Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 13:02:33 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1336) 1336 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3002 Bonus ------- Follower Combat Kills 140 Friendly Fire -124 Cogmind --------- Core Integrity 5/400 Matter 295/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heat Sink Large Matter Pod (150) Shield Generator Beamcaster Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon Rocket Launcher Datajack Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Heat Sink Large Matter Pod Medium Armor Plating Shield Generator Beam Rifle Beamcaster Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon Rocket Launcher Datajack Plasma Cutter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 12 6 10 5 Power 4 | . 2 . 2 . Engine 4 | . 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 2 2 2 2 Treads 6 | 1 1 1 1 2 Leg . | . . . . . Wheel 5 | 2 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 2 3 1 Device 2 | . . 1 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 1 . . Hackware 1 | . . . 1 . Protection 4 | . 2 . 1 1 Artifact . | . . . . . Weapon 13 | 2 4 2 3 2 Energy Gun 6 | 2 2 . 1 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 3 | . 1 1 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 3 5 8 Power . | . . . . . Propulsion 8 | . . 2 2 4 Utility 4 | . . 1 1 2 Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . . 2 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 99 99 97 Engine 11 | . 12 14 11 11 Treads 12 | . 13 13 11 10 Wheel 11 | . 13 13 11 10 Device 6 | . . . 11 11 Storage 12 | . 14 14 11 11 Processor 4 | . . 7 6 . Hackware 6 | . . . 11 11 Protection 7 | . 12 6 4 10 Energy Gun 4 | . 6 . 4 10 Energy Cannon 7 | . 10 14 6 . Ballistic Gun 11 | . 10 13 11 10 Peak Build Rating 22 | 5 8 11 21 22 Average Rating 14 | 4 7 9 19 21 On Entrance 9 | . 5 8 11 21 Naked Turns . | . . . . . Heaviest Build 42 | 8 31 31 42 42 Greatest Support 23 | 10 20 10 16 23 Greatest Overweight (x) 4 | . 4 3 3 2 Average Overweight (x) 2 | . 2 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 4 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 14 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1072 | 260 242 209 282 79 Remotely . | . . . . . Salvage Created 1534 | 91 194 252 798 199 Parts 107 | 6 16 27 45 13 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 8 11 18 10 Guns 22 | . 6 3 6 7 Cannons 17 | . 2 4 11 . AOE 7 | . . 4 . 3 Classes Destroyed 9 | 1 3 1 3 1 Tunneler 5 | 5 . . . . Hauler 1 | . . . 1 . Mechanic 1 | . . 1 . . Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 22 | . 5 6 4 7 Grunt 18 | . 3 5 8 2 Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Thug 1 | . . 1 . . Best Kill Streak 6 | 4 4 6 3 4 Combat Bots Only 5 | . 4 5 3 4 Max Kills in Single Turn 3 | 1 1 3 1 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 202 | . 32 21 97 52 Missed 55 | . 6 8 26 15 Damage Taken 2318 | . 216 227 898 977 Core 437 | . 23 19 114 281 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 127 | 7 23 12 68 17 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 80 83 79 Shots Fired 248 | 14 46 21 135 32 Gun 171 | 14 35 9 83 30 Cannon 72 | . 11 9 52 . Launcher 5 | . . 3 . 2 Special . | . . . . . Kinetic 103 | . 11 9 68 15 Thermal 140 | 14 35 9 67 15 Explosive 5 | . . 3 . 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | 5 8 7 25 12 Robot Miss Streak 3 | 2 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 165 | 8 30 13 90 24 Core Hits 75 | 6 11 16 30 12 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . 3 2 Burn 3 | . . . 2 1 Meltdown 1 | . . . 1 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3282 | 117 418 695 1509 543 Guns 1640 | 117 298 40 796 389 Cannons 973 | . 120 142 711 . Explosions 667 | . . 513 . 154 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 962 | . 103 40 629 190 Thermal 1651 | 117 315 142 878 199 Explosive 667 | . . 513 . 154 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 1 7 . 4 Message Errors 7 | . 1 5 . 1 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 16 | . 1 . 15 . Projectiles 16 | . 1 . 15 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 142 | . . 89 . 53 Shots 5 | . . 3 . 2 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | 75 168 102 12 141 Average Temperature 44 | 32 57 19 12 82 Received Heat Transfer 441 | . 30 51 282 78 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | 1 2 . 5 . Heat Transferred 3926 | 310 767 296 1998 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 367 | 25 367 237 323 290 Initial 45 | . 16 26 45 23 Average 133 | 8 134 99 156 133 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 75 | 100 62 84 70 90 Level 1 24 | . 37 15 29 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 18 12 34 15 Peak Tracking Total 7 | . 7 4 5 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 2 . . 3 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 7 . 10 1 Terminals 13 | . 6 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 57 | . 19 . 37 1 Successful 37 | . 13 . 23 1 Failed 20 | . 6 . 14 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 36 | . 14 . 22 . Terminals 49 | . 17 . 32 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 4 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 10 1 Record 3 | . . . 3 . Robot Analysis 4 | . 2 . 2 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Unreport Threat 3 | . 1 . 2 . Locate Traps 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 3 | . 1 . 2 . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 . 10 . Terminals 15 | . 7 . 