Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 20:58:58 Player: Dewz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1659) 1659 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 5950 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 232 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 122/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Faulty F-cell Engine Large Storage Unit Compact Battery (200) Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Compact HERF Cannon Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core F-cell Engine Cold Fusion Reactor Flexi-carbon Leg Large Storage Unit Improved Signal Interpreter Improved EM Pulse Cannon Autogun [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Thermoblaster Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 3 | . . . . . . 3 Parts Attached 81 | 5 3 7 2 3 4 57 Power 12 | 1 . . 1 . 1 9 Engine 5 | 1 . . 1 . . 3 Core 5 | . . . . . 1 4 Reactor 2 | . . . . . . 2 Propulsion 20 | 1 1 2 . 1 2 13 Treads . | . . . . . . . Leg 20 | 1 1 2 . 1 2 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 . . 1 . 11 Device 5 | . 1 . . . . 4 Storage 4 | 1 . . . 1 . 2 Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 35 | 2 1 5 1 1 1 24 Energy Gun 8 | 1 . 1 1 . . 5 Energy Cannon 5 | . . . . . . 5 Ballistic Gun 14 | 1 . 3 . . 1 9 Ballistic Cannon 3 | . . . . . . 3 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . 1 1 . 1 . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 3 | . . . . . . 3 System Corruption 7 | . . . . . . 7 Parts Lost 44 | . . . . . . 44 Power 8 | . . . . . . 8 Propulsion 10 | . . . . . . 10 Utility 7 | . . . . . . 7 Weapon 19 | . . . . . . 19 Highest Loss Streak 15 | . . . . . . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 86 84 100 100 100 83 Engine 7 | . 14 11 11 11 . 7 Core 2 | . . . . . 10 2 Leg 34 | . 24 28 44 44 44 22 Device 9 | . 4 11 11 11 11 6 Storage 9 | . 14 11 11 11 11 6 Processor 1 | . . . . . . 3 Energy Gun 4 | . 6 2 4 4 . 6 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 13 | . 14 15 17 11 11 15 Special Melee Weapon 5 | . 7 3 . 6 11 . Peak Build Rating 65 | 5 7 12 13 17 30 65 Average Rating 28 | 3 6 9 12 16 24 51 On Entrance 12 | . 5 7 12 13 17 30 Naked Turns . | . . . . . . . Heaviest Build 69 | 12 12 15 19 34 33 69 Greatest Support 75 | 10 20 40 40 50 70 75 Greatest Overweight (x) 10 | 1 1 . . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 15 20 Average Capacity 13 | 6 8 8 8 14 15 15 Most Carried 15 | 3 5 8 8 14 15 13 Average Carried 9 | 2 3 6 7 11 14 7 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 14 | 3 5 8 8 14 14 4 Class Distribution -------------------- 67% | Mutant 12% | Scavenger-Gunner 9% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1748 | 227 59 132 10 40 40 1240 Remotely . | . . . . . . . Salvage Created 1890 | . 48 206 . . . 1636 Parts 96 | . 2 21 . . . 73 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . 3 8 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 33 | . 1 5 . . . 27 Guns 25 | . 1 5 . . . 19 Cannons 6 | . . . . . . 6 AOE 1 | . . . . . . 1 Classes Destroyed 11 | . 1 4 . . . 6 Worker 2 | . . . . . . 2 Builder 4 | . . 1 . . . 3 Recycler 1 | . . . . . . 1 Watcher 2 | . . 1 . . . 1 Swarmer 5 | . . 2 . . . 3 Saboteur 1 | . . . . . . 1 Grunt 18 | . 1 2 . . . 15 Sentry 3 | . . 1 . . . 2 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 1 4 . . . 7 Combat Bots Only 5 | . 1 2 . . . 5 Max Kills in Single Turn 2 | . 1 1 . . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 433 | . 2 9 . . . 422 Missed 117 | . . 3 . . . 114 Damage Taken 5503 | . 21 72 . . 11 5399 Core 904 | . 10 . . . 11 883 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 96 . . . 97 . Volleys Fired 94 | . 2 9 . . . 83 Largest 5 | . 2 2 . . . 5 Hottest 334 | . 60 60 . . . 334 Shots Fired 335 | . 4 18 . . . 313 Gun 275 | . 4 18 . . . 253 Cannon 54 | . . . . . . 54 Launcher 3 | . . . . . . 3 Special 3 | . . . . . . 3 Kinetic 238 | . 2 16 . . . 220 Thermal 50 | . . . . . . 50 Explosive . | . . . . . . . Electromagnetic 47 | . 2 2 . . . 43 Robot Hit Streak 17 | . 3 5 . . . 17 Robot Miss Streak 5 | . . 1 . . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 205 | . 5 14 . 3 1 182 Core Hits 89 | . 2 8 . . . 79 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 6 | . . . . . . 6 Burn 1 | . . . . . . 1 Destroy 5 | . . . . . . 5 Melee Attacks 10 | . 2 4 . 3 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 2 3 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4765 | . 40 142 . . . 4583 Guns 3063 | . 40 138 . . . 2885 Cannons 1163 | . . . . . . 1163 Explosions 492 | . . . . . . 492 Melee . | . . . . . . . Ramming 36 | . . 4 . . . 32 Kinetic 2764 | . 10 128 . . . 2626 Thermal 920 | . . . . . . 920 Explosive . | . . . . . . . Electromagnetic 1045 | . 30 10 . . . 1005 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . . 16 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . . . 47 Message Errors 10 | . . . . . . 10 Matter Fused 14 | . . . . . . 14 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 5 | . . 1 . . . 4 Kicked 5 | . . 1 . . . 4 Crushed . | . . . . . . . Highest Temperature 548 | . 12 6 . . . 548 Average Temperature 159 | . 10 5 . . . 