Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 00:35:23 Player: Geordi Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4491) 4491 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 8503 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 290/290 System Corruption 13% Temperature Cool (0) Movement Walking (114) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg (fused) > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Experimental Terrain Scan Processor > --- WEAPON (2) ------- Advanced KE Penetrator Advanced KE Penetrator (fused) > --- INVENTORY (15) --- Improved Deuterium Engine Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Armored Leg Improved Cooling System Improved Terrain Scanner Transmission Jammer Cooled Particle Cannon Cooled Plasma Cannon Cooled Plasma Cannon Neutron Cannon Advanced KE Penetrator Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Antimatter Reactor Gravmag System Improved Heat Sink Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Gatling Laser Cooled Particle Cannon Cooled Plasma Cannon Cooled Plasma Cannon Neutron Cannon Advanced KE Penetrator Rocket Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Terrain Scan Processor Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 2 . . 1 . . Utility 3 | . . . . 2 1 . . Weapon . | . . . . . . . . Parts Attached 142 | 6 17 22 . 26 62 . 9 Power 16 | 1 3 4 . 2 5 . 1 Engine 13 | 1 3 4 . 1 3 . 1 Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 60 | 2 6 11 . 8 28 . 5 Treads 3 | . . . . . 3 . . Leg 52 | 2 6 10 . 8 21 . 5 Wheel 3 | . . . . . 3 . . Hover 1 | . . . . . 1 . . Flight 1 | . . 1 . . . . . Utility 23 | 1 3 2 . 3 11 . 3 Device 12 | . 1 1 . 1 6 . 3 Storage 3 | 1 1 1 . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 7 | . 1 . . 2 4 . . Artifact . | . . . . . . . . Weapon 43 | 2 5 5 . 13 18 . . Energy Gun 13 | 1 3 1 . 2 6 . . Energy Cannon 8 | . . 1 . 4 3 . . Ballistic Gun 15 | 1 2 2 . 3 7 . . Ballistic Cannon 5 | . . 1 . 3 1 . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 3 . . Parts Lost 38 | . . 3 . 1 32 . 2 Power 3 | . . . . . 3 . . Propulsion 18 | . . 2 . . 16 . . Utility 11 | . . . . 1 8 . 2 Weapon 6 | . . 1 . . 5 . . Highest Loss Streak 14 | . . 2 . 1 14 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 93 97 100 92 83 100 98 Engine 8 | . 14 11 11 6 5 7 7 Leg 32 | . 28 39 44 36 22 38 38 Device 12 | . 2 11 11 15 15 15 14 Storage 9 | . 14 11 11 9 7 7 7 Protection 4 | . 5 . . 4 7 7 6 Energy Gun 6 | . 14 7 . 2 9 . . Energy Cannon 4 | . . 5 11 9 2 . . Ballistic Gun 5 | . 13 2 . 3 1 15 15 Ballistic Cannon 2 | . . 6 11 2 . . . Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 20 37 37 47 55 55 55 Greatest Support 66 | 20 20 40 40 45 66 62 62 Greatest Overweight (x) 15 | . . 1 . 1 15 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 15 Average Carried 13 | 2 8 13 14 14 13 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 15 15 15 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 2741 | 194 283 364 25 533 865 7 470 Remotely . | . . . . . . . . Salvage Created 5481 | . 536 831 75 991 1905 . 1143 Parts 335 | . 37 60 5 64 83 . 86 Haulers Intercepted 6 | . 2 2 . . 2 . . Recyclers Shooed 11 | . . . 1 . 6 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 98 | . 12 18 . 24 26 . 18 Guns 64 | . 12 10 . 6 18 . 18 Cannons 28 | . . 8 . 14 6 . . AOE 3 | . . . . 3 . . . Classes Destroyed 17 | . 4 4 1 3 5 . . Worker 9 | . . 1 . . 5 . 3 Builder 8 | . . . . 2 2 . 4 Tunneler 1 | . . . 1 . . . . Hauler 6 | . 2 2 . . 2 . . Recycler 9 | . . 1 . 1 6 . 1 Mechanic 2 | . . . . . 2 . . Operator 4 | . . 2 . 1 . . 1 Watcher 10 | . 2 2 . 2 1 . 3 Swarmer 21 | . 3 5 . 9 . . 4 Grunt 43 | . 9 8 . 6 10 . 10 Duelist 2 | . . . . . 1 . 1 Protector 1 | . . . . . 1 . . Sentry 16 | . . 5 . 7 3 . 1 Specialist 1 | . . . . . 1 . . Hunter 3 | . . . . 