Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 21:42:19 Player: Ilbko Result: Destroyed by G-34 Mercenary via exploding Nuclear Reactor Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1486) 1486 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2950 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Improved Treads Armored Wheel Airjet Airjet Airjet Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Cryofiber Web Small Storage Unit Light Armor Plating Shock Rifle Light Assault Rifle Light Assault Rifle Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Machine Analyzer Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Armored Wheel Airjet Airjet Airjet Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Cryofiber Web Small Storage Unit Light Armor Plating Shock Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Missile Launcher Missile Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Hover Unit Airjet Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 10 . 21 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 7 | 2 2 . 3 Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 13 | 1 3 . 9 Device 5 | . 2 . 3 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 11 | 2 4 . 5 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 . 15 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 3 | . 1 . 2 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 18 | 1 7 12 24 Power 2 | . 1 1 2 Propulsion 9 | . 3 6 12 Utility 2 | . . 1 3 Weapon 4 | . 1 2 6 Tool/Special . | . . . . Unused Backups 24 | . . . 24 Power 3 | . . . 3 Propulsion 14 | . . . 14 Utility 2 | . . . 2 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 97 100 95 Engine 11 | . 14 14 10 Treads 23 | . 28 28 21 Device 15 | . 12 14 17 Storage 12 | . 14 14 11 Processor 6 | . . . 9 Protection 2 | . . . 3 Ballistic Gun 8 | . 14 14 5 Launcher 10 | . 12 14 9 Impact Weapon 4 | . . . 7 Peak Build Rating 23 | 6 11 12 23 Average Rating 16 | 4 9 11 20 On Entrance 7 | . 6 11 12 Naked Turns . | . . . . Heaviest Build 99 | 11 88 86 99 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 27 | . 1 1 27 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 6 9 24 25 Most Carried 25 | 3 9 17 25 Average Carried 18 | 1 7 12 24 Final Capacity 25 | 8 8 25 25 Final Carried 22 | 3 7 17 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 939 | 234 195 36 474 Remotely . | . . . . Salvage Created 1194 | . 321 36 837 Parts 96 | . 15 11 70 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 46 | . 10 6 30 Melee 6 | . . . 6 Guns 4 | . 2 1 1 AOE 31 | . 8 5 18 Classes Destroyed 11 | . 6 . 5 Worker 3 | . 1 . 2 Builder 7 | . 1 . 6 Tunneler 1 | . . . 1 Recycler 3 | . 1 . 2 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 18 | . 3 6 9 Grunt 18 | . 4 . 14 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Subdweller 3 | . 3 . . Best Kill Streak 8 | . 6 3 8 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 4 | . 4 3 4 Gunslinging . | . . . . Exploded 3 | . 3 3 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 242 | . 21 13 208 Missed 85 | . 8 4 73 Hits 157 | . 13 9 135 Melee 2 | . . . 2 Projectile 155 | . 13 9 133 AOE 1 | . . . 1 Critical Strikes 7 | . 1 . 6 Damage Taken 2417 | . 234 74 2109 Core 478 | . 37 21 420 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 67 | . 15 11 41 Largest 2 | . 2 2 2 Hottest 60 | . 60 50 50 Shots Fired 86 | . 23 13 50 Gun 44 | . 17 11 16 Cannon . | . . . . Launcher 42 | . 6 2 34 Special . | . . . . Kinetic 42 | . 15 11 16 Thermal . | . . . . Explosive 42 | . 6 2 34 Electromagnetic 2 | . 2 . . Robot Hit Streak 8 | . 8 2 7 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | . 15 5 63 Core Hits 88 | . 23 6 59 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Smash 3 | . . . 3 Melee Attacks 53 | . . . 53 Impact 47 | . . . 47 Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4928 | . 861 310 3757 Guns 208 | . 67 46 95 Cannons . | . . . . Explosions 3663 | . 794 264 2605 Melee 1057 | . . . 1057 Ramming . | . . . . Kinetic 208 | . 67 46 95 Thermal . | . . . . Explosive 3663 | . 794 264 2605 Electromagnetic . | . . . . Impact 930 | . . . 930 Slashing 127 | . . . 127 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 243 | . 5 43 195 Projectiles . | . . . . Explosions 157 | . 5 43 109 Melee 86 | . . . 86 Knockbacks 5 | . . . 5 Impact 4 | . . . 4 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 304 | . 25 . 279 Shots 8 | . 1 . 