Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.11 @ 16:42:37 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (335) 1675 Value Destroyed (10425) 10425 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (4044) 4044 TOTAL SCORE: 26164 Bonus ------- High Alert Combat Kills 114 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -170 Cogmind --------- Core Integrity 242/850 Matter 9/300 Energy 60/100 System Corruption 40% Temperature Cool (0) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Backup Propulsion VII Backup Propulsion VII > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Enhanced Optical Array Experimental Phase Shifter Advanced Powered Armor High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Layered Medium Armor Plating Force Field > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Armored Treads Improved Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Advanced Particle Charger Advanced Particle Charger Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Experimental Thermal Shield Shield Generator System Shield EM Pulse Cannon 8R-AWN's Boregun Advanced EMP Blaster Shock Maul [Rating: 91] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion VII Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 1 . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 226 | 8 12 3 42 3 14 4 24 30 14 1 4 11 5 20 2 29 Power 23 | 1 2 1 2 . 3 . 1 2 1 . 1 2 . 2 . 5 Engine 17 | 1 2 . 2 . 1 . 1 2 1 . 1 . . 2 . 4 Core 3 | . . 1 . . 1 . . . . . . . . . . 1 Reactor 3 | . . . . . 1 . . . . . . 2 . . . . Propulsion 66 | 2 1 . 15 . 2 1 9 12 3 . 2 . 2 9 . 8 Treads 49 | 2 1 . 14 . 1 1 8 12 2 . 2 . 2 4 . . Leg 5 | . . . . . 1 . . . . . . . . . . 4 Wheel 8 | . . . . . . . . . 1 . . . . 5 . 2 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 2 | . . . 1 . . . 1 . . . . . . . . . Utility 76 | 3 4 . 11 2 3 1 7 7 9 1 . 7 3 8 2 8 Device 35 | 2 1 . 6 . 1 1 2 3 3 1 . 4 2 4 . 5 Storage 6 | 1 3 . 1 . . . 1 . . . . . . . . . Processor 12 | . . . . . 1 . 2 1 3 . . 1 1 1 . 2 Hackware 4 | . . . 1 . . . . . 1 . . . . 1 . 1 Protection 19 | . . . 3 2 1 . 2 3 2 . . 2 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 5 2 14 1 6 2 7 9 1 . 1 2 . 1 . 8 Energy Gun 23 | . 5 2 7 . 1 . 3 3 . . . . . 1 . 1 Energy Cannon 7 | . . . . . . . 2 . . . 1 2 . . . 2 Ballistic Gun 23 | 2 . . 5 . 3 2 1 4 1 . . . . . . 5 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 6 . 6 4 1 . . . . . . . Parts Lost 53 | . 2 1 3 2 4 1 3 1 4 . . 1 . 15 2 14 Power 8 | . 1 . . . 1 . . 1 . . . . . 2 1 2 Propulsion 11 | . . . . . 2 . 1 . 2 . . . . 4 . 2 Utility 22 | . . . 1 2 . . 2 . 1 . . 1 . 6 1 8 Weapon 12 | . 1 1 2 . 1 1 . . 1 . . . . 3 . 2 Highest Loss Streak 6 | . 2 1 2 2 4 1 2 1 2 . . 1 . 6 2 4 To Critical Strikes 3 | . . . . . 2 . . . . . . . . 1 . . Average Backups 21 | 2 15 19 19 19 17 19 21 24 23 22 23 22 23 23 23 20 Power 1 | . . 1 1 1 1 1 1 1 1 2 2 1 1 . . 1 Propulsion 6 | . 1 3 5 5 4 6 7 9 8 7 7 7 8 8 9 5 Utility 7 | 1 8 9 4 2 2 6 6 8 7 7 8 8 10 11 11 10 Weapon 5 | . 3 3 7 9 8 5 5 5 4 4 4 4 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 3 12 1 7 . 3 7 5 1 . 5 . 1 . 13 Power 9 | . . . 2 . 4 . . . . 1 . 1 . . . 1 Propulsion 15 | . 2 1 1 . 1 . 1 2 4 . . 1 . . . 2 Utility 32 | . 2 1 9 . 2 . 1 4 1 . . 3 . 1 . 8 Weapon 6 | . 1 1 . . . . 1 1 . . . . . . . 2 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 98 95 100 96 99 95 92 93 98 100 84 58 93 Engine 6 | . 13 6 6 11 8 . 2 8 7 7 7 4 . 1 8 10 Reactor 2 | . . . . . 2 11 6 . . . . 2 7 8 . . Treads 26 | . 28 28 33 33 32 33 33 36 22 15 18 30 30 11 . 9 Wheel 2 | . . . . . . . . . 3 7 5 . . 6 15 8 Device 12 | . 14 14 13 8 . 4 9 9 8 21 20 17 15 16 . 13 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 Processor 6 | . . . . . . . 7 9 13 7 7 11 15 12 13 9 Protection 8 | . . . 8 11 21 17 9 9 9 6 9 7 6 5 2 4 Energy Gun 8 | . 22 27 16 21 3 . 2 8 5 5 6 1 . . . 1 Energy Cannon 2 | . . . . . . . 8 . . . . 5 14 9 . 1 Ballistic Gun 6 | . 4 . 5 . 6 22 6 9 8 6 7 4 . . 2 9 Peak Build Rating 91 | 8 11 14 29 30 54 40 42 37 56 55 53 74 70 91 55 87 Average Rating 40 | 6 9 12 21 29 32 36 36 34 46 52 52 58 67 77 41 71 On Entrance 35 | . 