Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 21:29:25 Player: Zon Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (3767) 3767 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1804) 1804 TOTAL SCORE: 11311 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 337 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Experimental Heat Sink Matter Compressor (250) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Improved Sensor Array Core Analyzer Transmission Jammer Improved Heavy Armor Plating Drone Bay > --- WEAPON ----------- Wave Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Armored Medium Treads Armored Medium Treads Improved Heat Sink Experimental Heat Sink Matter Compressor Guided EMP Blaster [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . . 2 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 6 | . . . 1 1 . . 2 . . 1 . 1 Weapon 3 | . . . 1 1 . . . . . . . 1 Parts Attached 85 | 6 3 . 9 13 3 9 7 3 4 2 13 13 Power 7 | 1 . . 1 1 1 . 1 . . 1 . 1 Engine 5 | 1 . . 1 1 . . 1 . . . . 1 Core 1 | . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 14 | 2 . . 2 1 . 2 . 1 1 . 3 2 Treads 12 | . . . 2 1 . 2 . 1 1 . 3 2 Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 1 . 2 1 2 2 4 1 2 1 2 4 Device 16 | . . . 1 1 2 1 3 . 2 1 1 4 Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . 1 . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 3 | . . . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 2 . 4 10 . 5 2 1 1 . 8 6 Energy Gun 10 | 1 . . 3 1 . . 1 . . . 1 3 Energy Cannon 2 | . 1 . . . . 1 . . . . . . Ballistic Gun 16 | 1 . . 1 5 . 1 . . 1 . 6 1 Ballistic Cannon 2 | . . . . . . . 1 . . . . 1 Launcher 10 | . 1 . . 4 . 2 . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . . . 1 . 3 Parts Lost 24 | . . . 4 . . . 1 . . . 4 15 Power 3 | . . . 1 . . . . . . . . 2 Propulsion 4 | . . . 1 . . . . . . . . 3 Utility 7 | . . . . . . . 1 . . . 2 4 Weapon 10 | . . . 2 . . . . . . . 2 6 Highest Loss Streak 8 | . . . 2 . . . 1 . . . 4 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 96 99 100 99 98 100 99 92 85 80 Engine 5 | . 14 14 10 9 4 . 5 7 7 . . . Core 1 | . . . . . 4 9 1 . . . . . Reactor 1 | . . . . . . . . . . 5 6 3 Treads 14 | . . . 8 18 18 18 15 15 15 13 17 15 Leg 2 | . 28 28 13 . . . . . . . . . Device 19 | . . . 10 18 18 17 24 24 22 26 16 18 Storage 7 | . 14 14 11 9 9 9 7 7 7 6 6 4 Processor 4 | . 11 14 8 . . . . 5 7 6 6 4 Hackware 3 | . . . . . . . 7 7 7 6 6 1 Protection 3 | . . . 2 9 9 9 4 . . . 1 3 Energy Gun 4 | . 1 . 8 8 . . 5 7 7 6 1 3 Energy Cannon 1 | . 10 14 11 4 . . 1 . . . . . Ballistic Gun 16 | . 14 14 11 10 27 26 15 11 13 13 15 19 Ballistic Cannon 3 | . . . . . . . 1 7 7 6 4 . Launcher 3 | . . . . 11 9 8 5 3 1 . . . Naked Turns 64 | . . . . . . . . . . . . 64 Heaviest Build 65 | 12 13 13 23 39 36 38 44 39 39 39 54 65 Greatest Support 82 | 20 20 20 40 40 40 44 44 44 48 48 82 81 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 7 8 8 7 8 8 8 8 8 8 7 8 8 Average Carried 7 | 3 7 8 6 6 7 7 7 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 7 8 8 7 8 8 7 8 3 Class Distribution -------------------- 44% | Skirmisher 29% | Tank 18% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Matter Collected 3377 | 118 . . 268 153 466 242 410 285 63 . 676 696 Remotely . | . . . . . . . . . . . . . Salvage Created 4346 | . 18 . 308 447 372 457 339 60 . 40 605 1700 Parts 278 | . 