Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.04 @ 02:00:35 Player: Zailor Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (187) 935 Value Destroyed (9516) 9516 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (8815) 8815 TOTAL SCORE: 28106 Bonus ------- High Alert Combat Kills 3047 Follower Combat Kills 5125 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1257 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Core Analyzer Advanced Core Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Tactical Coordination Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Biometal Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Core Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Plasma Rifle Plasma Rifle Advanced Variable Charge Gun Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Heavy DM Reactor Heavy Treads Armored Heavy Treads Armored Heavy Treads Myomer Leg Myomer Leg Advanced Signal Interpreter Long-range Terrain Scanner Tactical Coordination Suite Kinecellerator Zionite Heavy Carapace Electrolaser Improved Proton Missile Launcher Mini Smartbomb Launcher Great Axe [Rating: 130] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . Utility 6 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 2 Weapon 5 | . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . Parts Attached 252 | 6 8 5 22 7 5 . . 6 27 5 5 . 8 16 14 10 1 26 23 52 6 Power 26 | 1 1 . 1 . . . . 2 3 . 2 . 1 1 . 2 . 3 3 6 . Engine 9 | 1 1 . 1 . . . . 1 3 . 1 . 1 . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . Reactor 16 | . . . . . . . . 1 . . 1 . . 1 . 2 . 3 3 5 . Propulsion 48 | 2 3 . 8 1 1 . . 1 5 . . . 1 2 3 2 . 1 2 12 4 Treads 28 | . . . 3 1 1 . . 1 5 . . . 1 2 3 2 . . 2 7 . Leg 17 | 2 3 . 5 . . . . . . . . . . . . . . . . 4 3 Wheel 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 2 . 2 . 1 . . . 4 1 1 . 3 3 7 3 . 14 6 9 2 Device 29 | . . . . . . . . . 2 1 1 . 1 3 3 2 . 7 4 4 1 Storage 5 | 1 2 . . . . . . . . . . . . . 2 . . . . . . Processor 6 | . . . . . . . . . 1 . . . . . . . . . 1 3 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . . 2 . 1 . . . 1 . . . 2 . 2 1 . 7 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 2 5 11 6 3 . . 3 15 4 2 . 3 10 4 3 1 8 12 25 . Energy Gun 31 | 1 1 . . 2 2 . . . 4 . 1 . 1 2 1 1 . 1 8 6 . Energy Cannon 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . Ballistic Gun 56 | 1 1 4 6 4 . . . 2 6 2 1 . 1 5 3 2 1 5 3 9 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 . 1 . . 1 1 . . . 1 . . . . . 1 5 . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 4 2 . . . 3 . . . 2 . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 1 . . . . . . . . . . 1 4 . 3 . 1 . Parts Lost 87 | . 1 1 2 2 2 . . 1 1 . 2 . 3 2 . 1 . 8 10 45 6 Power 9 | . . . 1 . . . . . . . . . . . . . . 1 1 6 . Propulsion 21 | . . . . . 1 . . 1 1 . . . 1 1 . . . 1 1 10 4 Utility 13 | . . . 1 . 1 . . . . . 1 . . . . . . . 2 6 2 Weapon 44 | . 1 1 . 2 . . . . . . 1 . 2 1 . 1 . 6 6 23 . Highest Loss Streak 15 | . 1 1 1 1 2 . . 1 1 . 1 . 3 2 . 1 . 5 5 15 4 Average Slot Usage (%) 92 | . 99 97 99 98 95 100 100 97 99 100 99 100 96 98 99 89 87 87 85 73 21 Engine 5 | . 14 11 8 7 7 7 7 6 13 13 10 6 6 5 5 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 6 6 5 5 9 11 10 9 7 . Treads 17 | . . . 3 29 26 30 30 27 25 26 26 26 26 22 22 12 11 10 5 10 . Leg 3 | . 28 22 23 . . . . . . . . . . . . . . . . . 5 Device 5 | . . . . . . . . . 5 5 6 6 6 11 11 11 11 10 11 6 1 Storage 13 | . 27 22 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 8 . Processor 1 | . . . . . . . . . . . . . . . . . . . 5 4 12 Protection 5 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 4 5 5 4 3 3 . Energy Gun 13 | . 14 1 . 6 13 15 15 15 18 20 15 13 9 14 17 15 17 11 21 12 . Energy Cannon 1 | . . 7 16 10 . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 14 32 17 18 24 23 23 22 13 12 17 20 19 16 17 18 16 22 10 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 10 56 65 77 79 79 76 76 81 108 105 106 101 107 118 140 155 156 156 145 139 2 Greatest Support 160 | 20 20 20 60 83 91 91 91 99 114 114 114 114 116 116 118 160 160 160 80 155 55 Greatest Overweight (x) 5 | 2 2 3 2 1 1 . . 1 1 . . . . 1 1 1 . 4 5 4 . Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . . . 3 1 . Largest Inventory Capacity 20 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 20 4 Average Capacity 18 | 5 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 20 20 20 20 19 4 Most Carried 20 | 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 19 20 20 20 20 20 4 Average Carried 17 | 2 11 17 17 17 16 18 17 17 17 17 17 18 17 17 18 19 19 19 17 17 2 Final Capacity 20 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 4 4 Final Carried 20 | 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 19 20 20 18 20 4 2 Class Distribution -------------------- 33% | Messiah-Executioner 28% | Messiah-Tank 14% | Tank 11% | Messiah-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Messiah-Tank | -7/Zion Messiah-Tank | -6/Proximity Caves Messiah-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Executioner | -5/Factory Messiah-Executioner | -5/Extension Messiah-Executioner | -5/Cetus Messiah-Executioner | -5/Archives Messiah-Executioner | -5/Hub_04(d) Messiah-Executioner | -4/Factory Messiah-Executioner | -3/Research Messiah-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Matter Collected 6547 | 260 214 99 434 193 114 . . 181 385 114 180 . 322 206 345 273 34 1405 464 1324 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10945 | 63 359 147 751 284 66 . . 171 625 218 429 . 466 246 664 418 105 2739 877 2317 . Parts 484 | 3 15 12 26 14 2 . . 12 36 5 22 . 26 17 42 18 4 118 31 81 . Haulers Intercepted 4 | . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 9 | . . 1 1 . . . . . 2 . . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . 2 2 . 21 . 1 15 . 37 . . . . . . . . Prevented 19 | . . . . . . . . 8 . 4 6 . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Combat Hostiles Destroyed 147 | . 8 2 11 7 4 . . 3 12 3 8 . 7 4 9 4 1 25 10 29 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guns 122 | . 8 2 8 5 . . . 3 9 1 8 . 6 4 7 3 1 25 9 23 . Cannons 4 | . . . 2 2 . . . . . . . . . . . . . . . . . AOE 15 | . . . . . 4 . . . 3 1 . . 1 . . 1 . . 1 4 . Classes Destroyed 22 | 1 2 3 2 2 . . . 1 1 . . . 1 . 1 2 . 5 . 1 . Worker 6 | . . . 1 . . . . . . . . . . . . . . 3 . 2 . Builder 11 | . . . . . . . . . . . . . . . 1 . . 7 1 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler 4 | . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Recycler 6 | 1 . . 1 . . . . . . . . . . . . . . 2 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . . . . . 1 . . . . . . . . 2 1 . . Swarmer 18 | . . . . 4 2 . . 1 6 . 3 . . . 1 . . 1 . . . Grunt 52 | . 8 . 6 . 2 . . 1 . 3 3 . 1 . 1 3 . 6 5 13 . Brawler 5 | . . 1 . . . . . . . . . . 1 . . 1 . 2 . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . 3 . Protector 3 | . . . . . . . . . . . . . . . . . . 3 . . . Sentry 22 | . . 1 4 2 . . . . 4 . . . . 1 4 . 1 3 1 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hunter 13 | . . . 1 . . . . . . . 2 . 1 1 2 . . 1 . 5 . Programmer 16 | . . . . 1 . . . . 2 . . . 1 2 . . . . 3 7 . Behemoth 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . Lightning 9 | . . . . . . . . . . . . . . . . . . 9 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | 1 2 2 3 4 4 . . 2 3 2 3 . 3 2 4 3 1 16 5 5 . Combat Bots Only 7 | . 2 1 2 4 4 . . 2 3 2 3 . 3 2 3 3 1 7 5 4 . Max Kills in Single Turn 5 | 1 1 1 2 2 3 . . 1 3 1 1 . 1 1 2 3 1 5 2 2 . Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Exploded 3 | . . . . . 3 . . . 3 1 . . 1 . . 1 . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Damage Taken 21351 | . 363 80 637 720 310 . . 234 579 212 405 . 889 286 413 122 50 4190 1735 7519 2607 Core 2950 | . 57 . 27 15 . . . 31 56 23 22 . 71 . 37 10 12 227 374 532 1456 Absorbed by Shields 376 | . . . . . . . . . . . . . . . 161 115 22 78 . . . Reduced by Siege Mode 293 | . . . . . . . . . . . . . . . . . . 142 6 145 . Core Remaining (%) 82 | 100 77 100 95 . . . . 93 . . . . 79 . . . . 71 67 59 . Volleys Fired 415 | 3 32 6 46 16 3 . . 11 17 8 15 . 20 8 13 27 2 74 30 84 . Largest 7 | 1 2 4 4 5 5 . . 5 5 5 5 . 5 6 6 6 5 6 7 7 . Hottest 425 | 40 60 100 158 203 164 . . 184 250 250 250 . 228 241 281 306 241 308 425 388 . Shots Fired 1616 | 3 61 20 137 62 14 . . 53 65 40 70 . 81 33 72 55 10 359 139 342 . Gun 1527 | 3 61 20 78 54 12 . . 51 64 40 70 . 80 33 72 55 10 359 138 327 . Cannon 63 | . . . 54 8 . . . . . . . . . . . . . . . 1 . Launcher 21 | . . . . . 2 . . 2 1 . . . 1 . . . . . 1 14 . Special 5 | . . . 5 . . . . . . . . . . . . . . . . . . Kinetic 950 | . 29 17 78 44 9 . . 31 28 16 35 . 52 24 36 24 6 248 59 214 . Thermal 367 | 3 32 3 5 . . . . . 13 8 15 . 17 1 . 19 1 101 55 94 . Explosive 13 | . . . . . 2 . . 2 1 . . . 1 . . . . . 1 6 . Electromagnetic 286 | . . . 54 18 3 . . 20 23 16 20 . 11 8 36 12 3 10 24 28 . Robot Hit Streak 26 | 2 13 10 13 20 8 . . 18 13 18 9 . 14 18 10 13 9 26 14 19 . Robot Miss Streak 6 | 1 5 3 6 3 2 . . 3 4 5 4 . 