Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 15:28:24 Player: Desos Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1037) 1037 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2137 Bonus ------- None Cogmind --------- Core Integrity 158/400 Matter 246/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- Spread Laser Spread Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Wheel Improved Sensor Array ECM Suite Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Autogun > --- INVENTORY -------- Particle Gun Spread Laser Spread Laser Spread Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 51 | 6 18 27 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 3 8 Treads 5 | . 3 2 Leg 2 | 2 . . Wheel 4 | . . 4 Hover . | . . . Flight 2 | . . 2 Utility 13 | 1 6 6 Device 3 | . 1 2 Storage 6 | 1 3 2 Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 19 | 2 7 10 Energy Gun 10 | 1 2 7 Energy Cannon . | . . . Ballistic Gun 7 | 1 4 2 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 86 Engine 12 | . 13 8 Treads 22 | . 26 11 Wheel 1 | . . 4 Device 3 | . 3 3 Storage 12 | . 14 7 Processor 12 | . 8 22 Energy Gun 6 | . 3 13 Ballistic Gun 14 | . 16 7 Ballistic Cannon 6 | . 7 4 Peak Build Rating 18 | 6 11 18 Average Rating 10 | 4 9 13 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 91 | 14 91 34 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 11 | . 2 11 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 10 | 6 10 11 Most Carried 15 | 6 15 14 Average Carried 8 | 3 9 8 Final Capacity 15 | 8 15 5 Final Carried 15 | 6 15 5 Class Distribution -------------------- 76% | Mutant 15% | Skirmisher 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1150 | 220 447 483 Remotely . | . . . Salvage Created 1109 | . 510 599 Parts 78 | . 40 38 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 32 | . 15 17 Guns 27 | . 14 13 Cannons 2 | . . 2 AOE 3 | . 1 2 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 2 | . 1 1 Watcher 4 | . 2 2 Swarmer 9 | . 6 3 Grunt 19 | . 9 10 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 3 | . 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 237 | . 109 128 Missed 63 | . 27 36 Damage Taken 1966 | . 831 1135 Core 306 | . 64 242 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 109 | . 58 51 Largest 3 | . 2 3 Hottest 160 | . 68 160 Shots Fired 228 | . 110 118 Gun 196 | . 103 93 Cannon 27 | . 7 20 Launcher 5 | . . 5 Special . | . . . Kinetic 149 | . 89 60 Thermal 53 | . . 53 Explosive 5 | . . 5 Electromagnetic 21 | . 21 . Robot Hit Streak 13 | . 5 13 Robot Miss Streak 10 | . 6 10 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 130 | . 55 75 Core Hits 84 | . 24 60 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Destroy 1 | . 1 . Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2131 | . 975 1156 Guns 1691 | . 815 876 Cannons 210 | . 73 137 Explosions 226 | . 83 143 Melee . | . . . Ramming 4 | . 4 . Kinetic 1224 | . 736 488 Thermal 608 | . 83 525 Explosive 143 | . . 143 Electromagnetic 152 | . 152 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 5 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 484 | . 102 484 Average Temperature 101 | . 28 142 Received Heat Transfer 789 | . 333 456 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 755 | . 100 655 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 315 | . 274 315 Initial 8 | . . 8 Average 108 | . 101 135 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 87 72 Level 1 16 | . 12 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 21 20 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 6 | . 4 2 Failed 3 | . 2 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Record 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 145 | . 145 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2405 | 57 1686 662 Spaces Moved 1284 | 34 905 345 Core 16 | 2 . 14 Treads 1040 | . 877 163 Legs 60 | 32 28 . Wheels 99 | . . 99 Hover . | . . . Flight 69 | . . 69 Fastest Speed 32 | 50 120 32 Average Speed 151 | 115 160 130 Slowest Speed 600 | 120 320 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 78 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 3 21 Melee . | . . . Projectile . | . . . AOE 24 | . 3 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1552 | 51 1030 471 Wait 19 | . 11 8 Move 1282 | 33 904 345 Hop . | . . . Pick Up 51 | 12 23 16 Fast Attach 5 | . 2 3 Attach 21 | 6 1 14 Detach . | . . . Swap 25 | . 15 10 Drop 39 | . 15 24 Fire 109 | . 58 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Discovered new exit (range 10) 1705 | -10/Materials | Discovered new exit (range 5) 1744 | -10/Materials | Entered another Materials area 1744 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2005 | -9/Materials | Discovered new exit (range 17) 2051 | -9/Materials | Build established: Skirmisher 2053 | -9/Materials | Lost 4 parts (1p1n2w) 2354 | -9/Materials | Core integrity fell below 50% 2406 | -9/Materials | Self-destructed Last Messages --------------- 02342_ Processing Tank disabled. 02342_ Y-45 Defender destroyed. 02342_ Switching to secondary target: Y-45 Defender. [Achievement: Crack Shot] 02345_ Dropped Autogun. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 02347_ Wheel destroyed. 02348_ R-06 Scavenger collects Heat Sink. 02353_ R-06 Scavenger collects Autogun. 02356_ R-06 Scavenger collects Lgt. Treads. 02359_ R-06 Scavenger collects Beam Rifle. 02362_ Critical hit (Burn: +37). 02369_ Y-45 Defender destroyed. 02371_ Acquired 60 matter. 02372_ Acquired Lgt. Treads. 02377_ Dropped Wheel. 02378_ Acquired Lgt. Treads. 02381_ Acquired 37 matter. 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""" !%=# """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed CloakNuclearCyclogen Manual? 0 Play Time 00:54:33 Cumulative 0.8 hours Start 2025.02.01 @ 14:32:37 End 2025.02.01 @ 15:28:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947cd463-1a8c-4192-8e28-a9e6316d5089