Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 12:16:32 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (257) 1285 Value Destroyed (8542) 8542 Prototype IDs (88) 1760 Alien Tech Used (0) 0 Bonus (2739) 2739 TOTAL SCORE: 20626 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 218 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -703 Cogmind --------- Core Integrity 0/1000 Matter 530/550 Energy 145/310 System Corruption 28% Temperature Cool (18) Movement Hovering (286) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (12) ----- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Experimental Targeting Computer Advanced Melee Analysis Suite Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Master Tearclaws > --- INVENTORY (36) --- Light Angular Momentum Engine Carbon-fiber Leg Zionite Composite Leg I Zionite Metafield Generator Experimental Sensor Array Surveybot 24 Chip Advanced Particle Charger Overload Regulator Experimental Thermal Shield System Purifier Trap Reconfigurator Advanced Recalibrator Combat Drone Bay (2/2) GOLEM Unit GOLEM Unit High-powered Shock Rifle Tesla Rifle Force Rifle 8R-AWN's Boregun Improved Proton Missile Launcher Long-range Missile Launcher Molecular Deconstructor Master Tearclaws Longsword +1 Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Zionite Weapon Casing Light Regenerative Plating System Mapper Improved System Shield Improved System Shield System Purifier > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Zionite Composite Leg I Zionite Composite Leg I Combat Airjet Combat Airjet Combat Gravmag System Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Matter Compressor Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Zionite Metafield Generator Experimental Sensor Array Surveybot 24 Chip Experimental Targeting Computer Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Particle Charger Zionite Weapon Casing Experimental Thermal Shield System Shield Improved Dynamic Insulation System Long-range Tractor Beam Trap Reconfigurator Advanced Recalibrator GOLEM Unit GOLEM Unit High-powered Shock Rifle Tesla Rifle Force Rifle Variable Charge Gun Improved EM Pulse Cannon 8R-AWN's Boregun Improved Proton Missile Launcher Long-range Missile Launcher Master Tearclaws Master Tearclaws Longsword +1 Self-destruct Interrupter [Rating: 121] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Light Regenerative Plating Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 448 | 6 23 6 33 9 26 9 43 36 10 5 14 2 57 4 7 5 70 13 70 Power 29 | 1 2 1 3 1 2 1 3 1 1 1 1 . 3 1 . . 5 . 2 Engine 19 | 1 2 1 3 . 2 1 3 1 1 . . . 3 . . . . . 1 Core 5 | . . . . 1 . . . . . 1 1 . . 1 . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . 5 . . Propulsion 46 | 2 5 2 9 1 2 . 4 2 . . 1 . 2 . . . 9 . 7 Treads 22 | 2 5 2 8 1 . . 2 . . . . . . . . . 2 . . Leg 18 | . . . . . 2 . 2 2 . . 1 . 2 . . . 5 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 2 . 3 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . Utility 189 | . 8 . 4 . 7 . 18 12 3 1 10 1 32 3 4 4 35 7 40 Device 78 | . . . . . . . 5 3 1 1 2 1 17 1 2 4 13 5 23 Storage 28 | . 7 . 2 . 5 . . . 1 . 4 . 2 . 1 . 4 . 2 Processor 9 | . 1 . . . . . 1 . . . 2 . 1 . . . 1 . 3 Hackware 15 | . . . . . . . 2 5 . . . . 5 . . . . . 3 Protection 59 | . . . 2 . 2 . 10 4 1 . 2 . 7 2 1 . 17 2 9 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 184 | 3 8 3 17 7 15 8 18 21 6 3 2 1 20 . 3 1 21 6 21 Energy Gun 47 | 2 . . 1 . 4 1 8 8 . . . . . . . . 10 4 9 Energy Cannon 5 | . . . . . 1 1 1 1 . . . . 1 . . . . . . Ballistic Gun 67 | 1 4 3 13 4 3 4 6 6 2 1 2 . 11 . . 1 4 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher 24 | . . . 1 3 2 2 3 1 3 1 . . 2 . 1 . 1 1 3 Special Weapon 9 | . 3 . 2 . . . . . . . . . . . . . 2 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . 4 . . 4 1 1 . 1 6 . 2 . 4 . 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 . . . 1 . . . 3 . 2 . . . 12 . . Parts Lost 56 | . 1 2 1 2 2 . 8 4 1 . 1 . 4 . . . 9 4 17 Power 8 | . . 1 . 1 . . . . 1 . . . 2 . . . 1 . 2 Propulsion 6 | . 1 . . 1 1 . . . . . . . . . . . 1 . 2 Utility 27 | . . . 1 . 1 . 3 2 . . . . 1 . . . 6 . 13 Weapon 15 | . . 1 . . . . 5 2 . . 1 . 1 . . . 1 4 . Highest Loss Streak 12 | . 1 2 1 1 1 . 3 2 1 . 1 . 3 . . . 3 3 12 Average Slot Usage (%) 96 | . 95 98 96 99 83 100 95 99 99 100 95 100 98 100 100 100 96 96 95 Engine 3 | . 13 12 11 6 3 11 8 7 6 . . . 3 . . . . . . Core 2 | . . . . 3 7 . . . . 6 7 7 2 5 6 6 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 6 4 Treads 5 | . 27 28 21 22 12 . 6 . . . . . . . . . . . . Leg 10 | . . . . . 9 22 11 14 15 15 15 15 12 13 13 13 12 13 9 Device 4 | . . . . . . . 4 1 6 6 3 7 4 6 5 6 8 5 8 Storage 29 | . 24 28 38 44 24 44 35 23 27 30 23 30 26 26 31 33 23 33 28 Processor 4 | . . . . . . . . 