Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 11:54:37 // Winter2022/Polymind Player: FAQ Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (954) 954 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3991) 3991 TOTAL SCORE: 7415 Bonus ------- Polymind Skill 4075 Friendly Fire -84 Cogmind --------- Core Integrity 123/550 Matter 139/200 Energy 50/50 System Corruption 0% Temperature Cool (28) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Makeshift Microdissipator Network Makeshift Salvage Targeting Computer > --- WEAPON ----------- Overtuned Pulse Rifle > --- INVENTORY -------- (None) [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . . . 1 1 5 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 1 . 2 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . . . 2 Highest Loss Streak 3 | . . . . . 1 1 3 To Critical Strikes . | . . . . . . . . Average Backups . | 1 1 . . . 4 2 . Power . | . . . . . . . . Propulsion . | 1 1 . . . 1 . . Utility . | . . . . . . . . Weapon . | . . . . . 1 . . Tool/Special . | . . . . . . . . Unused Backups 14 | . 2 . . . . 12 . Power 2 | . . . . . . 2 . Propulsion 6 | . 2 . . . . 4 . Utility 2 | . . . . . . 2 . Weapon 4 | . . . . . . 4 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 95 86 73 Engine 2 | . 11 . . . 7 3 . Core 10 | . 8 20 20 20 12 . . Leg 32 | . 16 40 40 40 20 27 31 Wheel 4 | . 22 . . . 15 7 . Device 13 | . 19 20 20 20 20 3 . Storage 1 | . 11 . . . . . . Processor 6 | . . . . . 7 16 15 Energy Gun 10 | . 8 20 20 20 12 . . Ballistic Gun 9 | . . . . . . 27 24 Peak Build Rating 28 | 5 10 10 10 10 11 15 28 Average Rating 10 | 3 7 10 10 10 10 11 11 On Entrance 8 | . 5 10 10 10 10 11 12 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 5 | . . . . . . 2 3 Heaviest Build 9 | 9 9 9 9 9 9 6 9 Greatest Support 38 | 32 32 20 20 20 20 30 38 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 4 4 1 1 1 12 12 1 Average Capacity 1 | 2 2 1 1 1 5 2 . Most Carried 12 | 2 2 . . . 12 12 . Average Carried . | . 1 . . . 4 2 . Final Capacity 12 | 4 1 1 1 1 12 1 1 Final Carried 12 | 2 . . . . 12 . . Scrap Suit Usage (%) 1 | . . . . . . . 1 Class Distribution -------------------- 53% | Grunt 33% | Hunter 5% | Recycler 5% | Mechanic Dominant Class ---------------- Recycler | -10/Materials Grunt | -10/Mines Grunt | -10/Exiles Grunt | -9/Mines Grunt | -8/Materials Hunter | -8/Storage Hunter | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 168 | . . . . . . 93 75 Remotely . | . . . . . . . . Salvage Created 1224 | . 101 63 379 . 95 350 236 Parts 72 | . 6 4 16 . 4 20 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 21 | . 3 2 4 . 3 5 4 Guns 20 | . 2 2 4 . 3 5 4 Classes Destroyed 6 | . 2 . 1 . 1 2 . Recycler 2 | . . . . . 1 1 . Mechanic 1 | . . . . . . 1 . Watcher 2 | . 1 . . . . 1 . Grunt 12 | . 3 2 3 . 3 1 . Sentry 8 | . . . . . . 4 4 Hunter 1 | . . . 1 . . . . Best Kill Streak 5 | . 2 2 1 . 4 5 1 Combat Bots Only 3 | . 2 2 1 . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 119 | . 25 5 . . 17 30 42 Missed 29 | . 3 3 . . 5 7 11 Hits 90 | . 22 2 . . 12 23 31 Projectile 90 | . 22 2 . . 12 23 31 Critical Strikes 2 | . . . . . . 2 . Damage Taken 1363 | . 242 21 . . 185 316 599 Core 504 | . 66 11 . . 87 99 241 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 53 | . . . . . . 32 21 Core Remaining (%) 84 | 100 . . . 69 . . . Volleys Fired 189 | . 25 15 79 . 19 16 35 Largest 2 | . 1 1 1 . 1 2 2 Hottest 80 | . 65 65 65 . 65 48 80 Shots Fired 219 | . 25 15 79 . 19 32 49 Gun 219 | . 25 15 79 . 19 32 49 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 79 | . . . . . . 32 47 Thermal 140 | . 25 15 79 . 19 . 2 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 8 7 18 . 8 6 13 Robot Miss Streak 3 | . 2 1 3 . 1 2 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 170 | . 19 9 63 . 16 22 41 Core Hits 66 | . 4 4 23 . 7 15 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 2 1 8 . 1 . . Burn 12 | . 