Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 23:23:48 Player: Kromatom Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (3107) 3107 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 8091 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1000 Matter 233/300 Energy 6/100 System Corruption 68% Temperature Hot (232) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Neutrino Core Great Maul Makeshift Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Melee Analysis Suite Recoil Nullifier Focal Shield Point Defense System > --- WEAPON ----------- Heavy Machine Gun Bore Cannon Tri-rail Accelerator > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Heavy Laser Heavy Laser Heavy Phase Cannon Heavy Flak Cannon Great Maul Makeshift Sword [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Makeshift Sword Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . Utility 5 | . . 1 1 . . . 1 . . 2 Weapon 2 | . . . . 2 . . . . . . Parts Attached 119 | 8 6 11 7 5 14 10 15 9 7 27 Power 18 | 1 1 2 1 . 1 3 . 4 1 4 Engine 9 | 1 1 2 . . . 1 . 1 . 3 Core 9 | . . . 1 . 1 2 . 3 1 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 3 2 3 1 1 2 4 4 1 1 10 Treads . | . . . . . . . . . . . Leg 21 | 1 2 3 1 1 2 4 3 1 1 2 Wheel 5 | 2 . . . . . . . . . 3 Hover 6 | . . . . . . . 1 . . 5 Flight . | . . . . . . . . . . . Utility 30 | 2 2 3 3 1 4 . 6 1 1 7 Device 19 | 1 1 1 1 1 3 . 4 . 1 6 Storage 2 | 1 . 1 . . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . 1 1 2 . 1 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 1 3 2 3 7 3 5 3 4 6 Energy Gun 15 | 1 1 2 1 2 2 1 2 . 1 2 Energy Cannon 3 | . . . . 1 . . 1 . . 1 Ballistic Gun 10 | 1 . 1 1 . 3 2 1 . 1 . Ballistic Cannon 4 | . . . . . . . . . 1 3 Launcher 2 | . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 Corrupted Parts 5 | . . . . . . . . . . 5 System Corruption 47 | . . . . . . . . . . 47 Parts Lost 51 | . 2 1 . . 2 11 1 . 3 31 Power 6 | . . . . . 1 2 . . 1 2 Propulsion 18 | . . . . . . 6 1 . 1 10 Utility 15 | . 1 1 . . 1 . . . 1 11 Weapon 12 | . 1 . . . . 3 . . . 8 Highest Loss Streak 20 | . 2 1 . . 1 5 1 . 2 20 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 99 100 100 99 86 83 92 88 75 Engine 3 | . 14 11 3 . . . 6 3 . 3 Core 3 | . . . 5 7 7 5 . 2 5 1 Leg 23 | . 26 32 36 30 30 22 16 20 17 13 Hover 2 | . . . . . . . 4 6 6 1 Device 15 | . 8 8 9 13 15 15 13 20 19 22 Storage 7 | . 14 11 9 7 7 7 6 6 6 4 Protection 7 | . 4 12 18 8 6 7 7 6 6 1 Energy Gun 10 | . 14 17 11 15 14 14 15 . 4 2 Energy Cannon 1 | . . . . 7 7 . 3 . . . Ballistic Gun 5 | . 14 4 6 7 7 11 6 . 5 3 Ballistic Cannon 1 | . . . . . . . . . 4 6 Impact Weapon 1 | . . . . . . . . 6 5 . Slashing Weapon 3 | . . . . . . . . 18 3 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 15 16 21 24 29 30 38 33 33 35 53 Greatest Support 63 | 10 20 45 60 63 63 63 46 51 51 46 Greatest Overweight (x) 4 | 1 1 . . . . 2 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 7 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 7 8 8 8 4 Class Distribution -------------------- 35% | Scavenger-Tank 28% | Scavenger-Mutant 17% | Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1944 | 271 138 171 100 62 222 263 106 201 99 311 Remotely . | . . . . . . . . . . . Salvage Created 2997 | 72 351 362 312 120 300 387 106 160 127 700 Parts 150 | 4 28 19 15 3 14 19 3 3 6 36 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 12 14 . 3 5 . Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 67 | . 9 6 9 2 8 9 2 3 5 14 Melee 5 | . . . . . . . . 3 2 . Guns 42 | . 9 6 9 1 5 9 1 . 1 1 Cannons 14 | . . . . 1 2 . 1 . 1 9 AOE 5 | . . . . . 1 . . . . 4 Classes Destroyed 13 | 2 3 1 . . . 2 . . 1 4 Worker 2 | . . . . . . . . . . 2 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 Recycler 2 | 1 . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 Swarmer 18 | . 3 . 4 . 2 1 . . 3 5 Grunt 29 | . 6 3 3 1 1 4 2 3 . 6 Duelist 1 | . . . . . . 