Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 22:14:21 Player: CONM Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (3810) 3810 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2245) 2245 TOTAL SCORE: 10640 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 588 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -66 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 50/100 System Corruption 5% Temperature Cool (0) Movement Treading (145) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Improved Target Analyzer Relay Coupler [Swarmer] (39) Relay Coupler [Sentry] (21) Advanced Corruption Screen > --- WEAPON (3) ------- Thermic Laser Long-range Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Particle Reactor Improved Heat Sink Improved Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [Brawler] (26) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (19) Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Katana Scythe Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Airjet Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Corruption Screen > --- WEAPON ----------- Gauss Rifle Long-range Missile Launcher Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Particle Reactor Armored Treads Biometal Medium Treads Gravmag Array Improved Heat Sink Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Improved Datajack Katana Scythe [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . . 6 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 3 . . . Utility 4 | . . 1 . . . . 3 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 125 | 7 3 6 28 15 2 7 31 11 . 15 Power 12 | 1 . . 1 2 . 2 2 3 . 1 Engine 9 | 1 . . 1 2 . 2 1 2 . . Core 2 | . . . . . . . 1 . . 1 Reactor 1 | . . . . . . . . 1 . . Propulsion 24 | 2 . 2 3 4 . . 7 1 . 5 Treads 12 | 2 . . . 4 . . 3 . . 3 Leg 1 | . . . . . . . 1 . . . Wheel 5 | . . 2 3 . . . . . . . Hover 6 | . . . . . . . 3 1 . 2 Flight . | . . . . . . . . . . . Utility 33 | 2 1 2 3 5 1 2 12 4 . 1 Device 4 | 1 . . . . 1 1 1 . . . Storage 5 | 1 1 . 1 . . . 2 . . . Processor 7 | . . 1 1 . . 1 2 1 . 1 Hackware 4 | . . . . . . . 3 1 . . Protection 13 | . . 1 1 5 . . 4 2 . . Artifact . | . . . . . . . . . . . Weapon 56 | 2 2 2 21 4 1 3 10 3 . 8 Energy Gun 6 | 2 . 1 2 . . . . . . 1 Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 26 | . 1 1 13 2 1 1 6 . . 1 Ballistic Cannon 4 | . . . 1 . . 2 1 . . . Launcher 14 | . 1 . 3 2 . . 1 2 . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . 1 . . 1 Unidentified Prototypes 6 | . . . 5 . . . . 1 . . Parts Lost 47 | . . 4 5 8 4 . 14 4 . 8 Power 4 | . . 1 . 1 . . 1 . . 1 Propulsion 12 | . . 1 2 1 . . 4 1 . 3 Utility 14 | . . 1 1 3 2 . 4 2 . 1 Weapon 17 | . . 1 2 3 2 . 5 1 . 3 Highest Loss Streak 8 | . . 2 2 3 4 . 8 3 . 5 To Critical Strikes 2 | . . . . . . . 2 . . . Average Slot Usage (%) 81 | . 100 91 94 93 66 83 57 73 86 78 Engine 9 | . 14 10 10 10 11 11 5 3 6 1 Treads 12 | . 28 15 . 18 22 22 2 . . 2 Wheel 4 | . . 5 21 1 . . . . . . Hover 1 | . . . . . . . 3 16 20 16 Device 6 | . 14 9 . . 1 16 4 . . . Storage 9 | . 14 11 11 11 11 11 5 6 6 6 Processor 5 | . . 9 10 . . 4 6 7 13 14 Hackware 1 | . . . . . . . 5 15 13 13 Protection 5 | . . 1 8 19 5 . 1 4 6 3 Ballistic Gun 10 | . . 17 28 10 . 4 5 . . 