Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 23:03:32 Player: Val Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 2481 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 535/550 Matter 4/450 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod Seismic Detector Armor Integrity Analyzer > --- WEAPON (3) ------- Flak Cannon Flak Cannon Bore Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Battery (200) Advanced Targeting Computer ECM Suite Light Assault Rifle Flak Cannon Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Seismic Detector Armor Integrity Analyzer > --- WEAPON ----------- Flak Cannon Flak Cannon Bore Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Battery Advanced Targeting Computer ECM Suite Light Assault Rifle Flak Cannon Flak Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Weapon Shielding Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 34 | 7 6 3 14 4 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 3 . . 2 . Treads 2 | 2 . . . . Leg 1 | 1 . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 5 1 1 2 Device 3 | . 3 . . . Storage 4 | 1 1 . 1 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 14 | 2 1 1 9 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 8 | . . . 7 1 Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 4 1 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 100 94 89 Engine 11 | . 14 11 10 8 Treads 18 | . 28 22 15 . Wheel 3 | . . . 4 18 Device 10 | . 10 11 11 9 Storage 14 | . 14 11 14 18 Protection 3 | . . 11 6 . Ballistic Gun 7 | . 14 22 . . Ballistic Cannon 15 | . . . 27 27 Launcher 7 | . 13 11 3 . Naked Turns . | . . . . . Heaviest Build 50 | 12 31 34 50 50 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 3 | 3 . . 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 8 12 14 15 13 Average Carried 10 | 4 9 12 12 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 6 11 13 13 13 Class Distribution -------------------- 41% | Mutant 33% | Tank 17% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 765 | 194 41 27 469 34 Remotely . | . . . . . Salvage Created 555 | . 258 48 215 34 Parts 39 | . 13 3 20 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 3 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 5 1 13 1 Guns 2 | . . . 2 . Cannons 4 | . . . 3 1 AOE 14 | . 5 1 8 . Classes Destroyed 9 | . 5 1 3 . Worker 5 | . 2 . 3 . Builder 1 | . . . 1 . Tunneler 3 | . 1 . 2 . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Grunt 8 | . 5 . 3 . Sentry 2 | . . 1 . 1 Demolisher 2 | . . . 2 . Assembled 8 | . . . 8 . Best Kill Streak 9 | . 9 1 9 1 Combat Bots Only 8 | . 4 1 8 1 Max Kills in Single Turn 3 | . 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 48 | . 12 4 25 7 Missed 13 | . 5 1 4 3 Damage Taken 877 | . 106 42 670 59 Core 159 | . . . 144 15 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . 8 48 . Core Remaining (%) 88 | 100 100 . 64 . Volleys Fired 35 | . 11 1 18 5 Largest 3 | . 2 3 3 3 Hottest 145 | . 50 70 145 145 Shots Fired 94 | . 22 3 54 15 Gun 20 | . 12 2 6 . Cannon 57 | . . . 42 15 Launcher 17 | . 10 1 6 . Special . | . . . . . Kinetic 77 | . 12 2 48 15 Thermal . | . . . . . Explosive 17 | . 10 1 6 . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 5 6 6 Robot Miss Streak 17 | . 2 . 10 17 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | . 11 3 37 7 Core Hits 72 | . 16 2 48 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1867 | . 885 27 869 86 Guns 75 | . 38 13 24 . Cannons 496 | . . . 410 86 Explosions 1296 | . 847 14 435 . Melee . | . . . . . Ramming . | . . . . . Kinetic 571 | . 38 13 434 86 Thermal . | . . . . . Explosive 1296 | . 847 14 435 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 45 | . 44 . 1 . Projectiles 1 | . . . 1 . Explosions 44 | . 44 . . . Melee . | . . . . . Knockbacks 9 | . . . 7 2 Impact . | . . . . . Kinetic 8 | . . . 7 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 35 | . 21 . 14 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 32 24 198 122 Average Temperature 53 | . 12 12 63 56 Received Heat Transfer 111 | . 48 18 18 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 265 | . 265 165 194 62 Initial 111 | . . 111 64 7 Average 87 | . 78 129 106 40 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 84 100 100 100 Level 1 5 | . 15 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 6 1 13 5 Peak Tracking Total 6 | . 3 1 6 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 4 . 1 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1508 | 79 505 122 658 144 Spaces Moved 793 | 42 287 66 291 107 Core 4 | 4 . . . . Treads 565 | 27 287 66 185 . Legs 11 | 11 . . . . Wheels 213 | . . . 106 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 110 Average Speed 166 | 146 160 160 197 110 Slowest Speed 320 | 200 160 160 320 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 49 7 52 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 5 | . 5 . . . Terrain Destroyed 168 | . 125 9 28 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 162 | . 125 9 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 909 | 58 312 83 334 122 Wait 1 | 1 . . . . Move 789 | 41 286 65 290 107 Hop . | . . . . . Pick Up 34 | 8 7 9 6 4 Fast Attach 6 | 4 1 . 1 . Attach 17 | 3 2 2 8 2 Detach 5 | 1 1 . 3 . Swap 11 | . 3 1 5 2 Drop 11 | . 1 5 3 2 Fire 35 | . 11 1 18 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 6) 585 | -10/Materials | Entered another Materials area 585 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 662 | -9/Materials | Discovered new exit (range 4) 707 | -9/Materials | Entered Mines 861 | -9/Mines | Assembled infested the area 866 | -9/Mines | Assisted by a Guerilla fighting off Assembled 895 | -9/Mines | Build established: Tank 907 | -9/Mines | Destroyed 8 combat bots 1087 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1126 | -9/Mines | Lost 4 parts (1p1n1u1w) 1287 | -9/Mines | Discovered new exit (range 6) 1365 | -9/Mines | Entered Materials 1365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -8/Materials | Self-destructed Last Messages --------------- 01393_ Y-45 Defender destroyed. 01402_ Acquired Imp. Ion Engine. 01403_ Dropped Lgt. Ion Engine. 01404_ Acquired 34 matter. 01409_ R-06 Scavenger collects Lgt. Ion Engine. 01411_ R-06 Scavenger collects Lgt. Armor Plating. 01420_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01439_ Acquired Adv. Targeting Computer. 01458_ Acquired Com. Matter Pod. 01460_ Dropped Med. Matter Pod. 01468_ W-25 Informer knocked back. 01468_ HV Slug penetrates Wall. 01470_ U-05 Engineer builds a Wall. 01472_ K-01 Serf collects debris. 01485_ HV Slug penetrates Wall. 01505_ Acquired Flak Cannon. 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