2 2 2 1 1 3 3 5 . Penetration Max 2 | . . . . . . . . . 1 . . . 1 . 1 . . 2 1 1 . Secondary Targets 32 | . 2 1 . 2 . . . . 3 . . . 2 . 3 2 . 6 3 8 . Max Gunslinging Chain 2 | . 1 1 . 2 . . . . 1 . . . 1 . 1 1 . 1 1 1 . Shots Hit Robots 1128 | 2 39 14 83 45 11 . . 31 52 25 44 . 53 21 54 30 9 261 105 249 . Core Hits 468 | 2 20 8 24 17 8 . . 17 28 9 14 . 20 11 17 12 1 99 39 121 1 Critical Hits 45 | . . . 1 . . . . . 1 . 2 . . 2 4 1 2 23 3 6 . Critical Kills 20 | . . . . . . . . . 1 . . . . . 2 1 1 11 1 3 . Critical Parts Destroyed 22 | . . . 1 . . . . . . . 2 . . 2 1 . . 12 2 2 . Melee Attacks 51 | . . . 10 . . . . . 6 7 . . . 10 . . . 3 . 15 . Impact 10 | . . . 10 . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 6 7 . . . 10 . . . 3 . 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25964 | 22 441 189 1544 700 485 . . 500 1379 741 641 . 1304 502 1310 746 219 6277 2421 6532 11 Guns 20928 | 22 441 189 641 622 155 . . 397 1078 548 641 . 1082 419 1267 536 219 5912 2191 4568 . Cannons 907 | . . . 821 78 . . . . . . . . . . . . . . . 8 . Explosions 3781 | . . . 82 . 330 . . 103 301 193 . . 222 83 43 210 . 326 230 1658 . Melee 273 | . . . . . . . . . . . . . . . . . . . . 273 . Ramming 75 | . . . . . . . . . . . . . . . . . . 39 . 25 11 Kinetic 12538 | . 168 179 641 516 122 . . 231 515 188 198 . 639 300 750 359 124 3972 909 2727 . Thermal 6441 | 22 273 10 82 . . . . . 353 265 194 . 281 107 43 241 33 1767 1142 1628 . Explosive 2282 | . . . . . 330 . . 103 226 . . . 222 . . . . . 52 1349 . Electromagnetic 4355 | . . . 821 184 33 . . 166 285 288 249 . 162 95 517 146 62 499 318 530 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 273 | . . . . . . . . . . . . . . . . . . . . 273 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . 1 1 1 1 . . . . . 5 3 5 5 5 39 12 8 1 Average Corruption 7 | . . . . 1 1 1 1 . . . . . 4 1 4 5 5 24 11 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 329 | . . . . 1 2 2 . . . . . . 20 3 24 29 5 218 14 10 1 Message Errors 37 | . . . . . . 1 . . . . . . 1 . 6 6 1 16 3 3 . Matter Fused 41 | . . . . . . . . . . . . . 6 . 6 6 1 18 3 1 . Heat Flow Errors 17 | . . . . . . . . . . . . . 1 . 4 3 . 7 1 1 . Energy Discharges 26 | . . . . 1 1 . . . . . . . 4 2 4 3 . 10 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Data Loss (minor) 22 | . . . . . 1 1 . . . . . . 1 1 1 3 . 9 2 2 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . Misfires 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 21 | . . . . . . . . . . . . . . . . . . 19 2 . . Targeting Errors 123 | . . . . . . . . . . . . . 5 . 1 3 3 107 2 2 . Weapon Failures 27 | . . . . . . . . . . . . . 2 . 1 . . 23 . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 293 | . . . 10 . 44 . . . 40 52 . . . . . . . 41 33 73 . Projectiles 7 | . . . 7 . . . . . . . . . . . . . . . . . . Explosions 286 | . . . 3 . 44 . . . 40 52 . . . . . . . 41 33 73 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . . . . . . . . . . . . . . . . . . 109 49 228 5 Shots 8 | . . . . . . . . . . . . . . . . . . 1 1 6 . Rammed 13 | . . . . . . . . . . . . . . . . . . 4 . 3 6 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . 4 . 3 7 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 72 100 347 283 116 . . 255 372 438 299 . 464 116 253 493 311 475 544 447 . Average Temperature 118 | . 31 54 103 148 65 . . 127 133 221 145 . 163 59 68 124 158 124 139 79 . Received Heat Transfer 2883 | . 207 42 234 93 45 . . 30 27 96 57 . 69 18 51 . . 519 213 858 324 Effects 35 | . . . 1 6 . . . 1 4 . 2 . 2 . . 3 1 10 4 1 . Shutdowns 9 | . . . . . . . . . 1 . . . 1 . . 2 . 3 1 1 . Energy Bleed 9 | . . . . 2 . . . 1 1 . . . 1 . . 1 1 1 1 . . Interference 11 | . . . . 4 . . . . 2 . 2 . . . . . . 3 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . 7 1 1 . Total Turns 231 | . . . . . . . . . . . . . . . . . . 189 14 28 . Longest Duration 66 | . . . . . . . . . . . . . . . . . . 66 14 28 . Robots Corrupted 8 | . . . 2 . . . . . . 1 . . . . 2 . . 1 1 1 . Combat Hostiles 5 | . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . Parts Fried 30 | . . . 2 . . . . . 4 4 2 . 1 1 4 3 . 3 3 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . 1 . . . . . . . . 1 . . . . 2 . 15 . Heat Transferred 9369 | 50 600 25 100 . . . . . 507 311 296 . 407 87 50 219 37 2069 1532 3079 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . . . 1 2 . . . 1 . 1 . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Peak Influence 1674 | 5 150 88 302 176 . . . . 317 . . . . 