Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 04:19:42 Player: COGMINDER69 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2155) 2155 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 4287 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 415/550 Matter 172/300 Energy 360/360 System Corruption 1% Temperature Warning (336) Movement Treading (252) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Spiked Treads Spiked Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Compact Battery Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Beamcaster > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Advanced Weight Redist. System Trap Scanner Sensor Array Improved Signal Interpreter Advanced Targeting Computer Tractor Beam Pulse Rifle Heavy Assault Rifle Subdweller Machine Gun High-powered Shotgun Battle Cannon Grenade Launcher Grenade Launcher Datajack Heavy Mace Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Spiked Treads Spiked Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Compact Battery Trap Scanner Sensor Array Improved Signal Interpreter Advanced Targeting Computer Tractor Beam Pulse Rifle Heavy Assault Rifle Subdweller Machine Gun High-powered Shotgun Battle Cannon Flak Cannon Grenade Launcher Grenade Launcher Datajack Heavy Hammer [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 47 | 6 11 1 7 22 Power 7 | 1 3 . 1 2 Engine 6 | 1 3 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 1 5 2 Treads 7 | 2 . 1 2 2 Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 . . 10 Device 5 | . . . . 5 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . . 4 Artifact . | . . . . . Weapon 17 | 2 6 . 1 8 Energy Gun 6 | 2 . . . 4 Energy Cannon . | . . . . . Ballistic Gun 7 | . 4 . 1 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 12 | . 3 3 1 5 Power 2 | . . . 1 1 Propulsion 2 | . . 2 . . Utility 4 | . . . . 4 Weapon 4 | . 3 1 . . Highest Loss Streak 3 | . 2 2 1 3 To Critical Strikes . | . . . . . Average Backups 11 | 1 7 6 8 22 Power 2 | . 1 2 1 2 Propulsion 1 | . 1 . 1 2 Utility 3 | . 1 1 2 9 Weapon 3 | . 3 2 1 6 Tool/Special . | . . . . . Unused Backups 24 | . 6 . . 18 Power 4 | . 1 . . 3 Propulsion 4 | . 2 . . 2 Utility 9 | . 1 . . 8 Weapon 5 | . 1 . . 4 Tool/Special 2 | . 1 . . 1 Average Slot Usage (%) 94 | . 96 79 94 94 Engine 12 | . 14 14 14 7 Treads 23 | . 28 14 9 35 Wheel 3 | . . . 14 . Device 3 | . . . . 12 Storage 13 | . 14 14 14 10 Protection 11 | . 10 14 14 8 Energy Gun 4 | . 10 . . 3 Ballistic Gun 11 | . 17 8 5 10 Launcher 6 | . . 13 21 . Peak Build Rating 38 | 6 8 7 18 38 Average Rating 14 | 5 6 5 10 31 On Entrance 7 | . 6 7 5 17 Naked Turns . | . . . . . Heaviest Build 115 | 12 90 91 97 115 Greatest Support 89 | 40 40 40 40 89 Greatest Overweight (x) 4 | . 2 4 4 1 Average Overweight (x) 1 | . . 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 15 25 25 25 Most Carried 25 | 4 9 7 20 25 Average Carried 12 | 2 7 6 9 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 7 6 17 25 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1846 | 260 525 . 358 703 Remotely . | . . . . . Salvage Created 2019 | 100 713 30 68 1108 Parts 119 | 2 43 5 3 66 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 54 | . 17 5 4 28 Melee 1 | . . . . 1 Guns 37 | . 14 . 1 22 Cannons 4 | . . . . 4 AOE 12 | . 3 5 3 1 Classes Destroyed 10 | 1 4 . 2 3 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Operator 2 | . 1 . . 1 Watcher 5 | . 3 . . 2 Swarmer 8 | . 3 3 . 2 Cutter 3 | . . . . 3 Grunt 36 | . 14 2 . 20 Sentry 4 | . . . 1 3 Subdweller 3 | . . . 3 . Best Kill Streak 6 | 1 3 3 3 6 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 298 | . 80 18 16 184 Missed 82 | . 12 6 5 59 Hits 216 | . 68 12 11 125 Melee 10 | . . . . 10 Projectile 206 | . 68 12 11 115 Critical Strikes 15 | . 2 . 2 11 Actively Blocked 1 | . 1 . . . Damage Taken 3056 | . 871 137 233 1815 Core 293 | . 