8 10 14 29 30 34 36 36 33 52 52 50 70 69 44 41 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 148 | 12 50 50 58 59 65 67 108 103 120 111 113 128 125 148 106 128 Greatest Support 112 | 40 40 40 66 66 66 60 80 82 80 28 88 88 88 88 48 112 Greatest Overweight (x) 11 | . 1 1 . . 1 1 1 1 4 3 4 1 1 6 3 11 Average Overweight (x) 1 | . . 1 . . . 1 . 1 2 3 2 1 1 4 2 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 20 20 22 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 18 20 20 20 20 20 25 25 25 25 25 25 25 25 24 25 Average Carried 21 | 2 15 19 19 19 17 19 21 24 23 23 24 24 24 23 23 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 17 20 20 18 20 19 25 25 25 25 24 25 25 25 23 5 Class Distribution -------------------- 65% | Scavenger-Mutant 28% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 7663 | 372 245 10 819 126 713 346 626 928 366 288 210 269 185 504 . 1656 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15701 | 314 800 211 1662 677 499 642 1697 2254 566 584 616 414 735 1944 . 2086 Parts 800 | 29 32 14 108 32 68 29 89 101 19 17 22 26 35 71 . 108 Haulers Intercepted 20 | . 2 . 5 . . . 4 6 . . . . . 1 . 2 Recyclers Shooed 29 | . 2 . . 1 . 1 1 1 1 . . . . 2 . 20 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 4 9 . 15 . . . Prevented 31 | . . . . . . . . . . 9 12 . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 233 | . 10 4 24 27 5 11 27 26 10 10 10 4 18 24 . 23 Melee 3 | . . . . . 1 . . . 1 . . . . 1 . . Guns 126 | . 8 3 23 11 1 11 10 26 7 1 2 4 . . . 19 Cannons 36 | . . . 1 . . . 11 . . . 1 . 4 17 . 2 AOE 55 | . 1 1 . 16 3 . 4 . . 7 4 . 12 5 . 2 Classes Destroyed 21 | 3 3 . 7 2 1 1 . . 2 . 1 . . 1 . . Worker 20 | 2 1 . 2 1 . 1 1 1 . . . . . 3 . 8 Builder 12 | . . . 3 1 . . 2 . . . . . . 1 . 5 Tunneler 10 | 8 . . 1 . . 1 . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 4 6 . . . . . 1 . 2 Recycler 30 | 1 2 . 2 4 . 2 3 7 . . . . . 6 . 3 Mechanic 4 | . . . 1 . . . 1 . . . . . . 1 . 1 Operator 3 | . . . 2 . . . . 1 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 10 | . 1 . 3 . . . 1 2 2 . . . . . . 1 Swarmer 51 | . . . 4 7 . 3 7 4 . 6 . . 10 7 . 3 Grunt 98 | . 10 4 12 3 . 6 11 11 5 4 6 . 5 6 . 15 Brawler 2 | . . . . 1 . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . Sentry 26 | . . . 7 . . . 6 11 . . . . 1 . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 15 | . . . . . . 2 2 . 2 . 2 . 2 3 . 2 Programmer 9 | . . . . . . . . . 2 . 1 . . 4 . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . Tracker 1 | . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . 1 . . Zionite 9 | . . . 1 . 8 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Assembled 20 | . . . . 16 4 . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 4 3 2 3 15 5 3 7 5 4 4 7 2 9 4 . 15 Combat Bots Only 15 | . 3 2 2 15 3 3 7 4 4 4 7 2 9 4 . 3 Max Kills in Single Turn 4 | 1 2 1 2 3 2 2 2 1 1 2 3 1 4 2 . 3 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . . Exploded 4 | . 1 1 . 3 2 . 2 . . 2 3 . 4 2 . 1 Melee 1 | . . . . . 1 . . . 1 . . . . 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1355 | . 52 15 117 87 57 53 162 135 80 27 43 6 45 237 2 237 Missed 362 | . 17 5 27 26 10 13 53 38 15 7 13 2 18 45 . 73 Damage Taken 15307 | . 439 129 1183 888 793 589 1624 1431 1396 302 381 143 371 2879 85 2674 Core 1626 | . 57 50 80 90 90 86 212 81 123 54 63 . 32 195 . 413 Absorbed by Shields 602 | . . . . . . . . . . . . 49 46 507 . . Ignored by Resistances 313 | . . . . . . . . . . . . . . . . 313 Regen/Repaired (Parts) 650 | . 73 . 156 . . . . . . . . . . . . 421 Core Remaining (%) 55 | 100 . 57 . . . 13 . 46 . . . . 61 . . . Volleys Fired 1034 | 23 56 15 107 46 60 40 94 130 47 33 33 24 18 106 6 196 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 Hottest 180 | 40 85 80 110 110 78 56 136 86 89 86 86 61 180 180 30 105 Shots Fired 1813 | 46 103 27 204 76 82 80 184 252 91 40 58 24 27 170 5 344 Gun 1452 | 46 103 27 198 61 62 80 88 252 91 19 50 24 . 29 5 317 Cannon 281 | . . . 6 . . . 92 . . . 2 . 