Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 13:00:58 Player: Daffa0360 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1413) 1413 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 5723 Bonus ------- Follower Combat Kills 250 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 67/100 System Corruption 1% Temperature Warning (311) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Gravmag System Xenon Bombardment Thruster Heavy Beamcaster Improved Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Target Analyzer Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Gravmag System Xenon Bombardment Thruster Improved Targeting Computer Gauss Rifle Flak Gun Improved Datajack Enhanced Flamer Makeshift Hammer [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 . 2 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 70 | . 3 18 1 6 10 13 . 10 9 Power 6 | . 1 1 . 1 . 1 . 1 1 Engine 5 | . 1 1 . 1 . 1 . . 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 15 | . 2 1 . . 4 5 . 1 2 Treads 1 | . . . . . . 1 . . . Leg 8 | . 2 1 . . . 2 . 1 2 Wheel 3 | . . . . . 1 2 . . . Hover 2 | . . . . . 2 . . . . Flight 1 | . . . . . 1 . . . . Utility 19 | . . 6 . 2 4 3 . 3 1 Device 8 | . . 3 . 1 2 . . 2 . Storage 1 | . . 1 . . . . . . . Processor 8 | . . 1 . 1 2 2 . 1 1 Hackware 1 | . . 1 . . . . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 30 | . . 10 1 3 2 4 . 5 5 Energy Gun 10 | . . 5 1 . . 2 . 1 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 9 | . . 3 . 1 1 2 . 2 . Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 4 | . . 2 . 1 . . . 1 . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes . | . . . . . . . . . . Parts Lost 29 | . 1 5 . . 2 6 2 12 1 Power 4 | . 1 1 . . . 1 . . 1 Propulsion 5 | . . 1 . . . 1 . 3 . Utility 10 | . . . . . 2 3 1 4 . Weapon 10 | . . 3 . . . 1 1 5 . Highest Loss Streak 6 | . 1 4 . . 2 2 2 6 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 82 94 91 87 87 94 92 72 47 Engine 7 | . 11 10 11 9 7 6 7 4 1 Leg 10 | . 28 21 22 11 3 . 15 6 3 Hover 4 | . . . . . 8 11 . . . Device 11 | . . 10 11 17 21 13 7 8 . Storage 8 | . 14 10 11 9 7 7 7 5 . Processor 19 | . . 10 11 13 15 30 30 29 34 Hackware 4 | . . 10 11 9 4 . . . . Protection 2 | . . . . . . 5 7 2 . Energy Gun 5 | . 14 12 2 2 . 5 7 4 . Ballistic Gun 6 | . 14 5 11 2 4 7 7 6 . Ballistic Cannon 1 | . . . . 6 7 . . . . Special Weapon 1 | . . 2 . 6 2 . . . . Peak Build Rating 45 | 6 7 15 17 21 35 43 43 45 40 Average Rating 25 | 6 6 13 14 19 28 37 40 37 25 On Entrance 20 | 6 6 7 14 17 21 35 43 36 21 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 12 14 16 15 18 22 27 27 32 17 Greatest Support 46 | 20 20 20 20 20 24 46 46 46 30 Greatest Overweight (x) 5 | . . 1 . 1 2 5 . 3 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 8 8 7 8 8 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 5 Average Carried 7 | 5 7 7 7 7 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 7 8 7 8 8 7 8 8 5 5 Class Distribution -------------------- 50% | Mutant 32% | Scavenger-Mutant 10% | Scavenger-Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Matter Collected 1458 | 224 109 239 28 16 47 467 . 264 64 Remotely . | . . . . . . . . . . Salvage Created 1637 | 147 287 476 . . 94 138 . 439 56 Parts 83 | 8 16 36 . . 2 6 . 11 4 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 3 | 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 34 | . 8 11 . . 1 3 . 10 1 Melee 2 | . . . . . . . . 1 1 Guns 24 | . 8 8 . . . 3 . 5 . Cannons 3 | . . . . . 1 . . 2 . AOE 3 | . . 3 . . . . . . . Classes Destroyed 12 | 2 3 4 . . 2 1 . . . Worker 1 | . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . . 3 . . . . . . . Swarmer 8 | . 3 3 . . . . . 2 . Grunt 20 | . 5 6 . . . 2 . 6 1 Duelist 1 | . . 1 . . . . . . . Sentry 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . 1 . 