Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:55:50 Player: Lazz Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (6235) 6235 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3352) 3352 TOTAL SCORE: 15122 Bonus ------- High Alert Combat Kills 930 Follower Combat Kills 722 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Graphene Brace > --- WEAPON (3) ------- Power Sword > --- INVENTORY (25) --- Heavy Treads Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod (0) Improved Signal Interpreter Kinecellerator Launcher Loader Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (11) Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Kinecellerator Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun Field Lobotomy Kit > --- INVENTORY -------- Advanced Treads Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Propulsion Shielding Hardlight Generator Authchip [R/Combat] Relay Coupler [Heavy] Relay Coupler [Behemoth] Phase Cannon Flak Gun Flak Gun Flak Gun Improved Remote Datajack Great Maul Power Sword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Improved Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 1 . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 90 | 7 1 2 1 6 8 22 . 3 2 14 16 8 Power 15 | 1 . . . 1 . 1 . 1 1 4 5 1 Engine 10 | 1 . . . 1 . . . . 1 3 3 1 Core 5 | . . . . . . 1 . 1 . 1 2 . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 1 . 2 1 10 . 1 . 1 5 3 Treads 24 | 2 . 1 . 2 1 9 . 1 . 1 5 2 Leg 2 | . . . . . . 1 . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 19 | 2 . . 1 1 3 3 . . 1 4 3 1 Device 8 | 1 . . . 1 . 1 . . 1 2 1 1 Storage 5 | 1 . . 1 . 1 1 . . . . 1 . Processor 3 | . . . . . 2 . . . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 2 | . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 1 1 . 2 4 8 . 1 . 5 3 3 Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 19 | 2 . 1 . 2 4 5 . . . 4 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . 2 3 Special Weapon 2 | . 1 . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . . . Parts Lost 36 | . . . . 1 . 7 . . . 5 4 19 Power 6 | . . . . 1 . . . . . 1 1 3 Propulsion 11 | . . . . . . 5 . . . . 1 5 Utility 8 | . . . . . . 1 . . . 2 1 4 Weapon 11 | . . . . . . 1 . . . 2 1 7 Highest Loss Streak 9 | . . . . 1 . 5 . . . 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 4 4 6 9 13 15 17 17 17 17 19 17 Power . | . . . . . 1 1 1 . . . . . Propulsion 2 | . 1 1 2 2 2 3 3 3 4 2 2 1 Utility 6 | . 1 1 1 1 5 7 8 8 7 8 8 7 Weapon 4 | 1 2 2 3 3 3 3 4 4 4 4 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . . . . 3 7 2 . . 1 2 2 9 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . 1 1 . Utility 15 | . . . . . 5 1 . . 1 1 1 6 Weapon 5 | . . . . 2 1 . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 94 97 99 84 83 91 83 92 91 Engine 7 | . 14 14 14 9 9 2 . . 4 8 13 8 Core 3 | . . . . . . 6 7 11 10 5 . . Treads 27 | . 28 28 28 28 35 35 30 25 23 15 25 22 Device 7 | . 14 14 14 13 2 . . . 6 10 5 19 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 6 Processor 7 | . . . . . 13 11 7 7 7 7 7 5 Hackware 1 | . . . . . . . . . . 3 7 6 Protection 2 | . . . . . . 6 7 7 7 . . . Energy Gun 1 | . . . . . . . . . . 5 3 . Ballistic Gun 19 | . 27 28 28 28 26 20 15 15 15 13 13 13 Slashing Weapon 2 | . . . . . . 6 7 5 7 2 . . Peak Build Rating 67 | 7 7 7 8 18 27 35 33 42 47 67 62 67 Average Rating 36 | 5 7 7 7 9 24 31 33 39 46 59 55 61 On Entrance 26 | . 7 7 7 8 10 27 33 33 42 47 62 56 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 15 15 15 20 20 35 61 56 61 70 76 115 118 Greatest Support 140 | 40 40 40 40 43 85 89 84 110 110 140 140 82 Greatest Overweight (x) 29 | 1 . . . . . . . . . . 