2 1 8 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2961 | . 308 154 1018 . 275 418 788 Guns 2961 | . 308 154 1018 . 275 418 788 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1156 | . . . . . . 418 738 Thermal 1805 | . 308 154 1018 . 275 . 50 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 184 | . 48 5 . . 2 82 184 Average Temperature 33 | . 15 3 . . 2 50 69 Received Heat Transfer 672 | . 132 12 . . 108 153 267 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 4 | . . . 1 . 3 . . Heat Transferred 5058 | . 888 407 2960 . 703 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 70 | . 40 50 . . 59 70 20 Initial 16 | . . 11 . . . 16 . Average 10 | . 3 6 . . 24 22 2 Influence Increases 562 | . 76 50 90 . 90 165 91 Destroy 0b10 Robot/C 420 | . 60 40 80 . 60 100 80 Destroy 0b10 Robot/NC 40 | . 5 . 10 . 5 15 5 Destroy Leader 64 | . 2 10 . . 10 42 . Successful Hack 21 | . 9 . . . . 7 5 Destroy Structure 2 | . . . . . . 1 1 Lose Combat Pursuer 15 | . . . . . 15 . . Influence Decreases 562 | . 46 80 78 12 51 204 91 Entered New Map 54 | . . 19 . 12 . 23 . Time Decay 460 | . 39 41 78 . 50 171 81 Lost Part 20 | . . . . . . 10 10 Lost Ally 20 | . . 20 . . . . . Purge Threat 7 | . 7 . . . . . . Miscellaneous 1 | . . . . . 1 . . Squads Dispatched 2 | . . 1 . . 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | . 8 2 . . 6 11 8 Peak Tracking Total 6 | . 3 2 . . 3 6 4 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 12 | . 5 . 1 . 1 4 1 Terminals 11 | . 5 . . . 1 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 10 . 1 . 2 11 2 Successful 11 | . 4 . 1 . . 5 1 Failed 15 | . 6 . . . 2 6 1 Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 1 . . 5 . Terminals 25 | . 10 . . . 2 11 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 3 . 1 . . 4 1 Prototype ID Bank 1 | . . . . . . . 1 Open Door 2 | . . . . . . 2 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Zone Layout 3 | . 2 . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals 2 | . 1 . . . . 1 . Botnet 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . . 1 2 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . 2 . . . 1 1 1 Non-combat 2 | . 1 . . . 1 . . Combat 3 | . 1 . . . . 1 1 Robot Hacks Applied 6 | . 2 . . . 1 2 1 find_station 1 | . . . . . 1 . . find_terminals 1 | . 1 . . . . . . find_shortcuts 3 | . 1 . . . . 1 1 find_garrison 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . 2 . . . . . Total Damage 20 | . . 20 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 140 | . . . . . 56 84 . Machine Analysis 140 | . . . . . 56 84 . Robot Analysis Total 6 | 1 2 . . . 1 1 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 2422 | 10 260 335 658 102 145 502 410 Spaces Moved 1756 | 10 204 253 416 86 106 412 269 Core 11 | 4 . . . . . 4 3 Treads . | . . . . . . . . Legs 1413 | . 46 253 416 86 39 307 266 Wheels 316 | 6 142 . . . 67 101 . Hover 16 | . 16 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 80 50 50 Average Speed 113 | 80 101 120 120 120 94 109 118 Slowest Speed 120 | 100 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 40 72 88 32 15 60 56 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 1966 | 11 233 269 495 85 131 431 311 Wait 22 | . 5 2 . . 4 4 7 Move 1749 | 9 203 252 415 85 105 411 269 Hop . | . . . . . . . . Pick Up 2 | 2 . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 189 | . 25 15 79 . 19 16 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 1 . 2 . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Entered Mines 337 | -10/Mines | Learned location of 1 exit from Materials 352 | -10/Mines | Learned location of Mines (-9) 421 | -10/Mines | Met a Derelict testing a Signal Generator 519 | -10/Mines | Discovered new exit (range 13) 600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 601 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Entered Exiles 606 | -10/Exiles | Found Exiles lab destroyed 831 | -10/Exiles | Opened EX-Vault 1249 | -10/Exiles | Discovered new exit (range 14) 1264 | -10/Exiles | Entered Mines 1267 | -9/Mines | Met a Derelict bent on vengeance 1283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1287 | -9/Mines | Learned location of Zion (-6) 1346 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1363 | -9/Mines | Discovered new exit (range 3) 1366 | -9/Mines | Entered Materials 1367 | -8/Materials | Identified exit to Storage 1511 | -8/Materials | Entered Storage 1700 | -8/Storage | Used back door to open Recycling access 1700 | -8/Storage | Discovered new exit (range 5) 1883 | -8/Storage | Discovered new exit (range 12) 2013 | -8/Storage | Entered Recycling 2361 | -8/Recycling | Scanned before Scraplab entrance 2378 | -8/Recycling | Entered Scraplab 2394 | -8/Recycling | Core integrity fell below 50% 2395 | -8/Recycling | Angered Scraplab inhabitants 2423 | -8/Recycling | Self-destructed Last Messages --------------- 02383_ Ovr. Pulse Rifle suddenly begins malfunctioning. 02383_ Penetrated by Slug. 02384_ QA-UTI(c) is busy at their terminal. 02385_ Slug penetrates EP-MBQ(c). 02385_ EP-MBQ(c) destroyed. 02385_ Ovr. Titanium Leg suddenly begins malfunctioning. 02392_ Released control of 0Q-BZN(j). 02393_ Slug penetrates QA-UTI(c). 02394_ Took control of H-55 Commando. 02394_ Slug penetrates QA-UTI(c). 02394_ 0Q-BZN(j) reactivates. 02395_ Slug penetrates QA-UTI(c). 02396_ S6-2UJ(j): "Defend the Scraplab!" 02401_ Slug penetrates 0Q-BZN(j). 02412_ Slug penetrates S6-2UJ(j). 02418_ Carbon-fiber Leg destroyed. 02418_ Slug penetrates S6-2UJ(j). 02420_ Destroyed Lgt. Deuterium Engine. 02420_ Gauss Rifle destroyed. 02423_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????#########?????????????? | | ???????????????????????????#"""""""#?????????????? | | ???????????????????????????# " X " ## #??????????? | | ?????????????????????####### !%=j #??????????? | | ????????????????????## jjh c ! #??????????? | | ????????????????????# ##### "#??????????? | | ????????????????????## #???# ""#??????????? | | ?????????????????????# #???# & "& X "#??????????? | | ?????????????????????# #???#"""""""" #??????????? | | ??????????????????#####################??????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??###?????????????# #??????????????????????? | | ###%######????????# #??????????????????????? | | #????????####+####??????????????????????? | | #???????????# #?????????????????????????? | | #??########## #?????????????????????????? | | #??# + #?????????????????????????? | | #??# ###?????????????????????????? | | #??# """ #???????????????????????????? | | #??# """"" #?#######???????????????????? | | #??# """"" #?# !#???????????????????? | | ######+###??# """"" #?# #???????????????????? | | ?????# #????# """ #?# #???????????????????? | | ###### ###### #?# / +???????????????????? | | + #?# = %!#???????????????????? | | ###### ###+######?# #???????????????????? | | ?????# ### ########! #???????????????????? | | ##???# + #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 110 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Resistance: KI 25 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hosts 7 | 1 2 . . . 1 1 2 Combat Hostiles 3 | . 1 . . . . 1 1 Allies 1 | . . . . . . . 1 Unique Host Classes 6 | 1 2 . . . 1 1 1 Average Host Suspicion 56 | 1 70 31 28 16 70 88 81 Unsuspicious Activity 798 | 2 7 70 580 . 2 . 137 Returns to Shadow 1 | . . 1 . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 245 | . 8 22 78 . 67 36 34 Used 122 | 5 35 . . . 5 34 43 Decayed . | . . . . . . . . Highest Spend 34 | 5 30 . . . 5 34 34 Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 12) H-55 Commando (-8/Storage: 9) Game ------ Seed RingServoMegashotty Manual? 0 Play Time 00:23:36 Cumulative 64.1 hours Start 2026.03.02 @ 11:06:45 End 2026.03.02 @ 11:54:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50fd3d69-2026-457e-8c6c-fcc6ca2ae61e