1 . Programmer 2 | . . . . . 1 . . 1 . Best Kill Streak 4 | 2 3 4 . . 2 2 . 3 1 Combat Bots Only 4 | . 3 4 . . 1 2 . 3 1 Max Kills in Single Turn 3 | 1 2 3 . . 1 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 405 | . 40 59 . 1 10 56 42 144 53 Missed 128 | . 10 14 . . 3 20 18 38 25 Damage Taken 4394 | . 333 767 . 6 162 548 339 1816 423 Core 1361 | . 74 224 . . 68 65 61 676 193 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 90 | . . 90 . . . . . . . Core Remaining (%) 77 | 100 70 . 44 100 . . 72 . . Volleys Fired 149 | 8 29 39 . 4 14 16 . 34 5 Largest 2 | 2 2 2 . 1 2 2 . 2 1 Hottest 108 | 70 70 100 . 100 73 105 . 108 85 Shots Fired 273 | 16 58 73 . 4 28 30 . 59 5 Gun 234 | 16 58 70 . 1 14 26 . 49 . Cannon 24 | . . . . 1 14 4 . . 5 Launcher . | . . . . . . . . . . Special 15 | . . 3 . 2 . . . 10 . Kinetic 148 | 8 29 20 . 2 28 21 . 40 . Thermal 95 | 8 29 32 . 2 . 9 . 10 5 Explosive . | . . . . . . . . . . Electromagnetic 30 | . . 21 . . . . . 9 . Robot Hit Streak 18 | 9 8 14 . . 8 5 . 18 5 Robot Miss Streak 6 | 1 3 4 . . 2 4 . 6 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 5 | . 2 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . Shots Hit Robots 216 | 12 40 50 . . 20 19 . 53 22 Core Hits 113 | 4 18 23 . . 4 16 . 45 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 11 | 1 3 1 . . 1 . . 5 . Burn 8 | 1 3 1 . . . . . 3 . Blast 1 | . . . . . 1 . . . . Corrupt 1 | . . . . . . . . 1 . Smash 1 | . . . . . . . . 1 . Melee Attacks 29 | . . . . . . . . 11 18 Impact 15 | . . . . . . . . 11 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . 14 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3886 | 148 521 826 . . 479 372 . 1264 276 Guns 2740 | 148 511 670 . . 179 334 . 898 . Cannons 485 | . . . . . 300 38 . . 147 Explosions 156 | . . 156 . . . . . . . Melee 395 | . . . . . . . . 266 129 Ramming 10 | . 10 . . . . . . . . Kinetic 1943 | 60 272 256 . . 479 161 . 715 . Thermal 1152 | 88 239 367 . . . 211 . 100 147 Explosive . | . . . . . . . . . . Electromagnetic 386 | . . 203 . . . . . 183 . Impact 395 | . . . . . . . . 266 129 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 2 2 4 4 4 1 1 Average Corruption 2 | . . 2 2 2 3 4 4 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . 5 8 4 4 27 . 2 3 Message Errors 10 | . . 1 . . 1 7 . . 1 Matter Fused 14 | . . 1 5 1 1 4 . 2 . Heat Flow Errors 4 | . . 1 . . . 2 . . 1 Energy Discharges 9 | . . 1 . . 1 6 . . 1 Parts Rejected 2 | . . . . 1 . 1 . . . Data Loss (minor) 6 | . . . 2 2 . 2 . . . Data Loss (major) 3 | . . . . . 1 2 . . . Misfires 2 | . . . . . . 2 . . . Alerts 3 | . . 1 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . . 70 . . 13 . . 80 . Projectiles 13 | . . . . . 13 . . . . Explosions 70 | . . 70 . . . . . . . Melee 80 | . . . . . . . . 80 . Knockbacks 2 | . . . . . 1 . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 1 | . . . . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 111 | . . 111 . . . . . . . Shots 3 | . . 3 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 311 | 45 90 233 . . 40 209 41 203 311 Average Temperature 52 | 19 32 51 . . 16 73 16 73 156 Received Heat Transfer 1605 | . 153 279 . . 18 171 228 657 99 Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 3981 | 333 925 853 . . . 485 . 1200 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Peak Influence 275 | 15 258 275 106 143 166 . . 137 219 Initial 106 | . 9 45 106 . 58 . . . 66 Average 84 | 10 144 136 67 89 78 . . 23 127 Maximum Alert Level 1 | . 1 1 . . . . . . 1 Low Security (%) 92 | 100 75 77 100 100 100 . . 100 81 Level 1 7 | . 24 22 . . . . . . 18 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 2 . . 4 . Investigation 2 | . 1 . . 1 . . . . . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 6 | . . 1 . 2 1 . . 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Distress Signals 4 | . . 