Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 06:04:37 Player: kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (4991) 4991 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2689) 2689 TOTAL SCORE: 14265 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 500 Entered DSFs 500 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 762 Cogmind --------- Core Integrity 774/1000 Matter 294/300 Energy 82/100 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Core Analyzer Recoil Stabilizer Improved Propulsion Shielding > --- WEAPON (7) ------- Wave Gun Vortex Shotgun Coil Gun > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Improved Treads Wheel Armored Wheel Small Matter Pod (50) Seismic Detector Recoil Stabilizer Recoil Stabilizer Improved Propulsion Shielding Medium Reactive Plating Advanced Shield Generator Tractor Beam Gatling Laser Gatling Laser Vortex Shotgun (50) Coil Gun Hypervelocity Gauss Rifle Improved Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Core Analyzer Recoil Stabilizer > --- WEAPON ----------- Gatling Laser Wave Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Plasma Cutter > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Treads Wheel Armored Wheel Small Matter Pod Seismic Detector Recoil Stabilizer Improved Propulsion Shielding Medium Reactive Plating Hardlight Generator Advanced Shield Generator Tractor Beam Gatling Laser Vortex Shotgun Vortex Shotgun Coil Gun Hypervelocity Gauss Rifle KE Penetrator Improved Grenade Launcher [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Improved Propulsion Shielding Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Guided Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . 2 . 2 . . 1 . . . Weapon 5 | . . 2 . . . 2 . . . . . . 1 . . . Parts Attached 96 | 8 8 2 2 1 1 5 19 1 8 26 2 . 5 1 2 5 Power 6 | 1 1 . . . . . 4 . . . . . . . . . Engine 4 | 1 1 . . . . . 2 . . . . . . . . . Core 2 | . . . . . . . 2 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 13 | 4 . . 1 . 1 . 4 . . 3 . . . . . . Treads 3 | 2 . . . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | 2 . . 1 . 1 . 3 . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | 1 3 . 1 1 . 1 2 1 4 13 2 . 1 . 1 2 Device 17 | . 2 . 1 . . . 2 . 2 7 2 . . . 1 . Storage 4 | 1 . . . 1 . 1 . . . . . . . . . 1 Processor 4 | . . . . . . . . . . 2 . . 1 . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 7 | . 1 . . . . . . 1 2 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 2 . . . 4 9 . 4 10 . . 4 1 1 3 Energy Gun 17 | . 2 . . . . 2 4 . 4 1 . . 1 . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 2 2 . . . 2 4 . . 7 . . 3 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . 2 . . . . . 3 Parts Lost 20 | . 2 . 1 . . . 10 . . 4 . . . . 2 1 Power 3 | . 1 . . . . . 2 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . Utility 3 | . . . . . . . 1 . . 1 . . . . 1 . Weapon 11 | . 1 . . . . . 6 . . 2 . . . . 1 1 Highest Loss Streak 5 | . 2 . 1 . . . 5 . . 2 . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 1 5 6 8 8 10 11 19 18 19 19 20 20 19 19 19 20 Power 1 | . . . . 1 1 . 1 1 1 1 2 2 2 2 2 2 Propulsion 2 | . 1 1 . . 1 2 4 6 6 3 3 3 3 3 3 3 Utility 6 | . . 2 3 3 3 3 8 7 8 8 9 9 8 7 7 8 Weapon 4 | . 2 3 4 4 5 4 4 4 4 5 6 6 5 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 1 . . . . 5 . 4 7 . . . . . 6 Power 3 | . . . . . . . 1 . . . . . . . . 2 Propulsion 3 | . . . . . . . . . . 2 . . . . . 