18 139 . 24 Launcher 80 | . . . . 15 20 . 4 . . 21 6 . 9 2 . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 894 | 46 38 . 78 . 24 80 69 122 44 8 25 14 . 24 5 317 Thermal 705 | . 15 . 82 61 38 . 111 130 47 11 25 10 18 133 . 24 Explosive 39 | . . . . 15 20 . 4 . . . . . . . . . Electromagnetic 175 | . 50 27 44 . . . . . . 21 8 . 9 13 . 3 Robot Hit Streak 35 | 6 11 8 10 7 5 13 15 35 14 22 9 9 11 17 4 27 Robot Miss Streak 5 | 3 4 4 4 3 3 4 4 4 5 3 2 3 2 3 1 4 Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 Secondary Targets 21 | . 3 . 3 2 . 4 . 5 . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . . . . . 1 Shots Hit Robots 1191 | 26 63 17 130 37 72 56 118 175 68 15 39 9 15 114 4 233 Core Hits 583 | 14 23 10 63 52 35 28 55 64 21 19 22 5 25 50 . 97 Critical Kills 15 | . . . 1 . . 1 3 . . . . 4 . 4 . 2 Critical Parts Destroyed 17 | 1 . . . . . . 1 1 3 . . 3 1 4 . 3 Critical Strikes 64 | 1 2 1 9 2 3 1 5 6 5 . 5 8 1 8 2 5 Burn 24 | . 1 . 7 2 1 . 1 5 2 . 5 . . . . . Meltdown 3 | . . . . . . . 3 . . . . . . . . . Destroy 29 | 1 . . 2 . . 1 1 1 1 . . 8 . 7 2 5 Corrupt 2 | . 1 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . 2 . . . 1 1 . . Sever 2 | . . . . . 2 . . . . . . . . . . . Melee Attacks 96 | . . . 3 . 44 . . 2 10 3 . 28 1 5 . . Impact 52 | . . . 3 . . . . 2 10 3 . 28 1 5 . . Slashing 44 | . . . . . 44 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31977 | 271 891 293 2161 1813 3259 1171 2955 3378 1585 1067 1223 198 1175 4816 99 5622 Guns 17347 | 271 868 238 2032 707 581 1171 1084 3378 1227 239 664 198 . 416 99 4174 Cannons 5939 | . . . 83 . . . 1298 . . . 46 . 390 3625 . 497 Explosions 5908 | . 23 39 46 1106 572 . 573 . . 828 513 . 747 533 . 928 Melee 2744 | . . . . . 2106 . . . 358 . . . 38 242 . . Ramming 39 | . . 16 . . . . . . . . . . . . . 23 Kinetic 10636 | 271 286 . 700 . 137 1171 828 1358 612 119 274 198 . 409 99 4174 Thermal 12603 | . 195 39 1065 707 444 . 1554 2020 615 158 390 . 553 3831 . 1032 Explosive 2367 | . . . . 1106 572 . 573 . . . . . . 116 . . Electromagnetic 3588 | . 410 238 396 . . . . . . 790 559 . 584 218 . 393 Impact 638 | . . . . . . . . . 358 . . . 38 242 . . Slashing 2106 | . . . . . 2106 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 6 6 . 2 2 . . . 2 2 1 . . 13 30 40 Average Corruption 12 | . 3 6 . 2 1 . . . 1 1 1 . . 6 21 37 Corruption Purged 5 | . . . . . 2 . . . . 2 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 199 | . 5 33 . 2 11 . . . 2 2 1 . . 33 7 103 Message Errors 46 | . . 13 . . 5 . . . . . 1 . . 4 1 22 Matter Fused 34 | . 2 5 . . . . . . 1 1 . . . 8 2 15 Heat Flow Errors 24 | . 2 3 . . 1 . . . 1 . . . . 8 1 8 Energy Discharges 17 | . . 5 . . . . . . . . . . . 1 1 10 Parts Rejected 6 | . . . . . 2 . . . . . . . . 1 . 3 Parts Fused 5 | . . 1 . . 1 . . . . . . . . 1 . 2 Data Loss (minor) 20 | . 1 1 . 1 1 . . . . 1 . . . 4 . 11 Data Loss (major) 8 | . . 3 . . . . . . . . . . . 2 . 3 Misfires 5 | . . 1 . . . . . . . . . . . 1 . 3 Alerts 5 | . . 1 . . 1 . . . . . . . . 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . 1 2 Weapon Failures 26 | . . . . 1 . . . . . . . . . 2 1 22 Overload Shots 2 | . . . . . . . . . . . . . . . . 2 Overflow Damage 762 | . . . 9 11 139 . 28 . 150 7 . . 50 230 . 138 Projectiles 138 | . . . . . . . 19 . . . . . . 110 . 9 Explosions 221 | . . . 9 11 24 . 9 . . 7 . . 12 20 . 129 Melee 403 | . . . . . 115 . . . 150 . . . 38 100 . . Knockbacks 3 | . . . . . . . . . 3 . . . . . . . Impact 3 | . . . . . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 555 | . . . . 75 . . 27 . . . . . . 183 . 270 Shots 16 | . . . . 4 . . 1 . . . . . . 5 . 6 Rammed 2 | . . 2 . . . . . . . . . . . . . . Targets Rammed 5 | . . 2 . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 588 | . 194 234 267 392 228 18 127 308 588 102 36 . 400 339 85 312 Average Temperature 78 | . 50 107 76 156 81 7 40 32 122 42 14 . 143 103 54 78 Received Heat Transfer 3574 | . 240 93 399 213 . 162 567 612 306 . 9 . 18 139 . 816 Effects 6 | . . . . . . . . . 4 . . . . 2 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . . . 2 . . Interference 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . . . . . . 2 2 2 . 2 1 . . Combat Hostiles 10 | . 1 . . . . . . . 2 2 2 . 2 1 . . Parts Fried 25 | . 3 1 2 . . . . . 4 4 2 . 4 5 . . Impact Corruptions 11 | . . . . . . . . . 5 . . . 2 4 . . Robots Melted 5 | . . . . . . . 4 . . . 1 . . . . . Combat Hostiles 3 | . . . . . . . 2 . . . 1 . . . . . Parts Melted 33 | . 2 . 6 2 1 . 9 5 3 . 4 . . . . 1 Heat Transferred 16826 | . 531 . 2764 1517 925 . 2886 4107 1221 272 1073 . 150 250 . 1130 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 1 1 1 . . . . . . 2 . . 4 5 . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . 1 1 . . 2 1 . . . . . 1 . 2 Low Security (%) 76 | 100 100 100 86 81 . 100 44 51 100 . . . . 58 100 54 Level 1 18 | . . . 13 18 . . 3 48 . . . . . 41 . 44 Level 2 5 | . . . . . . . 52 . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 551 | 20 155 65 225 223 . 92 551 323 134 . . . . 273 91 460 Initial 183 | . . 40 . 67 . . . 183 100 . . . . 102 91 7 Average 122 | 2 39 7 105 175 . 26 285 207 30 . . . . 169 47 143 Influence Increases 7111 | 55 454 121 877 359 . 320 1015 890 324 280 220 . 430 868 . 898 Destroy 0b10 Robot/C 4160 | . 200 80 480 220 . 220 540 520 200 200 200 . 360 480 . 460 Destroy 0b10 Robot/NC 550 | 55 30 . 95 30 . 20 60 85 10 5 . . . 60 . 100 Destroy Leader 950 | . 56 20 146 40 . 50 130 166 74 30 20 . 40 92 . 86 Allied During Kill 11 | . . . 11 . . . . . . . . . . . . . Successful Hack 131 | . 42 . 28 . . . 12 6 39 . . . . . . 4 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . Disable Machine 510 | . 60 15 60 . . 30 90 75 . . . . . 105 . 75 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . Destroy Structure 244 | . 6 6 12 69 . . 18 8 1 . . . . 86 . 38 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . 30 . 45 . . . 15 30 . 45 . . 30 45 . 120 Influence Decreases 5679 | 55 350 161 702 290 . 320 579 850 308 304 256 . 266 709 80 449 Time Decay 4959 | 55 330 161 522 270 . 310 549 690 291 304 256 . 266 559 60 336 Lost Part 420 | . 20 . 30 20 . 10 30 10 17 . . . . 150 20 113 Purge Threat 300 | . . . 150 . . . . 150 . . . . . . . . Squads Dispatched 31 | . 4 1 3 . . . 6 1 5 . . . . 7 . 4 Investigation 9 | . 4 1 1 . . . . . 2 . . . . 1 . . Extermination 5 | . . . . . . . . . 2 . . . . 1 . 2 Reinforcement 10 | . . . 2 . . . 1 1 1 . . . . 3 . 2 Assault 2 | . . . . . . . 2 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 13 | . 3 . 1 . . . 2 3 . . . . . . . 4 Communications Jammed 64 | . . . . . . . . . . . . . . . . 64 Distress Signals 64 | . . . . . . . . . . . . . . . . 64 Times Spotted 332 | . 16 5 38 31 13 11 39 36 17 9 9 4 18 37 4 45 Peak Tracking Total 9 | . 3 2 4 9 9 3 6 5 3 4 4 3 8 9 4 6 Tactical Retreats 23 | . 2 . 2 1 2 . 1 2 . 2 . . 2 3 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 12 | . 6 . 2 . . . . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 42 | . 4 1 4 . 7 2 7 5 . . . . . 7 . 5 Max in Single Turn 4 | . 1 1 1 . 1 1 1 1 . . . . . 2 . 4 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 53 | . 9 1 9 . 2 . 6 11 6 . 1 4 . 2 . 2 Terminals 28 | . 7 . 5 . . . 4 9 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . . . 1 2 . . . . . . . 1 Recycling Units 5 | . 1 . 1 . . . . . 1 . . . . 2 . . Scanalyzers 6 | . . . 2 . . . . . 3 . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 162 | . 24 1 31 . 2 . 9 24 31 . 1 28 . 4 . 7 Successful 92 | . 13 1 18 . 2 . 2 7 15 . 1 28 . 1 . 4 Failed 68 | . 10 . 12 . . . 7 17 16 . . . . 3 . 3 Catastrophic 18 | . 3 . . . . . 6 5 2 . . . . 2 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 69 | . 19 . 21 . 1 . 5 10 13 . . . . . . . Terminals 80 | . 21 . 20 . . . 6 20 12 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . 2 . 2 . . . 2 4 . . . . . . . 5 Recycling Units 12 | . 1 . 3 . . . . . 4 . . . . 4 . . Scanalyzers 23 | . . . 6 . . . . . 15 . . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 45 | . 4 1 3 . 2 . . 4 2 . 1 28 . . . . Record 13 | . . . . . 1 . . . . . 1 11 . . . . Part Schematic 12 | . 1 . . . . . . 1 . . . 10 . . . . Robot Schematic 5 | . 