1 2 . . Programmer 10 | . . . . . 8 . 2 Heavy 1 | . . . . 1 . . . Best Kill Streak 7 | . 4 3 1 6 7 . 7 Combat Bots Only 4 | . 4 3 . 4 3 . 4 Max Kills in Single Turn 6 | . 1 1 1 2 6 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 773 | . 83 91 . 124 382 . 93 Missed 216 | . 18 22 . 33 126 . 17 Damage Taken 8476 | . 756 810 . 1594 4098 . 1218 Core 1093 | . 148 88 . 140 543 . 174 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 156 | . 47 . . 19 90 . . Regen/Repaired (Parts) 190 | . 48 142 . . . . . Core Remaining (%) 73 | 100 40 . 78 74 . . . Volleys Fired 380 | . 61 60 3 79 129 . 48 Largest 2 | . 2 2 2 2 2 . 2 Hottest 149 | . 130 130 112 136 149 . 70 Shots Fired 742 | . 112 120 6 158 253 . 93 Gun 508 | . 112 68 . 59 176 . 93 Cannon 228 | . . 52 6 95 75 . . Launcher 6 | . . . . 4 2 . . Special . | . . . . . . . . Kinetic 307 | . 57 53 3 64 37 . 93 Thermal 391 | . 55 67 3 74 192 . . Explosive 6 | . . . . 4 2 . . Electromagnetic 38 | . . . . 16 22 . . Robot Hit Streak 19 | . 13 11 3 19 15 . 16 Robot Miss Streak 6 | . 4 4 1 6 5 . 6 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 10 | . 3 2 . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 491 | . 74 75 3 100 178 . 61 Core Hits 229 | . 31 34 2 45 79 . 38 Critical Kills 13 | . . . . 1 3 . 9 Critical Parts Destroyed 13 | . . . . 1 7 . 5 Critical Strikes 31 | . . 1 . 2 14 . 14 Burn 4 | . . 1 . . 3 . . Meltdown 1 | . . . . 1 . . . Destroy 25 | . . . . 1 10 . 14 Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12232 | . 886 1321 88 2371 5161 . 2405 Guns 7515 | . 886 648 . 726 2861 . 2394 Cannons 3319 | . . 663 65 1154 1437 . . Explosions 1323 | . . . . 489 834 . . Melee . | . . . . . . . . Ramming 75 | . . 10 23 2 29 . 11 Kinetic 4676 | . 274 599 23 786 600 . 2394 Thermal 5742 | . 612 712 42 922 3454 . . Explosive 1323 | . . . . 489 834 . . Electromagnetic 416 | . . . . 172 244 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 12 12 13 Average Corruption 9 | . . . . . 8 12 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . . . . . 61 7 25 Message Errors 23 | . . . . . 18 2 3 Matter Fused 25 | . . . . . 16 2 7 Heat Flow Errors 15 | . . . . . 9 1 5 Energy Discharges 6 | . . . . . 4 . 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 5 | . . . . . 3 1 1 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 4 | . . . . . 4 . . Alerts 3 | . . . . . 3 . . Weapon Failures 6 | . . . . . 3 . 3 Overload Shots . | . . . . . . . . Overflow Damage 393 | . . 3 . 42 348 . . Projectiles 79 | . . 3 . 10 66 . . Explosions 314 | . . . . 32 282 . . Melee . | . . . . . . . . Knockbacks 14 | . . 7 . 3 4 . . Impact 1 | . . . . . 1 . . Kinetic 12 | . . 6 . 3 3 . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 400 | . . . . 44 356 . . Shots 7 | . . . . 1 6 . . Rammed 1 | . . . . . 1 . . Targets Rammed 11 | . . 3 2 1 3 . 2 Kicked 10 | . . 3 2 1 2 . 2 Crushed . | . . . . . . . . Highest Temperature 438 | . 438 120 6 123 210 95 243 Average Temperature 65 | . 115 30 3 30 60 53 76 Received Heat Transfer 2130 | . 390 288 . 531 498 . 423 Effects 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 2 . . Combat Hostiles 3 | . . . . 1 2 . . Parts Melted 25 | . 2 1 . 6 16 . . Heat Transferred 11021 | . 1482 1591 74 1665 6209 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 558 | . 230 375 145 397 449 122 558 Initial 133 | . . 55 133 . 116 122 85 Average 196 | . 65 225 91 212 256 122 263 Maximum Alert Level 2 | . 1 1 . 1 2 . 2 Low Security (%) 49 | 100 93 41 100 32 27 100 42 Level 1 47 | . 6 58 . 67 70 . 34 Level 2 2 | . . . . . 2 . 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 2 3 . 5 10 . 5 Investigation 3 | . 2 . . 1 . . . Extermination 6 | . . . . . 5 . 1 Reinforcement 11 | . . 3 . 1 5 . 2 Assault . | . . . . . . . . Garrison 5 | . . . . 3 . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 8 | . 