1 Utility 13 | . . . . . . . 3 . 4 4 . . . . . 2 Weapon 4 | . . 1 . . . . 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 98 100 100 99 97 91 92 95 93 93 93 94 93 94 Engine 7 | . 14 11 11 11 11 9 5 7 7 6 6 6 5 5 5 5 Treads 4 | . 28 22 16 11 7 . . . . . . . . . . . Wheel 9 | . . . 3 11 14 18 17 15 15 12 6 6 5 5 5 5 Device 14 | . 10 . 4 11 11 9 8 14 15 19 20 20 17 17 22 20 Storage 7 | . 14 11 11 11 11 9 9 7 7 6 6 6 5 5 5 5 Processor 3 | . . . . . . . . . . 6 6 6 10 10 5 7 Protection 3 | . 1 11 6 . . . . 7 7 6 6 6 5 5 5 4 Energy Gun 11 | . 1 . . . . 5 22 23 24 20 13 13 9 3 11 9 Ballistic Gun 28 | . 26 43 44 44 44 48 29 7 5 11 26 26 30 36 28 30 Launcher 1 | . . . . . . . . 7 7 3 . . . . . . Peak Build Rating 87 | 6 11 14 16 16 17 22 31 32 45 63 62 62 74 74 74 87 Average Rating 43 | 5 7 13 14 16 16 19 24 32 36 55 61 62 70 73 72 76 On Entrance 36 | . 6 11 14 16 16 17 22 31 32 45 62 62 62 74 74 73 Avg Prop Armor Cover (%) 7 | . . . 8 8 8 . 7 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 23 29 29 58 58 64 69 73 84 100 84 84 91 92 96 100 Greatest Support 40 | 40 40 40 40 12 22 22 24 24 24 28 28 28 28 28 28 28 Greatest Overweight (x) 6 | 4 . . 1 4 4 2 6 3 3 4 2 2 3 3 3 3 Average Overweight (x) 2 | . . . . 1 3 1 2 3 3 2 2 2 3 3 3 2 Largest Inventory Capacity 25 | 8 8 8 8 20 20 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 9 20 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 8 8 8 12 18 20 19 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 6 7 8 10 11 19 18 19 19 20 20 19 19 19 19 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 8 8 8 12 18 20 18 20 20 20 20 20 19 20 20 Class Distribution -------------------- 51% | Executioner 12% | Scavenger-Executioner 12% | Gunner 9% | Commander-Executioner 8% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Storage Commander-Executioner | -7/Factory Commander-Executioner | -7/DSF Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Matter Collected 4887 | 147 178 199 161 . 220 349 1106 . 233 925 308 . 128 455 207 271 Remotely 629 | . 78 . . . . . . . 90 461 . . . . . . Salvage Created 6239 | . 269 199 189 . 155 256 1556 . 183 1371 577 . 304 663 169 348 Parts 306 | . 19 12 22 . 14 12 77 . 12 44 25 . 5 39 10 15 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . 9 1 . 37 9 . Prevented 1 | . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 119 | . 8 3 8 . 10 5 25 . 2 23 12 . 1 12 3 7 Guns 102 | . 8 3 7 . 10 5 22 . . 12 12 . 1 12 3 7 AOE 16 | . . . 1 . . . 3 . 1 11 . . . . . . Classes Destroyed 19 | . 3 1 . . 1 2 6 . 1 2 1 . . 1 . 1 Worker 4 | . . . . . . 1 1 . . 2 . . . . . . Builder 5 | . . . . . . . 2 . . 3 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . . Recycler 11 | . . 3 . . . 1 2 . . 3 . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 5 | . 1 . . . . 1 2 . . 1 . . . . . . Swarmer 44 | . 3 3 5 . 10 3 2 . . 7 5 . . 4 . 2 Grunt 39 | . 5 . 3 . . . 13 . . 11 . . . 3 . 4 Brawler 3 | . . . . . . . 1 . . . . . . 2 . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . . . . 2 8 . . 1 . . 1 . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . Programmer 7 | . . . . . . . . . . 2 . . . 2 3 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . . . Savage 5 | . . . . . . . . . . . 5 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 6 3 . 4 4 7 . 1 10 5 . 3 3 3 7 Combat Bots Only 8 | . 3 3 3 . 4 3 6 . 1 8 5 . 1 3 3 7 Max Kills in Single Turn 5 | . 1 2 1 . 3 3 3 . 1 5 2 . 1 2 1 2 Gunslinging 2 | . . 