102 6 50 135 Absorbed by Shields . | . . . . . Redirected to Shielding 93 | . 64 6 13 10 Regen/Repaired (Parts) 379 | . 43 . . 336 Core Remaining (%) 68 | 100 . . 36 . Volleys Fired 171 | 2 63 9 7 90 Largest 2 | 2 2 2 2 2 Hottest 130 | 90 70 50 60 130 Shots Fired 327 | 4 125 12 14 172 Gun 252 | 4 120 3 2 123 Cannon 42 | . . . . 42 Launcher 33 | . 5 9 12 7 Special . | . . . . . Kinetic 239 | . 101 3 2 133 Thermal 40 | 2 6 . . 32 Explosive 33 | . 5 9 12 7 Electromagnetic 15 | 2 13 . . . Robot Hit Streak 12 | 1 11 . 8 12 Robot Miss Streak 6 | 1 3 . . 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 196 | 2 83 . 7 104 Core Hits 121 | 1 37 9 13 61 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 . . 4 Destroy 2 | . . . . 2 Blast 2 | . . . . 2 Corrupt 1 | . 1 . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5294 | 28 1300 347 920 2699 Guns 2755 | 28 1020 . 46 1661 Cannons 503 | . . . . 503 Explosions 1837 | . 260 342 874 361 Melee 157 | . . . . 157 Ramming 42 | . 20 5 . 17 Kinetic 2821 | . 835 . 46 1940 Thermal 261 | . 37 . . 224 Explosive 1837 | . 260 342 874 361 Electromagnetic 176 | 28 148 . . . Impact 157 | . . . . 157 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 1 Average Corruption 2 | . 2 3 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 67 | . 27 9 28 3 Message Errors 21 | . 6 4 10 1 Matter Fused 16 | . 8 1 6 1 Heat Flow Errors 8 | . 2 1 4 1 Energy Discharges 8 | . 3 1 4 . Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . 2 2 2 . Data Loss (major) 2 | . 1 . 1 . Misfires 4 | . 4 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 25 | . 19 2 . 4 Projectiles . | . . . . . Explosions 25 | . 19 2 . 4 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 20 | . . 18 . 2 Shots 2 | . . 1 . 1 Rammed 5 | . 2 1 . 2 Targets Rammed 5 | . 2 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | 60 259 190 248 447 Average Temperature 96 | 30 51 73 131 159 Received Heat Transfer 1452 | . 450 33 69 900 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . 111 . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 . 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 221 | 5 83 87 . 221 Initial 28 | . . 28 . . Average 63 | . 32 36 . 121 Influence Increases 1546 | 5 562 177 20 782 Destroy 0b10 Robot/C 1020 | . 340 100 20 560 Destroy 0b10 Robot/NC 55 | 5 20 . . 30 Destroy Leader 212 | . 86 20 . 106 Successful Hack 49 | . 37 . . 12 Disable Machine 60 | . . 30 . 30 Destroy Structure 90 | . 34 27 . 29 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 1332 | 5 487 240 32 568 Entered New Map 54 | . . 47 7 . Time Decay 1176 | 5 457 171 25 518 Lost Part 102 | . 30 22 . 50 Squads Dispatched 10 | . 4 . . 6 Investigation 6 | . 3 . . 3 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 31 5 11 36 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 5 | . 4 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 17 | . 10 . 1 6 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 62 | . 29 . 4 29 Successful 38 | . 11 . 4 23 Failed 24 | . 18 . . 6 Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 29 | . 23 . . 6 Terminals 31 | . 23 . . 8 Fabricators . | . . . . . Repair Stations 9 | . 3 . . 6 Recycling Units 5 | . 3 . . 2 Scanalyzers 13 | . . . . 13 Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 4 2 Record 7 | . 1 . 4 2 Branch Access Points 1 | . 1 . . . Locate Traps 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 3 . . 6 Scan Component 5 | . 2 . . 3 Repair 4 | . 1 . . 3 Recycling Unit Hacks 5 | . 3 . . 2 Report Inventory 3 | . 2 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 12 | . . . . 12 Insert Component 6 | . . . . 6 Analyze 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 . . 6 Full Trace Events 12 | . 7 . . 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . . 6 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . . 3 Time 128 | . 26 . . 102 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 3 . . 3 Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 6 | . . . . 6 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 35 | . . . . 35 Traps 35 | . . . . 35 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5800 | 84 2255 450 1485 1526 Spaces Moved 2227 | 47 913 91 757 419 Core 8 | 8 . . . . Treads 1550 | 39 913 91 88 419 Legs . | . . . . . Wheels 669 | . . . 669 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 130 252 Average Speed 219 | 141 210 469 186 252 Slowest Speed 480 | 160 320 480 480 256 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 98 39 38 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 142 | . 35 37 43 27 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 133 | . 35 37 43 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2804 | 58 1124 103 817 702 Wait 251 | . 107 . 30 114 Move 2223 | 46 912 90 756 419 Hop . | . . . . . Pick Up 53 | 4 11 . 11 27 Fast Attach 19 | 6 2 . 1 10 Attach 17 | . 4 2 4 7 Detach 3 | . 1 1 . 1 Swap 32 | . 11 . 5 16 Drop 26 | . 11 . 3 12 Fire 171 | 2 63 9 7 90 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 2 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 581 | -10/Materials | Discovered new exit (range 15) 967 | -10/Materials | Discovered new exit (range 16) 1285 | -10/Materials | Discovered new exit (range 16) 1557 | -10/Materials | Discovered new exit (range 5) 1849 | -10/Materials | Repaired Propulsion Shielding 2256 | -10/Materials | Identified exit to Mines 2340 | -10/Materials | Entered Mines 2761 | -10/Mines | Discovered new exit (range 6) 2790 | -10/Mines | Entered Subcaves 2825 | -10/Subcaves | Learned location of Mines (-8) 3153 | -10/Subcaves | Ambushed by swarm of Subdwellers 3164 | -10/Subcaves | Core integrity fell below 50% 3357 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3414 | -10/Subcaves | Visited Clippyterm 3418 | -10/Subcaves | Learned 40 Factory zone layouts 3418 | -10/Subcaves | Learned Factory emergency access door positions 3439 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3536 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3539 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4031 | -10/Subcaves | Build established: Scavenger-Mutant 4032 | -10/Subcaves | Discovered new exit (range 15) 4275 | -10/Subcaves | Entered Materials 4275 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4336 | -8/Materials | Garrison activated, responded to threat 4563 | -8/Materials | Build established: Mutant 4863 | -8/Materials | Discovered new exit (range 15) 4935 | -8/Materials | Lost 3 parts (1p2u) 5176 | -8/Materials | Build established: Scavenger-Mutant 5211 | -8/Materials | Discovered new exit (range 8) 5289 | -8/Materials | Repaired Grenade Launcher 5328 | -8/Materials | Repaired Hrd. Medium Armor Plating 5369 | -8/Materials | Repaired Arm. Treads 5644 | -8/Materials | Build established: Mutant 5801 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Dropped Flak Cannon. Acquired Blade Saw. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. K-01 Serf cleans the Scanalyzer. =A Switching to secondary target: S-10 Pest. S-10 Pest destroyed. K-01 Serf collects debris. Beamcaster broken. Overheating: Short circuit. K-01 Serf collects debris. 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Assault Rifle | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 14% | -10/Materials Grenade Launcher | 3% | -8/Materials Hrd. Medium Armor Plating | 34% | -8/Materials Arm. Treads | 59% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Troublemaker Challenges ------------ None Game ------ Seed NeutronInertialRay Manual? 0 Play Time 01:00:48 Cumulative 8.0 hours Start 2025.07.25 @ 02:12:29 End 2025.07.25 @ 04:19:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e04cf7d6-04a4-4ede-9028-bbc58dd1a656