4 . 23 34 28 33 25 3 . 3 27 98 Haulers Intercepted 4 | . . . 1 1 . . . . . . . 2 Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 85 | . 3 . 12 10 13 10 5 3 . 1 11 17 Guns 53 | . 1 . 8 5 8 5 5 1 . 1 6 13 Cannons 16 | . . . 4 3 . . . 2 . . 4 3 AOE 16 | . 2 . . 2 5 5 . . . . 1 1 Classes Destroyed 15 | . 1 . 3 4 2 1 . . . 1 2 1 Worker 10 | . . . . 1 . 3 1 . . . . 5 Builder 8 | . . . . 2 . . . . . . . 6 Tunneler 1 | . . . . . . 1 . . . . . . Hauler 4 | . . . 1 1 . . . . . . . 2 Recycler 2 | . . . . . . . . . . . . 2 Watcher 10 | . . . 1 2 . 2 3 . . . . 2 Swarmer 30 | . 3 . 11 3 4 . 2 3 . . . 4 Cutter 3 | . . . . . 3 . . . . . . . Grunt 28 | . . . . 3 4 8 2 . . . 6 5 Duelist 1 | . . . . . 1 . . . . . . . Sentry 10 | . . . 1 3 1 2 1 . . . . 2 Specialist 3 | . . . . . . . . . . . 3 . Hunter 1 | . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . . . . 1 1 4 Heavy 3 | . . . . . . . . . . . 1 2 Decomposer 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 . 6 11 4 7 3 2 . 1 6 9 Combat Bots Only 8 | . 3 . 6 8 4 4 2 2 . 1 6 5 Max Kills in Single Turn 4 | . 2 . 2 3 4 4 2 1 . 1 2 4 Gunslinging 1 | . . . . . . . 1 . . . . 1 Exploded 2 | . 2 . . 1 2 2 . . . . 1 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 558 | . 12 . 84 39 7 24 44 . . . 57 291 Missed 203 | . 5 . 19 17 4 6 18 . . . 21 113 Damage Taken 6680 | . 68 . 596 356 99 270 244 6 . . 1095 3946 Core 1678 | . 21 . 123 . . 30 35 . . . 452 1017 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 91 69 . . 94 . . 95 . 46 . Volleys Fired 186 | . 3 . 23 17 15 17 22 14 . 1 24 50 Largest 5 | . 2 . 3 4 4 4 4 4 . 4 4 5 Hottest 245 | . 60 . 125 156 111 111 153 164 . 153 164 245 Shots Fired 616 | . 6 . 64 58 52 57 68 56 . 4 84 167 Gun 490 | . 4 . 41 34 45 51 64 33 . 3 55 160 Cannon 85 | . . . 23 13 . . 4 14 . 1 24 6 Launcher 41 | . 2 . . 11 7 6 . 9 . . 5 1 Special . | . . . . . . . . . . . . . Kinetic 433 | . 3 . 25 17 45 51 46 33 . 3 68 142 Thermal 60 | . . . 23 17 . . 2 . . . . 18 Explosive 40 | . 2 . . 11 7 6 . 9 . . 5 . Electromagnetic 83 | . 1 . 16 13 . . 20 14 . 1 11 7 Robot Hit Streak 11 | . 1 . 6 8 7 11 10 2 . 2 9 10 Robot Miss Streak 5 | . 1 . 4 4 5 2 5 3 . 1 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . 1 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . 1 Shots Hit Robots 335 | . 3 . 33 29 28 42 43 5 . 2 56 94 Core Hits 218 | . 3 . 18 28 26 28 18 5 . 2 27 63 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 9 | . . . . . . . . . . . 1 8 Burn 1 | . . . . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . . . 5 Blast 3 | . . . . . . . . . . . 1 2 Melee Attacks 2 | . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10144 | . 212 . 524 947 941 1569 936 161 . 39 1240 3575 Guns 6068 | . 23 . 241 255 486 647 844 32 . 39 695 2806 Cannons 1065 | . . . 250 155 . . 56 84 . . 286 234 Explosions 2991 | . 189 . 33 537 455 922 36 45 . . 259 515 Melee . | . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . 20 Kinetic 5510 | . 13 . 122 87 486 647 593 84 . 39 859 2580 Thermal 1322 | . . . 283 185 . . 36 . . . . 818 Explosive 2407 | . 189 . . 537 455 922 . 45 . . 259 . Electromagnetic 885 | . 10 . 119 138 . . 307 32 . . 122 157 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . 9 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 10 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 219 | . . . . . 4 87 . 8 . . . 120 Projectiles 15 | . . . . . . . . . . . . 