1 . . 2 2 1 . . 1 1 . . 1 . 1 Exploded 4 | . . . 1 . . . 3 . 1 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Hostile Shots Fired 428 | . 59 3 19 . 20 14 113 . 4 77 14 3 1 33 21 47 Missed 145 | . 12 1 7 . 9 5 39 . 2 33 9 1 . 11 5 11 Hits 283 | . 47 2 12 . 11 9 74 . 2 44 5 2 1 22 16 36 Melee 5 | . . . . . . . 2 . . . . . . 1 . 2 Projectile 278 | . 47 2 12 . 11 9 72 . 2 44 5 2 1 21 16 34 Critical Strikes 9 | . . . 1 . . . 2 . . 3 . . . . 1 2 Damage Taken 4710 | . 531 25 216 . 95 96 1340 . 41 838 71 37 24 342 347 707 Core 746 | . 104 . 57 . . 15 220 . . 108 16 . . 111 22 93 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 264 | . . . . . . . . . . 167 . . 15 12 . 70 Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . . . 59 Core Remaining (%) 80 | 100 58 . . . 85 . 57 . 100 . . 85 . . . . Volleys Fired 248 | . 36 6 13 . 14 13 68 . 13 38 16 . 4 17 5 5 Largest 7 | . 2 4 4 . 4 6 6 . 4 6 6 . 7 7 7 7 Hottest 323 | . 70 92 92 . 92 177 220 . 177 320 286 . 316 323 323 303 Shots Fired 1109 | . 72 24 52 . 57 58 368 . 21 148 96 . 28 119 31 35 Gun 1087 | . 72 24 52 . 57 58 368 . 11 136 96 . 28 119 31 35 Cannon . | . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . . . 10 12 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 821 | . 65 24 52 . 57 54 266 . 3 61 64 . 20 106 24 25 Thermal 244 | . 7 . . . . 4 87 . 6 75 32 . 8 13 7 5 Explosive 22 | . . . . . . . . . 10 12 . . . . . . Electromagnetic 17 | . . . . . . . 15 . 2 . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . 5 Robot Hit Streak 24 | . 9 10 7 . 6 7 12 . 14 18 13 . 11 18 24 24 Robot Miss Streak 6 | . 4 1 5 . 6 3 6 . 1 6 4 . 4 3 1 2 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 1 . . Secondary Targets 29 | . 1 1 2 . 3 2 6 . . 5 4 . . 3 . 2 Max Gunslinging Chain 2 | . 1 1 1 . 2 2 1 . . 2 1 . . 1 . 1 Shots Hit Robots 641 | . 49 15 13 . 27 34 203 . 10 98 62 . 16 76 22 16 Core Hits 361 | . 16 8 10 . 11 13 97 . 14 94 35 . 10 32 7 14 Critical Kills 13 | . . 1 . . . . . . . 2 1 . 1 4 2 2 Critical Parts Destroyed 26 | . . . 1 . . . 1 . . 3 6 . 1 10 2 2 Critical Strikes 50 | . 1 1 1 . . . 3 . 1 6 9 . 2 16 5 5 Burn 7 | . 1 . . . . . 2 . 1 1 . . . 1 . 1 Destroy 42 | . . 1 1 . . . 1 . . 5 9 . 2 15 5 3 Detonate 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13680 | . 577 215 205 . 423 413 3226 . 798 4032 1214 . 413 1311 407 446 Guns 10786 | . 577 215 205 . 423 413 2950 . 134 2148 1214 . 413 1311 407 376 Cannons . | . . . . . . . . . . . . . . . . . Explosions 2894 | . . . . . . . 276 . 664 1884 . . . . . 70 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6452 | . 489 215 205 . 423 376 1969 . 16 679 509 . 180 1071 203 117 Thermal 4113 | . 88 . . . . 37 887 . 86 1469 705 . 233 240 204 164 Explosive 2749 | . . . . . . . 201 . 664 1884 . . . . . . Electromagnetic 201 | . . . . . . . 169 . 32 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 165 | . . . . . . . . . . . . . . . . 165 Highest Corruption 10 | . . . 2 2 2 . 10 . . . . . . . 2 2 Average Corruption 4 | . . . 2 2 2 . 7 . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 59 | . . . . 6 5 . 45 . . . . . . . 3 . Message Errors 14 | . . . . 1 2 . 10 . . . . . . . 1 . Matter Fused 15 | . . . . 1 . . 13 . . . . . . . 1 . Heat Flow Errors 5 | . . . . . 1 . 4 . . . . . . . . . Energy Discharges 5 | . . . . 3 . . 2 . . . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . Parts Fused 3 | . . . . . 1 . 2 . . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . 3 . . . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . Misfires 5 | . . . . . 1 . 3 . . . . . . . 1 . Weapon Failures 4 | . . . . . . . 4 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . 24 4 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . 24 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 12 104 283 . 158 64 511 . . 413 158 . 120 256 16 337 Average Temperature 92 | . 4 43 125 . 26 27 125 . . 53 63 . 52 117 8 188 Received Heat Transfer 1173 | . 201 . 63 . . 36 576 . . 195 . . . 45 . 57 Effects 8 | . . . 3 . . . 3 . . 1 . . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Interference 4 | . . . 3 . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 17 | . 1 . . . . . . . 2 8 3 . 2 . 1 . Heat Transferred 9414 | . 333 . . . . 45 2163 . 296 3323 1600 . 525 521 336 272 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Maximum Alert Level 2 | . . . . . . . 2 1 2 2 . . . . . . Low Security (%) 54 | 100 100 100 100 . 100 100 37 68 14 9 . . 100 . . . Level 1 27 | . . . . . . . 50 31 69 40 . . . . . . Level 2 17 | . . . . . . . 11 . 15 50 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . Peak Influence 572 | . 75 70 80 . 120 109 456 210 438 572 . . 198 . . . Initial 229 | . . 10 17 . . 21 33 196 133 229 . . 196 . . . Average 203 | . 23 25 37 . 60 50 224 193 313 393 . . 179 . . . Influence Increases 4025 | . 227 85 196 . 250 149 1061 24 345 881 135 60 42 335 95 140 Destroy 0b10 Robot/C 2540 | . 160 60 160 . 200 100 620 . 180 500 100 . 20 240 60 140 Destroy 0b10 Robot/NC 160 | . 5 15 . . 5 15 50 . 10 50 . . 10 . . . Destroy Leader 564 | . 42 10 30 . 30 32 176 . 30 114 20 . 10 50 20 . Allied During Kill 317 | . . . 6 . . . 147 . 89 75 . . . . . . Successful Hack 45 | . 5 . . . . . 16 24 . . . . . . . . Disable Machine 120 | . . . . . 15 . 30 . . 75 . . . . . . Destroy Structure 129 | . . . . . . 2 22 . 36 67 . . 2 . . . Lose Combat Pursuer 150 | . 15 . . . . . . . . . 15 60 . 45 15 . Influence Decreases 3907 | . 202 65 195 46 194 126 708 266 97 779 350 73 186 365 233 22 Entered New Map 1141 | . . 15 28 46 . 35 46 236 57 209 200 63 116 63 27 . Time Decay 2456 | . 192 50 157 . 194 91 502 30 . 510 150 10 70 302 186 12 Lost Part 190 | . 10 . 10 . . . 100 . . 40 . . . . 20 10 Lost Ally 120 | . . . . . . . 60 . 40 20 . . . . . . Squads Dispatched 22 | . 2 . . . . . 6 1 2 11 . . . . . . Investigation 7 | . 2 . . . . . 2 1 . 2 . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . . . Reinforcement 7 | . . . . . . . 2 . 2 3 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 2 . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Distress Signals 7 | . 1 1 . . . . 2 . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 12 4 9 . 10 11 37 . 3 30 12 4 3 16 4 29 Peak Tracking Total 21 | . 3 2 3 . 3 5 4 . 1 7 4 4 3 4 3 21 Tactical Retreats 7 | . 1 . . . . . . . . . 1 1 . 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Traps Triggered 9 | . 1 . . . . . 4 . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Machines Disabled 9 | . . . . . 1 . 2 . . 5 . . . . . 1 Max in Single Turn 2 | . . . . . 1 . 2 . . 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Machines Accessed 23 | . 5 3 . . . . 8 2 . 3 . . . . . 2 Terminals 17 | . 5 3 . . . . 8 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 42 | . 8 5 . . . . 16 5 . 6 . . . . . 2 Successful 19 | . 5 . . . . . 5 3 . 4 . . . . . 2 Failed 23 | . 3 5 . . . . 11 2 . 