163 Received Heat Transfer 1459 | . 12 30 . . . 1417 Effects 27 | . . . . . . 27 Shutdowns 10 | . . . . . . 10 Energy Bleed 6 | . . . . . . 6 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1766 | . . . . . . 1766 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 474 | . 45 172 66 . . 474 Initial 66 | . . 18 66 . . 45 Average 159 | . 37 77 66 . . 202 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 64 | 100 100 100 100 . . 51 Level 1 33 | . . . . . . 45 Level 2 2 | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 4 6 . . . 58 Peak Tracking Total 10 | . 2 3 . . . 10 Tactical Retreats 7 | . . . . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 2 | . 1 . . . . 1 Terminals 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . . . . 1 Successful 2 | . 1 . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 10 | . . . . 6 . 4 Terminals 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 64 | . . . . . . 64 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 1 2 . . . . Non-combat 2 | . 1 1 . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 5 | . 1 4 . . . . parse_system 3 | . 1 2 . . . . no_distress 1 | . . 1 . . . . find_recycling 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 5 Highest-Rated Group 206 | . . . . 206 206 179 Highest-Rated Ally 40 | . . . . 40 40 40 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . . 12 19 Total Damage 1176 | . . . . . 303 873 Kills 8 | . . . . . 4 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4172 | 75 213 190 88 1312 836 1458 Spaces Moved 2554 | 46 149 90 68 901 618 682 Core 13 | 8 . . . . . 5 Treads . | . . . . . . . Legs 2541 | 38 149 90 68 901 618 677 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 120 Average Speed 128 | 142 130 120 120 124 125 138 Slowest Speed 550 | 190 190 120 120 125 130 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 30 18 25 79 71 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 3 5 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3219 | 53 161 152 75 1089 678 1011 Wait 418 | . 3 37 1 174 44 159 Move 2548 | 45 148 89 67 900 617 682 Hop . | . . . . . . . Pick Up 34 | 3 3 3 2 7 4 12 Fast Attach 31 | 5 1 2 . . . 23 Attach 24 | . 1 . . . . 23 Detach 4 | . . . . . . 4 Swap 26 | . 1 5 2 3 4 11 Drop 25 | . . 2 3 2 8 10 Fire 94 | . 2 9 . . . 83 Melee 10 | . 2 4 . 3 1 . Ram . | . . . . . . . Kick 5 | . . 1 . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 8) 479 | -9/Materials | Entered Mines 523 | -9/Mines | Met a Derelict bent on vengeance 564 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 567 | -9/Mines | Entered Zion 687 | -7/Zion | Discovered new exit (range 16) 695 | -7/Zion | Learned Factory emergency access door positions 946 | -7/Zion | Learned 12 Factory zone layouts 1020 | -7/Zion | Gained Derelict followers 1088 | -7/Zion | Received a visual enhancement algorithm 1254 | -7/Zion | Met Imprinter 1283 | -7/Zion | Imprinted 1285 | -7/Zion | Declared Zion's savior 1879 | -7/Zion | Entered Proximity Caves 1879 | -6/Proximity Caves | Accompanied by 6 allies 2325 | -6/Proximity Caves | Encountered a Derelict sapper outpost 2434 | -6/Proximity Caves | Learned 12 Factory zone layouts 2487 | -6/Proximity Caves | Learned 4 Factory zone layouts 2694 | -6/Proximity Caves | Discovered new exit (range 7) 2715 | -6/Proximity Caves | Entered Factory 2715 | -6/Factory | Accompanied by 5 allies 2715 | -6/Factory | Evolved 6 slots: Power x1, Utility x2, Weapon x3 2716 | -6/Factory | Identified exit to Lower Caves 2716 | -6/Factory | Identified exit to Factory 2841 | -6/Factory | Lost 5 allies 2869 | -6/Factory | Lost 6 parts (2p1u3w) 3139 | -6/Factory | Build established: Scavenger-Gunner 3398 | -6/Factory | Fabricated Com. HERF Cannon (x1) 3483 | -6/Factory | Build established: Scavenger-Tank 3830 | -6/Factory | Lost 3 parts (1p1n1w) 3886 | -6/Factory | Cargo convoy interrupted 3906 | -6/Factory | System corruption reached 10% 3938 | -6/Factory | Core integrity fell below 50% 4023 | -6/Factory | Lost 15 parts (1p5n1u8w) 4065 | -6/Factory | Terminal network hard line cut 4164 | -6/Factory | Core integrity fell below 20% 4173 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04135_ Flexi-carbon Leg destroyed. 04138_ System corrupted: Energy discharge (-19). 04140_ Knocked back. 04141_ Acquired 5 matter. 04143_ Cold Fusion Reactor blasted off. 04145_ Magnetic Acceleration Cannon destroyed. 04145_ Imp. EM Pulse Cannon destroyed. 04148_ System corrupted: Magnetic Acceleration Cannon jammed. 04149_ Penetrated by Slug. 04149_ Magnetic Acceleration Cannon destroyed. 04152_ Nuclear Reactor explodes. 04162_ System corrupted: Matter fused (-7). 04162_ Mic. Nuclear Core destroyed. 04162_ Gatling Laser destroyed. 04162_ Knocked back. 04164_ Adv. Targeting Computer destroyed. 04164_ Acquired 6 matter. 04167_ Imp. Heat Sink destroyed. 04173_ The unstable cave ceiling collapses. 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HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed SubdwellerWaveShotgun Manual? 0 Play Time 01:12:53 Cumulative 24.2 hours Start 2025.01.26 @ 19:31:48 End 2025.01.26 @ 20:58:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d84234c-4d93-44b6-871b-42211347ba1a