15 Explosions 204 | . . . . . 4 87 . 8 . . . 105 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . 9 56 53 . . 8 . . 27 10 Shots 5 | . . . 1 1 1 . . 1 . . 1 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 1208 | . . . 231 54 143 121 96 74 . 40 1208 196 Average Temperature 88 | . . . 81 24 40 32 30 31 . 30 265 41 Received Heat Transfer 1159 | . 12 . 36 45 18 126 54 . . . 249 619 Effects 14 | . . . . . . . . . . . 14 . Energy Bleed 2 | . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . 3 . Damage (core) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . 1 . . . . 1 Heat Transferred 1917 | . . . 568 407 . . 50 . . . . 892 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Peak Influence 759 | . 85 33 353 485 759 582 333 . . 31 285 456 Initial 369 | . . 33 12 73 315 369 255 . . . 24 149 Average 295 | . 71 33 221 352 533 448 253 . . . 212 297 Maximum Alert Level 3 | . . . 1 2 3 2 1 . . . 1 2 Low Security (%) 33 | 100 100 100 46 24 . . 25 . . 100 52 25 Level 1 43 | . . . 53 8 42 29 74 . . . 47 65 Level 2 17 | . . . . 67 24 70 . . . . . 9 Level 3 5 | . . . . . 33 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 15 | . 2 . . 1 . 3 1 . . 2 2 4 Investigation 3 | . 2 . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 9 | . . . . . . 3 . . . 1 2 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Distress Signals 8 | . . . . 4 . 1 2 . . . . 1 Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 148 | . 8 . 17 16 12 14 15 6 . 2 11 47 Peak Tracking Total 19 | . 5 . 7 7 6 4 4 3 . 1 4 19 Tactical Retreats 9 | . . . 2 1 . . 1 1 . . . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Machines Disabled 11 | . 1 . 2 1 . 2 . . . . 1 4 Max in Single Turn 2 | . 1 . 1 1 . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Machines Accessed 20 | . 1 . 3 1 2 5 3 . . 2 . 3 Terminals 14 | . 1 . 3 . 2 4 2 . . 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 58 | . 3 . 12 2 5 20 8 . . 4 . 4 Successful 27 | . 1 . 7 1 2 11 3 . . 2 . . Failed 31 | . 2 . 5 1 3 9 5 . . 2 . 4 Catastrophic 5 | . 1 . 2 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 1 . 6 . 1 2 . . . 1 . . Terminals 37 | . 3 . 12 . 5 10 4 . . 2 . 1 Fabricators 4 | . . . . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 10 . . . . . 2 Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 12 | . 1 . 6 . 2 2 . . . 1 . . Prototype ID Bank 4 | . 1 . 2 . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . Analyze 4 | . . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . Assimilate 2 | . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 1 1 5 3 . . 1 . 3 Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . . . 9 . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . Total Part Build Rating 2 | . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Total Allies 4 | . . . . . 1 . 3 . . . . . Largest Group 3 | . . . . . 1 . 3 3 . . . . Highest-Rated Group 48 | . . . . . 31 . 48 48 . . . . Highest-Rated Ally 31 | . . . . . 31 . 16 16 . . . . Total Orders 4 | . . . . . . . . . . . . 4 EXPLORE 2 | . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . 2 Ally Attacks 58 | . . . . . 15 . 21 22 . . . . Total Damage 736 | . . . . . 255 . 235 246 . . . . Kills 12 | . . . . . 4 . 3 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Turns Passed 7738 | 72 154 185 476 282 841 574 792 1479 1129 344 402 1008 Spaces Moved 4285 | 50 94 155 270 121 480 341 434 929 680 79 179 473 Core 139 | 15 . . . . . . . . . . . 