1 . . . . Sentry 9 | . . 3 2 1 1 1 . . . 1 Hunter 3 | . . . . . . 2 . . 1 . Programmer 2 | . . . . . . . . . . 2 Thief 1 | . . . . . . . . . 1 . Thug 4 | . . . . . 4 . . . . . Best Kill Streak 6 | 2 4 2 5 2 2 3 2 3 2 6 Combat Bots Only 5 | . 3 2 5 2 2 3 2 3 2 5 Max Kills in Single Turn 4 | 2 1 1 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 4 Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Damage Taken 7835 | 36 360 392 447 74 812 976 169 194 640 3735 Core 1775 | . 84 98 48 6 179 160 38 39 107 1016 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 189 | . . . 23 . 26 20 13 13 75 19 Regen/Repaired (Parts) 282 | . . . . . . . . . . 282 Core Remaining (%) 76 | 100 66 75 91 . . 50 . . 78 . Volleys Fired 168 | 1 28 24 28 4 19 25 6 . 6 27 Largest 4 | 2 2 2 2 4 4 4 4 . 3 4 Hottest 285 | 60 60 112 119 174 179 166 234 . 137 285 Shots Fired 434 | 2 53 48 56 16 58 92 24 . 17 68 Gun 365 | 2 53 48 56 12 38 92 18 . 12 34 Cannon 63 | . . . . 4 14 . 6 . 5 34 Launcher 6 | . . . . . 6 . . . . . Special . | . . . . . . . . . . . Kinetic 177 | 1 27 22 10 4 15 43 6 . 11 38 Thermal 234 | . 10 26 46 12 37 49 18 . 6 30 Explosive 6 | . . . . . 6 . . . . . Electromagnetic 17 | 1 16 . . . . . . . . . Robot Hit Streak 16 | 2 13 11 8 11 16 13 7 . 8 15 Robot Miss Streak 4 | . 2 1 4 1 3 3 3 . 2 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . Shots Hit Robots 322 | 2 34 35 41 12 40 66 16 10 20 46 Core Hits 157 | 2 18 13 14 5 18 32 6 4 6 39 Critical Kills 8 | . . . . . . . . 2 1 5 Critical Parts Destroyed 8 | . . 1 . . . . . 1 1 5 Critical Strikes 28 | . . 2 3 1 1 2 . 5 3 11 Burn 8 | . . 1 3 1 1 1 . . . 1 Destroy 13 | . . 1 . . . 1 . . 1 10 Smash 4 | . . . . . . . . 3 1 . Sever 3 | . . . . . . . . 2 1 . Melee Attacks 39 | . . . . . . . 1 15 19 4 Impact 22 | . . . . . . . 1 9 12 . Slashing 17 | . . . . . . . . 6 7 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 4 5 . Damage Inflicted 7417 | 80 430 473 641 216 1130 978 329 380 571 2189 Guns 4106 | 23 428 473 641 156 532 978 225 . 174 476 Cannons 1143 | . . . . 60 122 . 104 . 41 816 Explosions 1360 | 57 . . . . 476 . . . . 827 Melee 801 | . . . . . . . . 380 356 65 Ramming 7 | . 2 . . . . . . . . 5 Kinetic 2310 | 11 259 227 79 30 208 502 77 . 131 786 Thermal 2883 | 57 68 246 562 186 446 476 252 . 84 506 Explosive 1126 | . . . . . 476 . . . . 650 Electromagnetic 290 | 12 101 . . . . . . . . 177 Impact 482 | . . . . . . . . 232 250 . Slashing 319 | . . . . . . . . 148 106 65 Piercing . | . . . . . . . . . . . Highest Corruption 68 | . 3 . . . . . . . . 68 Average Corruption 6 | . 2 . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . 5 . . . . . . . . 8 Matter Fused 1 | . 1 . . . . . . . . . Heat Flow Errors 3 | . 1 . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . 1 . . . . . . . . 2 Alerts 2 | . 1 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 216 | . . . . . 10 . . 35 76 95 Projectiles 15 | . . . . . . . . . . 15 Explosions 90 | . . . . . 10 . . . . 80 Melee 111 | . . . . . . . . 35 76 . Knockbacks 8 | . . . . . . . . . 2 6 Impact 2 | . . . . . . . . . 2 . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | 36 . . . . 10 . . . . 106 Shots 3 | 1 . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . . 2 Kicked 3 | . 1 . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 654 | 12 241 18 306 188 108 69 654 . 12 501 Average Temperature 98 | 12 82 9 164 99 36 20 309 . 5 145 Received Heat Transfer 2478 | . 168 135 207 24 330 297 99 72 . 1146 Effects 9 | . . . . . . . 5 . . 4 Shutdowns 3 | . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . 1 . . 1 Damage (major) 2 | . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . 1 1 3 4 1 . 2 1 . 1 Heat Transferred 6429 | 100 150 703 1554 444 962 1036 481 . 185 814 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 625 | 10 248 331 322 151 . . 113 . . 625 Initial 104 | . 6 104 96 55 . . 37 . . . Average 164 | 2 137 198 209 76 . . 59 . . 