1 29 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 10 10 15 20 20 20 20 20 25 25 Average Capacity 17 | 7 8 8 8 10 14 18 20 20 20 20 21 25 Most Carried 22 | 4 4 6 8 10 15 20 19 19 20 20 22 22 Average Carried 15 | 2 4 4 6 9 13 16 19 18 19 19 20 19 Final Capacity 25 | 8 8 8 10 10 15 20 20 20 20 20 25 25 Final Carried 22 | 4 4 6 7 10 15 19 19 19 20 19 22 15 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Tank 9% | Gunner 9% | Scavenger-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Matter Collected 4318 | 388 . 169 . 195 390 1009 . . 198 816 431 722 Remotely . | . . . . . . . . . . . . . Salvage Created 5192 | 144 . 131 . 105 659 1337 . . 103 1390 575 748 Parts 249 | 10 . 8 . 11 39 66 . . 9 57 28 21 Haulers Intercepted 5 | . . . . . 3 . . . . . 1 1 Recyclers Shooed 4 | . . . . . 1 . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Combat Hostiles Destroyed 100 | . . 5 . 6 10 23 . . 1 27 17 11 Guns 88 | . . 5 . 6 10 23 . . 1 27 9 7 AOE 12 | . . . . . . . . . . . 8 4 Classes Destroyed 18 | 3 . 2 . 1 4 1 . . 1 1 4 1 Worker 3 | 2 . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . 1 . . 1 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . . . . . 3 . . . . . 1 1 Recycler 5 | 1 . . . . . . . . . . 1 3 Operator 2 | . . . . . 1 . . . . 1 . . Swarmer 22 | . . 3 . 4 . 3 . . . 9 3 . Cutter 5 | . . . . . . 2 . . . 3 . . Saboteur 1 | . . . . . . . . . . 1 . . Grunt 43 | . . 2 . 1 6 10 . . . 11 8 5 Brawler 1 | . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . 1 . Sentry 18 | . . . . . 3 8 . . 1 4 2 . Demolisher 1 | . . . . . . . . . . . 1 . Hunter 4 | . . . . . 1 . . . . . . 3 Programmer 2 | . . . . . . . . . . . 1 1 Heavy 2 | . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | 3 . 5 . 4 3 7 . . 1 8 7 4 Combat Bots Only 8 | . . 5 . 4 3 7 . . 1 8 6 3 Max Kills in Single Turn 4 | 1 . 1 . 1 1 2 . . 1 2 4 1 Gunslinging 1 | . . . . . . 1 . . . 1 . . Exploded 2 | . . . . . . . . . . . 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Hostile Shots Fired 724 | . 12 24 . 38 38 149 . . 1 149 82 231 Missed 193 | . 4 6 . 11 9 35 . . 1 42 27 58 Hits 531 | . 8 18 . 27 29 114 . . . 107 55 173 Melee 15 | . . . . 1 . 1 . . . 5 1 7 Projectile 516 | . 8 18 . 26 29 113 . . . 102 54 166 AOE 7 | . . . . . . 2 . . . 1 4 . Critical Strikes 23 | . . . . 1 2 9 . . . 3 1 7 Actively Blocked 9 | . . . . . . 1 . . . . 1 7 Damage Taken 8580 | . 82 185 . 279 456 1809 . . 92 1125 1301 3251 Core 1360 | . 31 49 . 66 16 208 . . 43 53 44 850 Absorbed by Shields 824 | . . . . . . . . . . 356 . 468 Reduced by Siege Mode 129 | . . . . . . . . . . 97 32 . Redirected to Shielding 190 | . . . . . . 76 . . . 27 87 . Regen/Repaired (Parts) 39 | . . . . . 39 . . . . . . . Core Remaining (%) 70 | 100 . . . 41 . 59 . . . . 80 . Volleys Fired 293 | 11 6 14 . 20 36 72 . 4 5 62 22 41 Largest 3 | 2 2 2 . 2 3 3 . 1 2 3 3 3 Hottest 136 | 40 100 40 . 40 69 85 . . 46 136 136 106 Shots Fired 759 | 22 8 28 . 40 110 183 . 4 10 179 61 114 Gun 705 | 22 4 28 . 40 110 178 . . 10 178 52 83 Cannon 5 | . . . . . . 5 . . . . . . Launcher 40 | . . . . . . . . . . . 9 31 Special 9 | . 4 . . . . . . 4 . 1 . . Kinetic 680 | 22 4 28 . 40 110 178 . . 10 165 40 83 Thermal 34 | . 4 . . . . 5 . . . 13 12 . Explosive 40 | . . . . . . . . . . . 9 31 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 6 5 5 . 5 26 30 . 17 25 27 16 30 Robot Miss Streak 11 | 2 2 2 . 3 2 2 . . . 8 11 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 25 | . . 2 . 3 2 8 . . . 8 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . 1 1 1 Shots Hit Robots 599 | 14 2 19 . 23 82 145 . 4 9 162 48 91 Core Hits 424 | 6 . 8 . 10 37 57 . . 2 99 82 123 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . Critical Strikes 4 | . . . . . . 2 . . . 2 . . Destroy 2 | . . . . . . 2 . . . . . . Sever 2 | . . . . . . . . . . 2 . . Melee Attacks 142 | . . . . . . 72 . . 16 53 . 1 Impact . | . . . . . . . . . . . . . Slashing 142 | . . . . . . 72 . . 16 53 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14548 | 187 26 260 . 