123 703 1404 683 1674 1098 1608 873 Average Influence 557 | 2 58 56 94 74 . . . . 176 . . . . 35 295 934 674 1139 941 1000 833 Maximum Alert Level 5 | . . . 1 . . . . . 1 . . . . . 3 4 2 5 3 5 3 Low Security (%) 41 | 100 100 100 85 100 . . . . 67 . . . . 100 56 . . . . . . Level 1 6 | . . . 14 . . . . . 32 . . . . . 13 2 . 1 . . . Level 2 12 | . . . . . . . . . . . . . . . 19 24 100 22 . 19 . Level 3 23 | . . . . . . . . . . . . . . . 9 33 . 10 100 51 99 Level 4 13 | . . . . . . . . . . . . . . . . 39 . 50 . 26 . Level 5 2 | . . . . . . . . . . . . . . . . . . 16 . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 2 1 . . . . 2 . . . . 3 4 . . 9 3 11 3 Investigation 5 | . 1 . . . . . . . 1 . . . . 1 . . . 1 . . 1 Extermination 10 | . . . . 1 . . . . 1 . . . . 1 . . . 2 2 3 . Reinforcement 12 | . 1 . 2 . . . . . . . . . . 1 3 . . 1 . 3 1 Assault 13 | . . . . . . . . . . . . . . . 1 . . 5 1 5 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Distress Signals 20 | . 1 . 4 1 . . . . 2 . . . . . . 2 . 3 1 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 11 5 32 12 5 . . 13 20 9 8 . 12 9 28 30 4 72 27 77 30 Peak Tracking Total 18 | . 4 2 4 4 5 . . 7 4 4 3 . 4 3 5 5 2 18 5 9 17 Tactical Retreats 26 | . . 3 2 . . . . . 2 4 . . . . . 1 . 1 . 5 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Traps Triggered 8 | . 1 . . . . . . . . . . . . 1 . . . 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Machines Disabled 37 | . . . 1 . . . . . 2 . . . 1 1 5 6 . 16 3 2 . Max in Single Turn 11 | . . . 1 . . . . . 1 . . . 1 1 1 1 . 11 3 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Machines Accessed 24 | . 3 2 3 5 . . . . 1 . . 4 . 1 . . . . 2 3 . Terminals 12 | . 3 2 3 4 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . Total Hacks 89 | . 10 8 7 18 . . . . 1 . . 27 . 2 . . . . 8 8 . Successful 52 | . 2 4 3 9 . . . . 1 . . 27 . . . . . . 3 3 . Failed 37 | . 8 4 4 9 . . . . . . . . . 2 . . . . 5 5 . Catastrophic 7 | . 2 . 1 2 . . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 8 8 3 9 . . 1 . 17 . . . 2 8 21 15 1 23 8 5 8 Terminals 42 | . 10 8 7 17 . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 2 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 1 . . . . 1 . . . . 2 . . . . 6 4 . Terminal Hacks 39 | . 1 2 2 7 . . . . . . . 27 . . . . . . . . . Record 11 | . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Branch Access Points 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . Unauthorized Hacks 17 | . 3 6 3 5 . . . . . . . . . . . . . . . . . Terminals 6 | . 1 2 1 2 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 2 1 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 2 3 5 . . . . . . . . . 1 . . . . . 3 . Full Trace Events 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 3 . . 5 . . . . . 5 . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . Matter 702 | . . . . . . . . . . . . . . . . . . . 351 351 . Time 374 | . . . . . . . . . . . . . . . . . . . 187 187 . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . Part Schematics Acquired 20 | . . . . . . . . . . . . 8 . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 1 . . . . . . . . . 11 . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Total Allies 87 | . . . . . 1 . 9 . 1 . . . 1 4 23 7 . 14 11 9 7 Largest Group 15 | . . . . . 1 1 9 9 4 . . . 1 4 14 15 10 12 5 9 5 Highest-Rated Group 799 | . . . . . 32 32 286 286 154 . . . 94 237 630 799 638 555 494 535 586 Highest-Rated Ally 156 | . . . . . 32 32 42 42 40 . . . 94 87 156 156 150 85 103 96 122 Zionite Dispatches 24 | . . . . . . . . . 2 . . . . 2 4 3 . 5 3 2 3 Heavy 6 | . . . . . . . . . . . . . . . . 2 . 2 1 . 1 Light 7 | . . . . . . . . . . . . . . 1 1 1 . 1 1 1 1 Recon 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 86 | . . . . . . . . . 29 . . . . 1 22 24 5 5 . . . STAY 18 | . . . . . . . . . 2 . . . . . . 15 . 1 . . . GOTO 48 | . . . . . . . . . 20 . . . . . 16 4 4 4 . . . FOLLOW 16 | . . . . . . . . . 6 . . . . . 4 5 1 . . . . DROP 4 | . . . . . . . . . 1 . . . . 1 2 . . . . . . Ally Attacks 781 | . . . . . . 1 . 51 10 . . . 35 13 187 152 33 119 52 117 11 Total Damage 23457 | . . . . . . 21 . 1649 365 . . . 1289 295 3921 4897 1131 3978 1839 3425 647 Kills 138 | . . . . . . . . 9 6 . . . 6 1 24 31 3 28 12 18 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 1 1 1 . 2 2 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . 3 . . . . . 2 1 . 