1 Ballistic Cannon 7 | . . . 2 11 9 12 5 . . . Launcher 2 | . 6 6 . 11 5 . . 6 6 4 Peak Build Rating 72 | 9 10 14 21 20 19 29 57 66 65 72 Average Rating 23 | 5 9 11 18 18 15 22 32 51 65 62 On Entrance 26 | . 9 10 10 19 19 12 27 57 65 65 Naked Turns 3 | . . . . . . . 3 . . . Heaviest Build 112 | 14 31 33 99 102 101 106 112 41 41 50 Greatest Support 80 | 40 40 40 20 40 40 40 80 49 48 55 Greatest Overweight (x) 30 | . . 1 9 30 2 2 5 1 . 1 Average Overweight (x) 1 | . . . 3 3 2 2 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 11 15 23 25 25 25 16 15 15 15 Most Carried 25 | 4 9 12 25 25 25 25 24 15 14 15 Average Carried 20 | 2 6 8 21 23 24 24 15 14 14 14 Final Capacity 25 | 8 15 15 25 25 25 25 15 15 15 15 Final Carried 25 | 4 9 12 25 25 25 25 15 14 14 14 Class Distribution -------------------- 30% | Gunner 29% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Bothacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Matter Collected 2974 | 118 104 89 906 368 184 246 488 194 . 277 Remotely . | . . . . . . . . . . . Salvage Created 2962 | 66 125 401 1103 459 92 . 364 88 . 264 Parts 206 | 7 9 25 73 33 6 . 28 8 . 17 Haulers Intercepted 8 | . . 2 6 . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Combat Hostiles Destroyed 70 | . 5 6 15 21 1 . 9 5 . 8 Melee 8 | . . . . 3 . . 1 2 . 2 Guns 37 | . 2 6 14 10 . . 4 . . 1 Cannons 12 | . . . 1 6 1 . 4 . . . AOE 13 | . 3 . . 2 . . . 3 . 5 Classes Destroyed 15 | 1 4 2 2 2 . . 3 1 . . Worker 4 | . 1 . 1 . . . 2 . . . Builder 1 | . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 8 | . . 2 6 . . . . . . . Recycler 3 | . . . 2 . 1 . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . 1 1 1 . . . . . . . Swarmer 23 | . 3 . 3 11 . . . 3 . 3 Saboteur 2 | . . . . . . . . 2 . . Grunt 19 | . 2 5 6 4 . . . . . 2 Brawler 2 | . . . . 2 . . . . . . Duelist 2 | . . . . 1 . . . . . 1 Sentry 12 | . . 1 6 3 1 . 1 . . . Hunter 5 | . . . . . . . 4 . . 1 Programmer 5 | . . . . . . . 4 . . 1 Best Kill Streak 7 | 1 5 4 3 7 2 . 2 3 . 3 Combat Bots Only 7 | . 3 3 3 7 1 . 2 3 . 3 Max Kills in Single Turn 3 | 1 2 1 2 3 2 . 1 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 2 . . . 3 . 2 Melee 1 | . . . . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Hostile Shots Fired 654 | . 22 61 61 156 6 . 211 54 . 83 Missed 184 | . 6 14 19 39 1 . 49 28 . 28 Damage Taken 6870 | . 154 624 625 1266 93 . 2289 542 . 1277 Core 1203 | . 23 99 58 139 10 . 652 41 . 181 Absorbed by Shields 239 | . . . . . . . . 59 . 180 Redirected to Shielding 185 | . . . 45 47 9 . 36 48 . . Core Remaining (%) 71 | 100 90 . . . . 23 . . . . Volleys Fired 207 | 5 12 30 59 42 1 . 42 5 . 11 Largest 3 | 2 2 3 3 3 2 . 3 2 . 3 Hottest 171 | 90 90 83 94 108 78 . 126 63 . 171 Shots Fired 480 | 10 24 67 157 106 3 . 91 8 . 14 Gun 337 | 10 16 67 137 58 . . 41 . . 8 Cannon 110 | . . . 17 41 2 . 50 . . . Launcher 33 | . 8 . 3 7 1 . . 8 . 6 Special . | . . . . . . . . . . . Kinetic 395 | . . 52 146 99 2 . 91 . . 5 Thermal 52 | 10 16 15 8 . . . . . . 3 Explosive 33 | . 8 . 3 7 1 . . 8 . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 2 5 16 15 13 5 . 9 3 . 4 Robot Miss Streak 5 | 1 3 2 5 3 . . 4 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 284 | 6 9 50 90 54 1 . 58 6 . 10 Core Hits 139 | 4 9 18 36 30 2 . 