7 7 7 11 7 6 6 6 6 6 6 5 Hackware 12 | . . . . . . . 1 26 17 15 15 15 24 23 20 20 13 13 16 Protection 4 | . . . 2 . 4 . 8 1 . . 4 . 1 2 1 . 12 6 5 Energy Gun 2 | . . . . . . . 7 5 . . . . . . . . 4 8 3 Ballistic Gun 9 | . 24 27 21 19 13 21 9 6 13 7 3 8 7 13 7 6 1 . . Slashing Weapon 2 | . . . . . 1 . . 2 1 6 7 5 4 . 4 6 2 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 6 41 44 77 77 154 127 142 118 153 153 151 145 159 155 183 180 187 185 187 Greatest Support 71 | 40 40 40 40 40 60 60 60 60 60 60 60 58 58 58 58 58 58 54 71 Greatest Overweight (x) 62 | . 1 1 3 1 5 2 41 1 2 2 2 2 5 2 3 3 62 3 3 Average Overweight (x) 1 | . . . 1 1 1 2 2 1 1 2 1 2 2 2 2 3 2 3 2 Largest Inventory Capacity 44 | 4 16 16 28 28 40 34 34 28 36 36 36 36 36 36 44 44 44 44 44 Average Capacity 33 | 4 14 16 25 28 29 34 33 28 33 36 29 36 36 36 42 44 32 44 43 Most Carried 44 | 4 16 16 28 28 36 34 34 28 30 34 36 36 36 36 44 44 44 44 44 Average Carried 31 | 3 12 15 24 27 27 34 33 27 28 33 24 35 35 35 40 43 31 41 40 Final Capacity 44 | 4 16 16 28 28 34 34 28 28 36 36 36 36 36 36 44 44 44 44 36 Final Carried 44 | 4 16 16 28 28 34 34 28 28 30 34 35 36 36 36 44 44 44 41 30 Class Distribution -------------------- 40% | Hacker-Mutant 40% | Hauler-Mutant 10% | Wizard-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 9105 | 288 577 123 821 249 849 220 886 450 220 46 283 50 1046 30 104 18 1375 178 1292 Remotely 799 | . . . . . . . . . . . . . 118 . . . 578 . 103 Salvage Created 10912 | 228 694 74 1397 233 569 272 1694 1012 135 18 348 . 755 . 97 . 1468 619 1299 Parts 637 | 14 36 10 96 13 65 14 92 53 12 6 14 . 35 . . . 73 24 80 Haulers Intercepted 10 | . 2 . 5 . . . 3 . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 3 4 . . . . 3 5 . 19 . Prevented 9 | . . . . . . . . . . . . . . . 5 . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 189 | . 13 3 23 11 6 8 37 17 9 2 4 . 10 . 1 . 13 10 22 Melee 20 | . . . . . 1 . . 3 . 1 4 . 2 . . . 1 . 8 Guns 119 | . 13 3 23 4 2 4 29 10 2 . . . 6 . . . 8 8 7 Cannons 3 | . . . . . 1 1 . 1 . . . . . . . . . . . AOE 37 | . . . . 7 2 3 7 3 7 1 . . 1 . . . 3 . 3 Classes Destroyed 23 | 3 5 . 2 1 3 1 . 1 1 . . . 1 . . . 4 . 1 Worker 10 | 2 . 1 3 1 . . 2 1 . . . . . . . . . . . Builder 10 | . . . 1 . . . 3 . . . . . 1 . . . . . 5 Tunneler 6 | 4 . 1 . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 5 . . . 3 . . . . . . . . . . . . Recycler 5 | 1 2 . . . . . . . . . . . 1 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 2 . . . . . . . . 1 . . . . . . . . 2 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 14 | . 3 . 5 . . . 3 1 . . . . 1 . . . . . 1 Swarmer 43 | . 6 3 3 6 . 3 14 . 3 . . . . . . . . 1 4 Grunt 64 | . 7 . 12 4 . 3 16 8 4 . . . 1 . . . . 6 3 Brawler 3 | . . . . 1 . . . . . . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . . . 2 . . . . . 1 Sentry 23 | . . . 8 . . . 6 4 . . . . 3 . . . . 1 1 Hunter 9 | . . . . . . 2 1 4 . . . . 2 . . . . . . Programmer 16 | . . . . . . . . 1 . . . . 2 . . . . 2 11 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Master Thief 4 | . . . . . . . . . 2 2 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . Assembled 8 | . . . . . 5 . . . . . . . . . . . 3 . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 4 3 5 7 5 3 11 3 7 1 4 . 2 . 1 . 5 4 7 Combat Bots Only 7 | . 3 3 4 5 4 3 6 3 7 1 4 . 1 . 1 . 5 4 4 Max Kills in Single Turn 4 | 1 1 1 2 4 2 2 2 1 3 2 1 . 1 . 1 . 2 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 2 2 2 2 1 3 1 . . 1 . . . 2 . 1 Melee 1 | . . . . . 1 . . 1 . 1 1 . 1 . . . 1 . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . 1 . . . . . 1 . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Damage Taken 19156 | . 582 403 1167 461 993 420 2376 963 364 118 361 . 1540 . 44 . 3326 948 5090 Core 2961 | . 91 48 163 35 87 72 200 169 148 . 132 . 246 . . . 486 81 1003 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 42 | 100 . 44 . . . 10 63 . . . . 35 . . . . . 4 . Volleys Fired 763 | 28 95 12 96 22 69 21 141 42 10 3 . 1 31 . 4 . 60 39 89 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . 1 . 2 2 2 Hottest 225 | 70 120 43 100 53 108 108 122 122 71 71 . 56 97 . 43 . 146 120 225 Shots Fired 1317 | 55 178 22 189 38 108 33 249 73 17 6 . 2 51 . 4 . 118 82 92 Gun 1164 | 55 161 22 186 30 82 29 234 63 13 5 . 2 41 . . . 100 77 64 Cannon 24 | . 4 . . . 8 2 2 3 . . . . 5 . . . . . . Launcher 87 | . . . 1 8 18 2 13 7 4 1 . . 5 . 4 . 3 5 16 Special 42 | . 13 . 2 . . . . . . . . . . . . . 15 . 12 Kinetic 862 | 28 155 22 186 30 66 20 157 10 13 5 . 2 41 . . . 70 45 12 Thermal 214 | 27 23 . 2 . . . 62 30 . . . . . . . . 22 . 48 Explosive 57 | . . . 1 8 18 2 6 . 4 1 . . 1 . . . 3 . 13 Electromagnetic 117 | . . . . . 24 11 24 33 . . . . 9 . 4 . . 5 7 Phasic 40 | . . . . . . . . . . . . . . . . . 