8 . Assimilate 1 | . . . 1 . Botnet 4 | . 2 . 2 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Reject 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 8 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 41 | . . 2 39 . Total Damage 385 | . . 42 343 . Kills 7 | . . 1 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 4 | . 2 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3300 | 77 667 650 1385 521 Spaces Moved 2247 | 48 487 495 872 345 Core 21 | 16 5 . . . Treads 11 | . 3 . . 8 Legs . | . . . . . Wheels 2215 | 32 479 495 872 337 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 115 Average Speed 121 | 70 112 116 126 132 Slowest Speed 250 | 80 250 125 130 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 3 93 87 77 67 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 26 . 20 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . . 26 . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2577 | 74 558 548 1021 376 Wait 96 | 6 19 26 40 5 Move 2243 | 47 486 494 871 345 Hop . | . . . . . Pick Up 43 | 7 10 6 17 3 Fast Attach 18 | 6 10 1 1 . Attach 14 | . 1 3 7 3 Detach 3 | 1 2 . . . Swap 7 | . 1 2 2 2 Drop 24 | . 6 4 13 1 Fire 127 | 7 23 12 68 17 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 5) 513 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Identified exit to Subcaves 584 | -10/Materials | Learned 4 Subcaves zone layouts 635 | -10/Materials | Learned Storage trap positions 745 | -10/Materials | Entered Mines 792 | -10/Mines | Discovered exit to Materials (range 15) 873 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 903 | -10/Mines | Discovered exit to Materials (range 3) 955 | -10/Mines | Met a Derelict testing a Signal Generator 1075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1197 | -10/Mines | Learned location of 1 exit from Materials 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Accompanied by 3 allies 1395 | -9/Materials | Evolved 2 slots: Utility x2 1396 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Build established: Scavenger-Mutant 1784 | -9/Materials | Discovered exit to Materials (range 13) 1850 | -9/Materials | Discovered new exit (range 4) 1916 | -9/Materials | Discovered new exit (range 16) 1998 | -9/Materials | Learned 2 Storage zone layouts 2030 | -9/Materials | Learned location of Recycling (-8) 2069 | -9/Materials | Learned location of Storage (-8) 2669 | -9/Materials | Build established: Mutant 2780 | -9/Materials | Entered Mines 2819 | -9/Mines | Discovered exit to Materials (range 11) 2832 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2992 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3111 | -9/Mines | Learned Materials stockpile data 3121 | -9/Mines | Build established: Scavenger-Mutant 3128 | -9/Mines | Discovered exit to Materials (range 12) 3239 | -9/Mines | Assembled infested the area 3244 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3277 | -9/Mines | Core integrity fell below 50% 3301 | -9/Mines | Self-destructed Last Messages --------------- 03274_ Med. Armor Plating destroyed. 03276_ Lgt. Treads destroyed. 03276_ Imp. Assault Rifle destroyed. 03278_ K-01 Serf collects debris. 03278_ Beam Rifle destroyed. 03279_ The unstable cave ceiling collapses. 03280_ Com. Wheel destroyed. 03281_ The unstable cave ceiling collapses. 03282_ K-01 Serf collects debris. 03284_ The unstable cave ceiling collapses. 03286_ as-17650 destroyed. 03289_ The unstable cave ceiling collapses. 03290_ as-19759 destroyed. 03290_ R-06 Scavenger destroyed. 03291_ The unstable cave ceiling collapses. 03294_ K-01 Serf collects debris. 03296_ The unstable cave ceiling collapses. 03298_ K-01 Serf collects debris. 03300_ The unstable cave ceiling collapses. 03301_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ?????????????????????????????????## ##?????????? | | ????????#????????????????????????# #?????????? | | #??????? ##?????????????????????## ##????##### | | #???????# ?????????????????????# ###??# # | | #??????? ?????????????????????# ##?# =! | | #???????# ###??????????????????# ### | | #???????# ##??????????????????# # | | #???????# #???####???????????# # | | #???????# #??## ##??????????# ### | | #???????# ###?# #????????#### #### #### | | #???????# #?# #???????# ######??# ## % | | #???????# !! #?# ##?????# #??????# ## % | | #???????# !! #?## ###### #??????# ## | | #???????# !! #??## #???????# ## | | #???????# !! #???## #????????# ## | | #???????# #???## ##?????#### ##% | | #???????### ###???# ###??????# | | #??????### ##???# @ #????????# ### # | | #?????## #??### #?####???# #?# # | | #?????# #??# ### ##### #?# # | | #?????## ##??# ### ## #?# # | | #??????# #####??## #### ### # | | #???#### #??????# ### # | | #??## #??????# ### ### ## # | | #??# ##?????# ## ##?## ## # | | ??## ##???## ### #???# ### # | | ?## """" ##?## dd #?## ##???###?# ###### | | ## """" #### # #??# #????????# ###### | | # """" " k = ### #????????# | | % !%[ = # #????????######## | | ## ## ![ # ###???????????### | | ?## ### # ##?????????## | | ??# #?# ## % #?????????# | | ??# #?## ### ## #????????# | | ?## ##?####?### ##? #????## | | ## #???????# ??## #?????##% | | # #???????# ????# #?????## | | #???????## ????# ### #?????# | | #???????? ???# ##??# ?????? | | ##???????## #???# ##????# #?????? | | ##?????????## #???# ##??????###??????? | | ##???????????##### ##???## ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockWeaponsShifter Manual? 0 Play Time 00:49:23 Cumulative 41.3 hours Start 2025.02.15 @ 09:43:38 End 2025.02.15 @ 13:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bbb1fb64-e884-408f-a756-01777a56791d