279 Maximum Alert Level 2 | . 1 1 1 . . . . . . 2 Low Security (%) 67 | 100 92 42 40 100 . . 100 . . 47 Level 1 23 | . 7 57 59 . . . . . . 14 Level 2 8 | . . . . . . . . . . 38 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 2 . . . 1 1 . . 2 Investigation 2 | . 1 1 . . . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 3 | . 1 1 . . . . . . . 1 Assault 2 | . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 9 | . 1 4 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 110 | . 14 17 11 3 10 10 3 3 7 32 Peak Tracking Total 14 | . 3 4 5 2 3 5 3 3 4 14 Tactical Retreats 7 | . 1 2 . . . 1 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . 3 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 27 | . 1 . . . . . . . . 26 Max in Single Turn 7 | . 1 . . . . . . . . 7 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 9 | . . 3 . 2 . . 2 1 . 1 Terminals 5 | . . 2 . 2 . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . . 9 . 4 . . 4 1 . 2 Successful 14 | . . 4 . 3 . . 4 1 . 2 Failed 6 | . . 5 . 1 . . . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . 6 . 1 . . 1 . . . Terminals 14 | . . 7 . 4 . . 3 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . . 2 . 3 . . 3 1 . . Record 7 | . . 2 . 2 . . 3 . . . Open Door 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . 2 . 1 . . 2 . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 50 | . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 124 | . . 124 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 2 . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 6226 | 98 327 580 447 352 822 784 534 1073 584 625 Spaces Moved 3866 | 60 171 286 242 259 581 475 322 832 330 308 Core 6 | 3 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 3657 | 32 135 286 242 259 581 475 274 832 330 211 Wheels 144 | 25 36 . . . . . . . . 83 Hover 59 | . . . . . . . 48 . . 11 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 120 120 120 120 120 120 120 120 50 Average Speed 127 | 128 119 120 120 120 120 134 140 120 143 141 Slowest Speed 260 | 190 190 120 120 120 120 260 190 120 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 31 24 16 7 64 46 8 88 34 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . 1 . . 2 1 . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 101 | 3 . . . . 50 . 1 . 1 46 Melee 1 | . . . . . . . 1 . . . Projectile 12 | . . . . . 1 . . . 1 10 AOE 88 | 3 . . . . 49 . . . . 36 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Total 4773 | 75 243 481 344 293 664 558 390 892 401 432 Wait 463 | . 19 137 56 15 46 46 32 22 43 47 Move 3856 | 59 170 285 241 258 580 474 321 831 329 308 Hop . | . . . . . . . . . . . Pick Up 66 | 7 9 10 6 6 1 2 4 8 3 10 Fast Attach 37 | 7 1 2 . . . 5 7 1 1 13 Attach 32 | . 1 1 2 2 2 3 6 2 3 10 Detach 7 | . . . . . . . 5 2 . . Swap 50 | 1 4 8 5 3 12 2 2 6 3 4 Drop 64 | . 10 14 6 5 4 . 6 11 1 7 Fire 168 | 1 28 24 28 4 19 25 6 . 6 27 Melee 26 | . . . . . . . 1 9 12 4 Ram . | . . . . . . . . . . . Kick 3 | . 1 . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Discovered new exit (range 2) 1453 | -8/Materials | Entered Factory 1453 | -7/Factory | Evolved 2 slots: Weapon x2 1762 | -7/Factory | Build established: Scavenger-Tank 1769 | -7/Factory | Discovered new exit (range 10) 1805 | -7/Factory | Entered Lower Caves 1858 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2192 | -7/Lower Caves | Build established: Tank 2273 | -7/Lower Caves | Learned Factory stockpile data 2289 | -7/Lower Caves | Encountered a Warlord checkpoint 2304 | -7/Lower Caves | Identified exit to Lower Caves 2474 | -7/Lower Caves | Ambushed by wild Derelicts 2627 | -7/Lower Caves | Entered another Lower Caves area 2747 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2796 | -7/Lower Caves | Build established: Scavenger-Tank 2814 | -7/Lower Caves | Learned 4 Factory zone layouts 2934 | -7/Lower Caves | Identified exit to Factory 3114 | -7/Lower Caves | Lost 3 parts (3n) 3166 | -7/Lower Caves | Lost 5 parts (1p2n2w) 3411 | -7/Lower Caves | Entered Factory 3411 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3719 | -6/Factory | Discovered new exit (range 5) 3945 | -6/Factory | Entered Lower Caves 4301 | -6/Lower Caves | Build established: Scavenger-Mutant 4691 | -6/Lower Caves | Learned Factory emergency access door positions 4795 | -6/Lower Caves | Discovered new exit (range 9) 5018 | -6/Lower Caves | Entered another Lower Caves area 5062 | -6/Lower Caves | Build established: Mutant 5269 | -6/Lower Caves | Learned location of 1 exit from Factory 5386 | -6/Lower Caves | Build established: Tank 5443 | -6/Lower Caves | Discovered new exit (range 15) 5602 | -6/Lower Caves | Entered Factory 5602 | -5/Factory | Evolved 2 slots: Utility x2 5603 | -5/Factory | Identified exit to Factory 5745 | -5/Factory | Repaired Arm. Leg 5796 | -5/Factory | Lost 7 parts (1p2n3u1w) 6094 | -5/Factory | Lost 3 parts (1n2w) 6105 | -5/Factory | Build established: Scavenger-Tank 6149 | -5/Factory | System corruption reached 10% 6207 | -5/Factory | Core integrity fell below 50% 6214 | -5/Factory | System corruption reached 30% 6220 | -5/Factory | Core integrity fell below 20% 6227 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06218_ U-05 Engineer lays Concrete. 06218_ K-01 Serf destroyed. 06219_ U-05 Engineer lays Concrete. 06219_ B-60 Warrior destroyed. 06219_ Acquired Corrupted Imp. Gravmag System. 06219_ Integrated Corrupted Imp. Gravmag System (+7). 06221_ K-01 Serf collects debris. 06221_ Critical hit (Burn: +37). 06221_ U-05 Engineer lays Concrete. 06221_ Acquired Corrupted Imp. Gravmag System. 06221_ Integrated Corrupted Imp. Gravmag System (+10). 06222_ U-05 Engineer lays Concrete. 06222_ Imp. Gravmag System destroyed. 06222_ Critical hit (Burn: +37). 06223_ U-05 Engineer lays Concrete. 06224_ K-01 Serf collects debris. 06225_ U-05 Engineer lays Concrete. 06226_ Critical hit (Burn: +37). 06226_ Imp. Gravmag System destroyed. 06227_ System corrupted: Heat flow error (+207). Map ----- +----------------------------------------------------+ | ????????????# # #?# "## | | ????????????# # ### "#### | | ????????????# " ## #########"# #?# | | ????????????# ==# [ # ""#### | | ????????? + =%%+[! "% | | ???????" # ^^%#! % # !*# | | ???????? ??# !^# % %! !%!% | | ????????????# # = | | ??????????+?# " | | ????????????# # ## | | ????????????# ############## # ## | | ????????????# #???????????# #? | | ????????????# #??????????## # #? | | ??????????+?# ???????????# # #? | | ????????????# ???????????# % #? | | ????????????# ###########?# %! ! # #? | | ????????????# ############/#### #? | | ????????????+ i w !%** ## | | ????????????# = %!% | | ????????????+ % *% % | | ????????????# = g | | ????????????# *g! | | ????????????# =g | | ???????????????? b | | ?????????????????? | | ???????????????????##### @ | | ???????????????????????# u | | ???????????????????????# ##### | | ???????????????????????# #?????? | | ???????????????????????# ! #??????? | | ???????????????????????# % *%=#??????? | | ???????????????????????# ! #??????? | | ???????????????????????# =% k #??????? | | ???????????????????????# ! = gg #??????? | | ???????????????????????# !!! == g #??????? | | ???????????????????????# !!! g +?????? | | ???????????????????????# !! g ##?????? | | ???????????????????????##+########### #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? #??????? | | ????????????????????????????????????? #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ????? | | ????????????????????????????????????????""" ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Utility Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SignalDisposableMallet Manual? 0 Play Time 01:51:09 Cumulative 21.5 hours Start 2023.02.13 @ 21:26:43 End 2023.02.15 @ 23:23:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b3074b-2e89-458f-93ac-3b3e35b695c7