241 1018 2746 . . 234 4848 2227 2761 Guns 9018 | 187 26 260 . 241 1018 2050 . . 137 2555 953 1591 Cannons . | . . . . . . . . . . . . . Explosions 2398 | . . . . . . . . . . . 1272 1126 Melee 3130 | . . . . . . 696 . . 97 2293 . 44 Ramming 2 | . . . . . . . . . . . 2 . Kinetic 8442 | 187 26 260 . 241 1018 2050 . . 137 2257 675 1591 Thermal 576 | . . . . . . . . . . 298 278 . Explosive 2398 | . . . . . . . . . . . 1272 1126 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3130 | . . . . . . 696 . . 97 2293 . 44 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 11 . . . 1 1 . Average Corruption 5 | . . . . . 3 8 . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 140 | . . . . . 9 115 . . . 6 10 . Message Errors 28 | . . . . . . 24 . . . . 4 . Matter Fused 32 | . . . . . 3 26 . . . . 3 . Heat Flow Errors 14 | . . . . . 2 10 . . . . 2 . Energy Discharges 26 | . . . . . 1 22 . . . 3 . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . 1 13 . . . 2 1 . Data Loss (major) 5 | . . . . . . 5 . . . . . . Misfires 7 | . . . . . 2 5 . . . . . . Alerts 3 | . . . . . . 2 . . . 1 . . Weapon Failures 7 | . . . . . . 7 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 415 | . . . . . . . . . 67 267 69 12 Projectiles . | . . . . . . . . . . . . . Explosions 81 | . . . . . . . . . . . 69 12 Melee 334 | . . . . . . . . . 67 267 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . . . . . . . . . 181 160 Shots 10 | . . . . . . . . . . . 5 5 Rammed 2 | . 1 . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 349 | . 42 2 . 1 181 349 . . . 306 165 157 Average Temperature 64 | . 18 2 . 1 25 62 . . . 82 68 56 Received Heat Transfer 2067 | . 42 60 . 30 198 819 . . 27 236 189 466 Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Siege Activations 7 | . . . . . . . . . . 4 3 . Total Turns 128 | . . . . . . . . . . 100 28 . Longest Duration 54 | . . . . . . . . . . 54 23 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 1 . Heat Transferred 1300 | . . . . . . . . . . 675 625 . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Maximum Alert Level 5 | . . . . . . 5 3 1 1 4 3 2 Low Security (%) 29 | 100 100 100 . 100 100 8 . 15 38 1 . . Level 1 14 | . . . . . . 20 . 84 61 9 . 4 Level 2 11 | . . . . . . 12 . . . 7 . 95 Level 3 29 | . . . . . . 35 100 . . 37 100 . Level 4 13 | . . . . . . 15 . . . 42 . . Level 5 2 | . . . . . . 7 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1865 | 10 1 100 . 95 125 1865 978 324 369 1501 976 517 Initial 978 | . . . . . . 73 978 324 121 175 787 463 Average 577 | . . 27 . 25 55 780 955 251 229 928 887 434 Influence Increases 5637 | 25 2 120 . 190 401 1862 . . 408 1496 707 426 Destroy 0b10 Robot/C 2380 | . . 100 . 160 200 460 . . 140 660 440 220 Destroy 0b10 Robot/NC 150 | 25 . . . 5 25 15 . . 15 25 15 25 Destroy Leader 380 | . . 20 . 20 76 30 . . 20 40 102 72 Allied During Kill 239 | . . . . 5 . . . . 68 108 58 . Successful Hack 68 | . . . . . 4 42 . . . 18 4 . Select Force Hacks 80 | . . . . . 80 . . . . . . . Disable Machine 165 | . . . . . 15 75 . . . 45 15 15 Anti-Garrison Action 1850 | . . . . . . 1150 . . 150 550 . . Destroy Structure 310 | . 2 . . . 1 90 . . 15 50 58 94 Lose Combat Pursuer 15 | . . . . . . . . . . . 15 . Influence Decreases 5216 | 25 1 71 50 190 288 110 937 754 331 246 1262 951 Entered New Map 2908 | . . 1 50 . . 40 887 604 53 76 714 483 Time Decay 1748 | 25 1 70 . 180 288 . 50 150 278 . 428 278 Lost Part 360 | . . . . 10 . 70 . . . 50 40 190 Lost Ally 200 | . . . . . . . . . . 120 80 . Squads Dispatched 26 | . 2 . . 1 4 . . . 3 . 8 8 Investigation 6 | . 1 . . . 3 . . . . . 1 1 Extermination 3 | . . . . . . . . . 1 . 1 1 Reinforcement 9 | . 1 . . . 1 . . . . . 2 5 Assault 6 | . . . . 1 . . . . 2 . 2 1 Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Distress Signals 5 | . 1 1 . 1 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 10 5 . 