8350 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- payload. 08297_ G-67 Veteran unfolds itself. 08297_ G-50 Soldier unfolds itself. 08311_ 9DXJI2SAQLTS=4A&OFKWCXA/HCX QW|BJ 08311_ Slug penetrates Wall. 08314_ Slug penetrates G-50 Soldier. 08320_ Com. Wheel destroyed. 08321_ G-50 Soldier destroyed. 08321_ Hvy. Phase Cannon destroyed. 08325_ Slug penetrates G-50 Soldier. 08329_ Magnetic Acceleration Cannon destroyed. 08330_ Backup Plating VII destroyed. 08330_ Gauss Rifle destroyed. 08333_ U-05 Engineer builds a Wall. 08335_ Lgt. Angular Momentum Engine destroyed. 08338_ U-05 Engineer builds a Wall. 08344_ /MHW7JPIEBAPGJJRMXLXXK= 08348_ Com. Wheel destroyed. 08349_ Adv. Heat Sink destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????# # #?# #?? | | ?????????????# """" ###+#############+###### | | ?????????????# """" ^ | | ?????????????# """% | | ?????????????# | | ?????????????# % | | ?????????????# | | ?????????????# ###+########################### | | ?????????????# # #??????????# | | ?????????????# ?# """"#??????????# | | ?????????????# ?# """"#??????????# | | ?????????????# ??# """"#??????????# | | ?????????????# ??# """"#??????????# | | ?????????????# ???# """"#??????????# | | ?????????????# ???# """"#??????????# | | ?????????????# ????# """"#??????????# | | ?????????????# ????# ! #??????????# | | ?????????????#?????##################### | | ??????????????????? + !/ | | ?????????????????????????## # ! | | ?????????????????????????## % ########### | | ?????????????????????????##%% % ??? | | ????????????????????????###+############## ??? | | ????????????????????????# % #????????????? "?? | | ????????????????????????#g""" #?????????????????? | | ????????????????????????#@""" #?????????????????? | | ????????????????????????# """ |#?????????????????? | | ????????????????????????#g #?????????????????? | | ????????????????????????# g #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 15 Resistance: EM 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Please Form A Line Power Corrupts Safety First Challenges ------------ None Game ------ Seed PulseRestorationCompactor Manual? 0 Play Time 02:14:49 Cumulative 5.2 hours Start 2024.12.27 @ 16:32:37 End 2025.01.03 @ 11:33:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7c0593a-3673-4149-aef9-f360cb97d183