Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 23:19:15 Player: Odoacre Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (2423) 2423 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 7931 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Compact Battery (300) Improved Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Energy Well Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Heart of Steel > --- WEAPON ----------- Improved Arc Projector KE Penetrator > --- INVENTORY -------- Large Matter Pod Advanced ECM Suite Improved Datajack [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . . 1 2 . 1 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 146 | 6 7 5 13 15 22 11 6 7 11 2 . 41 Power 16 | 1 2 1 1 2 2 1 . . . . . 6 Engine 8 | 1 2 1 1 1 1 . . . . . . 1 Core 8 | . . . . 1 1 1 . . . . . 5 Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 1 1 3 . 8 2 1 3 4 1 . 17 Treads 7 | . . . . . 3 . . . 2 1 . 1 Leg 7 | . . . . . . . . . . . . 7 Wheel 13 | 2 1 1 3 . . 2 1 . . . . 3 Hover 5 | . . . . . . . . 1 1 . . 3 Flight 11 | . . . . . 5 . . 2 1 . . 3 Utility 35 | 1 1 . 1 7 4 3 1 3 5 1 . 8 Device 13 | . . . . 3 2 2 1 1 . 1 . 3 Storage 8 | 1 1 . . . 1 . . 1 . . . 4 Processor 9 | . . . 1 4 1 1 . 1 1 . . . Hackware 3 | . . . . . . . . . 3 . . . Protection 2 | . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 3 3 8 6 8 5 4 1 2 . . 10 Energy Gun 12 | 1 1 . 3 1 2 . 1 . . . . 3 Energy Cannon 4 | . . . 1 . . 1 1 . . . . 1 Ballistic Gun 21 | 1 1 3 2 3 2 3 . . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 . 1 1 . . . . . . Special Weapon 8 | . 1 . 1 1 2 . 1 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 1 . 1 . . . Unidentified Prototypes 11 | . . . . 1 4 2 . 1 . 1 . 2 Parts Lost 56 | . 3 . 1 2 6 4 11 1 2 2 . 24 Power 6 | . 1 . . . . . 1 . . . . 4 Propulsion 19 | . 1 . . . 3 1 2 1 1 2 . 8 Utility 13 | . . . . 1 1 2 4 . . . . 5 Weapon 18 | . 1 . 1 1 2 1 4 . 1 . . 7 Highest Loss Streak 11 | . 3 . 1 2 3 3 6 1 1 2 . 11 Average Slot Usage (%) 73 | . 95 100 99 98 93 69 56 18 33 57 46 54 Engine 4 | . 12 14 11 6 . 5 . . . . . 1 Core 2 | . . . . 1 8 1 4 . . . . 1 Treads 3 | . . . . . 19 . . . 3 13 6 . Leg 1 | . . . . . . . . . . . . 4 Wheel 10 | . 26 28 32 27 2 14 5 . . . . . Hover 2 | . . . . . . . . 2 . 6 6 6 Device 6 | . . . . 16 14 7 13 4 . 3 6 4 Storage 9 | . 26 28 22 10 9 7 5 . . . . 4 Processor 8 | . . . 11 16 18 15 13 11 9 9 6 . Hackware 6 | . . . . . . . . . 4 20 20 16 Energy Gun 2 | . 9 12 10 . 2 . . . . . . 1 Ballistic Gun 7 | . 14 15 8 14 12 11 4 . . . . 4 Special Weapon 1 | . 4 . 1 2 . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 35 | 13 21 20 28 29 26 27 26 4 4 10 10 35 Greatest Support 80 | 20 26 26 40 36 60 56 38 13 14 80 14 67 Greatest Overweight (x) 10 | . 1 . . . 1 . 4 1 . . . 10 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 8 8 8 4 4 4 4 8 Average Capacity 7 | 5 9 10 10 8 8 8 7 4 4 4 4 6 Most Carried 10 | . 9 10 10 9 8 8 7 4 4 4 4 5 Average Carried 5 | . 4 9 9 7 7 7 5 3 3 3 4 4 Final Capacity 10 | 6 10 10 10 8 8 8 4 4 4 4 4 8 Final Carried 10 | . 9 10 9 8 8 8 4 4 3 4 4 4 Class Distribution -------------------- 39% | Mutant 31% | Hacker-Mutant 14% | Scavenger-Mutant 8% | Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Matter Collected 2592 | 196 247 73 230 404 272 308 106 . 69 186 . 501 Remotely . | . . . . . . . . . . . . . Salvage Created 2691 | . 