8 32 . Robot Hit Streak 30 | 7 10 8 23 15 18 7 30 18 3 . . . 2 . 4 . 25 26 8 Robot Miss Streak 5 | 3 5 1 4 2 2 4 4 2 3 . . . 2 . . . 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 8 | . . . 1 . 1 1 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 . . . . . . . . . . . Autonomous 73 | . . . . . . . . . . . . . . . . . 31 42 . Shots Hit Robots 927 | 34 103 16 135 25 94 21 178 59 5 2 17 . 12 . 4 . 91 44 87 Core Hits 573 | 11 43 5 55 19 50 14 85 47 22 6 9 . 67 . 1 . 79 18 42 Critical Hits 17 | 1 1 . 4 . 1 . 1 1 . . . . . . . . . 1 7 Critical Kills 8 | . 1 . 2 . . . . 1 . . . . . . . . . 1 3 Critical Parts Destroyed 8 | 1 . . 2 . 1 . . . . . . . . . . . . . 4 Melee Attacks 336 | . . . . . 47 . . 26 3 22 20 27 34 . 8 18 61 . 70 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 331 | . . . . . 43 . . 25 3 22 20 27 34 . 8 18 61 . 70 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 4 . . 3 . . 1 . . . 1 . 8 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . Damage Inflicted 33148 | 332 859 153 2121 955 2508 513 3344 2080 1164 420 905 . 1436 . 303 . 10114 1485 4456 Guns 13659 | 332 856 151 2101 299 755 308 2691 959 288 129 . . 999 . . . 1583 1259 949 Cannons 276 | . . . . . 27 25 48 55 . . . . 121 . . . . . . Explosions 6045 | . . . . 656 756 180 605 319 876 191 . . 159 . 140 . 539 226 1398 Melee 13143 | . . . . . 970 . . 747 . 100 905 . 157 . 163 . 7992 . 2109 Ramming 25 | . 3 2 20 . . . . . . . . . . . . . . . . Kinetic 10489 | 142 756 151 2101 299 650 229 1588 221 288 129 . . 999 . . . 1549 1061 326 Thermal 3023 | 190 100 . . 81 90 30 947 575 286 . . . 98 . . . 34 . 592 Explosive 4249 | . . . . 575 631 150 405 . 590 191 . . . . . . 539 . 1168 Electromagnetic 2021 | . . . . . 167 104 404 537 . . . . 182 . 140 . . 226 261 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 13143 | . . . . . 970 . . 747 . 100 905 . 157 . 163 . 7992 . 2109 Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 198 | . . . . . . . . . . . . . . . . . . 198 . Highest Corruption 28 | . . . . . . . . . . . . . 2 . . . . . 28 Average Corruption 8 | . . . . . . . . . . . . . 1 . . . . . 9 Corruption Purged 12 | . . . . . . . . . . . . . 3 . . . . . 9 Effects 49 | . . . . . . . . . . . . . 1 . . . . . 48 Message Errors 11 | . . . . . . . . . . . . . . . . . . . 11 Matter Fused 9 | . . . . . . . . . . . . . . . . . . . 9 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 . . . . . 2 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 13 | . . . . . . . . . . . . . . . . . . . 13 Overload Shots 14 | . . . . . . . . . . . . . . . . . . . 14 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3822 | . . . . 33 37 25 39 21 56 10 6 . 10 . 155 . 3184 . 246 Projectiles 14 | . . . . . 1 . 3 . . . . . 10 . . . . . . Explosions 253 | . . . . 33 13 25 36 21 56 10 . . . . . . 28 . 31 Melee 3555 | . . . . . 23 . . . . . 6 . . . 155 . 3156 . 215 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 589 | . . . . 41 57 . 73 44 121 68 . . 66 . . . 32 7 80 Shots 17 | . . . . 2 1 . 2 1 3 1 . . 1 . . . 2 1 3 Rammed 4 | . 1 . 3 . . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 1 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 465 | 50 72 . 21 2 285 90 168 307 . . . . 220 . 6 . 61 180 465 Average Temperature 63 | 21 23 . 6 1 116 19 29 90 . . . . 36 . 4 . 24 59 124 Received Heat Transfer 4041 | . 132 9 366 135 . 63 873 261 63 27 48 . 336 . 18 . 1038 222 450 Effects 9 | . . . . . 2 . . . . . . . 3 . . . . . 4 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . 1 Interference 6 | . . . . . 1 . . . . . . . 3 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . . 1 . 1 . . 2 . Combat Hostiles 5 | . . . . . . . 1 . . . . . 1 . 1 . . 2 . Parts Fried 9 | . . . . . 1 . 3 3 . . . . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | 1 . . . . . . 1 . . . . . 1 . . . 1 . 4 Heat Transferred 5242 | 555 296 . . 150 12 50 2035 1038 240 . . . 50 . . . 37 . 779 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . 1 2 . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 733 | 35 260 100 511 444 . 192 506 733 . . . . 597 . . . . . 552 Initial 211 | . 22 45 1 199 . . 58 211 . . . . . . . . . . . Average 183 | 12 110 41 273 181 . 114 190 350 . . . . 121 . . . . . 174 Maximum Alert Level 3 | . 1 . 2 2 . . 2 3 . . . . 2 . . . . . 2 Low Security (%) 59 | 100 93 100 28 50 . 100 61 4 . . . . 89 . . . . . 47 Level 1 28 | . 6 . 50 47 . . 15 74 . . . . . . . . . . 43 Level 2 11 | . . . 21 2 . . 22 13 . . . . 10 . . . . . 9 Level 3 . | . . . . . . . . 6 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . 8 . . . 6 9 . . . . 5 . . . . . 12 Investigation 20 | . 3 . 7 . . . 5 4 . . . . . . . . . . 1 Extermination 13 | . . . . . . . . 2 . . . . 5 . . . . . 6 Reinforcement 6 | . 1 . 1 . . . . 2 . . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 11 | . 