1 . . 3 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 18 31 . 40 50 . 28 Peak Tracking Total 9 | . 4 5 . 4 9 . 5 Tactical Retreats 13 | . 1 1 . 4 7 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . 2 . . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 17 | . . 2 . 1 7 . 7 Max in Single Turn 4 | . . 1 . 1 4 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 35 | . 9 4 1 10 7 . 4 Terminals 24 | . 7 2 . 7 5 . 3 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 1 . 1 1 . 1 Recycling Units 3 | . 1 1 . . 1 . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Total Hacks 103 | . 23 16 1 43 14 . 6 Successful 72 | . 19 11 1 30 8 . 3 Failed 28 | . 4 5 . 10 6 . 3 Catastrophic 5 | . . . . 1 1 . 3 Database Lockouts 3 | . . . . 3 . . . Manual . | . . . . . . . . Terminals 74 | . 20 5 . 36 8 . 5 Fabricators . | . . . . . . . . Repair Stations 14 | . 2 7 . 2 2 . 1 Recycling Units 9 | . 1 4 . . 4 . . Scanalyzers 5 | . . . . 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . 16 4 1 24 5 . 3 Record 25 | . 4 1 . 14 4 . 2 Prototype ID Bank 5 | . 2 1 . 2 . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 1 . 2 . . . Unreport Threat 2 | . 1 . . 1 . . . Locate Traps 5 | . 3 1 . 1 . . . Dispatch Records 2 | . 1 . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 2 | . 2 . . . . . . Registered Components 1 | . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 4 . 1 1 . . Scan Component 5 | . 1 2 . 1 1 . . Repair 3 | . 1 2 . . . . . Recycling Unit Hacks 6 | . 1 3 . . 2 . . Process 1 | . . 1 . . . . . Report Inventory 3 | . 1 1 . . 1 . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 5 | . . . . 5 . . . Insert Component 2 | . . . . 2 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 6 3 . 9 6 . 4 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . Time 78 | . 26 52 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 137 | . . 137 . . . . . Retrieved Matter 214 | . . 214 . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . 4 . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 4 | . . . . 4 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 7336 | 64 1035 1035 609 1633 2138 189 633 Spaces Moved 3956 | 44 629 483 460 765 1008 161 406 Core 20 | 6 . . . . 14 . . Treads 150 | . . . . . 150 . . Legs 3721 | 38 629 483 460 765 779 161 406 Wheels 16 | . . . . . 16 . . Hover 49 | . . . . . 49 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 114 114 114 Average Speed 136 | 110 120 128 120 165 150 114 114 Slowest Speed 800 | 120 120 190 120 190 800 114 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 94 44 88 72 26 85 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 152 | . . 6 2 43 77 . 24 Melee . | . . . . . . . . Projectile 55 | . . 6 2 10 13 . 24 AOE 97 | . . . . 33 64 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 5145 | 59 808 779 513 975 1361 168 482 Wait 430 | . 63 170 38 61 90 . 8 Move 3950 | 43 628 482 459 764 1008 160 406 Hop . | . . . . . . . . Pick Up 140 | 10 23 25 5 21 49 4 3 Fast Attach 5 | . 1 2 . . 1 . 1 Attach 49 | 6 . 5 . 3 34 . 1 Detach . | . . . . . . . . Swap 88 | . 16 15 . 23 27 . 7 Drop 92 | . 16 17 6 23 20 4 6 Fire 380 | . 61 60 3 79 129 . 48 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 10 | . . 3 2 1 2 . 