3 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Turns Passed 17981 | 72 882 450 1015 733 491 531 1094 614 1208 1294 633 125 806 685 1188 1120 302 1592 990 1752 404 Spaces Moved 9527 | 46 417 199 436 391 268 332 681 347 641 769 350 79 452 320 523 556 177 736 563 835 409 Core 148 | 7 . . . . . . . . . . . . . . . . . . . 19 122 Treads 7213 | . . . 44 391 268 332 681 347 641 769 350 79 452 320 523 556 177 725 63 495 . Legs 1298 | 39 417 199 392 . . . . . . . . . . . . . . . . 38 213 Wheels 867 | . . . . . . . . . . . . . . . . . . 11 500 282 74 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 160 160 160 160 160 160 160 160 160 160 160 160 160 160 140 140 50 50 Average Speed 160 | 115 177 205 172 160 169 160 160 160 161 160 160 160 160 183 173 166 160 159 144 159 91 Slowest Speed 300 | 150 180 210 180 180 180 160 160 180 180 160 160 160 160 186 186 186 160 180 180 300 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 45 19 41 14 50 54 75 54 20 79 55 68 70 11 75 95 99 84 12 21 17 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 19 | . . . . . 1 . 4 . 8 . . 1 . . 5 . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 13 | . . . . . 3 2 1 . . 3 3 . 1 . . . . . . . . Spaces Dug 40 | . . . 11 . . . . . 6 7 . . . 8 . . . 3 . 5 . Terrain Destroyed 553 | . . . 20 . 13 . . 11 18 26 2 . 15 17 16 12 1 258 60 84 . Melee 36 | . . . 7 . . . . . 6 7 . . . 8 . . . 3 . 5 . Projectile 169 | . . . 4 . . . . . 1 . 2 . 2 . 3 5 1 97 32 22 . AOE 348 | . . . 9 . 13 . . 11 11 19 . . 13 9 13 7 . 158 28 57 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Total 11147 | 58 495 229 578 459 295 332 688 379 765 799 385 78 488 382 771 714 192 936 662 1028 434 Wait 519 | . 23 6 34 32 16 . . 2 41 10 8 . 2 15 103 105 6 76 21 7 12 Move 9506 | 45 416 198 435 390 267 331 680 346 640 768 349 78 451 319 522 555 176 735 562 834 409 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 4 13 7 14 7 2 . 4 5 13 1 3 . 2 6 10 4 3 4 14 9 . Fast Attach 103 | 6 2 3 2 2 1 . . 4 9 . 3 . 3 5 4 7 1 13 8 26 4 Attach 62 | . 1 2 4 2 2 . . . 3 . 1 . 2 4 2 . . 3 12 22 2 Detach 16 | . . . . . . . . . . . . . 1 . . 2 . 1 3 9 . Swap 87 | . 5 . 16 3 2 . . 2 15 5 1 . 3 7 8 3 . 10 3 4 . Drop 154 | . 3 7 17 7 . . 4 9 21 . 5 . 4 8 17 11 4 13 9 15 . Fire 415 | 3 32 6 46 16 3 . . 11 17 8 15 . 20 8 13 27 2 74 30 84 . Melee 51 | . . . 10 . . . . . 6 7 . . . 10 . . . 3 . 15 . Ram 6 | . . . . . . . . . . . . . . . . . . 1 . 1 4 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 Crush 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . . . . . Rewire 92 | . . . . . 2 1 . . . . . . . . 89 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Discovered new exit (range 7) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Weapon x2 1241 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Build established: Gunner 1357 | -9/Materials | Discovered new exit (range 10) 1405 | -9/Materials | Entered another Materials area 1405 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2338 | -8/Materials | Discovered new exit (range 15) 2420 | -8/Materials | Entered Factory 2420 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2548 | -7/Factory | Identified exit to Lower Caves 2725 | -7/Factory | Build established: Tank 3153 | -7/Factory | Entered Lower Caves 3258 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3625 | -7/Lower Caves | Discovered new exit (range 12) 3644 | -7/Lower Caves | Entered another Lower Caves area 3644 | -7/Lower Caves | Accompanied by 1 ally 3745 | -7/Lower Caves | Identified exit to Factory 3762 | -7/Lower Caves | Encountered a Warlord checkpoint 3918 | -7/Lower Caves | Spotted B-75 Beast 4126 | -7/Lower Caves | Discovered new exit (range 3) 4175 | -7/Lower Caves | Entered Zion 4215 | -7/Zion | Received a visual enhancement algorithm 4243 | -7/Zion | Learned Factory stockpile data 4311 | -7/Zion | System corruption cleaned by Quarantine Array 4460 | -7/Zion | Learned location of Quarantine (-3) 4470 | -7/Zion | Learned location of Extension (-5) 4582 | -7/Zion | Imprinted 4585 | -7/Zion | Declared Zion's savior 4655 | -7/Zion | Learned location of Data Miner (-6) 4876 | -7/Zion | Build established: Messiah-Tank 4979 | -7/Zion | Gained Derelict followers 5237 | -7/Zion | Discovered new exit (range 13) 5269 | -7/Zion | Entered Proximity Caves 5269 | -6/Proximity Caves | Accompanied by 9 allies 5365 | -6/Proximity Caves | Spotted B-75 Beast 5390 | -6/Proximity Caves | Destroyed B-75 Beast 5868 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5883 | -6/Proximity Caves | Entered Factory 5883 | -6/Factory | Accompanied by 4 allies 5883 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6421 | -6/Factory | Retrieved Zion