110 48 449 464 660 389 93 . . . . 478 Parts 171 | . 11 5 29 31 45 19 6 . . . . 25 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 2 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 66 | . 6 3 12 11 16 7 1 . . . . 10 Guns 59 | . 6 3 11 11 15 4 1 . . . . 8 Cannons 1 | . . . . . . . . . . . . 1 AOE 6 | . . . 1 . 1 3 . . . . . 1 Classes Destroyed 12 | . 3 . 4 1 1 1 1 . . . . 1 Worker 1 | . . . . . . . 1 . . . . . Builder 3 | . 1 . . 1 . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . Swarmer 25 | . 6 3 4 3 4 . . . . . . 5 Grunt 21 | . . . 4 4 5 5 . . . . . 3 Brawler 2 | . . . 1 . 1 . . . . . . . Sentry 15 | . . . 3 3 6 1 1 . . . . 1 Hunter 2 | . . . . 1 . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 3 5 6 4 5 1 . . . . 5 Combat Bots Only 5 | . 3 3 4 4 4 5 1 . . . . 5 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . 1 2 . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Damage Taken 9221 | . 449 236 471 612 806 1113 660 43 221 540 . 4070 Core 1997 | . 103 48 102 137 139 132 195 43 . 91 . 1007 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 39 74 . 49 81 . . . . 61 . Volleys Fired 270 | . 34 8 35 57 47 23 22 . 1 . . 43 Largest 3 | . 2 2 2 2 2 2 2 . 1 . . 3 Hottest 147 | . 120 70 123 100 100 91 88 . 100 . . 147 Shots Fired 454 | . 50 16 62 90 85 46 30 . 1 . . 74 Gun 388 | . 39 16 56 74 82 34 25 . . . . 62 Cannon 26 | . . . . . . 9 5 . . . . 12 Launcher 5 | . . . 1 . 1 3 . . . . . . Special 35 | . 11 . 5 16 2 . . . 1 . . . Kinetic 304 | . 26 8 27 70 77 34 17 . . . . 45 Thermal 109 | . 24 8 22 20 7 . 8 . 1 . . 19 Explosive 2 | . . . 1 . 1 . . . . . . . Electromagnetic 39 | . . . 12 . . 12 5 . . . . 10 Robot Hit Streak 21 | . 3 8 11 19 18 12 17 . . . . 21 Robot Miss Streak 13 | . 5 3 13 3 2 1 4 . . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 1 3 4 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . 1 Shots Hit Robots 299 | . 13 11 40 61 63 35 24 . 1 . . 51 Core Hits 150 | . 8 5 38 28 29 15 5 . . . . 22 Critical Hits 2 | . . . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . Melee Attacks 10 | . . . . 5 . . 4 . 1 . . . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5557 | . 163 111 642 839 1221 919 374 . . . . 1288 Guns 4263 | . 139 111 496 839 1067 394 311 . . . . 906 Cannons 437 | . . . . . . 180 56 . . . . 201 Explosions 750 | . . . 146 . 154 338 . . . . . 112 Melee . | . . . . . . . . . . . . . Ramming 83 | . . . . . . 7 7 . . . . 69 Kinetic 3354 | . 101 48 131 822 982 394 198 . . . . 678 Thermal 1123 | . 62 63 217 17 85 133 113 . . . . 433 Explosive 300 | . . . 146 . 154 . . . . . . . Electromagnetic 697 | . . . 148 . . 385 56 . . . . 108 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 4 . . . . . . 2 Average Corruption 2 | . . . . 1 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 25 | . . . . 1 20 . . . . . . 4 Message Errors 4 | . . . . 1 2 . . . . . . 1 Matter Fused 4 | . . . . . 4 . . . . . . . Heat Flow Errors 4 | . . . . . 3 . . . . . . 1 Data Loss (minor) 3 | . . . . . 3 . . . . . . . Targeting Errors 9 | . . . . . 8 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 65 | . . . . . 23 19 . . . . . 23 Projectiles 19 | . . . . . . 19 . . . . . . Explosions 34 | . . . . . 23 . . . . . . 11 Melee 12 | . . . . . . . . . . . . 12 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . 23 41 3 . . . . 32 Shots 2 | . . . . . 1 1 . . . . . . Rammed 9 | . . . . . . 1 1 . . . . 7 Targets Rammed 9 | . . . . . . 1 1 . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 558 | . 70 120 181 63 375 78 . . . . . 558 Average Temperature 63 | . 27 64 47 13 91 29 . . . . . 220 Received Heat Transfer 1995 | . . . 150 153 306 111 231 . 90 219 . 735 Effects 6 | . . . . . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1553 | . 161 185 270 20 185 100 222 . . . . 410 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Peak Influence 425 | . 190 143 272 178 289 425 280 93 133 . . 245 Average Influence 134 | . 96 86 162 116 166 295 231 74 87 . . 83 Maximum Alert Level 2 | . . . 1 . 1 2 1 . . . . 1 Low Security (%) 78 | 100 100 100 67 100 73 37 12 100 100 . . 88 Level 1 19 | . . . 32 . 26 32 87 . . . . 11 Level 2 2 | . . . . . . 29 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 1 1 2 6 3 . 1 . . 5 Investigation 7 | . 2 . 1 1 1 . 1 . . . . 1 Extermination 3 | . . . . . . 1 . . . . . 2 Reinforcement 9 | . 1 . . . . 3 2 . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Distress Signals 4 | . . . . . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 10 3 15 12 20 14 12 6 16 4 . 37 Peak Tracking Total 6 | . 4 3 4 4 5 5 6 6 6 4 . 5 Tactical Retreats 19 | . 1 . 1 . 1 . 3 . 4 . . 9 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Traps Triggered 9 | . 2 . . . 1 1 2 . . . . 3 Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Machines Disabled 9 | . . . . . 3 5 1 . . . . . Max in Single Turn 2 | . . . . . 1 2 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Machines Accessed 23 | . 2 . 6 3 5 . 1 . 2 1 . 3 Terminals 17 | . 2 . 6 3 4 . . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 Total Hacks 61 | . 6 . 18 8 14 . 5 . 3 1 . 6 Successful 38 | . 3 . 14 2 6 . 5 . 3 1 . 4 Failed 23 | . 3 . 4 6 8 . . . . . . 2 Catastrophic 2 | . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 6 . 18 7 11 . . . 2 . . 4 Terminals 50 | . 6 . 18 8 12 . . . 2 . . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access 4 | . . . . . 2 . . . 1 . . 1 Terminal Hacks 10 | . 1 . 2 1 2 . . . 2 1 . 1 Record 2 | . . . . 1 . . . . . . . 1 Open Door 2 | . . . . . 1 . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 3 | . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . 1 . . 1 Unauthorized Hacks 20 | . 2 . 12 1 4 . . . . . . 1 Terminals 20 | . 2 . 12 1 4 . . . . . . 1 Assimilate 7 | . . . 6 . 1 . . . . . . . Botnet 13 | . 2 . 6 1 3 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 5 3 5 . . . . . . 1 Full Trace Events 5 | . . . 1 2 1 . . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . 3 . 1 . . . parse_system 2 | . . . . . . . 1 . 1 . . . no_distress 1 | . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Total Allies 2 | . . . 1 . . . . 1 . . . . Largest Group 1 | . . . 1 . . . . 1 . . . . Highest-Rated Group 31 | . . . 10 . . . . 31 . . . . Highest-Rated Ally 31 | . . . 10 . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . . . . Total Damage 166 | . . . . . . . . 166 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Turns Passed 4959 | 27 397 155 453 531 676 328 377 69 273 243 90 1340 Spaces Moved 4513 | 24 306 134 337 271 443 256 379 101 477 224 113 1448 Core 453 | 3 . . . . . . 136 94 138 . . 82 Treads 284 | . . . . . 260 . . . . 