2 . . . . . . Catastrophic 4 | . . 1 . . . . 2 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 6 5 . 3 . . 9 . . . . . . . . . Terminals 31 | . 8 5 . . . . 16 2 . . . . . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 3 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 5 . . . . . 5 1 . . . . . . . 2 Record 1 | . 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 3 . . . . . . . . 2 Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 2 . . . . 7 2 . 2 . . . . . . Full Trace Events 7 | . 1 1 . . . . 3 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . Time 72 | . . . . . . . . . . 72 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Total Allies 12 | . . . 2 . . . 10 . . . . . . . . . Largest Group 10 | . . . 2 2 . . 10 7 7 4 . . . . . . Highest-Rated Group 173 | . . . 53 53 . . 173 125 125 77 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . 29 29 29 29 . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 9 9 8 8 8 8 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . 23 . 47 8 . . . . . . Total Damage 1032 | . . . . . . . 252 . 694 86 . . . . . . Kills 16 | . . . . . . . 6 . 8 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Active Infowar (turns) 1396 | . . . . . . . . . . 1130 141 . . . . 125 Optics 963 | . . . . . . . . . . 963 . . . . . . Terrain 917 | . . . . . . . . . . 917 . . . . . . Seismic 266 | . . . . . . . . . . . 141 . . . . 125 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Turns Passed 7964 | 88 570 189 396 411 447 201 1347 70 208 1397 305 39 153 661 524 958 Spaces Moved 4951 | 50 265 104 225 374 293 124 822 49 114 891 174 31 78 403 337 617 Core 10 | 10 . . . . . . . . . . . . . . . . Treads 536 | 35 265 104 132 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 4405 | 5 . . 93 374 293 124 822 49 114 891 174 31 78 403 337 617 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 115 85 115 125 125 120 130 130 145 145 145 130 Average Speed 133 | 146 160 160 144 108 137 114 121 130 125 124 130 130 145 145 145 144 Slowest Speed 250 | 250 160 160 240 150 150 115 170 135 125 140 130 130 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 59 9 53 85 64 13 90 3 92 26 37 11 4 67 57 79 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 4 | . . . 1 . 2 . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 157 | . . . . . . . 17 . 38 67 4 . 3 7 3 18 Melee . | . . . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . . . 2 . 2 2 2 11 AOE 129 | . . . . . . . 17 . 38 67 . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Upp Upp War Total 5754 | 62 345 117 274 378 313 161 1026 55 163 1089 197 30 104 427 356 657 Wait 260 | . 24 2 32 3 1 2 84 5 4 70 6 . 16 4 7 . Move 4936 | 49 264 103 224 373 292 124 821 48 113 890 173 30 77 402 336 617 Hop . | . . . . . . . . . . . . . . . . . Pick Up 69 | 3 8 3 1 . 4 11 12 . 6 16 . . 1 . 2 2 Fast Attach 54 | 8 5 . 2 . 1 4 10 . 1 13 . . . . 2 8 Attach 30 | . 3 2 . . . 2 8 2 . 10 . . 2 . 1 . Detach 8 | . . . . . . 2 1 . . 4 . . . . . 1 Swap 55 | . . . . 1 . 1 6 . 10 19 2 . 3 4 2 7 Drop 77 | 2 5 1 2 1 1 2 15 . 8 29 . . 1 . 1 9 Fire 248 | . 36 6 13 . 14 13 68 . 13 38 16 . 