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 10 5 Average Temperature 10 | . 12 7 4 Received Heat Transfer 735 | . 57 . 678 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 5 | . . . 5 Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 72 | 100 100 100 57 Level 1 22 | . . . 34 Level 2 5 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 638 | . 138 81 638 Initial 22 | . . . 22 Average 117 | . 32 21 168 Influence Increases 1706 | . 313 162 1231 Destroy 0b10 Robot/C 860 | . 140 120 600 Destroy 0b10 Robot/NC 80 | . 15 . 65 Destroy Leader 202 | . 30 20 152 Successful Hack 31 | . 31 . . Disable Machine 165 | . 30 . 135 Destroy Structure 263 | . 37 22 204 Lose Combat Pursuer 105 | . 30 . 75 Influence Decreases 1100 | . 313 105 682 Entered New Map 35 | . . . 35 Time Decay 905 | . 303 105 497 Lost Part 160 | . 10 . 150 Squads Dispatched 6 | . 2 . 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 20 4 50 Peak Tracking Total 7 | . 6 3 7 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 11 | . 2 . 9 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 5 . 8 Terminals 12 | . 5 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 7 . 14 Successful 7 | . 5 . 2 Failed 14 | . 2 . 12 Catastrophic 7 | . 1 . 6 Database Lockouts . | . . . . Manual 20 | . 8 . 12 Terminals 19 | . 7 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 4 | . 4 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 . 8 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 90 | . . . 90 Retrieved Matter 90 | . . . 90 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 3898 | . 793 482 2623 Sensors 2854 | . 775 482 1597 Terrain 18 | . 18 . . Machine Analysis 2276 | . . . 2276 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4090 | 85 900 482 2623 Spaces Moved 1443 | 52 415 183 793 Core 10 | 9 . . 1 Treads 1433 | 43 415 183 792 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 226 | 140 163 240 262 Slowest Speed 1400 | 160 240 240 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 59 50 77 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 16 | . . . 16 Terrain Destroyed 309 | . 43 26 240 Melee 7 | . . . 7 Projectile . | . . . . AOE 302 | . 43 26 233 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2099 | 61 614 215 1209 Wait 423 | . 158 11 254 Move 1440 | 51 414 182 793 Hop . | . . . . Pick Up 45 | 4 8 10 23 Fast Attach 9 | 5 1 . 3 Attach 14 | 1 1 . 12 Detach . | . . . . Swap 31 | . 10 1 20 Drop 18 | . 7 . 11 Fire 67 | . 15 11 41 Melee 52 | . . . 52 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 586 | -10/Materials | Derelicts attacked the area 744 | -10/Materials | Discovered new exit (range 13) 877 | -10/Materials | Identified exit to Mines 986 | -10/Materials | Entered Mines 1115 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1413 | -10/Mines | Discovered new exit (range 12) 1468 | -10/Mines | Entered Materials 1468 | -9/Materials | Evolved 2 slots: Utility x2 2667 | -9/Materials | Discovered new exit (range 4) 2850 | -9/Materials | Discovered new exit (range 13) 2908 | -9/Materials | Discovered new exit (range 16) 3098 | -9/Materials | Lost 3 parts (2n1u) 3723 | -9/Materials | Discovered new exit (range 16) 4081 | -9/Materials | Core integrity fell below 50% 4090 | -9/Materials | Core integrity fell below 20% 4091 | -9/Materials | Destroyed by G-34 Mercenary via exploding Nuclear Reactor Last Messages --------------- 04053_ M-13 Machinist repairs Y-45 Defender. 04058_ U-05 Engineer lays Concrete. 04060_ U-05 Engineer builds a Wall. 04065_ Lgt. Armor Plating destroyed. 04065_ U-05 Engineer lays Concrete. 04072_ The unstable cave ceiling collapses. 04072_ U-05 Engineer lays Concrete. 04073_ Y-45 Defender destroyed. 04074_ Med. Armor Plating destroyed. 04075_ U-05 Engineer lays Concrete. 04076_ Acquired 20 matter. 04077_ Critical hit (Burn: +37). 04078_ U-05 Engineer lays Concrete. 04079_ Imp. Treads destroyed. 04080_ U-05 Engineer lays Concrete. 04081_ Katana destroyed. 04083_ Critical hit (Burn: +37). 04087_ U-05 Engineer lays Concrete. 04091_ Nuclear Reactor explodes. 04091_ G-34 Mercenary destroyed. 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""" #???????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTrackerDrillbomb Manual? 0 Play Time 00:38:07 Cumulative 8.0 hours Start 2025.06.26 @ 20:12:02 End 2025.06.26 @ 21:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03a64f00-4a4b-4582-b358-b9efde334b78