1 . . . . . . . . . . 4 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 2 . . . 1 2 . . . . . . . 4 Scan Component 7 | . 1 . 1 . . . 1 2 . . . . . . . 2 Repair 4 | . 1 . 1 . . . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . 1 . . . . . 1 . . . . 1 . . Retrieve Components 3 | . . . 1 . . . . . 1 . . . . 1 . . Scanalyzer 10 | . . . 5 . . . . . 5 . . . . . . . Insert Component 6 | . . . 3 . . . . . 3 . . . . . . . Analyze 4 | . . . 2 . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 22 | . 7 . 7 . . . . 1 7 . . . . . . . Terminals 17 | . 6 . 6 . . . . 1 4 . . . . . . . Botnet 5 | . 1 . 1 . . . . 1 2 . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . Skim 11 | . 5 . 5 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . 3 . . . . . . . Reject 2 | . . . 1 . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . 8 . . . 6 10 5 . 1 . . 2 . 1 Full Trace Events 3 | . . . . . . . . . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 2 . . . . 1 . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . . . . . . . . . 2 Time 219 | . 26 . 38 . . . . . . . . . . . . 155 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . 3 . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . . . . . . . . Total Damage 103 | . . . 103 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 12659 | 178 527 . 1419 . . . 1403 402 1071 1941 1131 502 1442 1028 138 1477 Optics 545 | . . . . . . . . . . . . . . 152 138 255 Sensors 8496 | . . . . . . . 714 402 620 1941 1131 502 1442 876 . 868 Terrain 67 | . . . . . . . . . . . . . . . . 67 Seismic 2124 | 178 527 . 1419 . . . . . . . . . . . . . T.N.C. 689 | . . . . . . . 689 . . . . . . . . . Machine Analysis 1254 | . . . . . . . . . 1070 184 . . . . . . Jamming 1073 | . . . . . . . . . . . . . . . . 1073 Robot Analysis Total 153 | . 1 . 1 . . . . . . . . 151 . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . 1 1 . 2 . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 25047 | 243 2120 1296 2710 597 1674 1387 1652 2793 1132 1941 1677 1014 1536 1652 138 1485 Spaces Moved 10855 | 109 890 516 1391 311 749 504 622 957 438 1160 919 323 598 719 93 556 Core 15 | 13 . . . . . . . . . . . . . . . 2 Treads 7379 | 96 890 516 1391 311 749 504 622 957 228 . 155 323 598 39 . . Legs 124 | . . . . . . . . . . . . . . . . 124 Wheels 3331 | . . . . . . . . . 210 1160 764 . . 680 93 424 Hover 6 | . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 145 145 246 162 236 145 145 145 245 242 115 130 50 Average Speed 189 | 146 213 240 156 145 177 248 205 238 196 145 167 246 242 168 132 152 Slowest Speed 405 | 160 240 240 163 145 250 250 243 242 240 145 247 247 245 405 145 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 5 94 96 74 58 88 99 38 94 14 93 92 80 85 23 80 17 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 33 | . 3 . 2 1 1 . . . . . . 25 1 . . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 15 | . . 1 . 4 . 1 . . . 2 2 . 5 . . . Spaces Dug 65 | . . . 3 29 . . 6 2 . 6 . . 2 6 . 11 Terrain Destroyed 324 | . 6 6 10 95 23 . 16 2 . 6 . . 18 92 . 50 Melee 9 | . . . 3 . . . . 2 . 3 . . . 1 . . Projectile 62 | . . . 5 1 . . 1 . . 3 . . 8 35 . 9 AOE 252 | . 6 6 2 94 23 . 15 . . . . . 10 55 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total 13528 | 148 1011 548 1736 378 972 564 831 1252 599 1368 1006 467 646 947 101 954 Wait 744 | . 18 . 110 12 46 11 34 55 53 155 40 35 13 38 . 124 Move 10839 | 108 889 515 1390 310 748 503 621 956 437 1159 918 322 597 719 92 555 Hop . | . . . . . . . . . . . . . . . . . Pick Up 195 | 8 21 8 23 1 18 . 23 20 11 3 3 19 1 16 . 20 Fast Attach 56 | 7 1 . 6 . 6 2 5 3 4 . . 1 . 11 1 9 Attach 78 | . 3 2 3 2 12 1 7 . 5 . 2 4 . 13 2 22 Detach 17 | . . . 2 . 5 . . 1 . . . 2 . 6 . 1 Swap 228 | 1 10 1 44 6 16 3 23 38 12 14 6 14 14 13 . 13 Drop 211 | 1 13 5 48 1 17 4 24 39 12 1 4 18 2 12 . 10 Fire 1034 | 23 56 15 107 46 60 40 94 130 47 33 33 24 18 106 6 196 Melee 96 | . . . 3 . 44 . . 2 10 3 . 28 1 5 . . Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 3 Crush 2 | . . 2 . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 8 . . . . 