23 5 . 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . 1 . . 1 . . 2 . . 1 Burn 2 | . 1 . . . . . . . . 1 Blast 3 | . . . . 1 . . 2 . . . Melee Attacks 30 | . . . . . . . 12 14 . 4 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . . . 11 13 . . Piercing 5 | . . . . . . . . 1 . 4 Sneak Attacks 5 | . . . . . . . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6772 | 82 355 580 1495 1207 74 . 1500 325 . 1154 Guns 3131 | 82 71 580 1346 507 . . 399 . . 146 Cannons 1472 | . . . 133 536 30 . 773 . . . Explosions 1510 | . 284 . . 122 44 . . 296 . 764 Melee 569 | . . . . . . . 296 29 . 244 Ramming 90 | . . . 16 42 . . 32 . . . Kinetic 4184 | . . 466 1386 1043 30 . 1172 . . 87 Thermal 419 | 82 71 114 93 . . . . . . 59 Explosive 1510 | . 284 . . 122 44 . . 296 . 764 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 325 | . . . . . . . 296 29 . . Piercing 244 | . . . . . . . . . . 244 Highest Corruption 6 | . . . . 6 6 . 5 5 5 5 Average Corruption 5 | . . . . 5 6 . 4 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 88 | . . . . 26 20 . 23 11 . 8 Message Errors 21 | . . . . 4 6 . 7 3 . 1 Matter Fused 16 | . . . . 6 3 . 4 2 . 1 Heat Flow Errors 12 | . . . . 3 3 . 1 3 . 2 Energy Discharges 15 | . . . . 4 3 . 5 2 . 1 Parts Rejected 3 | . . . . 2 . . . . . 1 Data Loss (minor) 12 | . . . . 5 1 . 5 . . 1 Data Loss (major) 3 | . . . . . 3 . . . . . Misfires 3 | . . . . 1 1 . . 1 . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 141 | . 2 . 6 . 9 . 63 . . 61 Projectiles 28 | . . . 6 . . . 22 . . . Explosions 56 | . 2 . . . 9 . . . . 45 Melee 57 | . . . . . . . 41 . . 16 Knockbacks 21 | . . . . 9 . . 12 . . . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . 8 . . 12 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 586 | . 12 . 56 . 20 . . 244 . 254 Shots 13 | . 2 . 2 . 1 . . 3 . 5 Rammed 16 | . . . 1 11 . . 4 . . . Targets Rammed 24 | . . . 1 13 . . 10 . . . Kicked 6 | . . . . . . . 6 . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 279 | 30 132 262 65 279 279 . 237 262 . 249 Average Temperature 69 | 18 41 92 20 75 92 . 94 85 . 88 Received Heat Transfer 1014 | . 12 324 219 234 18 . 54 18 . 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1168 | 223 272 250 173 . . . . . . 250 Parts Sabotaged 3 | . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Peak Influence 847 | 15 217 322 328 847 381 . 142 723 379 561 Initial 381 | . 9 91 127 163 381 . . 99 379 265 Average 241 | 3 73 179 200 567 294 . 39 380 379 405 Maximum Alert Level 3 | . 1 1 1 3 1 . . 3 1 2 Low Security (%) 53 | 100 92 63 47 12 39 . 100 23 . . Level 1 30 | . 8 36 52 11 60 . . 42 100 58 Level 2 9 | . . . . 38 . . . 17 . 41 Level 3 7 | . . . . 38 . . . 16 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 1 . . . 7 . . . Investigation 2 | . 1 . 1 . . . . . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 5 | . . 1 . . . . 4 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Distress Signals 6 | . 1 . 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 7 17 30 26 1 . 21 14 . 21 Peak Tracking Total 8 | . 3 7 5 6 1 . 4 6 . 8 Tactical Retreats 10 | . . . 2 4 . . . 2 . 2 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Traps Triggered 9 | . 1 . 2 1 . . 