Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.30 @ 04:22:34 Player: kicktown Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (1074) 1074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3579 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (-91) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Cryofiber Web Huge Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Cooling System Compact Battery (200) Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Energy Filter Shield Generator Component Analysis Suite Improved Field Recycling Unit (0) Heavy EM Shotgun Spread Laser Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Cooling System Huge Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Improved Cooling System Compact Battery Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Energy Filter Improved Medium Armor Plating Shield Generator Improved Shield Generator Component Analysis Suite Improved Field Recycling Unit Heavy EM Shotgun Particle Gun Spread Laser Gatling Laser Improved Datajack Remote Datajack Mace [Rating: 39] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 84 | 4 9 25 25 21 Power 8 | 1 1 2 1 3 Engine 7 | 1 1 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 5 7 6 Treads 4 | . . . 1 3 Leg 7 | 2 . 3 2 . Wheel 6 | . . . 3 3 Hover 2 | . . 2 . . Flight 1 | . . . 1 . Utility 30 | 1 3 9 10 7 Device 13 | . . 4 6 3 Storage 8 | 1 2 3 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 6 | . 1 2 1 2 Artifact . | . . . . . Weapon 26 | . 5 9 7 5 Energy Gun 15 | . 1 6 6 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 3 | . . 1 1 1 Corrupted Parts 3 | . . 3 . . System Corruption 8 | . . 8 . . Parts Lost 37 | . 9 3 5 20 Power 4 | . 2 . . 2 Propulsion 10 | . 2 1 . 7 Utility 12 | . 1 1 4 6 Weapon 11 | . 4 1 1 5 Highest Loss Streak 14 | . 6 3 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 71 76 98 97 Engine 6 | . 11 9 9 1 Core 2 | . . . . 5 Treads 3 | . . . 4 6 Leg 7 | . 22 9 10 . Wheel 5 | . . . 3 13 Device 24 | . . 22 38 24 Storage 9 | . 15 11 9 7 Processor 8 | . . . 3 20 Protection 1 | . 1 4 1 . Energy Gun 10 | . 5 16 17 3 Energy Cannon 3 | . . . . 8 Ballistic Gun 1 | . 10 . . . Impact Weapon 1 | . . 2 . 2 Naked Turns 4 | . . 4 . . Heaviest Build 117 | 10 53 28 44 117 Greatest Support 31 | 20 20 26 31 20 Greatest Overweight (x) 38 | 3 3 5 3 38 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 25 | 8 20 10 15 25 Average Capacity 14 | 7 11 9 11 21 Most Carried 24 | 1 4 10 15 24 Average Carried 11 | . 1 7 10 17 Final Capacity 25 | 8 8 10 15 25 Final Carried 16 | 1 4 10 14 16 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 942 | 240 . 300 248 154 Remotely . | . . . . . Salvage Created 1363 | . 106 393 561 303 Parts 52 | . 2 17 19 14 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 2 7 9 5 Melee 2 | . . 2 . . Guns 16 | . 2 5 8 1 Cannons 4 | . . . . 4 Classes Destroyed 7 | . 1 3 1 2 Worker 2 | . . . 1 1 Hauler 3 | . . 1 2 . Recycler 1 | . . 1 . . Grunt 12 | . 2 5 5 . Sentry 8 | . . 2 4 2 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 3 | . 1 3 3 3 Combat Bots Only 3 | . 1 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5373 | . 913 722 615 3123 Core 1191 | . 155 191 140 705 Absorbed by Shields 50 | . . . . 50 Core Remaining (%) 66 | 100 38 52 74 . Volleys Fired 100 | . 17 20 38 25 Largest 2 | . 2 2 2 2 Hottest 148 | . 70 130 130 148 Shots Fired 170 | . 25 32 73 40 Gun 135 | . 25 32 73 5 Cannon 35 | . . . . 35 Launcher . | . . . . . Special . | . . . . . Kinetic 17 | . 17 . . . Thermal 153 | . 8 32 73 40 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 13 22 26 29 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 148 | . 20 36 58 34 Core Hits 50 | . 7 14 18 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . 1 3 7 . Burn 10 | . 1 2 7 . Smash 1 | . . 1 . . Melee Attacks 18 | . . 13 3 2 Impact 16 | . . 11 3 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2660 | . 218 717 936 789 Guns 1557 | . 194 353 936 74 Cannons 642 | . . . . 642 Explosions . | . . . . . Melee 411 | . . 359 . 52 Ramming 50 | . 24 5 . 21 Kinetic 106 | . 106 . . . Thermal 2093 | . 