2 Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 457 | -10/Materials | Repaired Aluminum Leg 574 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Core integrity fell below 50% 847 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Discovered new exit (range 8) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x2 1248 | -9/Materials | Build established: Scavenger-Mutant 1657 | -9/Materials | Discovered new exit (range 3) 1721 | -9/Materials | Repaired Aluminum Leg 1748 | -9/Materials | Repaired Aluminum Leg 1830 | -9/Materials | Discovered new exit (range 13) 2135 | -9/Materials | Entered Mines 2241 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2328 | -9/Mines | Learned location of Storage (-7) 2482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2491 | -9/Mines | Learned location of Zion (-6) 2491 | -9/Mines | Discovered new exit (range 12) 2566 | -9/Mines | Discovered new exit (range 14) 2657 | -9/Mines | Found the Drone Emporium 2665 | -9/Mines | Found Prototype Device 2744 | -9/Mines | Entered Materials 2744 | -8/Materials | Evolved 2 slots: Utility x2 2744 | -8/Materials | Identified Bomb Drone Bay 3002 | -8/Materials | Central database locked down 3002 | -8/Materials | Central database locked down 3002 | -8/Materials | Central database locked down 3235 | -8/Materials | Garrison activated, responded to threat 3604 | -8/Materials | Discovered new exit (range 9) 4353 | -8/Materials | Discovered new exit (range 3) 4377 | -8/Materials | Entered Factory 4377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5103 | -7/Factory | Lost 3 parts (1p1n1u) 5159 | -7/Factory | Lost 3 parts (3n) 5440 | -7/Factory | Lost 5 parts (5n) 5580 | -7/Factory | Lost 3 parts (2n1u) 5893 | -7/Factory | Cargo convoy interrupted 5914 | -7/Factory | System corruption reached 10% 5982 | -7/Factory | Core integrity fell below 50% 6047 | -7/Factory | Lost 14 parts (2p4n3u5w) 6210 | -7/Factory | Build established: Mutant 6411 | -7/Factory | Found Prototype Processor 6413 | -7/Factory | Identified Exp. Terrain Scan Processor 6515 | -7/Factory | Sucked down chute 6515 | -7/Factory | Entered Waste 6515 | -7/Waste | The area was eerily silent 6555 | -7/Waste | Build established: Scavenger-Mutant 6689 | -7/Waste | Discovered new exit (range 12) 6704 | -7/Waste | Entered Factory 6863 | -7/Factory | Core integrity fell below 20% 7136 | -7/Factory | Garrison activated, responded to threat 7310 | -7/Factory | Garrison activated, responded to threat 7337 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07326_ R-06 Scavenger collects Wheel. 07327_ W-25 Informer destroyed. 07327_ Slug penetrates Wall. 07327_ R-06 Scavenger collects Autogun. 07327_ K-01 Serf collects debris. 07327_ U-05 Engineer builds a Wall. 07328_ K-01 Serf collects debris. 07329_ K-01 Serf destroyed. 07329_ R-06 Scavenger collects Lgt. Ion Engine. 07329_ K-01 Serf collects debris. 07330_ Slug penetrates Wall. 07330_ K-01 Serf destroyed. 07330_ R-06 Scavenger collects VTOL Module. 07330_ K-01 Serf collects debris. 07333_ Slug penetrates R-06 Scavenger. 07333_ Destroyed Tractor Beam. 07333_ K-01 Serf collects debris. 07333_ U-05 Engineer builds a Wall. 07335_ R-06 Scavenger collects Sml. Matter Pod. 07336_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# #???# # #???????????????????? | | ?# #???## #### #???????????????????? | | ?# ###### ######+####???????????????????? | | ?# """ """ # ???????????????? | | ?# """ """ # ???????????????? | | ?# """ """ # ???????????????? | | ?# + "???????????????? | | ?# """ """ # """?????????????? | | ?# """ """ # ""??????????????? | | ?# """ """ # ?????????????? | | ?# #####+############# ?????????????? | | ?# """ """ # % #????????? ????????????? | | ?# """ """ # #?????????? 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T +??????????????????? | | ?????????????????? #??????????????????? | | ????????????????? #??????????????????? | | ????????????????##### #??????????????????? | | ????????????????????# ! #??????????????????? | | ?????????????????????####?####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Let's See Who's Tougher Oops Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed VisualRegenerativeLink Manual? 0 Play Time 02:10:02 Cumulative 10.0 hours Start 2024.03.02 @ 22:21:54 End 2024.03.03 @ 00:35:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c8c0242-8580-4de5-9303-f0fccafdab47