intel report: Active Terminals 6422 | -6/Factory | Zion Recon squad teleported in 6611 | -6/Factory | Zion Heavy Resupply teleported in 6747 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6865 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6916 | -6/Factory | Discovered new exit (range 50) 7089 | -6/Factory | Identified exit to Lower Caves 7091 | -6/Factory | Entered Lower Caves 7300 | -6/Lower Caves | Spotted B-75 Beast 7480 | -6/Lower Caves | Learned location of 1 exit from Factory 8337 | -6/Lower Caves | Discovered new exit (range 15) 8385 | -6/Lower Caves | Entered another Lower Caves area 8385 | -6/Lower Caves | Discovered new exit (range 8) 8594 | -6/Lower Caves | Learned 12 Factory zone layouts 8671 | -6/Lower Caves | Learned Factory emergency access door positions 9005 | -6/Lower Caves | Discovered new exit (range 8) 9018 | -6/Lower Caves | Entered Data Miner 9018 | -6/Data Miner | Discovered new exit (range 6) 9049 | -6/Data Miner | Met Data Miner 9078 | -6/Data Miner | Learned location of Section 7 (-2) 9078 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9106 | -6/Data Miner | Received God Mode back door access code from Data Miner 9143 | -6/Data Miner | Entered Proximity Caves 9147 | -5/Proximity Caves | Learned Factory emergency access door positions 9185 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9295 | -5/Proximity Caves | Escorted by Enhanced Grunt 9297 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9308 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9357 | -5/Proximity Caves | Lost 3 parts (1n2w) 9506 | -5/Proximity Caves | Spotted B-75 Beast 9516 | -5/Proximity Caves | Destroyed B-75 Beast 9939 | -5/Proximity Caves | Discovered new exit (range 5) 9949 | -5/Proximity Caves | Entered Factory 9949 | -5/Factory | Accompanied by 1 ally 9949 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9950 | -5/Factory | Identified exit to Extension 9951 | -5/Factory | Identified exit to Upper Caves 9952 | -5/Factory | Identified exit to Factory 9991 | -5/Factory | Found Prototype Device 10129 | -5/Factory | Zion Infowar Resupply teleported in 10265 | -5/Factory | Discovered exit to Factory (range 4) 10513 | -5/Factory | Zion Light squad teleported in 10634 | -5/Factory | Entered Extension 10634 | -5/Extension | Accompanied by 3 allies 10684 | -5/Extension | Rescued a captive Derelict 10685 | -5/Extension | Zion Light squad teleported in 10826 | -5/Extension | Rescued A7 10843 | -5/Extension | Build established: Messiah-Executioner 10919 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 10920 | -5/Extension | Zion Recon squad teleported in 11130 | -5/Extension | Spotted B-75 Beast 11138 | -5/Extension | Spotted B-75 Beast 11147 | -5/Extension | Destroyed B-75 Beast 11159 | -5/Extension | Allies destroyed B-75 Beast 11217 | -5/Extension | Zion Hacking Resupply teleported in 11256 | -5/Extension | Rescued a captive Derelict 11305 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 11314 | -5/Extension | Rescued a captive Derelict 11315 | -5/Extension | Rescued a captive Derelict 11534 | -5/Extension | First assault squad dispatched 11547 | -5/Extension | Energy Cycler disabled 11547 | -5/Extension | Rescued a captive Derelict 11550 | -5/Extension | Incoming assault squad redirected 11551 | -5/Extension | Rescued a captive Derelict 11571 | -5/Extension | Zion Defense Resupply teleported in 11675 | -5/Extension | Discovered exit to Factory (range 10) 11677 | -5/Extension | Discovered new exit (range 6) 11822 | -5/Extension | Entered Cetus 11822 | -5/Cetus | Accompanied by 16 allies 11827 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11847 | -5/Cetus | Spotted Cetus Guard 11847 | -5/Cetus | Spotted Cetus Guard 11851 | -5/Cetus | Spotted Cetus Guard 11853 | -5/Cetus | Spotted Cetus Guard 11853 | -5/Cetus | Allies destroyed Cetus Guard 11858 | -5/Cetus | Allies destroyed Cetus Guard 11859 | -5/Cetus | Allies destroyed Cetus Guard 11861 | -5/Cetus | Allies destroyed Cetus Guard 11948 | -5/Cetus | Zion Heavy squad teleported in 11955 | -5/Cetus | Zion Heavy squad teleported in 12017 | -5/Cetus | Retrieved Zion intel report: Trap Installations 12054 | -5/Cetus | Discovered new exit (range 15) 12071 | -5/Cetus | Spotted Cetus Guard 12073 | -5/Cetus | Spotted Cetus Guard 12074 | -5/Cetus | Spotted Cetus Guard 12075 | -5/Cetus | Spotted Cetus Guard 12083 | -5/Cetus | Allies destroyed Cetus Guard 12087 | -5/Cetus | Allies destroyed Cetus Guard 12087 | -5/Cetus | Allies destroyed Cetus Guard 12108 | -5/Cetus | Discovered exit to Factory (range 16) 12116 | -5/Cetus | Scared off Revision 17 12260 | -5/Cetus | Escorted A7 to Cetus Mainframe 12308 | -5/Cetus | Cetus Manufacturing Module disabled 12561 | -5/Cetus | Discovered exit to Factory (range 15) 12758 | -5/Cetus | Zion Light squad teleported in 12942 | -5/Cetus | Entered Archives 12942 | -5/Archives | Accompanied by 14 allies 12947 | -5/Archives | Received a hacking code to weaken MAIN.C 12982 | -5/Archives | Unable to access archive contents 12985 | -5/Archives | Discovered new exit (range 16) 13001 | -5/Archives | Discovered exit to Factory (range 16) 13023 | -5/Archives | Discovered new exit (range 15) 13097 | -5/Archives | Unable to access archive contents 13244 | -5/Archives | Entered Hub_04(d) 13244 | -5/Hub_04(d) | Accompanied by 11 allies 13280 | -5/Hub_04(d) | Zion Light squad teleported in 13329 | -5/Hub_04(d) | Zion Fire squad teleported in 13455 | -5/Hub_04(d) | System corruption reached 10% 13462 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 13554 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 13650 | -5/Hub_04(d) | Network Hub disabled 13663 | -5/Hub_04(d) | Spotted Lightning 13665 | -5/Hub_04(d) | Spotted Lightning 13669 | -5/Hub_04(d) | Spotted Lightning 13685 | -5/Hub_04(d) | Destroyed Lightning 13704 | -5/Hub_04(d) | Destroyed Lightning 13730 | -5/Hub_04(d) | Destroyed Lightning 13746 | -5/Hub_04(d) | Found Prototype Protection 13746 | -5/Hub_04(d) | Identified Zio. Weapon Casing 13757 | -5/Hub_04(d) | Spotted Lightning 13757 | -5/Hub_04(d) | Spotted Lightning 13772 | -5/Hub_04(d) | Spotted Lightning 13774 | -5/Hub_04(d) | Destroyed Lightning 13778 | -5/Hub_04(d) | Destroyed Lightning 13802 | -5/Hub_04(d) | Destroyed Lightning 13867 | -5/Hub_04(d) | Discovered exit to Factory (range 6) 13947 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 13948 | -5/Hub_04(d) | Zion Heavy squad teleported in 13972 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 14004 | -5/Hub_04(d) | Zion Fire squad teleported in 14058 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 14209 | -5/Hub_04(d) | Spotted Lightning 14209 | -5/Hub_04(d) | Spotted Lightning 14209 | -5/Hub_04(d) | Spotted Lightning 14216 | -5/Hub_04(d) | Destroyed Lightning 14217 | -5/Hub_04(d) | System corruption reached 30% 14245 | -5/Hub_04(d) | Destroyed Lightning 14281 | -5/Hub_04(d) | Destroyed Lightning 14434 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 14444 | -5/Hub_04(d) | First assault squad dispatched 14451 | -5/Hub_04(d) | Zion Heavy squad teleported in 14461 | -5/Hub_04(d) | Incoming assault squad redirected 14461 | -5/Hub_04(d) | Terminal network hard line cut 14514 | -5/Hub_04(d) | Incoming assault squad redirected 14542 | -5/Hub_04(d) | Destroyed 7 combat bots 14768 | -5/Hub_04(d) | Incoming assault squad redirected 14769 | -5/Hub_04(d) | Incoming assault squad redirected 14798 | -5/Hub_04(d) | Spotted Lightning 14801 | -5/Hub_04(d) | Spotted Lightning 14817 | -5/Hub_04(d) | Spotted Lightning 14836 | -5/Hub_04(d) | Entered Factory 14836 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14852 | -4/Factory | Lost 5 parts (1n4w) 14958 | -4/Factory | Zion Hacker squad teleported in 15411 | -4/Factory | Fabricated G-67 Veteran (x3) 15535 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 15564 | -4/Factory | System corruption reached 10% 15605 | -4/Factory | Lost 5 parts (1p1n1u2w) 15621 | -4/Factory | First assault squad dispatched 15641 | -4/Factory | Incoming assault squad redirected 15651 | -4/Factory | Zion Heavy squad teleported in 15685 | -4/Factory | Zion Light squad teleported in 15754 | -4/Factory | Spotted B-86 Titan 15770 | -4/Factory | Destroyed B-86 Titan 15782 | -4/Factory | Found Prototype Protection 15785 | -4/Factory | Discovered new exit (range 21) 15791 | -4/Factory | Lost 3 parts (3w) 15826 | -4/Factory | Entered Research 15826 | -3/Research | Evolved 2 slots: Propulsion x2 15921 | -3/Research | Found Faulty Mni. Smartbomb Launcher 15965 | -3/Research | Found Mni. Smartbomb Launcher 16041 | -3/Research | Zion Light squad teleported in 16041 | -3/Research | Allied Derelicts emerged from ambush trap array 16326 | -3/Research | First assault squad dispatched 16352 | -3/Research | Incoming assault squad redirected 16433 | -3/Research | Zion Fire squad teleported in 16599 | -3/Research | P-80 Master assimilated allied 8C-LUE(z) 16963 | -3/Research | Lost 3 parts (3w) 17040 | -3/Research | Incoming assault squad redirected 17067 | -3/Research | Terminal network