14 13 23 . 6 7 33 23 20 Peak Tracking Total 10 | . 10 3 . 5 3 6 . 2 2 7 5 8 Tactical Retreats 3 | . . . . 2 . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Traps Triggered 9 | . . . . . 3 4 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Machines Disabled 21 | . . . . . 1 9 . . 1 8 1 1 Max in Single Turn 1 | . . . . . 1 1 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . Garrison Relay 9 | . . . . . . 4 . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Machines Accessed 20 | . 1 . 2 . 5 3 . . 2 4 2 1 Terminals 12 | . 1 . . . 2 3 . . . 4 2 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . Total Hacks 44 | . 2 . 8 . 8 8 . . 4 7 4 3 Successful 26 | . . . 8 . 6 3 . . 3 2 1 3 Failed 18 | . 2 . . . 2 5 . . 1 5 3 . Catastrophic 7 | . 2 . . . 1 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . 1 . 4 . . . . . 3 . Terminals 26 | . 2 . . . 5 8 . . . 7 4 . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . 1 . . . 2 . . . Terminal Hacks 16 | . . . 8 . 2 3 . . . 2 1 . Record 7 | . . . 7 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . 1 . . Patrol Navigation 2 | . . . . . . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 2 3 . . 1 3 2 1 Full Trace Events 8 | . 1 . . . . 3 . . . 2 1 1 Feedback Events 2 | . . . . . . 1 . . . 1 . . Corruption 2 | . . . . . . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Used RIF Installer 2 | . . . . . . 1 . . . 1 . . Alert ID Control 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . . 15 . . 1 21 3 . Machine Destruction 40 | . . . . . . 15 . . 1 21 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Total Allies 15 | . . . . 1 . . . 5 . 9 . . Largest Group 9 | . . . . 1 1 . . 5 5 9 6 . Highest-Rated Group 595 | . . . . 31 31 . . 595 595 454 191 . Highest-Rated Ally 141 | . . . . 31 31 . . 141 141 141 90 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 105 | . . . . 14 2 . . 10 25 18 36 . Total Damage 2097 | . . . . 152 42 . . 247 589 401 666 . Kills 28 | . . . . 5 . . . 2 8 6 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . . . . 4 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Active Infowar (turns) 2454 | 13 450 326 783 711 171 . . . . . . . Sensors 30 | . . . . 30 . . . . . . . . Seismic 2424 | 13 450 326 783 681 171 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Turns Passed 10866 | 151 450 326 783 744 704 2933 108 308 601 2096 1055 607 Spaces Moved 5081 | 69 72 147 488 404 328 1599 72 140 272 883 442 165 Core 11 | 10 . . . . . . . . . . . 1 Treads 5070 | 59 72 147 488 404 328 1599 72 140 272 883 442 164 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 145 152 152 160 160 160 243 Average Speed 161 | 146 160 160 160 160 156 149 152 156 160 160 185 257 Slowest Speed 1500 | 160 160 160 160 160 160 156 152 160 160 160 243 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 25 31 88 84 43 96 3 93 8 88 12 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 5 | . . 1 . 4 . . . . . . . . Spaces Dug 19 | . 4 . . . . . . . 15 . . . Terrain Destroyed 268 | . 4 . . . . 1 . . 15 1 80 167 Melee 15 | . . . . . . . . . 15 . . . Projectile 6 | . 4 . . . . 1 . . . 1 . . AOE 247 | . . . . . . . . . . . 80 167 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Fac Total 6935 | 93 390 209 490 465 452 1880 72 222 405 1347 627 283 Wait 1072 | 3 311 46 . 20 45 66 . 71 105 222 123 60 Move 5070 | 68 71 146 487 403 328 1597 72 139 271 882 441 165 Hop . | . . . . . . . . . . . . . Pick Up 72 | 4 . 1 1 6 18 16 . 1 3 9 11 2 Fast Attach 37 | 7 . . . 2 5 8 . 1 1 6 4 3 Attach 32 | . . . . 1 4 7 . 2 . 4 5 9 Detach 2 | . . . . . . . . 1 . . 1 . Swap 58 | . 1 2 1 5 1 21 . 1 1 16 8 1 Drop 75 | . . . 1 8 15 20 . 2 3 14 11 1 Fire 293 | 11 6 14 . 20 36 72 . 4 5 62 22 41 Melee 142 | . . . . . . 72 . . 16 53 . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire 79 | . . . . . . . . . . 