3 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Machines Disabled 14 | . 1 1 3 4 . . . 4 . 1 Max in Single Turn 2 | . 1 1 1 1 . . . 2 . 1 Garrison Relay 5 | . . . . 3 . . . 1 . 1 Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Machines Accessed 13 | . 3 . 6 . . . 2 1 1 . Terminals 7 | . 2 . 4 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 28 | . 6 . 18 . . . 2 1 1 . Successful 13 | . 2 . 8 . . . 2 . 1 . Failed 15 | . 4 . 10 . . . . 1 . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 . 2 . . . . . . . Terminals 18 | . 4 . 13 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . 1 . 1 . Terminal Hacks 6 | . 2 . 4 . . . . . . . Record 1 | . 1 . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Extermination Status 1 | . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . 1 . 1 . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 2 . 4 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . . 1 . . Structural Interface 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 21 | . . . . 12 . . . 4 . 5 Machine Destruction 21 | . . . . 12 . . . 4 . 5 Attached 4 | . . . . . . . 3 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 12 . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Total Allies 24 | . . . 10 . . . . 12 . 2 Largest Group 10 | . . . 10 . . . . 10 8 8 Highest-Rated Group 368 | . . . 88 . . . . 368 307 307 Highest-Rated Ally 62 | . . . 16 . . . . 41 41 62 Total Orders . | . . . . . . . . . . . Ally Attacks 138 | . . . 48 . . . . 33 . 57 Total Damage 3430 | . . . 403 . . . . 1034 . 1993 Kills 18 | . . . 5 . . . . 9 . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Turns Passed 9505 | 225 250 270 1967 1117 661 2833 1501 430 20 231 Spaces Moved 4628 | 123 129 134 1293 296 205 882 887 408 14 257 Core 36 | 3 . . . 2 . . 31 . . . Treads 1775 | 120 129 73 . 245 205 882 103 . . 18 Legs 379 | . . . . . . . 379 . . . Wheels 1403 | . . 61 1293 49 . . . . . . Hover 1035 | . . . . . . . 374 408 14 239 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 95 95 230 320 320 50 48 48 48 Average Speed 179 | 157 160 132 132 313 320 320 140 53 48 60 Slowest Speed 1550 | 160 160 240 215 1550 320 320 560 106 48 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 7 24 20 94 44 57 48 16 48 1 32 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 7 | . . . . . . 7 . . . . Spaces Dug 14 | . 8 . . . . . 2 4 . . Terrain Destroyed 315 | . 70 . 28 10 5 . 13 135 . 54 Melee 6 | . . . . . . . 2 4 . . Projectile 17 | . . . 6 . . . 11 . . . AOE 292 | . 70 . 22 10 5 . . 131 . 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac Gar Fac Gar Total 5318 | 141 147 175 1420 378 211 894 1031 589 27 305 Wait 70 | 3 . . 17 1 . . 2 33 13 1 Move 4618 | 122 128 133 1292 294 204 881 887 406 14 257 Hop . | . . . . . . . . . . . Pick Up 67 | 4 4 6 15 9 1 3 21 2 . 2 Fast Attach 46 | 7 . 1 6 2 . 2 16 5 . 7 Attach 34 | . . 3 1 10 2 2 10 2 . 4 Detach 5 | . . . . . 2 . . . . 3 Swap 45 | . 3 2 21 3 . 3 5 4 . 4 Drop 27 | . . . 7 2 1 3 11 2 . 1 Fire 207 | 5 12 30 59 42 1 . 42 5 . 11 Melee 29 | . . . . . . . 12 13 . 4 Ram 1 | . . . 1 . . . . . . . Kick 6 | . . . . . . . 6 . . . Crush 17 | . . . . 13 . . 4 . . . Escape Stasis 28 | . . . . 2 . . 15 . . 11 Rewire 118 | . . . 1 . . . . 