hard line cut 17109 | -3/Research | Local fabrication network quarantined 17171 | -3/Research | Lost 15 parts (2p3n3u7w) 17282 | -3/Research | Lost 5 parts (1n4w) 17289 | -3/Research | Spotted B-86 Titan 17330 | -3/Research | Lost 4 parts (1p1u2w) 17508 | -3/Research | Lost 7 parts (1p2n1u3w) 17558 | -3/Research | Build established: Messiah-Mutant 17573 | -3/Research | Discovered new exit (range 13) 17578 | -3/Research | Entered another Research area 17578 | -2/Research | Evolved 2 slots: Utility x2 17601 | -2/Research | Lost 9 parts (2p4n1u2w) 17621 | -2/Research | Incoming investigation squad redirected 17828 | -2/Research | First assault squad dispatched 17830 | -2/Research | Zion Heavy squad teleported in 17847 | -2/Research | Zion Light squad teleported in 17848 | -2/Research | Incoming assault squad redirected 17915 | -2/Research | Spotted B-90 Cyclops 17948 | -2/Research | Core integrity fell below 50% 17961 | -2/Research | Core integrity fell below 20% 17969 | -2/Research | Zion Hacker squad teleported in 17982 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17964_ W-44 Eye sends out distress signal. 17968_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Hacking Resupply ] [ 2 : RL-UQG(p)/Hacker(2) ] [ 3 : Infowar Resupply ] [ 4 : HF-SOU(z)/Light(3) ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] 17969_ RL-UQG(p): "For Derelicts everywhere!" 17973_ RL-UQG(p) destroyed. 17973_ Slug penetrates Wave Intensifier. 17973_ Wave Intensifier disabled. 17979_ MY-W3A(p) destroyed. 17980_ Slammed into S-43 Plague. 17980_ Penetrated by Slug. 17980_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# / %=! #??????????? | | ???????????????????????# #####! #??????????? | | ???????????????????????# #???# ##?????????? | | ????##############?????########???# #?????????? | | ????# """S""" #????????????????# ## ""????? | | ????# """ """ ################## + ""????? | | ????# / [=%![! ## ???????? | | ????# * ################## #?? ??????? | | ????# #????????????????# #??? ?????? | | ????# #????????????????# #????#????? | | ????# #????????????????# #?????????? | | ???# """ """ #????????????????# #?????????? | | ??# """ """ #????????????????# #?????????? | | ??# """ """ #????????????????# +?????????? | | ?# ####?????????????# #?????????? | | # # #?????????????? #?????????? | | #####"######## ########+##???? #?????????? | | !! ???? ?????????? | | /! ???? ?????????? | | ????? ?????????? | | ??????? ?????????? | | ####### k ##############??????????? | | ??????# # #??????????? | | #######* g BB# #??????????? | | =%= g g BB; w "" #??????????? | | [! #######+"# @ """ #??????????? | | ## ! # u/ s""" #??????????? | | ## + g#h """ #??????????? | | ############# #### #gs""" =!"" #??????????? | | #?????# = #??#h# g "" [%* #??????????? | | #?????#########??# #ss""" [= #??????????? | | ""#??????# ?????# # ""= #??????????? | | ""#??????# #### # =s%* ! #??????????? | | G#??????# + " !!! #?????????? | | ""#??????# #+##+###############?????????? | | ""#??????# ??# ??????????????????????? | | #??????# ????# #?????????????????????? | | #??????#??????# #?????????????????????? | | #######?????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 47 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Core Shielding 30 Weapon Shielding 100 Evasion (%) 50 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hvy. Proton Cannon | -5/Extension | Z-intel Hvy. Deuterium Engine | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Tri-rail Accelerator | -5/Extension | Z-intel Adv. Power Amplifier | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Cld. Gravmag System | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Prc. Energy Filter | -5/Extension | Z-intel F-cell Engine | -5/Extension | Z-intel Cld. Aerolev Unit | -5/Extension | Z-intel Thunder Hammer | -5/Extension | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -5/Hub_04(d) | Z-intel K-01 Serf | -5/Hub_04(d) | Z-intel A-02 Transporter | -5/Hub_04(d) | Z-intel P-70 Sage | -5/Hub_04(d) | Z-intel Y-64 Sentinel | -5/Hub_04(d) | Z-intel Fabricated ------------ G-67 Veteran | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Beloved Collateral Damage Executioner Friend Of Zion Generalissimo Main Advantage Preemptive Strike Revising The Future Tank Challenges ------------ None Game ------ Seed ContainmentNeutronMediator Manual? 0 Play Time 03:38:36 Cumulative 98.0 hours Start 2020.03.02 @ 20:34:32 End 2020.03.04 @ 02:00:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e22f35-c419-44ef-ac02-01733389e064