Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 21:51:49 Player: StaticNoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (194) 970 Value Destroyed (5853) 5853 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 12279 Bonus ------- High Alert Combat Kills 511 Follower Combat Kills 245 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 100/100 System Corruption 14% Temperature Cool (2) Movement Flying (35) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Matter Compressor (132) Field Recycling Unit (0) Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Advanced Signal Interpreter Targeting Computer Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Armored Treads Wheel Medium Storage Unit Matter Compressor Improved Terrain Scanner Hardened Heavy Armor Plating Field Recycling Unit High-powered Shock Rifle Improved EM Pulse Cannon Hypervelocity Gauss Rifle Heavy Rocket Launcher Makeshift Hammer [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . Utility 6 | . . . . . 2 1 . 2 1 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 114 | 7 5 2 . 6 17 11 5 39 19 3 Power 11 | 1 1 . . . 1 2 . 4 2 . Engine 9 | 1 1 . . . 1 2 . 4 . . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 32 | 3 . . . 2 5 1 2 14 4 1 Treads 19 | 2 . . . 2 5 1 2 5 2 . Leg 3 | . . . . . . . . 3 . . Wheel 9 | 1 . . . . . . . 6 2 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 35 | 1 2 1 . 1 5 6 . 9 8 2 Device 10 | . 1 . . . . 3 . 2 3 1 Storage 4 | 1 1 . . . 1 . . 1 . . Processor 12 | . . . . . 3 1 . 4 4 . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 . 1 1 2 . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 36 | 2 2 1 . 3 6 2 3 12 5 . Energy Gun 10 | 2 1 1 . . 1 . . 3 2 . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 14 | . 1 . . . 2 1 2 5 3 . Ballistic Cannon 5 | . . . . 2 2 . . 1 . . Launcher 5 | . . . . 1 1 1 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 7 | . . . . . . . . 7 . . System Corruption 24 | . . . . . . . . 24 . . Parts Lost 66 | . 2 . . 1 5 1 3 29 24 1 Power 6 | . . . . . 1 1 . 3 1 . Propulsion 20 | . . . . . . . 1 11 8 . Utility 17 | . . . . . 2 . . 6 8 1 Weapon 23 | . 2 . . 1 2 . 2 9 7 . Highest Loss Streak 18 | . 2 . . 1 2 1 2 8 18 1 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 12 | . 6 14 15 14 14 14 14 12 9 4 Power . | . 1 1 1 1 . . . . . . Propulsion 1 | . 1 2 2 1 1 3 2 1 1 . Utility 2 | . . 1 2 2 2 2 4 1 4 3 Weapon 7 | . 3 9 10 9 9 8 7 8 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 1 . . 4 5 2 1 3 1 3 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . 1 . 1 . . Utility 5 | . . . . . 1 . . 1 1 2 Weapon 11 | . 1 . . 3 3 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 100 100 99 99 99 92 88 90 9 Engine 8 | . 14 14 14 14 9 7 7 5 4 . Treads 23 | . 28 28 28 28 27 30 30 18 15 . Wheel 1 | . . . . . . . . 3 4 . Device 3 | . . 2 . . 2 6 . 9 5 1 Storage 9 | . 14 14 14 14 9 7 7 9 5 . Processor 12 | . . . . . 15 15 15 13 25 5 Protection 6 | . . 11 14 14 9 6 7 5 4 . Energy Gun 5 | . 20 27 28 8 . . . . 2 . Ballistic Gun 10 | . 7 . . . 5 15 20 16 12 . Ballistic Cannon 6 | . . . . 18 20 6 1 . . . Peak Build Rating 62 | 6 8 9 9 9 26 44 47 57 62 12 Average Rating 30 | 4 6 8 9 8 19 36 45 47 51 8 On Entrance 18 | . 6 8 9 9 9 26 44 45 45 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 29 32 32 34 45 62 63 65 72 3 Greatest Support 98 | 20 40 40 40 40 62 90 90 98 40 5 Greatest Overweight (x) 14 | . . . . . . . . 14 13 . Average Overweight (x) . | . . . . . . . . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 14 5 Most Carried 15 | 2 13 15 15 15 15 15 15 15 14 5 Average Carried 12 | . 6 14 15 14 14 14 14 12 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 13 15 15 15 15 15 14 10 5 4 Class Distribution -------------------- 33% | Gunner 30% | Mutant 24% | Scavenger-Gunner 7% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Matter Collected 5665 | 137 185 40 . 159 1351 397 501 1868 967 60 Remotely 791 | . . . . . . 332 . 459 . . Salvage Created 6771 | . 404 42 . 231 1412 530 509 2385 1258 . Parts 359 | . 33 6 . 13 63 24 32 124 64 . Haulers Intercepted 5 | . 1 . . . 3 . 1 . . . Recyclers Shooed 11 | . . . . . . 2 . 5 4 . Parts Field Recycled 2 | . . . . . . . . . 2 . Retrieved Matter 4 | . . . . . . . . . 4 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Combat Hostiles Destroyed 121 | . 10 1 . 7 29 6 14 40 14 . Guns 52 | . 10 1 . 1 3 2 8 15 12 . Cannons 32 | . . . . 3 22 2 1 4 . . AOE 36 | . . . . 3 4 2 5 21 1 . Classes Destroyed 16 | . 4 1 . 1 5 1 . 3 1 . Worker 26 | . . . . . 2 2 3 10 9 . Builder 8 | . . 1 . . . . . 6 1 . Tunneler 1 | . . . . . . . . . 1 . Hauler 5 | . 1 . . . 3 . 1 . . . Recycler 17 | . . . . 1 4 3 . 6 3 . Mechanic 5 | . . . . . 1 . 1 2 1 . Watcher 11 | . 3 . . . 5 1 . 2 . . Swarmer 36 | . 6 1 . 3 4 . 6 9 7 . Cutter 3 | . . . . . . . . 3 . . Grunt 39 | . 4 . . 4 13 2 2 13 1 . Brawler 4 | . . . . . 2 1 . 1 . . Sentry 16 | . . . . . 9 1 5 . 1 . Specialist 4 | . . . . . . . . 4 . . Hunter 5 | . . . . . 1 1 . 2 1 . Programmer 11 | . . . . . . 1 1 5 4 . Heavy 3 | . . . . . . . . 3 . . Best Kill Streak 11 | . 4 2 . 3 8 5 6 11 4 . Combat Bots Only 7 | . 4 1 . 3 5 3 5 7 4 . Max Kills in Single Turn 7 | . 2 1 . 2 2 2 2 7 2 . Gunslinging 1 | . 1 . . . . . . 1 . . Exploded 3 | . . . . 2 2 1 2 3 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Hostile Shots Fired 900 | . 47 5 . 27 126 28 133 241 280 13 Missed 247 | . 10 . . 9 34 8 45 65 72 4 Hits 653 | . 37 5 . 18 92 20 88 176 208 9 Melee 6 | . . . . . . . . 6 . . Projectile 647 | . 37 5 . 18 92 20 88 170 208 9 AOE 1 | . . . . . . . 1 . . . Critical Strikes 26 | . . . . . 7 . . 12 7 . Part Disruptions 5 | . . . . . . . . 5 . . Damage Taken 11503 | . 354 39 . 224 1356 360 957 4175 3886 152 Core 1809 | . 23 . . 33 113 11 72 547 946 64 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 678 | . . . . . 128 . . 14 536 . Core Remaining (%) 75 | 100 . . . 77 79 . 88 35 . . Volleys Fired 380 | 1 35 4 . 17 88 20 39 108 68 . Largest 3 | 2 2 2 . 2 3 3 3 3 3 . Hottest 175 | 80 80 80 . 80 105 86 95 175 171 . Shots Fired 960 | 2 70 8 . 32 251 54 101 256 186 . Gun 617 | 2 70 8 . 12 29 34 80 197 185 . Cannon 298 | . . . . 18 219 17 15 29 . . Launcher 45 | . . . . 2 3 3 6 30 1 . Special . | . . . . . . . . . . . Kinetic 775 | . 10 . . 18 247 51 95 195 159 . Thermal 32 | . . . . . . . . 7 25 . Explosive 45 | . . . . 2 3 3 6 30 1 . Electromagnetic 108 | 2 60 8 . 12 1 . . 24 1 . Robot Hit Streak 17 | 1 8 1 . 10 17 7 12 14 13 . Robot Miss Streak 9 | 1 4 2 . 2 5 4 9 7 3 . Penetration Max 2 | . . . . . . 1 1 2 1 . Secondary Targets 10 | . 3 . . . . . . 5 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . Shots Hit Robots 621 | 1 44 2 . 22 154 38 67 172 121 . Core Hits 393 | . 19 2 . 9 86 33 49 140 55 . Critical Kills 9 | . . . . . . . 1 3 5 . Critical Parts Destroyed 6 | . . . . . . . . 2 4 . Critical Strikes 32 | . 1 . . 1 13 . 1 7 9 . Destroy 15 | . . . . . . . 1 5 9 . Blast 15 | . . . . 1 13 . . 1 . . Corrupt 2 | . 1 . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17854 | 15 568 25 . 581 3368 936 1890 7231 3240 . Guns 8303 | 15 563 25 . 119 413 564 823 3026 2755 . Cannons 3648 | . . . . 262 2571 169 137 509 . . Explosions 5822 | . . . . 198 357 203 916 3688 460 . Melee . | . . . . . . . . . . . Ramming 81 | . 5 . . 2 27 . 14 8 25 . Kinetic 10353 | . 68 . . 262 2984 733 960 2995 2351 . Thermal 838 | . . . . . . . . 180 658 . Explosive 5237 | . . . . 198 357 203 916 3399 164 . Electromagnetic 1345 | 15 495 25 . 119 . . . 649 42 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 35 14 14 Average Corruption 7 | . . . . . . . . 9 2 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . . . 37 10 6 Message Errors 7 | . . . . . . . . 4 2 1 Matter Fused 13 | . . . . . . . . 10 2 1 Heat Flow Errors 10 | . . . . . . . . 5 3 2 Energy Discharges 6 | . . . . . . . . 6 . . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . . 3 1 2 Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 396 | . . . . 1 62 6 17 177 133 . Projectiles 32 | . . . . 1 18 6 5 2 . . Explosions 364 | . . . . . 44 . 12 175 133 . Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . 4 16 2 2 . . . Impact 2 | . . . . . 1 . 1 . . . Kinetic 21 | . . . . 3 15 2 1 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 233 | . . . . . . . 35 128 70 . Shots 10 | . . . . . . . 2 7 1 . Rammed 11 | . 1 . . 1 3 . . 2 4 . Targets Rammed 13 | . 1 . . 1 3 . 2 2 4 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . Highest Temperature 647 | 18 144 81 . 210 384 54 163 490 647 207 Average Temperature 88 | 12 55 35 . 64 91 20 53 114 116 107 Received Heat Transfer 1974 | . 96 . . 108 729 63 225 492 243 18 Effects 24 | . . . . . 4 . . 6 14 . Shutdowns 7 | . . . . . 1 . . 1 5 . Energy Bleed 4 | . . . . . . . . 3 1 . Interference 8 | . . . . . 3 . . 2 3 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 4 . . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 3 | . . . . . . . . . 3 . Heat Transferred 1227 | . . . . . . . . 237 990 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Maximum Alert Level 3 | . . . . . 1 . 2 3 2 . Low Security (%) 54 | 100 100 100 . 100 43 100 35 38 . . Level 1 26 | . . . . . 56 . 58 25 29 . Level 2 17 | . . . . . . . 5 25 70 . Level 3 1 | . . . . . . . . 9 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 788 | . 102 60 . 105 363 100 491 788 558 . Initial 376 | . . . . . . 15 22 217 376 . Average 213 | . 34 7 . 23 200 25 233 352 439 . Influence Increases 5081 | . 289 65 . 205 913 208 969 1486 916 30 Destroy 0b10 Robot/C 2580 | . 200 20 . 140 580 120 420 820 280 . Destroy 0b10 Robot/NC 370 | . 20 5 . 5 75 30 30 130 75 . Destroy Leader 642 | . 38 10 . 30 176 42 122 164 60 . Allied During Kill 238 | . . . . . . . 228 10 . . Successful Hack 124 | . 16 . . . 16 . 27 26 39 . Disable Machine 360 | . . . . . 15 . 30 120 195 . Destroy Structure 512 | . . . . 15 21 16 67 171 222 . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 240 | . 15 30 . 15 30 . 30 45 45 30 Influence Decreases 4806 | . 289 65 . 205 879 193 539 1196 1167 273 Entered New Map 894 | . . . . . . 19 27 262 393 193 Time Decay 2792 | . 269 65 . 195 529 164 362 604 534 70 Lost Part 660 | . 20 . . 10 50 10 30 290 240 10 Lost Ally 160 | . . . . . . . 120 40 . . Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 35 | . 3 . . . 7 1 5 14 5 . Investigation 4 | . 2 . . . . . 1 . 1 . Extermination 9 | . . . . . . 1 2 3 3 . Reinforcement 14 | . 1 . . . 3 . 1 8 1 . Assault 4 | . . . . . . . 1 3 . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Distress Signals 5 | . . . . . 2 . 2 1 . . Communications Jammed 13 | . . . . . . . . 13 . . Distress Signals 13 | . . . . . . . . 13 . . Times Spotted 196 | . 14 3 . 9 47 8 26 60 24 5 Peak Tracking Total 7 | . 4 3 . 3 7 3 5 7 5 3 Tactical Retreats 14 | . 1 1 . 1 2 . 2 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Traps Triggered 9 | . 3 . . . . 1 . . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Machines Disabled 24 | . . . . . 1 . 2 8 13 . Max in Single Turn 6 | . . . . . 1 . 1 4 6 . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Machines Accessed 37 | . 7 . . . 11 2 4 3 10 . Terminals 24 | . 7 . . . 7 2 3 . 5 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 6 | . . . . . 1 . 1 2 2 . Recycling Units 3 | . . . . . 1 . . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 102 | . 21 . . . 41 4 9 5 22 . Successful 48 | . 11 . . . 22 . 5 2 8 . Failed 53 | . 10 . . . 18 4 4 3 14 . Catastrophic 12 | . 1 . . . 1 3 2 2 3 . Database Lockouts 1 | . . . . . 1 . . . . . Manual 37 | . 5 . . . 16 4 6 . 6 . Terminals 70 | . 21 . . . 26 4 7 . 12 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 13 | . . . . . 3 . 2 3 5 . Recycling Units 6 | . . . . . 2 . . . 4 . Scanalyzers 10 | . . . . . 10 . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 25 | . 10 . . . 10 . 3 . 2 . Record 1 | . . . . . . . . . 1 . Robot Analysis 3 | . 1 . . . 2 . . . . . Prototype ID Bank 6 | . 3 . . . 2 . 1 . . . Open Door 2 | . . . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . Unreport Threat 2 | . . . . . 2 . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . 2 . 1 2 4 . Scan Component 5 | . . . . . 1 . 1 1 2 . Repair 4 | . . . . . 1 . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 5 | . . . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . 1 . 1 . Terminals 4 | . 1 . . . 1 . 1 . 1 . Botnet 4 | . 1 . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 7 . . . 9 2 2 3 9 . Full Trace Events 3 | . . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . 1 2 . Time 118 | . . . . . 26 . . 22 70 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Total Allies 10 | . . . . . . . 10 . . . Largest Group 10 | . . . . . . . 10 2 . . Highest-Rated Group 173 | . . . . . . . 173 32 . . Highest-Rated Ally 29 | . . . . . . . 29 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 78 | . . . . . . . 67 11 . . Total Damage 896 | . . . . . . . 786 110 . . Kills 9 | . . . . . . . 8 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Active Infowar (turns) 3704 | . 26 71 . . 437 12 . 1728 1365 65 Optics 566 | . . . . . . . . 325 241 . Sensors 1427 | . 26 71 . . 437 . . . 893 . Terrain 65 | . . . . . . . . . . 65 Machine Analysis 1481 | . . . . . . . . 138 1343 . Jamming 1415 | . . . . . . 12 . 1403 . . Robot Analysis Total 3 | . 1 . . . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Turns Passed 9472 | 71 886 540 146 913 1692 778 823 1948 1517 158 Spaces Moved 5118 | 39 474 328 92 518 828 436 424 892 740 347 Core 259 | 6 . . . . . . . 4 42 207 Treads 3743 | 33 474 328 92 518 828 436 424 601 9 . Legs 27 | . . . . . . . . 27 . . Wheels 949 | . . . . . . . . 260 689 . Hover . | . . . . . . . . . . . Flight 140 | . . . . . . . . . . 140 Fastest Speed 35 | 50 160 160 160 160 155 158 158 100 50 35 Average Speed 150 | 143 160 160 160 160 156 158 159 157 155 43 Slowest Speed 750 | 160 160 160 160 160 160 158 162 750 700 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 83 77 21 97 75 12 53 18 19 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . 1 . . 1 . . 2 Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 1 . . . . . 1 Spaces Dug 66 | . . . . . . . . . 66 . Terrain Destroyed 506 | . . . . 20 28 23 102 201 132 . Melee . | . . . . . . . . . . . Projectile 23 | . . . . . . 2 . 11 10 . AOE 482 | . . . . 20 28 21 102 190 121 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Total 6127 | 49 535 335 91 575 1033 493 492 1212 960 352 Wait 312 | . 2 . . 17 70 . 12 125 86 . Move 5108 | 38 473 327 91 517 827 435 423 891 739 347 Hop . | . . . . . . . . . . . Pick Up 75 | 2 14 1 . 7 13 8 3 17 10 . Fast Attach 63 | 7 4 1 . . 1 4 . 20 24 2 Attach 51 | . 2 . . 1 9 4 3 19 12 1 Detach 5 | . . 1 . . . 2 . . 2 . Swap 54 | . 1 1 . 6 11 6 6 22 1 . Drop 64 | 1 3 . . 9 11 14 3 8 14 1 Fire 380 | 1 35 4 . 17 88 20 39 108 68 . Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . 2 4 . Kick . | . . . . . . . . . . . Crush 7 | . 1 . . 1 3 . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 1 . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Discovered new exit (range 12) 958 | -10/Materials | Entered Mines 1088 | -10/Mines | Discovered exit to Materials (range 6) 1240 | -10/Mines | Discovered exit to Materials (range 3) 1418 | -10/Mines | Learned location of Zion (-6) 1472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1492 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Entered Exiles 1521 | -10/Exiles | Discovered new exit (range 15) 1538 | -10/Exiles | Met 8R-AWN 1566 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Entered Mines 1664 | -9/Mines | Discovered new exit (range 12) 1681 | -9/Mines | Met a Derelict bent on vengeance 1891 | -9/Mines | Learned location of Storage (-7) 1970 | -9/Mines | Discovered new exit (range 8) 2277 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2295 | -9/Mines | Learned 2 Materials zone layouts 2348 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2557 | -9/Mines | Entered Materials 2557 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2922 | -8/Materials | Garrison activated, responded to threat 3006 | -8/Materials | Build established: Gunner 3658 | -8/Materials | Garrison activated, responded to threat 3828 | -8/Materials | Repaired Lgt. Treads 3900 | -8/Materials | Discovered new exit (range 8) 4154 | -8/Materials | Central database locked down 4249 | -8/Materials | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4888 | -7/Factory | Discovered new exit (range 15) 4960 | -7/Factory | Identified exit to Storage 5027 | -7/Factory | Entered Storage 5177 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5275 | -7/Storage | Learned location of Armory (-3) 5418 | -7/Storage | Used back door to open Recycling access 5418 | -7/Storage | Discovered new exit (range 5) 5481 | -7/Storage | Build established: Commander-Gunner 5827 | -7/Storage | First assault squad dispatched 5835 | -7/Storage | Lost 3 allies 5840 | -7/Storage | Discovered new exit (range 5) 5845 | -7/Storage | Identified exit to Factory 5850 | -7/Storage | Entered Factory 5850 | -6/Factory | Accompanied by 2 allies 5850 | -6/Factory | Evolved 2 slots: Utility x2 6436 | -6/Factory | Build established: Gunner 6842 | -6/Factory | Lost 4 parts (2n2u) 6920 | -6/Factory | Repaired Transmission Jammer 7061 | -6/Factory | Cargo convoy interrupted 7114 | -6/Factory | Build established: Scavenger-Gunner 7176 | -6/Factory | Lost 4 parts (1p3n) 7371 | -6/Factory | Destroyed 7 combat bots 7372 | -6/Factory | Lost 8 parts (4n3u1w) 7488 | -6/Factory | Discovered new exit (range 14) 7554 | -6/Factory | Lost 8 parts (1n1u6w) 7568 | -6/Factory | Core integrity fell below 50% 7592 | -6/Factory | System corruption reached 10% 7600 | -6/Factory | First assault squad dispatched 7797 | -6/Factory | System corruption reached 30% 7798 | -6/Factory | Entered another Factory area 7798 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7801 | -5/Factory | Discovered new exit (range 8) 7960 | -5/Factory | Repaired Lrg. Storage Unit 8253 | -5/Factory | Repaired Imp. Medium Armor Plating 8274 | -5/Factory | Discovered new exit (range 9) 8345 | -5/Factory | Identified exit to Factory 8636 | -5/Factory | Discovered new exit (range 10) 8650 | -5/Factory | Identified exit to Upper Caves 9154 | -5/Factory | Spotted B-75 Beast 9230 | -5/Factory | Core integrity fell below 50% 9272 | -5/Factory | System corruption reached 10% 9280 | -5/Factory | Lost 18 parts (1p5n5u7w) 9296 | -5/Factory | Core integrity fell below 20% 9315 | -5/Factory | Entered Upper Caves 9329 | -5/Upper Caves | Lost 3 parts (1n2u) 9374 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9473 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09376_ Found Adv. Field Recycling Unit. 09376_ Found Force Field. 09376_ Found 60 Matter. 09377_ Acquired 60 matter. 09382_ System corrupted: Component data lost. 09399_ Acquired derelict log, extracted data. World map updated: -6/Factory. 09417_ Dropped Imp. Terrain Scanner. 09418_ Acquired Imp. Light Armor Plating. 09419_ Slug penetrates Earth. 09420_ Attempting to rewire S-27 Virus. 09420_ S-27 Virus is broken beyond repair. 09421_ E5X8F XQABUI%|KQT6%SNZ#D5:W:LVIB=:WTC4C 09422_ Penetrated by Slug. 09423_ Acquired Cesium-ion Thruster. 09425_ Imp. Light Armor Plating destroyed. 09425_ Slug penetrates S-27 Virus. 09425_ S-27 Virus destroyed. 09445_ System corrupted: Heat flow error (+244). 09464_ System corrupted: Heat flow error (+204). Map ----- +----------------------------------------------------+ | # ##?# #???#????## #???## ### | | # #?? #????????## #????## # # | | #### !### #????###### ####### # | | ########## ## #?????# ## ## # | | ?????## ! #??#### # # ## | | ??#### #?## ### # # ###### | | ### #### ######?# # ##??## | | ## ##??????# ##??# # | | ### #?##????## # #??# # | | ## ## ##????## # ##??## # | | ## ### #????## #????# | | ###?#### ###?####### #???## ##????# | | #???????# #?????????# #?### ##?????# | | #?????#??# #?????????# ### ## ###????## | | #?????????## #??????????# ### ##????## | | ?#???????????# ???????#### ## #?????## | | ????????????? ???????# ### # #??????# | | ????????????? ??????# ##?## #??????# | | ???????????? ??????# ## ###???# #????### | | ???????????? ????## ####?????## #????# | | ???????????? ????# ##??????????##????### | | ??????????? s ??## ####????????????????? | | ??????????? s ??# ##???????????????? | | ?????????? ## #???????????????? | | ???????????## #???????????????? | | ?????????????## ### @#### ##???????????????? | | ?????????????????????# ##???###????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 505 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -8/Materials Transmission Jammer | 30% | -6/Factory Lrg. Storage Unit | 12% | -5/Factory Imp. Medium Armor Plating | 3% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfirePlexusChainsaw Manual? 0 Play Time 01:11:24 Cumulative 110.9 hours Start 2025.07.12 @ 16:01:16 End 2025.07.13 @ 21:51:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6fe084-d394-4edb-af8f-bb38142f5216