Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.25 @ 12:05:50 Player: sentrybuster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (6234) 6234 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3210) 3210 TOTAL SCORE: 17384 Bonus ------- High Alert Combat Kills 244 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 1429/1600 Matter 225/300 Energy 45/430 System Corruption 10% Temperature Cool (4) Movement Hovering (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY (15) ----- Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Thermal Barrier Experimental Shield Generator Advanced Hacking Suite Improved System Shield Improved System Backup Module > --- WEAPON (2) ------- Precision Phase Gun Force Lance > --- INVENTORY (10) --- Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Advanced ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Improved Powered Armor Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Particle Reactor Improved Linear Gravjet Advanced Heat Sink Advanced Sensor Array Advanced Sensor Array Advanced Reaction Control System Thermal Barrier Experimental Shield Generator Improved System Backup Module Precision Phase Gun [Rating: 147] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Hacking Suite Device Long-range Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . Utility 13 | . . 1 1 1 1 2 2 2 1 2 Weapon . | . . . . . . . . . . . Parts Attached 264 | 6 15 29 32 31 32 8 48 34 11 18 Power 21 | 1 1 2 3 2 2 1 5 . . 4 Engine 7 | 1 1 2 2 . 1 . . . . . Core 10 | . . . 1 2 1 1 5 . . . Reactor 4 | . . . . . . . . . . 4 Propulsion 68 | 2 5 9 10 11 7 2 13 5 2 2 Treads 6 | . 3 2 . 1 . . . . . . Leg 19 | 2 2 6 6 3 . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover 42 | . . . 4 7 7 2 13 5 2 2 Flight . | . . . . . . . . . . . Utility 95 | 1 4 11 5 7 13 3 14 19 8 10 Device 49 | . 2 7 2 2 3 1 6 12 5 9 Storage 9 | 1 2 2 . 2 2 . . . . . Processor 12 | . . 2 2 1 1 . 1 2 2 1 Hackware 11 | . . . 1 1 3 2 2 2 . . Protection 14 | . . . . 1 4 . 5 3 1 . Artifact . | . . . . . . . . . . . Weapon 80 | 2 5 7 14 11 10 2 16 10 1 2 Energy Gun 27 | 2 4 3 7 4 . . 3 3 . 1 Energy Cannon 11 | . 1 1 . . . . 4 3 1 1 Ballistic Gun 5 | . . . 1 1 2 . 1 . . . Ballistic Cannon 6 | . . 2 3 . . . 1 . . . Launcher 16 | . . 1 3 5 4 2 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 . 5 . . . Piercing Weapon 6 | . . . . . 1 . 1 4 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 1 . 2 3 1 1 Parts Lost 95 | . 8 7 8 10 6 5 28 8 1 14 Power 14 | . 1 2 1 2 1 1 5 . . 1 Propulsion 35 | . 1 5 3 3 2 1 12 3 1 4 Utility 25 | . . . . 3 1 1 7 4 . 9 Weapon 21 | . 6 . 4 2 2 2 4 1 . . Highest Loss Streak 13 | . 3 2 5 5 2 2 13 4 1 6 Average Slot Usage (%) 85 | . 82 79 80 83 92 82 84 93 96 86 Engine 2 | . 12 10 3 . 3 . . . . . Core 5 | . . . 2 6 7 7 8 9 8 1 Treads 1 | . 9 6 . 2 . . . . . . Leg 6 | . 17 13 19 9 . . . . . . Hover 14 | . . . 3 12 29 23 19 21 23 21 Device 7 | . 11 10 11 4 4 4 5 9 10 11 Storage 7 | . 14 11 9 7 6 5 5 4 4 4 Processor 10 | . . 9 15 14 11 5 7 10 10 11 Hackware 11 | . . . . 5 8 22 24 22 21 17 Protection 3 | . . . . 3 6 3 4 4 6 4 Energy Gun 4 | . 14 2 9 8 . . . 1 . . Energy Cannon 1 | . 1 2 . . . . 3 1 4 3 Ballistic Cannon 1 | . . 9 4 . . . . . . . Slashing Weapon 1 | . . . . 1 4 . 3 . . . Piercing Weapon 1 | . . . . . . 3 . 2 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 11 23 20 21 44 47 41 63 60 68 90 Greatest Support 91 | 20 40 40 35 51 66 66 68 81 82 91 Greatest Overweight (x) 4 | . 