Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 19:59:08 Player: Dysiode Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (315) 315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1265 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Battery (400) Sensor Array Hardened Light Armor Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg High-capacity Battery Hardened Light Armor Plating Hardened Light Armor Plating Grenade Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 2 13 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads . | . . . Leg 7 | 2 . 5 Wheel . | . . . Hover 3 | . . 3 Flight . | . . . Utility 5 | 1 1 3 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 77 | . 95 64 Engine 8 | . 14 4 Leg 18 | . 28 11 Hover 6 | . . 11 Device 7 | . 11 4 Storage 12 | . 14 11 Processor 6 | . . 11 Energy Gun 16 | . 26 8 Naked Turns . | . . . Heaviest Build 31 | 13 14 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 9 Most Carried 10 | 4 6 10 Average Carried 6 | 3 5 7 Final Capacity 10 | 6 6 10 Final Carried 10 | 3 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 134 | 110 . 24 Remotely . | . . . Salvage Created 286 | . 32 254 Parts 22 | . 7 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 1 | . . 1 AOE 5 | . . 5 Classes Destroyed 5 | . 1 4 Operator 3 | . 2 1 Watcher 1 | . . 1 Grunt 4 | . . 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 1 6 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1344 | . 14 1330 Core 406 | . . 406 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 19 | . 5 14 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 33 | . 10 23 Gun 27 | . 10 17 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 6 | . . 6 Electromagnetic 27 | . 10 17 Robot Hit Streak 6 | . 2 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 3 14 Core Hits 17 | . 2 15 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 735 | . 66 669 Guns 194 | . 66 128 Cannons . | . . . Explosions 541 | . . 541 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 35 | . . 35 Explosive 506 | . . 506 Electromagnetic 194 | . 66 128 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 203 | . . 203 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 36 99 Average Temperature 28 | . 15 32 Received Heat Transfer 318 | . . 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 288 | . 62 288 Initial 26 | . . 26 Average 95 | . 23 164 Maximum Alert Level 1 | . . 1 Low Security (%) 75 | 100 100 52 Level 1 24 | . . 47 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 6 17 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 3 8 Successful 4 | . 1 3 Failed 7 | . 2 5 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 6 | . 2 4 Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Branch Access Points 2 | . 1 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 849 | 59 348 442 Spaces Moved 572 | 43 236 293 Core 9 | 8 . 1 Treads . | . . . Legs 453 | 35 236 182 Wheels . | . . . Hover 110 | . . 110 Flight . | . . . Fastest Speed 50 | 50 120 52 Average Speed 120 | 106 120 123 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 49 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 45 | . . 45 Melee . | . . . Projectile . | . . . AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 695 | 54 291 350 Wait 52 | . 44 8 Move 570 | 42 235 293 Hop . | . . . Pick Up 26 | 6 4 16 Fast Attach 3 | 3 . . Attach 12 | 3 2 7 Detach 1 | . 1 . Swap 6 | . . 6 Drop 6 | . . 6 Fire 19 | . 5 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Lost 10 parts (1p5n1u3w) 704 | -9/Materials | Identified exit to Mines 821 | -9/Materials | Core integrity fell below 20% 850 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- T-07 Excavator is excavating. W-16 Scout sends out distress signal. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4L layout... Downloaded map data. Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (50,49) Mines Map updated. >>Layout(Zone) Retrieving Zone 7W layout... Downloaded map data. Dropped Aluminum Leg. Acquired Carbon-fiber Leg. Dropped Imp. Treads. Acquired Carbon-fiber Leg. Dropped Imp. Hover Unit. Acquired Carbon-fiber Leg. 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