3 . 4 . . . 1 . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 38 6 39 13 36 8 52 28 11 8 4 1 22 . 1 . 37 11 37 Peak Tracking Total 34 | . 4 3 5 5 9 3 5 4 7 4 4 2 5 . 1 . 34 5 6 Tactical Retreats 22 | . 2 . 1 1 8 . 4 1 . . . . 1 . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 10 | . 1 . 2 . . . 1 2 . . . . 3 . . . . . 1 Indirectly 2 | . . . . . . . . 1 . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . . . . 1 . . Triggered 4 | . . . . . . . . 1 . 1 . . . . . . . 2 . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 28 | . . . . 1 7 6 1 1 4 . . . 2 . . . 3 . 3 Max in Single Turn 6 | . . . . 1 2 6 1 1 2 . . . 2 . . . 1 . 2 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 86 | . 9 . 14 . 2 . 14 15 1 . 4 . 16 . . . . . 11 Terminals 48 | . 7 . 9 . . . 8 7 . . . . 10 . . . . . 7 Fabricators 6 | . . . . . . . . 3 . . . . 2 . . . . . 1 Repair Stations 8 | . . . 2 . . . 2 1 . . . . 2 . . . . . 1 Recycling Units 10 | . 2 . 2 . . . 1 2 . . . . 1 . . . . . 2 Scanalyzers 5 | . . . 1 . . . 2 1 . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Total Hacks 338 | . 32 . 62 . 2 . 47 55 1 . 28 . 66 . . . . . 45 Successful 244 | . 14 . 38 . 2 . 31 39 1 . 28 . 54 . . . . . 37 Failed 91 | . 17 . 23 . . . 16 16 . . . . 11 . . . . . 8 Catastrophic 10 | . . . 3 . . . 2 4 . . . . . . . . . . 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . Manual 186 | . 28 . 39 . 1 . 29 34 . . . . 29 . 2 . . . 24 Terminals 187 | . 24 . 38 . . . 30 31 . . . . 37 . . . . . 27 Fabricators 25 | . . . . . . . . 11 . . . . 9 . . . . . 5 Repair Stations 44 | . . . 13 . . . 6 3 . . . . 15 . . . . . 7 Recycling Units 32 | . 8 . 8 . . . 1 7 . . . . 2 . . . . . 6 Scanalyzers 17 | . . . 3 . . . 9 2 . . . . 3 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Terminal Hacks 87 | . 4 . 7 . 2 . 7 8 1 . 28 . 17 . . . . . 13 Record 14 | . . . . . 1 . . . . . 11 . . . . . . . 2 Part Schematic 21 | . 1 . . . . . 3 4 . . 7 . 4 . . . . . 2 Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . . . . . . . . . . . 2 Prototype ID Bank 13 | . . . 3 . . . . 1 . . 3 . 4 . . . . . 2 Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . . 2 Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . . . . . 1 . . . . . 1 Recall Extermination 4 | . . . . . . . . . . . . . 3 . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . 11 . . . . 8 . . . . . 4 Load Schematic 11 | . . . . . . . . 5 . . . . 4 . . . . . 2 Build 12 | . . . . . . . . 6 . . . . 4 . . . . . 2 Repair Station Hacks 37 | . . . 12 . . . 3 2 . . . . 14 . . . . . 6 Scan Component 19 | . . . 6 . . . 2 1 . . . . 7 . . . . . 3 Repair 18 | . . . 6 . . . 1 1 . . . . 7 . . . . . 3 Recycling Unit Hacks 11 | . 2 . 3 . . . 1 2 . . . . 1 . . . . . 2 Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 2 . . . 1 2 . . . . 1 . . . . . 2 Scanalyzer 16 | . . . 2 . . . 9 2 . . . . 3 . . . . . . Insert Component 7 | . . . 1 . . . 4 1 . . . . 1 . . . . . . Analyze 9 | . . . 1 . . . 5 1 . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 68 | . 8 . 14 . . . 10 13 . . . . 11 . . . . . 12 Terminals 52 | . 6 . 11 . . . 9 8 . . . . 10 . . . . . 8 Track 5 | . . . 2 . . . . 1 . . . . 2 . . . . . . Assimilate 9 | . 2 . 1 . . . 2 2 . . . . 1 . . . . . 1 Botnet 31 | . 3 . 7 . . . 6 4 . . . . 5 . . . . . 6 Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Operators 6 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . 1 Mechanics 2 | . . . . . . . 1 . . . . . . . . . . . 1 Recycling Units 13 | . 2 . 3 . . . . 5 . . . . . . . . . . 3 Reject 4 | . . . 1 . . . . 2 . . . . . . . . . . 1 Recyclers 4 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 Mask 5 | . 1 . 1 . . . . 2 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 8 . 12 . . . 11 14 . . . . 12 . . . . . 9 Full Trace Events 22 | . 5 . 7 . . . 5 4 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 1 . . . 6 5 . . 7 . 4 . . . . . 2 Parts Built 11 | . . . . . . . . 6 . . . . 3 . . . . . 2 Matter 2481 | . . . . . . . . 957 . . . . 855 . . . . . 669 Time 800 | . . . . . . . . 243 . . . . 380 . . . . . 177 Total Part Build Rating 53 | . . . . . . . . 25 . . . . 15 . . . . . 13 Parts Repaired 18 | . . . 6 . . . 1 1 . . . . 7 . . . . . 3 Time 897 | . . . 192 . . . 50 33 . . . . 387 . . . . . 235 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 155 | . . . 155 . . . . . . . . . . . . . . . . Retrieved Components 48 | . 5 . 17 . . . 10 8 . . . . 2 . . . . . 6 Parts Scanalyzed 6 | . . . 1 . . . 4 . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . 1 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . 1 . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 17 | . 1 3 . 1 . . 1 3 . . . . 1 . . 3 . . 4 Largest Group 3 | . 1 3 3 1 . . 1 1 1 . . . 1 . . 3 3 . 2 Highest-Rated Group 67 | . 