79 . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Entered Mines 634 | -10/Mines | Discovered new exit (range 9) 659 | -10/Mines | Learned location of Storage (-9) 920 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 922 | -10/Mines | Discovered new exit (range 5) 928 | -10/Mines | Entered Exiles 967 | -10/Exiles | Met 8R-AWN 999 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1184 | -10/Exiles | Given EX-Vault access code 1226 | -10/Exiles | Opened EX-Vault 1237 | -10/Exiles | Found Field Lobotomy Kit 1270 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1315 | -10/Exiles | Met EX-DEC 1415 | -10/Exiles | Visited The Gauntlet 1693 | -10/Exiles | Discovered new exit (range 12) 1711 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1711 | -10/Exiles | Entered Mines 1730 | -9/Mines | Assembled infested the area 1735 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2037 | -9/Mines | Met a Derelict testing a Signal Generator 2114 | -9/Mines | Core integrity fell below 50% 2205 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2209 | -9/Mines | Found Prototype Device 2209 | -9/Mines | Identified Exp. Sensor Array 2410 | -9/Mines | Discovered new exit (range 14) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 1 ally 2455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2856 | -8/Materials | Discovered new exit (range 8) 2867 | -8/Materials | Build established: Gunner 3039 | -8/Materials | Discovered new exit (range 3) 3159 | -8/Materials | Identified exit to Garrison 3159 | -8/Materials | Entered Garrison 3177 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Triggered checkpoint 3420 | -8/Garrison | Lost 5 parts (4n1w) 3423 | -8/Garrison | Destroyed 7 combat bots 3445 | -8/Garrison | Triggered checkpoint 3485 | -8/Garrison | Discovered new exit (range 11) 3537 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | System corruption reached 10% 3982 | -8/Garrison | Discovered new exit (range 10) 4019 | -8/Garrison | Triggered checkpoint 4217 | -8/Garrison | Discovered new exit (range 8) 4609 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Build established: Scavenger-Mutant 5165 | -8/Garrison | Garrison Relay disabled 5451 | -8/Garrison | Garrison Relay disabled 5541 | -8/Garrison | Discovered new exit (range 49) 5541 | -8/Garrison | Discovered new exit (range 37) 5541 | -8/Garrison | Discovered new exit (range 20) 5889 | -8/Garrison | Garrison Relay disabled 6017 | -8/Garrison | Installed Relay Interface Framework 6044 | -8/Garrison | Garrison Relay disabled 6092 | -8/Garrison | Entered Factory 6092 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6200 | -7/Factory | Sucked down chute 6200 | -7/Factory | Entered Waste 6201 | -7/Waste | Met a frightened Derelict 6228 | -7/Waste | Spotted C-40 Crusher 6232 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 6254 | -7/Waste | Spotted C-40 Crusher 6260 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 6275 | -7/Waste | Spotted C-40 Crusher 6282 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 6285 | -7/Waste | Spotted C-40 Crusher 6291 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 6294 | -7/Waste | Spotted C-40 Crusher 6300 | -7/Waste | Allies destroyed C-40 Crusher 6300 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | Allies destroyed C-40 Crusher 6328 | -7/Waste | Discovered new exit (range 15) 6508 | -7/Waste | Entered Factory 6508 | -7/Factory | Accompanied by 5 allies 6950 | -7/Factory | Identified exit to Garrison 7109 | -7/Factory | Entered Garrison 7109 | -7/Garrison | Accompanied by 4 allies 7139 | -7/Garrison | Triggered checkpoint 7200 | -7/Garrison | Lost 3 allies 7265 | -7/Garrison | Garrison Relay disabled 7311 | -7/Garrison | Triggered checkpoint 7339 | -7/Garrison | Triggered checkpoint 7450 | -7/Garrison | Triggered checkpoint 7485 | -7/Garrison | Triggered checkpoint 7538 | -7/Garrison | Destroyed 8 combat bots 7619 | -7/Garrison | Discovered new exit (range 12) 7757 | -7/Garrison | Triggered checkpoint 7775 | -7/Garrison | Garrison Relay disabled 7835 | -7/Garrison | Triggered checkpoint 8078 | -7/Garrison | Discovered new exit (range 11) 8115 | -7/Garrison | Triggered checkpoint 8180 | -7/Garrison | Garrison Relay disabled 8262 | -7/Garrison | Rescued a captive Derelict 8269 | -7/Garrison | Rescued a captive Derelict 8354 | -7/Garrison | Heavy support dispatched to Factory 8452 | -7/Garrison | Assimilated H-61 Shepherd with FLK Orb 8510 | -7/Garrison | Discovered new exit (range 43) 8510 | -7/Garrison | Discovered new exit (range 68) 8510 | -7/Garrison | Discovered new exit (range 80) 8573 | -7/Garrison | Garrison Relay disabled 8694 | -7/Garrison | H-XX Assembler disabled 9091 | -7/Garrison | Garrison Relay disabled 9095 | -7/Garrison | Triggered checkpoint 9130 | -7/Garrison | Lost 3 allies 9154 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9205 | -7/Garrison | Entered Factory 9205 | -7/Factory | Accompanied by 6 allies 9260 | -7/Factory | Garrison activated, responded to threat 9598 | -7/Factory | Build established: Scavenger-Tank 10057 | -7/Factory | Discovered new exit (range 6) 10245 | -7/Factory | Build established: Scavenger-Skirmisher 10260 | -7/Factory | Entered another Factory area 10260 | -6/Factory | Evolved 2 slots: Utility x2 10293 | -6/Factory | Found Launcher Loader 10558 | -6/Factory | Build established: Scavenger-Gunner 10591 | -6/Factory | Lost 4 parts (2p2w) 10610 | -6/Factory | First assault squad dispatched 10696 | -6/Factory | Lost 4 parts (1p1n2w) 10856 | -6/Factory | Core integrity fell below 50% 10865 | -6/Factory | Core integrity fell below 20% 10867 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10853_ R-10 Processor collects Arm. Treads. 10855_ The unstable cave ceiling collapses. 10855_ Penetrated by Slug. 10856_ R-10 Processor collects Deuterium Engine. 10856_ Hardlight Generator destroyed. 10858_ Adv. Targeting Computer destroyed. 10859_ The unstable cave ceiling collapses. 10859_ Penetrated by Slug. 10860_ R-10 Processor collects Segregator. 10862_ Penetrated by Slug. 10862_ Adv. Weapon Cycler destroyed. 10863_ R-10 Processor collects Flexi-carbon Leg. 10864_ The unstable cave ceiling collapses. 10864_ U-05 Engineer builds a Wall. 10865_ U-05 Engineer lays Concrete. 10866_ Hacking Suite destroyed. 10866_ Penetrated by Slug. 10867_ The unstable cave ceiling collapses. 10867_ R-10 Processor collects Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????##??????#######????????????????????????? | | #???????? ??????????????????????? | | #???????? ???????????????????? | | #???????# ?????????????????? | | #???????# ???????????????? | | #???????# ?????????????? | | #???????# ?????????????? | | #???????# ??g??????????? | | #?????? #??????????????? | | ####### ###????????????? | | #? ??????????? | | " # ???????????? | | "%" # ??????????? | | " g # ?????????? | | g #! ?????????? | | g u R h ###???????????? | | % g % l u ????????? | | ###########+# #### # @ # # #???????????? | | ?????# # #????????? | | ?????# ## #????????? | | ?????# ## # # ?????????? | | ?????#! """" " ## ## ##??????????? | | ?????# """" " ## #???????????? | | ?????# """" " # ### #???????????? | | ?????# """" " # ## #???????????? | | ?????# ?"""" " # ### ] #???????????? | | ????????"""" "" ##?# !! ##???????????? | | ?????? #??# ! #????????????? | | ?????# ###??# +????????????? | | ?????# #????# ??????????????? | | ?????##############?????######+##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaLobotomyMatrix Manual? 0 Play Time 01:20:31 Cumulative 162.8 hours Start 2026.04.08 @ 20:23:50 End 2026.04.08 @ 21:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 893ae48f-746c-4a09-93f9-2d768d4614c0