Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 21:18:37 Player: Draco Invictus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (586) 586 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 3125 Bonus ------- Pacifist 200 Follower Combat Kills 114 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- High-powered Shotgun Heavy Battle Rifle > --- INVENTORY (10) --- High-powered Shotgun High-powered Shotgun High-powered Shotgun Slug Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Hacking Drone Bay > --- WEAPON ----------- High-powered Shotgun Heavy Battle Rifle > --- INVENTORY -------- Armored Treads Armored Treads High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Slug Cannon Bore Cannon [Rating: 31] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 6 3 8 2 6 7 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 . 1 4 Treads 6 | . . 2 . . 4 Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 2 . 1 . Device 3 | . . 2 . 1 . Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 4 2 3 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 4 2 2 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . . 9 Average Slot Usage (%) 96 | . 97 87 88 98 97 Engine 11 | . 14 11 11 11 10 Treads 21 | . . 20 22 22 24 Leg 8 | . 28 1 . 9 6 Device 18 | . . 10 11 20 21 Storage 14 | . 25 22 22 12 11 Ballistic Gun 21 | . 14 21 22 21 21 Naked Turns . | . . . . . . Heaviest Build 50 | 12 40 44 44 50 38 Greatest Support 60 | 20 20 40 40 40 60 Greatest Overweight (x) 2 | 1 1 2 1 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 10 Average Capacity 11 | 5 10 16 16 10 10 Most Carried 16 | 4 9 16 16 16 10 Average Carried 10 | 1 5 13 16 9 9 Final Capacity 16 | 6 16 16 16 10 10 Final Carried 16 | 4 9 16 16 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 701 | 174 . 143 41 86 257 Remotely . | . . . . . . Salvage Created 606 | . . 279 21 . 306 Parts 31 | . . 14 6 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . . 5 2 . 8 Guns 15 | . . 5 2 . 8 Classes Destroyed 8 | . . 5 1 . 2 Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 5 | . . . 2 . 3 Grunt 5 | . . 3 . . 2 Brawler 1 | . . 1 . . . Sentry 1 | . . 1 . . . Programmer 2 | . . . . . 2 Mutant 1 | . . . . . 1 Best Kill Streak 4 | . . 3 2 . 4 Combat Bots Only 4 | . . 2 2 . 4 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2275 | . . 558 74 . 1643 Core 405 | . . 150 . . 255 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 47 | . . 18 2 . 27 Largest 2 | . . 2 2 . 2 Hottest 58 | . . 50 50 . 58 Shots Fired 92 | . . 36 4 . 52 Gun 92 | . . 36 4 . 52 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | . . 36 4 . 52 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . 16 2 . 5 Robot Miss Streak 5 | . . 4 1 . 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 66 | . . 27 2 . 37 Core Hits 36 | . . 15 2 . 19 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1235 | . . 592 41 . 602 Guns 1235 | . . 592 41 . 602 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1235 | . . 592 41 . 602 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 77 | . . . . . 77 Average Temperature 36 | . . . . . 36 Received Heat Transfer 468 | . . 228 . . 240 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 174 | . 15 174 40 . . Initial 5 | . . 5 . . . Average 41 | . 3 72 29 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 15 3 . 18 Peak Tracking Total 9 | . 1 7 2 . 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 7 . . . Successful 7 | . 1 6 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 9 . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 4 . . . Record 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 157 | . . . . 157 157 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 757 | . . . . . 757 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4849 | 71 221 458 259 3102 738 Spaces Moved 2772 | 50 154 195 139 1851 383 Core 3 | 3 . . . . . Treads 2186 | . . 183 139 1481 383 Legs 583 | 47 154 12 . 370 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 180 160 160 Average Speed 164 | 116 138 179 180 165 160 Slowest Speed 180 | 120 150 180 180 180 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 35 27 34 84 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2976 | 59 161 269 143 1890 454 Wait 76 | . 1 26 1 17 31 Move 2767 | 49 153 194 138 1850 383 Hop . | . . . . . . Pick Up 26 | 4 3 13 . 4 2 Fast Attach 13 | 6 2 3 . 1 1 Attach 8 | . . 1 . 2 5 Detach 5 | . 1 2 . 1 1 Swap 11 | . 1 4 2 3 1 Drop 23 | . . 8 . 12 3 Fire 47 | . . 18 2 . 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 481 | -9/Materials | Identified exit to Mines 751 | -9/Materials | Entered Mines 822 | -9/Mines | Met a Derelict bent on vengeance 853 | -9/Mines | Discovered new exit (range 8) 930 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 979 | -9/Mines | Discovered new exit (range 10) 986 | -9/Mines | Assembled infested the area 1010 | -9/Mines | Entered Zion 1309 | -7/Zion | Given the Hacking Drone Bay 1313 | -7/Zion | Found Prototype Device 1313 | -7/Zion | Identified Hacking Drone Bay 1383 | -7/Zion | Learned location of Extension (-6) 1468 | -7/Zion | Received a visual enhancement algorithm 2054 | -7/Zion | Visited the Megawrench Repair Shop 2054 | -7/Zion | Megawrench repaired 5 parts 2132 | -7/Zion | Learned location of Quarantine (-2) 2164 | -7/Zion | Learned location of Armory (-3) 2259 | -7/Zion | Given A8's code to call for help 3067 | -7/Zion | Imprinted 3070 | -7/Zion | Declared Zion's savior 3851 | -7/Zion | Discovered new exit (range 12) 4112 | -7/Zion | Entered Proximity Caves 4112 | -6/Proximity Caves | Accompanied by 4 allies 4114 | -6/Proximity Caves | Learned 4 Factory zone layouts 4547 | -6/Proximity Caves | P-60 Hacker assimilated allied 4C-WGZ(M) 4617 | -6/Proximity Caves | P-60 Hacker assimilated allied HX-J1U(M) 4774 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4794 | -6/Proximity Caves | Core integrity fell below 50% 4841 | -6/Proximity Caves | Core integrity fell below 20% 4850 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04796_ Adv. Heat Sink fries itself beyond repair. 04797_ Mak. Power Source destroyed. 04806_ Lgt. Treads destroyed. 04811_ G-50 Soldier destroyed. 04811_ Switching to secondary target: S-27 Virus. 04811_ Hpw. Shotgun destroyed. 04816_ Carbon-fiber Leg fries itself beyond repair. 04818_ S-27 Virus destroyed. 04818_ Switching to secondary target: S-27 Virus. 04821_ Acquired 36 matter. 04827_ Arm. Treads destroyed. 04829_ Lgt. Treads destroyed. 04834_ Angular Momentum Engine destroyed. 04835_ S-27 Virus destroyed. 04835_ Switching to secondary target: S-27 Virus. 04836_ Hacking Drone Bay destroyed. 04837_ Hpw. Shotgun destroyed. 04838_ S-27 Virus destroyed. 04843_ Autogun fries itself beyond repair. 04849_ Sensor Array destroyed. 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