4 1 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 14 | 6 14 14 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 3 8 8 8 10 10 10 10 10 10 10 Average Carried 7 | 2 6 7 7 8 8 9 6 9 9 9 Final Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 3 7 8 7 8 10 8 10 10 10 1 Class Distribution -------------------- 20% | Scavenger-Mutant 18% | Hacker-Mutant 17% | Mutant 13% | Wizard-Mutant 9% | Hacker-Ninja 7% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3740 | 171 188 629 467 497 595 115 547 366 35 130 Remotely . | . . . . . . . . . . . Salvage Created 7617 | . 699 896 637 778 1455 405 1369 960 146 272 Parts 364 | . 40 63 28 50 50 17 51 42 7 16 Haulers Intercepted 19 | . 2 3 3 . 4 . 4 2 1 . Recyclers Shooed 11 | . 2 1 1 2 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 107 | . 10 21 12 16 15 19 10 2 . 2 Melee 22 | . 4 . . 2 4 2 7 1 . 2 Guns 12 | . 3 2 2 4 1 . . . . . Cannons 25 | . 3 15 4 . . . 2 1 . . AOE 47 | . . 4 5 10 10 17 1 . . . Classes Destroyed 15 | . 5 6 . 2 2 . . . . . Worker 8 | . . 1 1 2 1 1 1 1 . . Builder 5 | . . . . . 3 1 1 . . . Tunneler 3 | . 1 . 1 . 1 . . . . . Hauler 19 | . 2 3 3 . 4 . 4 2 1 . Recycler 14 | . 2 2 . 3 3 . 2 2 . . Mechanic 1 | . . . . 1 . . . . . . Operator 7 | . . 1 2 1 1 . 1 1 . . Watcher 20 | . 2 2 3 1 . 1 2 6 1 2 Swarmer 30 | . . 7 . 10 . 13 . . . . Grunt 39 | . 10 6 9 . 9 5 . . . . Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 22 | . . 6 3 4 1 1 3 2 . 2 Hunter 5 | . . . . . 2 . 3 . . . Programmer 9 | . . . . 2 3 . 4 . . . Best Kill Streak 9 | . 3 6 4 7 6 9 4 3 1 1 Combat Bots Only 8 | . 3 4 3 4 4 8 2 1 . 1 Max Kills in Single Turn 5 | . 1 2 4 3 3 5 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 2 3 3 2 4 1 . . . Melee 1 | . 1 . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 11921 | . 1048 935 819 1164 1354 659 3076 745 824 1297 Core 1935 | . 177 227 190 186 208 106 567 57 46 171 Absorbed by Shields 19 | . . . . . . . . . . 19 Core Remaining (%) 73 | 100 29 43 65 73 75 89 50 95 96 89 Volleys Fired 469 | . 74 96 76 37 26 9 75 48 11 17 Largest 2 | . 2 2 2 2 2 1 2 2 1 1 Hottest 315 | . 110 95 134 122 71 36 315 315 120 120 Shots Fired 641 | . 119 139 131 52 31 9 81 51 11 17 Gun 294 | . 101 19 88 44 14 . 10 18 . . Cannon 299 | . 18 117 37 . . . 66 33 11 17 Launcher 48 | . . 3 6 8 17 9 5 . . . Special . | . . . . . . . . . . . Kinetic 157 | . . 93 39 11 14 . . . . . Thermal 365 | . 90 19 86 30 . . 69 43 11 17 Explosive 48 | . . 3 6 8 17 9 5 . . . Electromagnetic 71 | . 29 24 . 3 . . 7 8 . . Robot Hit Streak 15 | . 12 15 10 11 8 3 6 5 . . Robot Miss Streak 6 | . 4 4 5 4 1 2 2 6 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 500 | . 81 81 88 44 51 17 81 38 8 11 Core Hits 321 | . 36 36 41 47 56 39 36 21 3 6 Critical Hits 19 | . . 1 1 . 2 1 9 4 . 1 Critical Kills 13 | . . . . . 2 . 6 4 . 1 Critical Parts Destroyed 5 | . . . 1 . . 1 3 . . . Melee Attacks 236 | . . . . 15 48 23 80 34 12 24 Impact . | . . . . . . . . . . . Slashing 115 | . . . . 15 41 . 59 . . . Piercing 121 | . . . . . 7 23 21 34 12 24 Sneak Attacks 38 | . . . . 4 16 3 9 4 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24277 | . 1165 1964 2221 2433 5655 3548 4188 1882 415 806 Guns 3442 | . 929 177 1049 602 237 . 234 214 . . Cannons 3466 | . 139 1492 627 . . . 697 511 . . Explosions 7449 | . 28 295 545 944 2518 2916 203 . . . Melee 9785 | . . . . 