10 40 40 31 . . 10 26 23 . . . 26 . . 67 67 . 62 Highest-Rated Ally 31 | . 10 16 16 31 . . 10 26 23 . . . 26 . . 28 28 . 31 Total Orders 6 | . . . 2 . . . . 2 . . . . 1 . . . . . 1 STAY 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 FOLLOW 2 | . . . 1 . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 54 | . . . 39 . . . . 1 . . 5 . . . . . 1 . 8 Total Damage 861 | . . . 373 . . . . 23 . . 301 . . . . . 15 . 149 Kills 11 | . . . 10 . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 5 | . 2 . 1 . . . . . . . . . . . . . . . 2 Derelict Logs Recovered 14 | . . 1 . 1 . . . . 2 2 . 2 . 2 1 2 . 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 37075 | 145 1769 918 2368 1513 2379 797 2634 2106 1171 1349 553 939 3474 607 1089 2273 6438 1598 2955 Spaces Moved 16314 | 37 851 481 976 800 1054 404 929 1145 658 691 279 478 1535 319 438 1062 2661 558 958 Core 143 | 4 113 . . . . . 9 . . . . . . . . . 17 . . Treads 4086 | 33 738 481 976 800 573 . 372 . . . . . . . . . 113 . . Legs 12035 | . . . . . 481 404 548 1145 658 691 279 478 1535 319 438 1062 2531 558 908 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . . . . . . . . . . . . . . . . 50 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 180 180 150 180 150 150 150 180 120 180 180 180 180 210 150 250 146 Average Speed 192 | 148 146 177 180 180 186 180 205 150 169 180 162 180 181 180 200 210 220 250 239 Slowest Speed 3150 | 160 180 180 220 180 260 180 2100 150 180 180 180 180 270 180 210 210 3150 250 286 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 98 87 76 97 87 72 70 31 77 79 77 65 31 55 63 86 88 74 22 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . 1 1 . . . 1 . . . Known Exits Taken 14 | . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 2 . . . . 5 1 . 5 . 3 1 3 . . . Spaces Dug 259 | . 8 . 10 11 . 14 . 13 3 44 1 27 47 . 7 3 16 18 37 Terrain Destroyed 673 | . 13 . 10 80 20 60 56 17 57 44 1 27 84 . 7 3 50 50 94 Melee 128 | . . . . . . . . 13 3 18 1 27 27 . 7 3 3 . 26 Projectile 107 | . 13 . 2 . . . . . . . . . . . . . 23 50 19 AOE 438 | . . . 8 80 20 60 56 4 54 26 . . 57 . . . 24 . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 20449 | 75 1203 526 1403 833 1288 437 1408 1443 690 767 386 528 2131 352 635 1088 3104 718 1434 Wait 1944 | . 182 17 235 . 6 3 255 147 1 40 14 16 438 27 170 . 85 104 204 Move 16295 | 36 850 480 975 799 1053 403 928 1144 657 690 278 477 1534 318 437 1061 2660 557 958 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 294 | 5 34 4 27 2 48 . 13 18 5 4 25 3 18 1 8 2 60 2 15 Fast Attach 111 | 4 8 1 13 . 9 1 11 7 2 2 8 . 9 1 . . 24 1 10 Attach 100 | 1 4 1 1 2 3 . 12 8 2 . 4 . 6 1 . . 24 4 27 Detach 68 | . 2 . 1 . 4 . 6 5 2 2 4 . 3 1 . . 25 1 12 Swap 237 | 1 11 4 19 7 14 8 20 21 6 3 2 2 42 2 7 5 22 8 33 Drop 288 | . 16 6 33 1 38 1 22 18 2 1 30 2 16 1 1 2 81 2 15 Fire 763 | 28 95 12 96 22 69 21 141 42 10 3 . 1 31 . 4 . 60 39 89 Melee 333 | . . . . . 44 . . 26 3 22 20 27 34 . 8 18 61 . 70 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 1 3 . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . . . Rewire 3 | . . . . . . . . 2 . . . . . . . . 1 . . Trap 2 | . . . . . . . . . . . 1 . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 632 | -10/Materials | Discovered new exit (range 3) 637 | -10/Materials | Identified exit to Materials 1157 | -10/Materials | Discovered exit to Materials (range 16) 1651 | -10/Materials | Discovered exit to Materials (range 15) 1840 | -10/Materials | Central database locked down 1893 | -10/Materials | Discovered new exit (range 8) 1915 | -10/Materials | Entered Mines 1941 | -10/Mines | Core integrity fell below 50% 1990 | -10/Mines | Assembled infested the area 1995 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1998 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2134 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2154 | -10/Mines | Learned location of Storage (-9) 2178 | -10/Mines | Discovered exit to Materials (range 15) 2397 | -10/Mines | Discovered exit to Materials (range 9) 2580 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2833 | -10/Mines | Entered Materials 2833 | -9/Materials | Accompanied by 3 allies 2833 | -9/Materials | Evolved 2 slots: Utility x2 3141 | -9/Materials | Build established: Hauler-Mutant 3566 | -9/Materials | Repaired Lgt. Treads 3593 | -9/Materials | Repaired Lgt. Treads 3714 | -9/Materials | Central database locked down 3940 | -9/Materials | Discovered new exit (range 15) 4063 | -9/Materials | Identified exit to Mines 4063 | -9/Materials | Identified exit to Storage 4163 | -9/Materials | Repaired Lgt. Treads 4196 | -9/Materials | Repaired Hvy. Assault Rifle 4248 | -9/Materials | Repaired Cmb. Airjet 4281 | -9/Materials | Repaired Hvy. Assault Rifle 4886 | -9/Materials | Discovered new exit (range 9) 5201 | -9/Materials | Entered Mines 5250 | -9/Mines | Discovered new exit (range 12) 5358 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5755 | -9/Mines | Received a Mining Laser from a helpful Derelict 6138 | -9/Mines | Discovered new exit (range 12) 6705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6705 | -9/Mines | Discovered new exit (range 5) 6714 | -9/Mines | Entered Exiles 6757 | -9/Exiles | Met 8R-AWN 6792 | -9/Exiles | Met EX-HEX 6978 | -9/Exiles | Met EX-DEC 7040 | -9/Exiles | Learned location of Zion (-6) 7079 | -9/Exiles | Met EX-BIN 7112 | -9/Exiles | Aligned with FarCom system 7114 | -9/Exiles | Given EX-Vault access code 7167 | -9/Exiles | Opened EX-Vault 7178 | -9/Exiles | Found Trap Reconfigurator 7192 | -9/Exiles | Found Longsword +1 7240 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7422 | -9/Exiles | Discovered new exit (range 14) 7892 | -9/Exiles | Attacked by the Exiles 7987 | -9/Exiles | Core integrity fell below 50% 8082 | -9/Exiles | Destroyed 8R-AWN 8348 | -9/Exiles | Destroyed EX-HEX 8374 | -9/Exiles | Destroyed EX-DEC 8449 | -9/Exiles | Destroyed EX-BIN 8863 | -9/Exiles | Found System Purifier 8899 | -9/Exiles | Found Deploy-a-Sentry 9042 | -9/Exiles | Found AS-neutralizer No. 17b 9093 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Longsword +1, Deploy-a-Sentry 9093 | -9/Exiles | Entered Mines 9271 | -8/Mines | Core integrity fell below 20% 9719 | -8/Mines | Discovered new exit (range 9) 9890 | -8/Mines | Entered Materials 9890 | -8/Materials | Evolved 2 slots: Utility x2 10142 | -8/Materials | Discovered new exit (range 10) 10927 | -8/Materials | Repaired Lgt. Angular Momentum Engine 11980 | -8/Materials | Discovered new exit (range 5) 12142 | -8/Materials | Garrison activated, responded to threat 12190 | -8/Materials | Lost 3 parts (1u2w) 12266 | -8/Materials | Discovered new exit (range 4) 12514 | -8/Materials | Identified exit to Factory 12524 | -8/Materials | Entered Factory 12524 | -7/Factory | Evolved 2 slots: Utility x2 12549 | -7/Factory | EX Chip 1 fried by hacking feedback 12624 | -7/Factory | Repaired Adv. Myomer Leg 13102 | -7/Factory | Garrison activated, responded to threat 13359 | -7/Factory | Fabricated System Shield (x1) 13411 | -7/Factory | Fabricated Cmb. Airjet (x2) 13552 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 13621 | -7/Factory | Build established: Hacker-Mutant 13860 | -7/Factory | Discovered new exit (range 8) 13889 | -7/Factory | Identified exit to Factory 13894 | -7/Factory | Fabricated Adv. Myomer Leg? 14156 | -7/Factory | Identified exit to Lower Caves 14239 | -7/Factory | Local fabrication network quarantined 14279 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 14630 | -7/Factory | Entered Lower Caves 14630 | -7/Lower Caves | Accompanied by 1 ally 14630 | -7/Lower Caves | Spotted 1P-AT3(f) 14630 | -7/Lower Caves | Spotted 03-I3G(f) 14631 | -7/Lower Caves | Encountered a Master Thief 14631 | -7/Lower Caves | Encountered a Master Thief 14633 | -7/Lower Caves | Destroyed 1P-AT3(f) 14647 | -7/Lower Caves | Destroyed 03-I3G(f) 14829 | -7/Lower Caves | Encountered a Warlord checkpoint 15149 | -7/Lower Caves | Learned Factory garrison access intel 15238 | -7/Lower Caves | Attracted the attention of an 0b10 base 15280 | -7/Lower Caves | Destroyed 7 combat bots 15295 | -7/Lower Caves | Build established: Hauler-Mutant 15448 | -7/Lower Caves | Learned 12 Factory zone layouts 15670 | -7/Lower Caves | Discovered new exit (range 7) 15679 | -7/Lower Caves | Identified exit to Lower Caves 15801 | -7/Lower Caves | Entered another Lower Caves area 15801 | -7/Lower Caves | Accompanied by 1 ally 15801 | -7/Lower Caves | Spotted 4A-A3E(f) 15801 | -7/Lower Caves | Spotted 11-0TL(f) 15802 | -7/Lower Caves | Encountered a Master Thief 15802 | -7/Lower Caves | Encountered a Master Thief 15802 | -7/Lower Caves | Longsword +1 stolen by Master Thief 15803 | -7/Lower Caves | Destroyed 4A-A3E(f) 15824 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 15825 | -7/Lower Caves | Destroyed 11-0TL(f) 15892 | -7/Lower Caves | Discovered exit to Factory (range 5) 16475 | -7/Lower Caves | Learned Factory terminal intel 16874 | -7/Lower Caves | Encountered a Warlord checkpoint 17008 | -7/Lower Caves | Learned Factory stockpile data 17128 | -7/Lower Caves | Discovered new exit (range 13) 17148 | -7/Lower Caves | Identified exit to Data Miner 17150 | -7/Lower Caves | Entered Data Miner 17150 | -7/Data Miner | Discovered new exit (range 6) 17159 | -7/Data Miner | Identified exit to Proximity Caves 17176 | -7/Data Miner | DAS Turret deployed 17196 | -7/Data Miner | Met Data Miner 17226 | -7/Data Miner | Learned location of Section 7 (-2) 17226 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17257 | -7/Data Miner | Received God Mode back door access code from Data Miner 17390 | -7/Data Miner | Destroyed Data Miner 17397 | -7/Data Miner | Data Conduit disabled 17430 | -7/Data Miner | Core integrity fell below 50% 17454 | -7/Data Miner | Found Prototype Device 17454 | -7/Data Miner | Identified Exp. Thermal Shield 17606 | -7/Data Miner | Found Prototype Hackware 17609 | -7/Data Miner | Found Prototype Hackware 17656 | -7/Data Miner | Found Exp. Thermal Shield 17703 | -7/Data Miner | Entered Proximity Caves 17734 | -6/Proximity Caves | Learned 8 Factory zone layouts 18617 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18642 | -6/Proximity Caves | Entered Factory 18642 | -6/Factory | Evolved 2 slots: Utility x2 18643 | -6/Factory | Identified exit to Factory 18643 | -6/Factory | Identified exit to Lower Caves 18645 | -6/Factory | Loaded intel: 20 terminal locations 18646 | -6/Factory | Loaded intel: 4 garrison access locations 18956 | -6/Factory | Identified System Mapper 18957 | -6/Factory | Identified Deep Network Scanner 19037 | -6/Factory | Spotted B-75 Beast 19245 | -6/Factory | Build established: Wizard-Mutant 19575 | -6/Factory | Repaired Lrn. Sensor Array 19644 | -6/Factory | Repaired Adv. Recalibrator 19744 | -6/Factory | Repaired Adv. Myomer Leg? 19881 | -6/Factory | Repaired Exp. Heat Sink 20243 | -6/Factory | Central database locked down 20379 | -6/Factory | Lost 3 parts (1p1u1w) 20607 | -6/Factory | Build established: Hacker-Mutant 20947 | -6/Factory | Repaired Lyr. Medium Armor Plating? 21006 | -6/Factory | Fabricated Exp. Signal Interpreter? 21016 | -6/Factory | Repaired Adv. Myomer Leg 21030 | -6/Factory | Repaired Hcp. Storage Unit 21132 | -6/Factory | Build established: Wizard-Mutant 21392 | -6/Factory | Fabricated Exp. Sensor Array? 21745 | -6/Factory | Local fabrication network quarantined 21758 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 21932 | -6/Factory | Found 8R-AWN's Boregun 22116 | -6/Factory | Entered Lower Caves 22430 | -6/Lower Caves | Learned 12 Factory zone layouts 22614 | -6/Lower Caves | Learned location of 1 exit from Factory 22693 | -6/Lower Caves | Discovered new exit (range 11) 22711 | -6/Lower Caves | Identified exit to Lower Caves 22723 | -6/Lower Caves | Entered another Lower Caves area 22745 | -6/Lower Caves | Build established: Hacker-Mutant 22788 | -6/Lower Caves | Discovered exit to Factory (range 8) 22841 | -6/Lower Caves | Encountered a Warlord checkpoint 22878 | -6/Lower Caves | Learned 4 Factory zone layouts 22960 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 22992 | -6/Lower Caves | Found Prototype Special Weapon 23579 | -6/Lower Caves | Discovered new exit (range 15) 23810 | -6/Lower Caves | Identified exit to Zion 23812 | -6/Lower Caves | Entered Zion 23886 | -6/Zion | Discovered new exit (range 14) 23911 | -6/Zion | Identified exit to Proximity Caves 24159 | -6/Zion | Given A8's code to call for help 24314 | -6/Zion | Given the Hacking Drone Bay 25108 | -6/Zion | Discovered new exit (range 4) 25110 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25112 | -6/Zion | Identified exit to Deep Caves 25232 | -6/Zion | Learned Factory interactive machine intel 25276 | -6/Zion | Visited the Megawrench Repair Shop 25467 | -6/Zion | Learned Factory stockpile data 25781 | -6/Zion | Megawrench repaired 11 parts 25908 | -6/Zion | Gained Derelict followers 26085 | -6/Zion | Entered Deep Caves 26085 | -6/Deep Caves | Accompanied by 3 allies 26570 | -6/Deep Caves | Found Surveybot 24 Chip 26745 | -6/Deep Caves | Attacked by Z-Imprinter 26819 | -6/Deep Caves | Destroyed Z-Imprinter 26850 | -6/Deep Caves | Lost 3 parts (1n1u1w) 26852 | -6/Deep Caves | Found Prototype Device 26852 | -6/Deep Caves | Identified Zio. Metafield Generator 27128 | -6/Deep Caves | Found Prototype Protection 27128 | -6/Deep Caves | Identified Zio. Weapon Casing 27185 | -6/Deep Caves | Identified Molecular Deconstructor 27263 | -6/Deep Caves | Found Zio. Weapon Casing 27269 | -6/Deep Caves | Found Zio. Weapon Casing 27373 | -6/Deep Caves | Z-Facility disabled 27689 | -6/Deep Caves | Found Zio. Weapon Casing 28423 | -6/Deep Caves | Discovered new exit (range 6) 28429 | -6/Deep Caves | Identified exit to Proximity Caves 28633 | -6/Deep Caves | Spotted as-02926 28744 | -6/Deep Caves | Core integrity fell below 50% 28770 | -6/Deep Caves | Destroyed as-02926 28779 | -6/Deep Caves | Found AWS/Gauss 28794 | -6/Deep Caves | Lost 3 parts (3u) 29625 | -6/Deep Caves | Triggered Deep Caves wall 29628 | -6/Deep Caves | Spotted AS-24347 29649 | -6/Deep Caves | Spotted AS-41988 30210 | -6/Deep Caves | Destroyed AS-24347 30237 | -6/Deep Caves | Destroyed AS-41988 30520 | -6/Deep Caves | Exposed GOLEM chamber 30524 | -6/Deep Caves | Found GOLEM Unit 30551 | -6/Deep Caves | Found GOLEM