8 . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 244 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 9) 942 | -10/Materials | Discovered new exit (range 12) 1203 | -10/Materials | Discovered new exit (range 16) 1230 | -10/Materials | Learned 4 Recycling zone layouts 1230 | -10/Materials | Central database locked down 1303 | -10/Materials | Learned location of Subcaves (-10) 1306 | -10/Materials | Discovered new exit (range 12) 1368 | -10/Materials | Repaired Lgt. Treads 1457 | -10/Materials | Learned Storage trap positions 1487 | -10/Materials | Learned location of 1 exit from Storage 1578 | -10/Materials | Learned location of Storage (-8) 1638 | -10/Materials | Loaded intel: 8 terminal locations 2079 | -10/Materials | Discovered new exit (range 3) 2364 | -10/Materials | Entered Mines 2405 | -10/Mines | Learned location of 1 exit from Materials 2583 | -10/Mines | Found a hidden stash of uninstalled traps 2653 | -10/Mines | Discovered new exit (range 7) 2907 | -10/Mines | Met a Derelict shopkeep closing up shop 3066 | -10/Mines | Learned location of 1 exit from Materials 3150 | -10/Mines | Discovered new exit (range 8) 3357 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3470 | -10/Mines | Discovered new exit (range 8) 3660 | -10/Mines | Entered Materials 3660 | -9/Materials | Accompanied by 2 allies 3660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3661 | -9/Materials | Identified exit to Materials 3661 | -9/Materials | Identified exit to Mines 3665 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3935 | -9/Materials | Discovered exit to Materials (range 3) 4197 | -9/Materials | Build established: Scavenger-Mutant 5181 | -9/Materials | Discovered exit to Mines (range 13) 5427 | -9/Materials | Central database locked down 5609 | -9/Materials | Learned location of Zion (-6) 5663 | -9/Materials | Learned location of 1 exit from Recycling 5705 | -9/Materials | Learned Storage stockpile data 5739 | -9/Materials | Learned location of 1 exit from Storage 5886 | -9/Materials | Learned location of 2 exits from Materials 6114 | -9/Materials | Build established: Mutant 6245 | -9/Materials | Repaired Imp. Light Armor Plating 6370 | -9/Materials | Entered Mines 6422 | -9/Mines | Met a Derelict bent on vengeance 6577 | -9/Mines | Identified exit to Exiles 6604 | -9/Mines | Met a Derelict testing a Signal Generator 6612 | -9/Mines | Found Signal Generator 6798 | -9/Mines | Assembled infested the area 6896 | -9/Mines | Destroyed 15 combat bots 6921 | -9/Mines | Learned Materials emergency access door positions 6962 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6967 | -9/Mines | Entered Exiles 7013 | -9/Exiles | Met 8R-AWN 7041 | -9/Exiles | Met EX-HEX 7086 | -9/Exiles | Met EX-BIN 7104 | -9/Exiles | Aligned with FarCom system 7105 | -9/Exiles | Given EX-Vault access code 7141 | -9/Exiles | Opened EX-Vault 7151 | -9/Exiles | Found Longsword +1 7186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7231 | -9/Exiles | Met EX-DEC 7504 | -9/Exiles | Attacked by the Exiles 7635 | -9/Exiles | Core integrity fell below 50% 7658 | -9/Exiles | Destroyed 8R-AWN 7663 | -9/Exiles | Found Prototype Ballistic Gun 7663 | -9/Exiles | Identified 8R-AWN's Boregun 7677 | -9/Exiles | Found Prototype Processor 7679 | -9/Exiles | Lost 4 parts (1p2n1w) 8091 | -9/Exiles | Destroyed EX-DEC 8194 | -9/Exiles | Destroyed EX-HEX 8235 | -9/Exiles | Destroyed EX-BIN 8242 | -9/Exiles | Found Prototype Device 8242 | -9/Exiles | Identified System Purifier 8279 | -9/Exiles | Found Prototype Energy Gun 8279 | -9/Exiles | Identified AWS/EX-DEC 8606 | -9/Exiles | Discovered new exit (range 14) 8641 | -9/Exiles | Entered Mines 8704 | -8/Mines | Build established: Scavenger-Mutant 9370 | -8/Mines | Core integrity fell below 20% 9710 | -8/Mines | Discovered exit to Materials (range 7) 9877 | -8/Mines | Discovered exit to Materials (range 16) 10028 | -8/Mines | Entered Materials 10028 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10029 | -8/Materials | Identified exit to