124 Treads 3696 | . . . 104 121 480 341 434 929 680 79 179 349 Legs 450 | 35 94 155 166 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 145 145 145 157 165 165 50 Average Speed 150 | 113 120 120 135 160 160 149 145 153 163 165 168 138 Slowest Speed 170 | 150 120 120 160 160 160 160 145 157 165 165 170 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 30 32 24 12 48 31 12 85 68 2 81 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 4 | . 1 1 . 1 . . . . . 1 . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . . . Scrap Searched 16 | . . . . . . . . 9 7 . . . Spaces Dug 114 | . . . . . . . . 114 . . . . Terrain Destroyed 363 | . . . 3 85 55 47 4 117 . . 30 22 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . . . . . . 11 . . 2 16 AOE 334 | . . . 3 85 55 47 4 106 . . 28 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac DSF Fac Total 5232 | 63 128 154 331 173 536 386 566 947 699 291 240 718 Wait 569 | . 27 . 25 2 29 4 89 . 9 209 9 166 Move 4274 | 49 93 154 269 121 479 340 433 928 679 78 178 473 Hop . | . . . . . . . . . . . . . Pick Up 45 | 8 1 . 3 7 4 3 6 1 3 . 5 4 Fast Attach 34 | 4 2 . 3 2 2 3 3 . . 1 8 6 Attach 25 | 2 . . 4 4 . 1 1 . 2 1 2 8 Detach 6 | . 1 . . 1 . 2 . . . . 1 1 Swap 27 | . 1 . 2 7 1 5 3 3 2 . 3 . Drop 62 | . . . 2 12 6 9 9 1 4 1 10 8 Fire 186 | . 3 . 23 17 15 17 22 14 . 1 24 50 Melee 2 | . . . . . . 2 . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 11) 153 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 10) 331 | -10/Mines | Identified exit to Materials 359 | -10/Mines | Found a hidden stash of uninstalled traps 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 844 | -9/Materials | Discovered new exit (range 6) 888 | -9/Materials | Entered another Materials area 888 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 929 | -8/Materials | Garrison activated, responded to threat 1001 | -8/Materials | Destroyed 8 combat bots 1170 | -8/Materials | Identified exit to Garrison 1170 | -8/Materials | Entered Garrison 1241 | -8/Garrison | Rescued a captive Derelict 1278 | -8/Garrison | Discovered new exit (range 45) 1278 | -8/Garrison | Discovered new exit (range 60) 1278 | -8/Garrison | Discovered new exit (range 36) 1350 | -8/Garrison | Build established: Tank 1526 | -8/Garrison | Triggered checkpoint 1554 | -8/Garrison | Triggered checkpoint 1726 | -8/Garrison | Triggered checkpoint 1827 | -8/Garrison | Installed Relay Interface Framework 1948 | -8/Garrison | Triggered checkpoint 2011 | -8/Garrison | Entered Materials 2545 | -8/Materials | Discovered new exit (range 16) 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Utility x2 2679 | -7/Factory | Discovered new exit (range 9) 3137 | -7/Factory | Fabricated G-47 Trooper? 3196 | -7/Factory | Discovered new exit (range 13) 3286 | -7/Factory | Fabricated Lgt. Treads (x2) 3351 | -7/Factory | Discovered new exit (range 4) 3377 | -7/Factory | Entered Lower Caves 3377 | -7/Lower Caves | Accompanied by 3 allies 3394 | -7/Lower Caves | Build established: Skirmisher 3592 | -7/Lower Caves | Lost 3 allies 3912 | -7/Lower Caves | Spotted B-75 Beast 4730 | -7/Lower Caves | Discovered new exit (range 11) 4856 | -7/Lower Caves | Entered another Lower Caves area 5593 | -7/Lower Caves | Discovered new exit (range 6) 5599 | -7/Lower Caves | Encountered a Warlord checkpoint 