Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 20:27:05 Player: AntinDisguise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (939) 939 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2749 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Huge Storage Unit Huge Storage Unit Light Armor Plating Pulse Rifle Improved Light Cannon Katana Katana Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Huge Storage Unit Huge Storage Unit Pulse Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Katana Katana Katana [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 44 | 8 8 16 12 Power 11 | 1 1 4 5 Engine 3 | 1 . 1 1 Core 8 | . 1 3 4 Reactor . | . . . . Propulsion 11 | 4 . 3 4 Treads 9 | 2 . 3 4 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 6 1 Device 5 | . . 4 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 2 5 3 2 Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 2 7 15 Power 6 | . . 2 4 Propulsion 8 | . 1 2 5 Utility 6 | . . 3 3 Weapon 4 | . 1 . 3 Highest Loss Streak 15 | . 1 3 15 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 83 86 Engine 2 | . 6 . 2 Core 10 | . 7 9 22 Treads 11 | . . 18 15 Wheel 10 | . 27 1 . Device 11 | . . 17 21 Storage 11 | . 14 11 9 Protection 10 | . 13 10 . Energy Gun 1 | . . . 7 Energy Cannon 2 | . 3 2 . Ballistic Gun 9 | . 23 . . Impact Weapon 1 | . . 3 . Slashing Weapon 4 | . . 6 8 Naked Turns . | . . . . Heaviest Build 66 | 12 20 56 66 Greatest Support 40 | 40 32 40 40 Greatest Overweight (x) 19 | . 1 3 19 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 15 | 7 9 19 20 Most Carried 20 | 4 6 20 18 Average Carried 9 | 1 3 13 16 Final Capacity 20 | 8 10 20 20 Final Carried 18 | 2 4 18 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 691 | 190 174 203 124 Remotely 174 | . . 50 124 Salvage Created 1434 | . 342 1013 79 Parts 76 | . 29 41 6 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 8 16 3 Melee 17 | . . 15 2 Guns 8 | . 6 1 1 Cannons 2 | . 2 . . Classes Destroyed 9 | . 4 5 . Worker 3 | . 2 1 . Builder 3 | . . 3 . Tunneler 2 | . . 2 . Recycler 3 | . . 3 . Mechanic 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 8 | . 2 4 2 Grunt 13 | . 6 7 . Sentry 6 | . . 5 1 Best Kill Streak 9 | . 3 9 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 61 79 145 Missed 64 | . 13 22 29 Damage Taken 3214 | . 591 658 1965 Core 830 | . 183 85 562 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . 39 3 . Core Remaining (%) 68 | 100 26 78 . Volleys Fired 45 | . 34 6 5 Largest 2 | . 2 1 1 Hottest 80 | . 80 56 56 Shots Fired 75 | . 64 6 5 Gun 67 | . 57 6 4 Cannon 8 | . 7 . 1 Launcher . | . . . . Special . | . . . . Kinetic 58 | . 57 . 1 Thermal 17 | . 7 6 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 9 15 2 Robot Miss Streak 5 | . 5 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 112 | . 40 61 11 Core Hits 45 | . 21 21 3 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 7 | . . 7 . Smash 3 | . . 3 . Sever 4 | . . 4 . Melee Attacks 90 | . . 73 17 Impact 10 | . . 10 . Slashing 80 | . . 63 17 Piercing . | . . . . Sneak Attacks 18 | . . 18 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3165 | . 395 2480 290 Guns 420 | . 290 86 44 Cannons 105 | . 105 . . Explosions . | . . . . Melee 2640 | . . 2394 246 Ramming . | . . . . Kinetic 290 | . 290 . . Thermal 235 | . 105 86 44 Explosive . | . . . . Electromagnetic . | . . . . Impact 419 | . . 419 . Slashing 2221 | . . 1975 246 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 525 | . . 516 9 Projectiles . | . . . . Explosions . | . . . . Melee 525 | . . 516 9 Knockbacks 3 | . . 3 . Impact 3 | . . 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 202 . 16 Average Temperature 51 | . 55 . 8 Received Heat Transfer 810 | . 195 246 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . 8 . Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 555 | . 222 222 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 327 | . 192 327 163 Initial 83 | . . 63 83 Average 99 | . 71 127 97 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 81 100 Level 1 8 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 6 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 18 23 13 Peak Tracking Total 9 | . 6 6 9 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 3 . Successful 7 | . 6 1 . Failed 8 | . 6 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2027 | 69 721 962 275 Spaces Moved 952 | 44 507 324 77 Core 8 | 6 . . 2 Treads 312 | 19 . 218 75 Legs . | . . . . Wheels 632 | 19 507 106 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 240 Average Speed 151 | 119 100 208 264 Slowest Speed 1000 | 160 115 320 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 64 31 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1337 | 61 664 494 118 Wait 140 | . 100 39 1 Move 949 | 43 506 323 77 Hop . | . . . . Pick Up 53 | 8 10 30 5 Fast Attach . | . . . . Attach 34 | 8 2 13 11 Detach 2 | 2 . . . Swap 10 | . 6 3 1 Drop 14 | . 6 7 1 Fire 45 | . 34 6 5 Melee 90 | . . 73 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 11) 762 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Utility x2 1706 | -9/Materials | Lost 3 parts (1p1n1u) 1717 | -9/Materials | Discovered new exit (range 16) 1753 | -9/Materials | Entered another Materials area 1753 | -8/Materials | Evolved 2 slots: Power x2 2012 | -8/Materials | Core integrity fell below 50% 2023 | -8/Materials | Core integrity fell below 20% 2028 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Nuclear Core destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Penetrated by Slug. Acquired 10 matter. Acquired 3 matter. Acquired 7 matter. U-05 Engineer builds a Wall. X-62 Marksman suffers critical hit (Burn). Slug penetrates Wall. Penetrated by Slug. Hpw. Tractor Beam destroyed. Penetrated by Slug. Lgt. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Lgt. Armor Plating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. 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"Y" # ! | | ???????????????????# # ## """ # | | ???????????????????# # ## # | | ???????????????????# / """ """ ######+########+# | | ???????????????????# # """ """ + | | ???????????????????### # """ """ # | | ?????????????????????? # + | | ?????????????????????? ##+#####+################## | | ?????????????????????? ?????????????????????????# | | ?????????????????????? ?????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSchematicShield Manual? 0 Play Time 00:19:13 Cumulative 30.4 hours Start 2024.05.02 @ 20:10:16 End 2024.05.02 @ 20:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 82 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 21% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff60bbab-ebab-4291-986a-1aa8aac43f4a