24 . . Legs 327 | . . . . . . . . . . . . 327 Wheels 1691 | 21 306 134 337 271 83 236 243 . . . . 60 Hover 1056 | . . . . . . . . 7 5 200 113 731 Flight 702 | . . . . . 100 20 . . 334 . . 248 Fastest Speed 29 | 50 80 90 90 90 29 30 50 40 40 80 80 37 Average Speed 83 | 76 86 90 90 90 118 94 83 49 48 106 80 77 Slowest Speed 550 | 80 90 90 93 90 180 100 250 100 100 163 80 550 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 61 30 37 27 69 9 14 73 19 36 12 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . 1 . Spaces Dug 23 | . 8 . 5 10 . . . . . . . . Terrain Destroyed 97 | . 8 . 16 10 10 39 . . . . . 14 Melee 2 | . . . . 2 . . . . . . . . Projectile 31 | . 8 . 5 8 . . . . . . . 10 AOE 64 | . . . 11 . 10 39 . . . . . 4 Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Total 5199 | 29 367 155 417 441 530 299 413 120 511 220 112 1585 Wait 139 | . 3 . 17 71 3 . . 6 18 . . 21 Move 4486 | 23 305 133 336 270 442 255 379 100 474 209 112 1448 Hop 8 | . . . . . . . . . 1 7 . . Pick Up 50 | . 14 3 6 11 3 2 . 1 2 . . 8 Fast Attach 83 | 6 2 1 2 3 10 8 3 6 9 2 . 31 Attach 26 | . 2 . 2 6 4 . 2 1 2 . . 7 Detach 7 | . . . . 1 2 . . 1 1 1 . 1 Swap 37 | . 3 4 9 6 8 3 1 . . . . 3 Drop 74 | . 4 6 10 11 11 7 1 5 2 1 . 16 Fire 270 | . 34 8 35 57 47 23 22 . 1 . . 43 Melee 10 | . . . . 5 . . 4 . 1 . . . Ram 9 | . . . . . . 1 1 . . . . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Lost 3 parts (1p1n1w) 425 | -10/Materials | Entered Mines 472 | -10/Mines | Learned Materials terminal intel 530 | -10/Mines | Discovered new exit (range 10) 540 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Entered Materials 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 581 | -9/Materials | Loaded intel: 12 terminal locations 698 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Discovered new exit (range 3) 1033 | -9/Materials | Entered another Materials area 1033 | -8/Materials | Evolved 2 slots: Utility x2 1515 | -8/Materials | Discovered new exit (range 9) 1563 | -8/Materials | Identified exit to Storage 1564 | -8/Materials | Entered Storage 1760 | -8/Storage | Lost 3 parts (1n1u1w) 2037 | -8/Storage | Garrison activated, responded to threat 2038 | -8/Storage | Build established: Scavenger-Mutant 2062 | -8/Storage | Core integrity fell below 50% 2235 | -8/Storage | Discovered new exit (range 15) 2239 | -8/Storage | Identified exit to Factory 2240 | -8/Storage | Entered Factory 2240 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -7/Factory | Garrison activated, responded to threat 2550 | -7/Factory | Build established: Mutant 2553 | -7/Factory | Discovered new exit (range 15) 2567 | -7/Factory | Identified exit to Factory 2568 | -7/Factory | Entered another Factory area 2568 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2593 | -6/Factory | Lost 3 parts (1n1u1w) 2862 | -6/Factory | Lost 4 parts (1p1n2w) 2914 | -6/Factory | Lost 6 parts (1n4u1w) 2945 | -6/Factory | Sucked down chute 2945 | -6/Factory | Entered Waste 2946 | -6/Waste | Met a frightened Derelict 2963 | -6/Waste | Spotted C-40 Crusher 2980 | -6/Waste | Spotted C-40 Crusher 2983 | -6/Waste | Spotted C-40 Crusher 2983 | -6/Waste | Spotted C-40 Crusher 2983 | -6/Waste | Spotted C-40 Crusher 2991 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2992 | -6/Waste | Spotted C-40 Crusher 3008 | -6/Waste | Discovered new exit (range 13) 3014 | -6/Waste | Entered Factory 3125 | -6/Factory | Identified exit to Lower Caves 3287 | -6/Factory | Entered Lower Caves 3406 | -6/Lower Caves | Found Prototype Device 3406 | -6/Lower Caves | Identified Heart of Steel 3519 | -6/Lower Caves | Build established: Hacker-Mutant 3527 | -6/Lower Caves | Discovered new exit (range 5) 3530 | -6/Lower Caves | Entered another Lower Caves area 3536 | -6/Lower Caves | Discovered new exit (range 4) 3620 | -6/Lower Caves | Entered Factory 3620 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4097 | -5/Factory | Core integrity fell below 50% 4490 | -5/Factory | Lost 4 parts (1p1n1u1w) 4928 | -5/Factory | Core integrity fell below 20% 4960 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04935_ Neutron Cannon destroyed. 04935_ Penetrated by Slug. 04942_ Critical hit. 04942_ Cld. Gravmag System destroyed. 04942_ Penetrated by Slug. 04944_ Flexi-carbon Leg destroyed. 04945_ Penetrated by Slug. 04945_ Autogun destroyed. 04947_ Penetrated by Slug. 04947_ Hacking Suite destroyed. 04949_ Slug penetrates Wall. 04949_ Adv. Heat Sink destroyed. 04949_ Slug penetrates Wall. 04949_ Penetrated by Slug. 04954_ Critical hit. 04954_ Adv. Energy Well destroyed. 04957_ Critical hit. 04957_ Flexi-carbon Leg destroyed. 04960_ XD2KK T8FG6JMD ,EZUHWXA>EUKVQF [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????# """"""""" % #? | | ?????????+ + #? | | ?????????# """"""""" # # | | ?????????# # | | ?????????# """"""""" # # | | ?????????# # # | | ?????????#####+############## # | | ?????????????# #???#### ##### ## | | ?????????????# #???# # ## | | ?????????????# ##### # ## | | ?????????????# + # ## | | ?????????????####### # ####### # | | ???????????????????# # #?# #?# | | ???????????????????# # #?# #### | | ???????????????????# # #?# | | ???????????????????# / #?# T | | ???????????????????# # #?# "" | | ???????????????????####/##### #?# | | ??????????????????????# #????? #?# | | ??????????????????????# #????? #?#= #### | | ??????????????????????#Y#?????? #?# #??? | | ????????????????????### ###???? #?##### #####??? | | ????????????????????# #????? #?????# #??????? | | ????????????????????# #????? #????##+######## | | ????????????????????# #?????? #????# | | ????????????????????# @#?????? #????# | | ????????????????????# #???????#????# """"""""" | | ????????????????????## ##????????????# """"""""" | | ?????????????????????# #?????????????# """"""""" | | ?????????????????????#pk #?????????????# """"""""" | | ????????????????????? p #?????????????# """"""""" | | ???????????????????? k #?????????????# """"""""" | | ??????????????????? ?????????????# | | ?????????????????? ?????????????# | | ????????????????? T ?????????????# | | ???????????????? ?????????????# | | ???????????????"" """ ""? ?????????????########+## | | ????????????????" ?"" ""??????????????????????# #? | | ????????????????????" ????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 1020 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 13 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Adv. EMP Blaster | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed BombCentriumDevice Manual? 0 Play Time 02:10:55 Cumulative 25.3 hours Start 2020.04.29 @ 15:21:29 End 2020.04.29 @ 23:19:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91eca410-7c70-4246-a99f-1fe9e5f55ed3