Unit 31503 | -6/Deep Caves | Core integrity fell below 20% 31560 | -6/Deep Caves | Found Zio. Weapon Casing 31574 | -6/Deep Caves | Found Zio. Weapon Casing 32523 | -6/Deep Caves | Entered Proximity Caves 32527 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33636 | -5/Proximity Caves | Lost 3 parts (3w) 34121 | -5/Proximity Caves | Entered Factory 34121 | -5/Factory | Evolved 2 slots: Utility x2 34122 | -5/Factory | Identified exit to Factory 34125 | -5/Factory | Loaded intel: 46 interactive machine locations 34379 | -5/Factory | Identified exit to Upper Caves 34430 | -5/Factory | Build established: Wizard-Mutant 35302 | -5/Factory | Build established: Hacker-Mutant 35378 | -5/Factory | Found Exp. Targeting Computer 35791 | -5/Factory | Repaired Exp. Sensor Array? 35912 | -5/Factory | Repaired Adv. Myomer Leg 35969 | -5/Factory | Repaired Variable Charge Gun? 36077 | -5/Factory | Fabricated Adv. Myomer Leg? 36215 | -5/Factory | Fabricated Combat Drone Bay? 36745 | -5/Factory | Allied Derelicts emerged from ambush trap array 36761 | -5/Factory | Garrison activated, responded to threat 36786 | -5/Factory | System corruption reached 10% 36811 | -5/Factory | Core integrity fell below 50% 36862 | -5/Factory | Build established: Hauler-Mutant 36938 | -5/Factory | Lost 12 parts (1p1n10u) 36976 | -5/Factory | Core integrity fell below 20% 37076 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 37030_ Destroyed Lgt. Ion Engine. 37030_ Destroyed Wheel. 37032_ Sneak attack on U-05 Engineer. 37032_ U-05 Engineer destroyed. 37040_ Cmb. Gravmag System destroyed. 37041_ Acquired 10 matter. 37043_ U-05 Engineer lays Concrete. 37045_ &DLES Y|G0RNK FBWZRL8UKNCF VLUA12Z, 37057_ System corrupted: Longsword +1 targeting data glitched. 37060_ System corrupted: Gravity Neutralizing Apparatus rejected. 37061_ Penetrated by Slug. 37062_ Slug penetrates Wall. 37064_ G-50 Soldier Carbon-fiber Leg ripped off. 37065_ Penetrated by Slug. 37067_ Slug penetrates Wall. 37067_ System corrupted: Master Tearclaws targeting data glitched. 37069_ Penetrated by Slug. 37070_ G-50 Soldier Adv. Heat Sink ripped off. 37071_ Slug penetrates Wall. 37074_ G-50 Soldier Lgt. Angular Momentum Engine ripped off. Map ----- +----------------------------------------------------+ | # """ R # ### | | # """ # #?# | | # """ ! # #?## # | | ### # R #??# # | | ???? # #??# # | | ???? ######### # #??# # | | ???? # ## ###+#######+##### # | | ???? # ""## | | ???? # T"## | | ???? # ""## "" | | ???? # ## "F """ """ """ """ | | ???? # ## "" """ """ """ """ | | ???? # ## "" """ """ """ """ ####### | | ???? ###+##### #?????? | | ???? """ """ """ """ """ #?????? | | ???? """ """ """ """ """ #?????? | | ???? """ """ """ """ """ ####### | | ???? # ! | | ???? # | | ???? ###+########################## # " " | | ???? # #??# # # " " | | ???? # #### # #= " " | | ???? # """ """ # /g + # " " | | ???? # """ """ ####g h # + " " | | ???? # """ """ #??# # # " " | | ???? # #??# @ = # # " " | | ???? # #??#g################# # " " | | ???? ###########+#### ##########??????# # " " | | ???? ! =%* #??????# # | | ######## #??????# ####### | | # ####?# #??????# #?????? | | ##+######## #?????## ##????? | | # =|#[#######*! #????? | | ###+############ # =%[+= ! =%% !%!#????? | | # # # !%#/|% [!## ! #????? | | # # # ==#*=* =!###+####### | | # """""" ## % + !=+[!!!= +! ! # | | # """""" ## # "G [%########*= ## | | # """""" ## # "" *[#??????#/ #? | | # """""" + #??????# #? | | ###################+#############??????# #? | | #?????# ## #????????????# #? | | ####### ## """""" #????????????# #? | | """ # ## """""" #????????????# #? | | """ ########## """""" #????????????# #? | | """ #????????# """""" #????????????########### | | #????????# #?????????????# """" "" | | """ #????????# """"""" #?????????????# """" "" | | """ #????????# """"""" #?????????????# """" "" | | """ #????????# """"""" #?????????????# """" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 1100 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 24 EM Shielding 3 Armor Coverage 800 Resistance: TH 30 Weapon Shielding 100 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 66 Defensive Hacking 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Imp. Hardlight Generator | -7/Factory | Hacked Adv. Recalibrator | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Centrium Wheel | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ System Shield | x1 | -7/Factory Cmb. Airjet | x2 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Adv. Myomer Leg | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSpectralCarapace Manual? 0 Play Time 04:31:00 Cumulative 394.7 hours Start 2021.07.11 @ 21:42:40 End 2021.07.12 @ 12:16:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7f7b545-e4e2-4e1b-a3c8-27639b146a34