Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 17:47:39 Player: WarpDagger Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2209) 2209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6169 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 50/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Recalibrator Greatsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Trap Scanner > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Heavy Ion Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Machine Analyzer Recalibrator Ion Burst Cannon Minigun Greatsword [Rating: 63] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . 1 . . . . 1 . Weapon 3 | . . 1 2 . . . . . Parts Attached 55 | 6 1 14 5 11 . . 16 2 Power 10 | 1 . 3 . 1 . . 4 1 Engine 5 | 1 . 3 . . . . 1 . Core 5 | . . . . 1 . . 3 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 3 . 2 . . 6 . Treads 7 | 2 . 3 . 2 . . . . Leg 6 | . . . . . . . 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 1 3 2 1 . . 4 1 Device 6 | . . 1 1 1 . . 2 1 Storage 5 | 1 1 1 1 . . . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 5 3 7 . . 2 . Energy Gun 4 | . . 1 2 . . . 1 . Energy Cannon 4 | . . . . 3 . . 1 . Ballistic Gun 9 | 2 . 4 1 2 . . . . Ballistic Cannon 2 | . . . . 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 27 | . . 4 1 1 2 . 19 . Power 6 | . . 1 . . 1 . 4 . Propulsion 8 | . . 1 . . . . 7 . Utility 4 | . . . . 1 1 . 2 . Weapon 9 | . . 2 1 . . . 6 . Highest Loss Streak 16 | . . 3 1 1 1 . 16 . To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 4 9 11 14 14 14 15 2 Power . | . . . . . . . 1 . Propulsion 5 | . . 5 6 6 6 6 5 . Utility 2 | . 2 2 2 3 3 3 2 1 Weapon 3 | . 1 1 1 4 5 5 4 1 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 11 2 3 . . 2 3 Power 1 | . . . . . . . 1 . Propulsion 5 | . . 5 . . . . . . Utility 8 | . . 3 2 1 . . . 2 Weapon 6 | . . 2 . 2 . . 1 1 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 90 | . 95 97 85 99 97 84 84 4 Engine 6 | . 14 10 9 1 . . 5 . Core 3 | . . . . 5 6 . 5 . Treads 22 | . 28 21 18 29 30 30 18 . Device 9 | . . 4 1 13 13 7 14 4 Storage 11 | . 24 22 10 7 7 7 5 . Protection 2 | . . 6 9 1 . . . . Energy Gun 2 | . . 3 2 10 . . . . Energy Cannon 5 | . . . . 9 7 7 11 . Ballistic Gun 18 | . 28 28 34 13 15 15 6 . Ballistic Cannon 6 | . . . . 4 15 15 12 . Peak Build Rating 63 | 6 8 26 33 46 46 40 63 10 Average Rating 35 | 4 7 19 28 41 44 40 53 4 On Entrance 22 | . 6 8 26 33 46 40 40 1 Naked Turns 25 | . . . . . . . 18 7 Heaviest Build 132 | 11 21 45 52 56 53 43 132 1 Greatest Support 80 | 40 40 40 40 80 80 80 80 3 Greatest Overweight (x) 3 | . . 1 1 . . . 3 . Average Overweight (x) . | . . . 1 . . . 1 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 5 Average Capacity 14 | 7 9 10 14 15 15 15 21 5 Most Carried 19 | 3 10 10 15 15 15 15 19 5 Average Carried 12 | . 5 9 11 14 15 15 16 3 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 Final Carried 15 | . 10 10 15 15 15 15 5 3 Class Distribution -------------------- 42% | Tank 22% | Gunner 13% | Skirmisher 9% | Mutant 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Matter Collected 2005 | 172 130 610 351 176 138 35 292 101 Remotely . | . . . . . . . . . Salvage Created 2239 | . 130 852 380 431 139 . 307 . Parts 116 | . 9 55 20 15 5 . 12 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 46 | . 3 18 9 4 6 . 6 . Guns 38 | . 3 18 9 3 3 . 2 . Cannons 6 | . . . . . 2 . 4 . AOE 1 | . . . . 1 . . . . Classes Destroyed 11 | . 1 7 . . 