2 . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 13 19 . 5 7 7 10 13 9 Peak Tracking Total 10 | . 4 5 . 1 3 3 10 4 4 Tactical Retreats 4 | . . 2 . . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Traps Triggered 7 | . 1 1 . 1 3 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Disabled 3 | . . 3 . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Accessed 24 | . 4 7 . 4 3 1 . 5 . Terminals 18 | . 4 5 . 2 3 . . 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 10 30 . 6 7 1 . 9 . Successful 41 | . 4 21 . 5 6 1 . 4 . Failed 22 | . 6 9 . 1 1 . . 5 . Catastrophic 3 | . . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 34 | . 7 13 . 5 5 . . 4 . Terminals 48 | . 10 22 . 4 7 . . 5 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 8 | . . 8 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 2 6 . 1 2 1 . 1 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . 1 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 8 | . . 8 . . . . . . . Scan Component 4 | . . 4 . . . . . . . Repair 4 | . . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 2 7 . 3 4 . . 1 . Terminals 16 | . 2 7 . 2 4 . . 1 . Assimilate 1 | . . 1 . . . . . . . Botnet 9 | . 2 3 . 1 2 . . 1 . Disrupt 1 | . . 1 . . . . . . . Skim 5 | . . 2 . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Tunnel 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 6 . 3 3 . . 4 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 4 . . . . . . . Time 104 | . . 104 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total Allies 10 | . . . 3 . . . . . 7 Largest Group 5 | . . . 3 3 . . . . 5 Highest-Rated Group 146 | . . . 40 40 . . . . 146 Highest-Rated Ally 39 | . . . 16 16 . . . . 39 Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . . 21 . . . . 41 Total Damage 1103 | . . . . 248 . . . . 855 Kills 10 | . . . . 5 . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Turns Passed 4866 | 90 320 781 626 307 500 1345 14 742 141 Spaces Moved 3854 | 25 190 412 470 168 575 1419 11 438 146 Core 338 | . . . . . . 9 . 207 122 Treads 11 | . . . . . . 11 . . . Legs 1563 | 25 190 412 470 168 15 17 11 231 24 Wheels 429 | . . . . . 163 266 . . . Hover 1513 | . . . . . 397 1116 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 56 56 140 50 50 Average Speed 95 | 120 120 121 120 165 71 68 140 131 62 Slowest Speed 300 | 120 120 190 120 190 190 300 140 200 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 37 38 91 19 15 96 4 11 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . 1 . . . Known Exits Taken 5 | . . 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . . Scrap Searched 3 | . . . 1 . . 2 . . . Spaces Dug 5 | . . 3 . 2 . . . . . Terrain Destroyed 25 | . . 22 . 2 1 . . . . Melee . | . . . . . . . . . . Projectile 6 | . . 3 . 2 1 . . . . AOE 19 | . . 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total 4754 | 70 225 613 532 190 640 1767 10 523 184 Wait 599 | 33 . 132 60 6 35 303 . 26 4 Move 3845 | 24 189 411 469 167 574 1418 10 437 146 Hop . | . . . . . . . . . . Pick Up 39 | 3 1 13 2 3 4 11 . 2 . Fast Attach 15 | . 1 1 . 1 2 2 . 4 4 Attach 33 | . . 11 1 1 5 8 . 5 2 Detach 2 | . . . . . . . . . 2 Swap 22 | . 2 6 . 4 3 3 . 1 3 Drop 20 | 2 2 . . 4 3 6 . 3 . Fire 149 | 8 29 39 . 4 14 16 . 34 5 Melee 29 | . . . . . . . . 