Storage 10030 | -8/Materials | Identified exit to Factory 10718 | -8/Materials | Identified exit to Garrison 10794 | -8/Materials | Destroyed 7 combat bots 11680 | -8/Materials | Entered Storage 11681 | -8/Storage | Identified exit to Recycling 11682 | -8/Storage | Loaded intel: 18 trap records 12719 | -8/Storage | Core integrity fell below 50% 14473 | -8/Storage | Entered Factory 14473 | -7/Factory | Evolved 2 slots: Utility x2 14816 | -7/Factory | Build established: Scavenger-Skirmisher 15062 | -7/Factory | Discovered new exit (range 27) 15603 | -7/Factory | Identified exit to Lower Caves 15605 | -7/Factory | Entered Lower Caves 16099 | -7/Lower Caves | Build established: Scavenger-Mutant 16382 | -7/Lower Caves | Discovered new exit (range 5) 16388 | -7/Lower Caves | Identified exit to Lower Caves 16720 | -7/Lower Caves | Spotted B-75 Beast 17221 | -7/Lower Caves | Learned Factory security intel 17364 | -7/Lower Caves | Encountered a Warlord checkpoint 17546 | -7/Lower Caves | Entered another Lower Caves area 17620 | -7/Lower Caves | Discovered new exit (range 7) 17633 | -7/Lower Caves | Identified exit to Factory 17884 | -7/Lower Caves | Ambushed by research squad 18067 | -7/Lower Caves | Encountered a Warlord checkpoint 18141 | -7/Lower Caves | Learned Factory security intel 18194 | -7/Lower Caves | Build established: Mutant 18544 | -7/Lower Caves | Destroyed 7 combat bots 18737 | -7/Lower Caves | Build established: Scavenger-Mutant 18751 | -7/Lower Caves | Discovered new exit (range 8) 18759 | -7/Lower Caves | Identified exit to Data Miner 19223 | -7/Lower Caves | Entered Data Miner 19223 | -7/Data Miner | Discovered new exit (range 6) 19270 | -7/Data Miner | Met Data Miner 19322 | -7/Data Miner | Learned location of Section 7 (-2) 19322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19337 | -7/Data Miner | Identified Exp. Targeting Computer 19362 | -7/Data Miner | Received God Mode back door access code from Data Miner 19492 | -7/Data Miner | Interfaced with the Data Conduit 19811 | -7/Data Miner | Found Exp. Thermal Shield 20145 | -7/Data Miner | Identified exit to Proximity Caves 20237 | -7/Data Miner | Entered Proximity Caves 20287 | -6/Proximity Caves | Learned Factory terminal intel 21004 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21039 | -6/Proximity Caves | Destroyed 9 combat bots 21714 | -6/Proximity Caves | Discovered exit to Factory (range 13) 21773 | -6/Proximity Caves | Entered Factory 21773 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21775 | -6/Factory | Loaded intel: 248 machine locations 21776 | -6/Factory | Loaded intel: 25 terminal locations 22165 | -6/Factory | Discovered new exit (range 2) 22167 | -6/Factory | Identified exit to Factory 22537 | -6/Factory | Discovered exit to Factory (range 16) 22757 | -6/Factory | Cargo convoy interrupted 22897 | -6/Factory | Intercept squad dispatched 22907 | -6/Factory | Spotted Tracker 22946 | -6/Factory | Spotted Combat Programmer 22951 | -6/Factory | Destroyed Tracker 22958 | -6/Factory | System corruption reached 10% 22970 | -6/Factory | Destroyed Combat Programmer 22997 | -6/Factory | Lost 6 parts (2p1n1u2w) 23036 | -6/Factory | Found Exp. Phase Shifter 23043 | -6/Factory | Found Exp. Targeting Computer 23259 | -6/Factory | Lost 6 parts (2n3u1w) 23399 | -6/Factory | Discovered new exit (range 22) 23425 | -6/Factory | Sucked down chute 23425 | -6/Factory | Entered Waste 23440 | -6/Waste | EMP discharged 23444 | -6/Waste | Spotted C-40 Crusher 23469 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 23473 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23515 | -6/Waste | Spotted C-40 Crusher 23525 | -6/Waste | Spotted C-40 Crusher 23532 | -6/Waste | Discovered new exit (range 22) 23540 | -6/Waste | EMP discharged 23540 | -6/Waste | System corruption reached 30% 23540 | -6/Waste | Spotted C-40 Crusher 23542 | -6/Waste | Found Unknown Protection 23542 | -6/Waste | Identified Adv. Powered Armor 23561 | -6/Waste | Identified exit to Factory 23563 | -6/Waste | Entered Factory 23565 | -6/Factory | Loaded intel: 279 machine locations 23818 | -6/Factory | Crushed by falling debris 23849 | -6/Factory | Lost 3 parts (3u) 24340 | -6/Factory | Core integrity fell below 50% 24370 | -6/Factory | Lost 4 parts (1p2u1w) 24473 | -6/Factory | Lost 3 parts (1n1u1w) 24573 | -6/Factory | Build established: Hacker-Mutant 24609 | -6/Factory | Repaired Broken Adv. Powered Armor 24681 | -6/Factory | Repaired Enh. Autogun 24988 | -6/Factory | Build established: Scavenger-Mutant 25040 | -6/Factory | Released all parts (14) 25048 | -6/Factory | Self-destructed Last Messages --------------- 25040_ Released Lgt. Nuclear Core. 25040_ Released Adv. Heat Sink. 25040_ Released Imp. Heat Sink. 25040_ Released Enh. Flexi-carbon Leg. 25040_ Released Angular Momentum Engine. 25040_ Released Transmission Jammer. 25040_ Released System Shield. 25040_ Released Adv. Signal Interpreter. 25040_ Released Huge Storage Unit. 25040_ Released Exp. Thermal Shield. 25040_ Released Coil Gun. 25040_ Released Cld. Plasma Cannon. 25040_ Acquired 26 matter. 25040_ R-10 Processor collects Adv. Energy Well. 25041_ Acquired Backup Propulsion VII. 25042_ K-01 Serf collects debris. 25043_ Acquired Backup Propulsion VII. 25043_ R-10 Processor collects Adv. Heat Sink. 25045_ K-01 Serf collects debris. 25048_ 0ZZRI:%#TD3F, FFCY4>CCAY<3A9B1K&IH Map ----- +----------------------------------------------------+ | ##### ##### #????????????""""?????????????????? | | #??# #?????????????????????""""?????????????????? | | #??# #?????????????????????""""?????????????????? | | #??#=#?????????????????????""""?????????????????? | | #??#=#?????????? ??????????????????????????????? | | #??# #?????????? ??????????????????????????????? | | ####+######????? ??????????????????????????????? | | !## #????? ??????????????????????????????? | | ### """" #????? ????????????????T"????????????? | | ??# """" #?????# #####?###????????"????????????? | | ??# """" #?????+ ?????????????????????? | | ??# """" #?????# ?????????????????????? | | ??# """" ! #?????# """ """ ??????????????????? | | ??# """" #?"Y"?# """ """ ?????????????????? | | ??# #?"""?# """ """ ??????????????????? | | ""# ####??# ^ ???????????????????? | | T"#####+####T #### ????????????????????? | | ""?# "" "" #???"""????????????? | | ???# ""F"" #???"""????????????? | | ???# """ #???"""????????????? | | ???# #??????????????????? | | ???# * = #???"""????????????? | | ???# #########+#########???"""????????????? | | ???# #??# * #?????"""????????????? | | ?? #??# R]"* ##???????????????????? | | ? #??# !!!=@=[;#######?????????????? | | #??# [[k ==*; ![ #?????????????? | | #??# k][*= *!=; ][ #?????????????? | | #??# ![= !*!; #?????????????? | | +########## #??# ===![ = #?????????????? | | ??????????? #??# ! % #?????????????? | | ???????????+#??# R +?????????????? | | """"???????????# """"#?????????????? | | """"??????""""?# """"#?????????????? | | """"??????""""?# ; """"??????????????? | | """"??????""""?###; ;; """"??????????????? | | ??????????""""???#### # """"?""???????????? | | ???????????????????? ### # """"?"Y???????????? | | ????????????????????#####??## ???""???????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????"""?? | | ?????????????????????????????????????????????"""?? | | ?????????????????????????????????????????????"""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Armor Coverage 675 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Datajack | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Cooling System | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 47% | -10/Materials Imp. Light Armor Plating | 13% | -9/Materials Adv. Powered Armor | 8% | -6/Factory | Broken Enh. Autogun | 9% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterGravjetPower Manual? 0 Play Time 02:30:38 Cumulative 669.6 hours Start 2025.04.11 @ 12:40:02 End 2025.04.11 @ 16:42:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 371 Adventurer 5 Explorer 0 Win Type - Total 27 Types 7/1/11/1/1/0/4/1/1/0 Lore% 89 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af2a3176-3531-471f-a0cc-21b8fe62afe5