1 . 2 . Worker 5 | . . 1 . 2 . . 2 . Tunneler 2 | . . 1 . . . . 1 . Recycler 2 | . . 1 . 1 . . . . Watcher 9 | . . 3 1 3 . . 2 . Swarmer 12 | . . 4 3 . 5 . . . Grunt 22 | . 3 7 6 3 . . 3 . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 6 . 1 . . . . Specialist 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . Behemoth 1 | . . . . . 1 . . . Decomposer 1 | . . . . . 1 . . . Best Kill Streak 6 | . 2 6 5 5 3 . 4 . Combat Bots Only 6 | . 2 6 5 3 3 . 3 . Max Kills in Single Turn 4 | . 2 2 1 4 1 . 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Hostile Shots Fired 506 | . 21 112 42 29 40 . 244 18 Missed 130 | . 7 30 9 10 10 . 59 5 Hits 376 | . 14 82 33 19 30 . 185 13 Melee 9 | . . 8 . . . . 1 . Projectile 367 | . 14 74 33 19 30 . 184 13 AOE 2 | . . . . . . . 2 . Critical Strikes 3 | . . . 1 . 1 . 1 . Damage Taken 5918 | . 162 1178 486 286 593 . 3045 168 Core 1111 | . 12 133 14 20 67 . 700 165 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 110 | . . 110 . . . . . . Core Remaining (%) 89 | 100 95 66 97 . . 87 . . Volleys Fired 136 | . 10 58 19 12 9 . 28 . Largest 5 | . 2 3 4 5 5 . 5 . Hottest 285 | . 40 108 100 285 195 . 285 . Shots Fired 455 | . 20 144 75 58 45 . 113 . Gun 328 | . 20 144 75 43 18 . 28 . Cannon 127 | . . . . 15 27 . 85 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 354 | . 20 121 75 33 36 . 69 . Thermal 101 | . . 23 . 25 9 . 44 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 5 13 8 6 5 . 8 . Robot Miss Streak 8 | . 4 8 4 5 5 . 5 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 251 | . 12 86 47 27 21 . 58 . Core Hits 109 | . 6 35 20 19 8 . 21 . Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 5 | . 1 2 . . 1 . 1 . Critical Strikes 10 | . 1 3 . 1 2 . 3 . Burn 2 | . . 1 . 1 . . . . Meltdown 2 | . . . . . 1 . 1 . Destroy 5 | . 1 2 . . 1 . 1 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5811 | . 125 1400 890 996 576 . 1812 12 Guns 3398 | . 125 1380 888 417 229 . 359 . Cannons 1858 | . . . . 163 338 . 1357 . Explosions 477 | . . . . 381 . . 96 . Melee . | . . . . . . . . . Ramming 78 | . . 20 2 35 9 . . 12 Kinetic 3889 | . 125 1167 888 346 425 . 938 . Thermal 1748 | . . 213 . 615 142 . 778 . Explosive 96 | . . . . . . . 96 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . 3 . 2 2 2 1 3 Average Corruption 2 | . . 3 . 2 2 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . 13 . 3 5 . . . Message Errors 4 | . . 3 . 1 . . . . Matter Fused 6 | . . 2 . 1 3 . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 7 | . . 4 . 1 2 . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . . 12 . 85 . Projectiles 68 | . . . . . 9 . 59 . Explosions 26 | . . . . . . . 26 . Melee 3 | . . . . . 3 . . . Knockbacks 12 | . . . . 1 3 . 8 . Impact 1 | . . . . 1 . . . . Kinetic 10 | . . . . . 2 . 8 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 194 | . . . . 75 . . 114 5 Shots 2 | . . . . 1 . . 1 . Rammed 12 | . . 2 1 2 3 . . 4 Targets Rammed 12 | . . 2 1 2 3 . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 484 | . 24 389 374 246 484 . 457 . Average Temperature 135 | . 10 120 173 99 145 . 163 . Received Heat Transfer 1491 | . 93 315 243 90 378 . 372 . Effects 9 | . . 2 1 . 1 . 5 . Shutdowns 4 | . . 1 1 . 1 . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Matter Decay 2 | . . 1 . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 2 | . . 1 . . 1 . . . Heat Transferred 2471 | . . 592 . 781 185 . 913 . Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 75 . . 