4 17 5 5 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 435 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Weapon x2 767 | -9/Materials | Discovered new exit (range 14) 848 | -9/Materials | Entered Mines 976 | -9/Mines | Build established: Tank 1020 | -9/Mines | Learned Materials emergency access door positions 1136 | -9/Mines | Discovered new exit (range 6) 1186 | -9/Mines | Discovered new exit (range 10) 1210 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1210 | -9/Mines | Discovered new exit (range 5) 1244 | -9/Mines | Entered Exiles 1244 | -9/Exiles | Found Exiles lab abandoned 1244 | -9/Exiles | Accompanied by 2 allies 1274 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1396 | -9/Exiles | Build established: Gunner 1639 | -9/Exiles | Discovered new exit (range 11) 1655 | -9/Exiles | Entered Mines 2096 | -8/Mines | Discovered new exit (range 5) 2102 | -8/Mines | Entered Materials 2102 | -8/Materials | Evolved 2 slots: Weapon x2 2229 | -8/Materials | Discovered new exit (range 16) 2303 | -8/Materials | Entered Storage 2462 | -8/Storage | Garrison activated, responded to threat 2559 | -8/Storage | Identified exit to Recycling 2578 | -8/Storage | Garrison activated, responded to threat 2657 | -8/Storage | Lost 5 parts (1p4w) 2910 | -8/Storage | Build established: Scavenger-Executioner 3001 | -8/Storage | System corruption reached 10% 3009 | -8/Storage | Used back door to open Recycling access 3075 | -8/Storage | Met 01-MTF 3324 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3505 | -8/Storage | Found Prototype Launcher 3505 | -8/Storage | Identified Gui. Missile Launcher 3567 | -8/Storage | Lost 3 allies 3586 | -8/Storage | Discovered new exit (range 12) 3613 | -8/Storage | Build established: Commander-Executioner 3650 | -8/Storage | Entered Factory 3650 | -7/Factory | Accompanied by 8 allies (01-MTF) 3650 | -7/Factory | Evolved 2 slots: Utility x2 3653 | -7/Factory | 01-MTF left 3714 | -7/Factory | Identified exit to DSF 3720 | -7/Factory | Entered DSF 3720 | -7/DSF | Accompanied by 7 allies 3746 | -7/DSF | Additional patrols routed to DSF 3831 | -7/DSF | Discovered new exit (range 16) 3906 | -7/DSF | Sterilization system engaged 3926 | -7/DSF | Ambient heat levels rising (+10) 3928 | -7/DSF | Entered Factory 3928 | -6/Factory | Accompanied by 4 allies 3928 | -6/Factory | Evolved 2 slots: Utility x2 4104 | -6/Factory | Discovered new exit (range 3) 4159 | -6/Factory | Garrison activated, responded to threat 4190 | -6/Factory | Destroyed 8 combat bots 4482 | -6/Factory | Build established: Executioner 4710 | -6/Factory | Garrison activated, responded to threat 4768 | -6/Factory | Destroyed 7 combat bots 4895 | -6/Factory | Allied Derelicts emerged from ambush trap array 4957 | -6/Factory | Fabricated Recoil Stabilizer (x2) 5050 | -6/Factory | Fabricated Recoil Stabilizer (x2) 5325 | -6/Factory | Entered Lower Caves 5332 | -6/Lower Caves | Met a Warlord Commander 5333 | -6/Lower Caves | Learned location of Warlord (-5) 5334 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5490 | -6/Lower Caves | Attacked by a faux Warlord 5571 | -6/Lower Caves | Learned Factory stockpile data 5600 | -6/Lower Caves | Discovered new exit (range 5) 5630 | -6/Lower Caves | Entered another Lower Caves area 5653 | -6/Lower Caves | Discovered new exit (range 15) 5669 | -6/Lower Caves | Entered Factory 5669 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5735 | -5/Factory | Discovered new exit (range 15) 5822 | -5/Factory | Entered Upper Caves 5999 | -5/Upper Caves | Spotted B-75 Beast 6012 | -5/Upper Caves | Destroyed B-75 Beast 6041 | -5/Upper Caves | Learned Factory interactive machine intel 6165 | -5/Upper Caves | Identified exit to Upper Caves 6483 | -5/Upper Caves | Entered