88 353 936 716 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 411 | . . 359 . 52 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 . 1 Average Corruption 4 | . . 7 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 18 . 2 Message Errors 2 | . . 2 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 66 | . . 63 . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee 63 | . . 63 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 23 | . 18 2 . 3 Kicked 20 | . 18 2 . . Crushed . | . . . . . Highest Temperature 275 | . 130 199 196 275 Average Temperature 93 | . 52 95 74 160 Received Heat Transfer 2090 | . 522 357 297 914 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 3 . . Robots Melted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Melted 20 | . 2 4 9 5 Heat Transferred 5301 | . 333 988 2627 1353 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 236 | . 35 194 236 140 Initial . | . . . . . Average 49 | . 7 63 74 38 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 96 100 Level 1 . | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 10 7 12 15 Peak Tracking Total 9 | . 7 3 6 9 Tactical Retreats 4 | . 2 . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 6 | . . 2 1 3 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 2 1 3 Successful 1 | . . . 1 . Failed 5 | . . 2 . 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 3 | . . 1 1 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 2 | . . 2 . . Combat . | . . . . . Robot Hacks Applied 2 | . . 2 . . no_distress 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2338 | 44 272 523 620 879 Spaces Moved 1191 | 32 132 247 271 509 Core 109 | 7 19 82 . 1 Treads 69 | . . . 62 7 Legs 418 | 25 113 161 119 . Wheels 591 | . . . 90 501 Hover 4 | . . 4 . . Flight . | . . . . . Fastest Speed 50 | 50 100 50 95 95 Average Speed 141 | 118 137 143 152 137 Slowest Speed 1950 | 200 260 300 320 1950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 28 21 36 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 3 | . . . 3 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1615 | 36 183 361 400 635 Wait 111 | . 1 28 38 44 Move 1187 | 31 131 246 270 509 Hop . | . . . . . Pick Up 44 | 1 4 12 8 19 Fast Attach 40 | 4 8 11 10 7 Attach 26 | . 1 7 6 12 Detach 11 | . . 6 4 1 Swap 18 | . . 7 9 2 Drop 37 | . 3 9 14 11 Fire 100 | . 17 20 38 25 Melee 18 | . . 13 3 2 Ram 3 | . . . . 3 Kick 20 | . 18 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Lost 6 parts (2p2n2w) 316 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 345 | -9/Materials | Lost 3 parts (1u2w) 461 | -9/Materials | Lost 3 parts (1n1u1w) 830 | -9/Materials | Discovered new exit (range 3) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Utility x2 1358 | -8/Materials | Build established: Scavenger-Mutant 1446 | -8/Materials | Discovered new exit (range 16) 1460 | -8/Materials | Entered Factory 1460 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -7/Factory | Build established: Mutant 2112 | -7/Factory | Lost 5 parts (3n2w) 2298 | -7/Factory | Discovered new exit (range 18) 2302 | -7/Factory | Core integrity fell below 50% 2337 | -7/Factory | Core integrity fell below 20% 2339 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02311_ K-01 Serf collects debris. 02312_ U-05 Engineer destroyed. 02313_ Penetrated by Slug. 02313_ Knocked back. 02317_ Critical hit (Burn: +37). 02317_ K-01 Serf collects debris. 02319_ Acquired 2 matter. 02320_ K-01 Serf collects debris. 02324_ Critical hit (Burn: +37). 02324_ K-01 Serf collects debris. 02328_ Acquired 1 matter. 02328_ K-01 Serf collects debris. 02330_ Gatling Laser destroyed. 02330_ Imp. Deuterium Engine destroyed. 02333_ K-01 Serf collects debris. 02333_ Hrd. Heavy Armor Plating destroyed. 02336_ Mace destroyed. 02336_ K-01 Serf collects debris. 02337_ Penetrated by Slug. 02337_ Knocked back. 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""" # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeWardroneNullifier Manual? 0 Play Time 00:40:16 Cumulative 57.8 hours Start 2023.06.29 @ 01:25:31 End 2023.06.30 @ 04:22:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8c52324-7e47-4897-9c4a-de5bfd7d3ae4