100 . Level 1 4 | . . . . 24 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 346 | . 50 135 197 346 . . 70 . Initial 67 | . . 3 27 67 . . 9 . Average 48 | . 15 68 77 89 . . 7 . Influence Increases 1743 | . 70 521 264 419 150 . 319 . Destroy 0b10 Robot/C 920 | . 60 360 180 80 120 . 120 . Destroy 0b10 Robot/NC 90 | . . 30 5 30 . . 25 . Destroy Leader 228 | . 10 106 32 26 30 . 24 . Successful Hack 9 | . . 9 . . . . . . Disable Machine 300 | . . . . 240 . . 60 . Destroy Structure 61 | . . 1 2 43 . . 15 . Lose Combat Pursuer 135 | . . 15 45 . . . 75 . Influence Decreases 1743 | . 60 465 181 278 382 42 335 . Entered New Map 255 | . . 7 39 82 108 12 7 . Time Decay 1271 | . 60 418 132 186 254 30 191 . Lost Part 217 | . . 40 10 10 20 . 137 . Squads Dispatched 10 | . 2 2 . 3 . . 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . 1 . . 1 . Reinforcement 7 | . 2 2 . 2 . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Distress Signals 3 | . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 4 24 16 8 6 . 31 2 Peak Tracking Total 11 | . 2 9 7 3 3 . 11 2 Tactical Retreats 7 | . . 1 2 . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Traps Triggered 3 | . . 2 . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Disabled 20 | . . . . 16 . . 4 . Max in Single Turn 15 | . . . . 15 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Machines Accessed 2 | . . 1 . . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . 3 . . 1 . . . Successful 4 | . . 3 . . 1 . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Active Infowar (turns) 905 | . . 442 . . . . 424 39 Terrain 442 | . . 442 . . . . . . Traps 422 | . . . . . . . 422 . Machine Analysis 8 | . . . . . . . 8 . Jamming 39 | . . . . . . . . 39 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Turns Passed 4284 | 51 210 1118 407 616 550 73 1200 59 Spaces Moved 1767 | 30 107 409 128 291 289 41 390 82 Core 128 | 7 . . . . . . 39 82 Treads 1629 | 23 107 409 128 291 289 41 341 . Legs 10 | . . . . . . . 10 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 250 170 170 170 50 50 Average Speed 200 | 134 160 212 250 170 170 170 269 50 Slowest Speed 410 | 160 160 250 250 170 170 170 410 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 3 22 45 17 14 53 13 12 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 1 . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . . 40 5 . 16 . Melee . | . . . . . . . . . Projectile 17 | . . . . 2 5 . 10 . AOE 44 | . . . . 38 . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Total 2241 | 41 128 565 184 385 321 45 471 101 Wait 154 | . . 36 16 52 19 5 16 10 Move 1760 | 29 106 408 127 291 288 40 389 82 Hop . | . . . . . . . . . Pick Up 73 | 6 11 24 12 9 . . 10 1 Fast Attach 9 | . . 5 . 2 . . 2 . Attach 42 | 6 1 7 4 6 . . 16 2 Detach . | . . . . . . . . . Swap 8 | . . 4 1 3 . . . . Drop 46 | . . 21 4 9 . . 10 2 Fire 136 | . 10 58 19 12 9 . 28 . Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 7 | . . 2 1 1 3 . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 443 | -9/Materials | Repaired Lgt. Treads 669 | -9/Materials | Lost 3 parts (1n2w) 877 | -9/Materials | Discovered new exit (range 7) 970 | -9/Materials | Build established: Tank 1341 | -9/Materials | Discovered new exit (range 15) 1380 | -9/Materials | Entered another Materials area 1380 | -8/Materials | Evolved 2 slots: Weapon x2 1777 | -8/Materials | Discovered new exit (range 5) 1787 | -8/Materials | Entered Factory 1787 | -7/Factory | Evolved 2 slots: Propulsion x2 2201 | -7/Factory | Build established: Scavenger-Tank 2384 | -7/Factory | Discovered new exit (range 11) 2403 | -7/Factory | Entered Lower Caves 2501 | -7/Lower Caves | Encountered a Warlord checkpoint 2510 | -7/Lower Caves | Build established: Tank 2660 | -7/Lower Caves | Identified exit to Lower Caves 2795 | -7/Lower Caves | Spotted B-75 Beast 2832 | -7/Lower Caves | Destroyed B-75 Beast 2953 | -7/Lower Caves | Entered another Lower Caves area 3020 | -7/Lower Caves | Discovered new exit (range 5) 3026 | -7/Lower Caves | Entered Factory 3026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3114 | -6/Factory | Build established: Gunner 4071 | -6/Factory | Build established: Skirmisher 4141 | -6/Factory | Cargo convoy interrupted 4171 | -6/Factory | Garrison activated, responded to threat 4206 | -6/Factory | Core integrity fell below 50% 4216 | -6/Factory | Core integrity fell below 20% 4219 | -6/Factory | Discovered new exit (range 15) 4226 | -6/Factory | Entered Lower Caves 4239 | -6/Lower Caves | Lost 16 parts (3p6n2u5w) 4285 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Acquired Transmission Jammer. Dropped Lgt. Fission Core. PY-B40(M) destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Searching scrap... Found Barrage Gun. Found Com. Matter Pod. Found Com. Wheel. Found 59 Matter. Acquired 59 matter. Slammed into Q1-PD5(k). Slug penetrates Wall. Penetrated by Slug. Slammed into H-66 Slayer. Destabilizing: System corrupted (+2). Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????## ##???????????????????????? | | ????????????????#### #???????????????????????? | | ???????????????##! #???????????????????????? | | ???????????????# * ##??????????????????????? | | ???????????????### ! #######????????????????? | | ?????????????????##### #????????????????? | | ?????????????????????## #### #????????????????? | | ??????????????????????# #??# #????????????????? | | ??????????????????????# #?## #????????????????? | | ???????????????? ???### ### ##???????????????? | | ?????????????# ### ## ##??????????????? | | ?????????????# #??????????????? | | ?????????????# #??????????????? | | ?????????????## = ### #??????????????? | | ??????????????#### % ## #??????????????? | | ?????????????????# #??????????????? | | ????????????????# ##??????????????? | | ???????????????# # #???????????????? | | ?????????????? ## #???????????????? | | ????????????? ?# #???????????????? | | ???????????? ?#!= #???????????????? | | ????????????# ### ?# #???????????????? | | ????????????# ??## ?# [ #???????????????? | | ?????????????? ????##?## ### ##???????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????#@#?# #????????????????? | | ????????????????????????# #?# #????????????????? | | ????????????????????????# #?#!#????????????????? | | ????????????????????????# #?#%#????????????????? | | ????????????????????????# #?#*#????????????????? | | ????????????????????????# ### ##???????????????? | | ??????????????????????###h## ##??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????## #??????????????? | | ???????????????????????## ######??????????????? | | ????????????????????????####???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 21% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed HardlightPartitionTreads Manual? 0 Play Time 00:28:45 Cumulative 9.1 hours Start 2025.05.13 @ 17:19:28 End 2025.05.13 @ 17:47:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 176c9cbf-f395-4d0e-8e71-0c47941442c3