another Upper Caves area 6497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6512 | -5/Upper Caves | Discovered new exit (range 10) 6991 | -5/Upper Caves | Discovered new exit (range 11) 7007 | -5/Upper Caves | Entered Warlord 7057 | -5/Warlord | System corruption cleaned by Quarantine Array 7361 | -5/Warlord | Warlord's base attacked by MAIN.C 7378 | -5/Warlord | Found Prototype Energy Gun 7378 | -5/Warlord | Identified Vortex Shotgun 7381 | -5/Warlord | Found Vortex Shotgun 7564 | -5/Warlord | Found Prototype Processor 7564 | -5/Warlord | Identified Exp. Core Analyzer 7711 | -5/Warlord | Warlord forces counterattacked 7862 | -5/Warlord | Opened side exit 7904 | -5/Warlord | Spotted Striker 7912 | -5/Warlord | Destroyed Striker 7949 | -5/Warlord | Destroyed 7 combat bots 7961 | -5/Warlord | Spotted Striker 7961 | -5/Warlord | Spotted Striker 7961 | -5/Warlord | Spotted Executioner 7965 | -5/Warlord | Self-destructed Last Messages --------------- 07934_ Acquired 129 matter. 07935_ Acquired 65 matter. 07938_ Acquired 71 matter. 07951_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 07951_ Acquired 6 matter. 07961_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Grunt squad, 1 Swarmer squad, 1 Programmer squad, with prototype support. 07961_ I-47 Archangel knocked back. 07962_ Knocked back. 07962_ Cld. Ion Engine blown off. 07962_ Hyp. Gauss Rifle blown off. 07962_ KE Penetrator blown off. 07962_ Hyp. Gauss Rifle blown off. 07963_ Imp. Cooling System blown off. 07963_ Hyp. Gauss Rifle blown off. 07963_ E-15 Imp destroyed. 07964_ Acquired Hyp. Gauss Rifle. 07964_ Hyp. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????? ??????? | | ?????????????????????? ??????? | | ?????????????????????? ??????? | | ?????????????????????? ??????? | | ??????????????????????? ??????? | | ??????????????????????? ??????? | | ???????????????????##?? ??????? | | ????????????? ??### ??? ###???? | | ?????????????? ?? ??? ###?? | | ??????????????? "## ???# ##? | | ??????????????? ???# #? | | ????????????????# #??# #? | | ????????????????# #?#[ % #?? | | ?????????????????# "##!pis### | | ?????????????????#" %/"#@K% ;;# | | ###???????????????# *%"##[epE;# | | "############?????# ##eKsg## | | """"""""""""#????## ;g | | """"""""""""#?#### sg g< | | ##=*%%# g < | | %%*%%%%== *= #### | | = !%%[!= # # #??? | | =## # # =#### | | """"""""""""#??# # #" "" # | | """"""""""""#?# # # ##" " # | | "############?## #### " " # | | ###?????????????## #?# "## | | ????????????????# ### "#? | | ???????????????# ### "# | | ??????????????## ##?# ## # | | ??????????????# #??## =="# ## | | ??????????????# ????#" [ " #?? | | ??????????????# #????#" [*=##?? | | ??????????????# #????#""! *##?? | | ?????????????## ##???#" =="#?? | | ????????????## ##??# =![ ##?? | | ????????????# ##?# * #??? | | ????????##### ## ### #??? | | ???????## # #### ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 14 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 8 Authchip Count 1 Item Schematics ----------------- Recoil Stabilizer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Recoil Stabilizer | x2 | -6/Factory | Authchip Recoil Stabilizer | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed CargoReinforcedDisintegrator Manual? 0 Play Time 00:52:35 Cumulative 177.4 hours Start 2026.04.28 @ 05:07:40 End 2026.04.28 @ 06:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad38fad2-deed-46d6-b8c6-7e7fbdbdb3a3