117 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison -9/Recycling -9/Scraptown -6/Factory -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 696 | -9/Materials | Discovered new exit (range 6) 740 | -9/Materials | Discovered new exit (range 6) 746 | -9/Materials | Entered Storage 934 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1054 | -9/Storage | Lost 3 allies 1220 | -9/Storage | Lost 7 allies 1456 | -9/Storage | Build established: Gunner 1938 | -9/Storage | Met 01-MTF 2419 | -9/Storage | Discovered new exit (range 8) 2564 | -9/Storage | Discovered new exit (range 15) 2682 | -9/Storage | Identified exit to Garrison 2713 | -9/Storage | Entered Garrison 2713 | -9/Garrison | Accompanied by 1 ally (01-MTF) 2716 | -9/Garrison | 01-MTF left 2772 | -9/Garrison | Build established: Tank 2879 | -9/Garrison | Lost 3 parts (1p1n1u) 2977 | -9/Garrison | Garrison Relay disabled 3068 | -9/Garrison | Core integrity fell below 50% 3223 | -9/Garrison | Triggered checkpoint 3302 | -9/Garrison | Destroyed 7 combat bots 3401 | -9/Garrison | Triggered checkpoint 3511 | -9/Garrison | Garrison Relay disabled 3560 | -9/Garrison | Build established: Scavenger-Tank 3606 | -9/Garrison | Garrison Relay disabled 3759 | -9/Garrison | Installed Relay Interface Framework 3785 | -9/Garrison | Discovered new exit (range 13) 3830 | -9/Garrison | Entered Recycling 4033 | -9/Recycling | Lost 4 parts (2u2w) 4296 | -9/Recycling | Build established: Mutant 4411 | -9/Recycling | Scanned before Scraplab entrance 4459 | -9/Recycling | Entered Scraplab 4484 | -9/Recycling | Discovered new exit (range 2) 4491 | -9/Recycling | Entered Scraptown 4491 | -9/Scraptown | System corruption cleaned by C-Scrubber 5662 | -9/Scraptown | Discovered new exit (range 3) 5966 | -9/Scraptown | Visited Bundlers 6295 | -9/Scraptown | Turned away by UFD registrar 6351 | -9/Scraptown | Build established: Gunner 6583 | -9/Scraptown | Visited Spacefarers 7324 | -9/Scraptown | Entered Factory 7324 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 7509 | -6/Factory | Lost 4 parts (2n1u1w) 7597 | -6/Factory | Released all parts (6) 7616 | -6/Factory | Core integrity fell below 50% 7646 | -6/Factory | Lost 8 parts (1p1n2u4w) 7952 | -6/Factory | Build established: Scavenger-Mutant 8183 | -6/Factory | Cargo convoy interrupted 8825 | -6/Factory | Identified exit to Garrison 8825 | -6/Factory | Entered Garrison 8849 | -6/Garrison | Spotted B-75 Beast 8887 | -6/Garrison | Expanded RIF knowledge: Structural Interface 8904 | -6/Garrison | Triggered checkpoint 8907 | -6/Garrison | Triggered checkpoint 8928 | -6/Garrison | Core integrity fell below 20% 8933 | -6/Garrison | Discovered new exit (range 10) 8940 | -6/Garrison | Build established: Bothacker-Mutant 8987 | -6/Garrison | Lost 3 parts (1n1u1w) 9107 | -6/Garrison | Phase Generator disabled 9173 | -6/Garrison | Triggered checkpoint 9183 | -6/Garrison | Garrison Relay disabled 9255 | -6/Garrison | Entered Factory 9255 | -6/Factory | Accompanied by 8 allies 9262 | -6/Factory | Identified exit to Garrison 9275 | -6/Factory | Entered Garrison 9275 | -6/Garrison | Accompanied by 8 allies 9279 | -6/Garrison | Spotted B-75 Beast 9279 | -6/Garrison | Spotted B-75 Beast 9330 | -6/Garrison | Garrison Relay disabled 9345 | -6/Garrison | Found embedded Infiltrators 9432 | -6/Garrison | Triggered checkpoint 9436 | -6/Garrison | Lost 10 allies 9473 | -6/Garrison | Lost 5 parts (1p2n1u1w) 9498 | -6/Garrison | Triggered checkpoint 9498 | -6/Garrison | Triggered checkpoint 9506 | -6/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09435_ Destroyed VTOL Module. 