11 18 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Repaired EM Pulse Gun 638 | -9/Materials | Repaired Sml. Storage Unit 679 | -9/Materials | Repaired Med. Laser 721 | -9/Materials | Build established: Scavenger-Mutant 821 | -9/Materials | Identified exit to Mines 911 | -9/Materials | Repaired Sensor Array 1077 | -9/Materials | Core integrity fell below 50% 1091 | -9/Materials | Lost 4 parts (1p1n2w) 1192 | -9/Materials | Entered Mines 1194 | -9/Mines | Learned 8 Materials zone layouts 1198 | -9/Mines | Discovered new exit (range 8) 1256 | -9/Mines | Met a Derelict bent on vengeance 1335 | -9/Mines | Discovered new exit (range 3) 1639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1696 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Accompanied by 3 allies 1818 | -8/Materials | Evolved 2 slots: Utility x2 1819 | -8/Materials | Identified exit to Factory 2114 | -8/Materials | Build established: Scavenger-Skirmisher 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Utility x2 2423 | -7/Factory | Discovered new exit (range 15) 2624 | -7/Factory | Identified exit to Lower Caves 2625 | -7/Factory | Entered Lower Caves 2631 | -7/Lower Caves | Build established: Scout 2778 | -7/Lower Caves | Encountered a Warlord checkpoint 2924 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2940 | -7/Lower Caves | Build established: Mutant 2990 | -7/Lower Caves | Learned location of Extension (-6) 3085 | -7/Lower Caves | Learned 4 Factory zone layouts 3097 | -7/Lower Caves | Discovered new exit (range 7) 3115 | -7/Lower Caves | Identified exit to Lower Caves 3970 | -7/Lower Caves | Entered another Lower Caves area 3970 | -7/Lower Caves | Discovered new exit (range 11) 3973 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3984 | -7/Lower Caves | Entered Factory 3984 | -6/Factory | Evolved 2 slots: Utility x2 4357 | -6/Factory | Lost 4 parts (2n2u) 4542 | -6/Factory | Garrison activated, responded to threat 4666 | -6/Factory | Core integrity fell below 50% 4696 | -6/Factory | Lost 6 parts (1n2u3w) 4722 | -6/Factory | Discovered new exit (range 10) 4725 | -6/Factory | Identified exit to Extension 4726 | -6/Factory | Entered Extension 4767 | -6/Extension | Core integrity fell below 20% 4867 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04820_ Acquired Carbon-fiber Leg. 04823_ LS-BE2(b) heat damages Lgt. Treads. 04823_ Acquired Carbon-fiber Leg. 04825_ Acquired 29 matter. 04827_ LS-BE2(b) heat spikes uncontrollably. 04829_ Acquired Lgt. Angular Momentum Engine. 04833_ Acquired 10 matter. 04835_ Slug penetrates Wall. 04835_ Penetrated by Slug. 04837_ LS-BE2(b) heat short circuits Imp. Deuterium Engine. 04838_ LS-BE2(b) heat damages core (-11). 04844_ Acquired Hvy. Beamcaster. 04851_ Acquired 4 matter. 04857_ Slug penetrates Wall. 04861_ Wall collapses. 04863_ System corrupted: Heat flow error (+179). 04864_ Penetrated by Slug. 04864_ Lgt. Angular Momentum Engine destroyed. 04867_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????########????????????????????? | | ???????????# ! #????????????????????? | | ???????????#= %%= #????????????????????? | | ???????????# *=%#????????????????????? | | ???????????# =%*#????????????????????? | | ???????????# [[#????#####???????????? | | ???????????# ##?#= #???????????? | | ???????????#+##;##*;!%h #???????????? | | ???????????# @ g%%%*= + ????????? | | ???????????# % g###= #???????????? | | ?????#######[% =% #???????????????????? | | ?????# =% %#???????????????????? | | ?????# #####+;;;####???????????????????? | | ?????# #?# ! [ #?????????????????????? | | ?????# #?#[ = #?????????????????????? | | ?????# #?# [ #?????????????????????? | | ?????# #?# [ #?????????????????????? | | ?????# #?# * #?????????????????????? | | ?????# #?#########?????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?##### #####???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 185 Additional Mass Support 6 Armor Coverage 100 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 1 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armored Exoskeleton | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSpreadRipteeth Manual? 0 Play Time 00:43:32 Cumulative 99.3 hours Start 2024.09.16 @ 12:43:30 End 2024.09.17 @ 13:00:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 149 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b0e977-43e2-4b38-93b1-6fead3bb0880