5675 | -7/Lower Caves | Learned location of Zion (-6) 5985 | -7/Lower Caves | Entered Factory 5985 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6329 | -6/Factory | Identified exit to DSF 6329 | -6/Factory | Entered DSF 6362 | -6/DSF | Additional patrols routed to DSF 6412 | -6/DSF | Discovered new exit (range 14) 6431 | -6/DSF | Lost 4 parts (2u2w) 6572 | -6/DSF | Sterilization system engaged 6592 | -6/DSF | Ambient heat levels rising (+10) 6607 | -6/DSF | Ambient heat levels rising (+10) 6622 | -6/DSF | Ambient heat levels rising (+10) 6637 | -6/DSF | Ambient heat levels rising (+10) 6652 | -6/DSF | Ambient heat levels rising (+10) 6667 | -6/DSF | Ambient heat levels rising (+10) 6682 | -6/DSF | Ambient heat levels rising (+10) 6697 | -6/DSF | Ambient heat levels rising (+10) 6712 | -6/DSF | Ambient heat levels rising (+10) 6727 | -6/DSF | Ambient heat levels rising (+10) 6729 | -6/DSF | Core integrity fell below 50% 6731 | -6/DSF | Entered Factory 6731 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6773 | -5/Factory | Build established: Gunner 7599 | -5/Factory | Lost 5 parts (2u3w) 7637 | -5/Factory | Cargo convoy interrupted 7675 | -5/Factory | Released all parts (3) 7676 | -5/Factory | Core integrity fell below 50% 7701 | -5/Factory | Lost 8 parts (1p3n1u3w) 7715 | -5/Factory | Core integrity fell below 20% 7739 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07657_ K-01 Serf collects debris. 07657_ R-10 Processor collects Terrain Scanner. 07657_ Arm. Medium Treads destroyed. 07663_ W1GN:#YCDTUTPEEW 07738_ P-70 Sage resets S-27 Virus, system corruption cleaned. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | = !###??? ???????????????????????????????? | | ???????????????????????????????? | | % ??????????????????????????????? | | """ ???????????????????????????????? | | """ ???????????????????????????????? | | """ ????????????????????????????????? | | ?? ????????????????????????????????? | | ???? ????????????????????????????????? | | #####+###????????????????????????????????????????? | | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | "" ????????????????????????????????????????? | | ""?????????????????????????????????????????????? | | ? ""?????????????????????????????????????????????? | | ???"??????##?????????????????????????????????????? | | ?????????+ ?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ########## #??????????????????#??????????????????? | | #########+######## ##?????????????????? | | pps #?????????????????? | | p%= #?????????????????? | | #######+#####%* @ #?????????????????? | | ????????????# ############ #?????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | #???????????# #????????????????????????????????? | | ??????????### ###??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ] #??????????????????????????????? | | ??????????# " #??????????????????????????????? | | ??????????+ "T +??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ! +??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????####+####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing My Command Is Your Wish No Signal True Hacker Challenges ------------ None Game ------ Seed GammaAblativeBiocell Manual? 0 Play Time 01:36:58 Cumulative 25.6 hours Start 2024.03.15 @ 22:26:38 End 2024.03.16 @ 21:29:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 640ec859-9225-49a7-a1bd-612b2a61a866