09435_ S-27 Virus destroyed. 09437_ Destroyed Autogun. 09442_ Cld. Airjet destroyed. 09445_ RIF reveals location of phase wall. 09454_ Acquired Imp. Target Analyzer. 09462_ Acquired Lrn. Missile Launcher. 09474_ Acquired Thermic Laser. 09481_ Arm. Treads severed. 09481_ L-41 Fighter destroyed. 09481_ B-75 Beast suffers critical hit (Burn). 09485_ The unstable cave ceiling collapses. 09487_ Acquired Arm. Treads. 09489_ The unstable cave ceiling collapses. 09490_ Lrn. Missile Launcher destroyed. 09495_ Adv. Corruption Screen intercepted 1% system corruption. 09496_ Acquired 46 matter. 09498_ P-60 Hacker destroyed. 09498_ Beams of light sweep through the air. An alarm sounds. 09505_ Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????+ ##### #???# | | ???????????????????????+ " # #???# | | ???????????????????????+ ##### #???# | | ???????????????????????+ #???# !!##??# | | ???????????????????????+ #???#*[%!#### | | ???????????????????????# #???#%!==+[[= | | ???????????????????????# #???"![=##### | | ???????????????????????###++#####++###???#=!%#???# | | ?????????????????????????# #???# #?????#[%[#???# | | ?????????????????????????# #???# #?????#!!%#???# | | ?????????????????????????# #???# #?????#^==##### | | ?????????????????????????# #???# #?????# =[% | | ????????????????????????## #???# #?????# !*%#### | | ????????????????????????# ##### #?????#%%%#???# | | ???????????????????????### #######*[[#???# | | ???????????????????????# B += #???# | | ???????????????????????# B + #???# | | ???????????????????????# % ##########% #???# | | ???????????????????????# #??????# #???# | | ???????????????????????# #####????# #???# | | ???????????????????????# %[% #????# #???# | | ??????????????????????## g#% [[ #????# ##??? | | ????????????????????### ! #######+######## "#### | | ????????????????????# ] = + | | ????????????????????# # #####+######## ### | | ????????????????????#?# @# #?#!! ]]####?# #??# | | ??????????????????????# *[ ##?#! ]]+ #?# % #??## | | ??????????????????????#!%! #?######## #?# #??# | | ??????????????????????#!=* #??#######+### #### | | ????????????????????? + | | ???????????????????? + | | ??????????????????? # | | ?????????????????? ###################### | | ?????????????????# ^ ss#????????????????????#" | | ????????????????? ????????????????????## | | ???????????????? ?????????????????????? | | ???????????????? ss?????????????????????? | | ???????????????? ?????????????????????? | | ?????????????????? ## #?????????????????????? | | ????????????????????? ?? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 3 Relay Coupler Value 89 Item Schematics ----------------- Imp. Aluminum Leg | -9/Storage | Hacked Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialCombatBattery Manual? 0 Play Time 01:29:48 Cumulative 75.8 hours Start 2024.09.10 @ 04:00:27 End 2024.09.10 @ 22:14:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff2eba2-1ed9-4fb3-8e2d-e8500a029cb4