887 2900 619 3054 1157 415 753 Ramming 135 | . 69 . . . . 13 . . . 53 Kinetic 2225 | . . 1134 636 218 237 . . . . . Thermal 5866 | . 844 217 1040 360 302 1641 790 672 . . Explosive 5412 | . . 255 545 918 2216 1275 203 . . . Electromagnetic 854 | . 252 358 . 50 . . 141 53 . . Impact . | . . . . . . . . . . . Slashing 5947 | . . . . 887 2770 . 2290 . . . Piercing 3838 | . . . . . 130 619 764 1157 415 753 Highest Corruption 18 | . . . . 4 3 . 5 18 . 10 Average Corruption 5 | . . . . 2 1 . 3 16 . 9 Corruption Purged 1 | . . . . . . . . 1 . . Effects 84 | . . . . 10 2 . 24 40 . 8 Message Errors 21 | . . . . 5 1 . 9 6 . . Matter Fused 11 | . . . . 1 . . 4 5 . 1 Heat Flow Errors 4 | . . . . . 1 . 1 2 . . Energy Discharges 5 | . . . . . . . . 2 . 3 Data Loss (minor) 10 | . . . . 3 . . 1 6 . . Data Loss (major) 3 | . . . . . . . 1 1 . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . 8 . 2 Targeting Errors 16 | . . . . 1 . . 6 9 . . Weapon Failures 3 | . . . . . . . 2 1 . . Overload Shots 4 | . . . . . . . 1 3 . . Overflow Damage 1816 | . 3 37 28 210 510 470 414 45 . 99 Projectiles 99 | . . 22 24 . . . 53 . . . Explosions 446 | . 3 15 4 33 43 348 . . . . Melee 1271 | . . . . 177 467 122 361 45 . 99 Knockbacks 13 | . . 9 4 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . 9 4 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 268 | . 32 65 32 2 . 111 . . . 26 Shots 7 | . 1 2 1 1 . 2 . . . . Rammed 28 | . 22 2 . . . 2 . . . 2 Targets Rammed 32 | . 26 2 . . . 2 . . . 2 Kicked . | . . . . . . . . . . . Crushed 4 | . 4 . . . . . . . . . Highest Temperature 401 | . 319 128 315 204 248 . 401 382 132 276 Average Temperature 79 | . 57 44 71 46 75 . 99 89 64 83 Received Heat Transfer 2145 | . 573 213 414 138 294 90 159 99 36 129 Effects 12 | . 3 . 2 . 1 . 4 2 . . Shutdowns 2 | . . . . . . . 1 1 . . Energy Bleed 4 | . . . 2 . 1 . . 1 . . Interference 5 | . 2 . . . . . 3 . . . Damage (minor) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 2 3 . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 8 | . 1 . 4 2 . 1 . . . . Heat Transferred 7616 | . 1983 434 2038 666 250 1100 574 571 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 869 | . 162 435 287 300 662 869 465 286 409 383 Initial 269 | . . 27 56 48 135 269 261 128 126 212 Average 217 | . 47 202 143 166 333 521 230 193 227 255 Maximum Alert Level 3 | . . 2 1 1 2 3 2 1 2 1 Low Security (%) 49 | 100 100 48 71 61 34 . 36 49 48 22 Level 1 39 | . . 46 28 38 22 35 54 50 48 77 Level 2 10 | . . 5 . . 43 44 9 . 2 . Level 3 . | . . . . . . 20 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 1 2 4 3 11 8 3 1 3 2 Investigation 8 | . . . 1 . 3 1 . . 2 1 Extermination 10 | . . . . 3 3 . 1 1 1 1 Reinforcement 14 | . 1 2 3 . 5 1 2 . . . Assault 2 | . . . . . . 2 . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . 2 . 2 . 1 . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 3 3 2 1 1 1 2 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 286 | . 17 31 27 25 25 48 42 22 21 28 Peak Tracking Total 12 | . 6 4 5 5 6 12 7 3 9 10 Tactical Retreats 37 | . . 1 1 2 7 6 9 3 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 19 | . . 1 4 5 3 1 1 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 37 | . 2 2 2 4 5 18 . 2 1 1 Max in Single Turn 9 | . 1 1 1 1 3 9 . 1 1 1 Garrison Access 4 | . . . . . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 72 | . 2 4 7 12 14 9 12 8 2 2 Terminals 45 | . 1 3 7 7 8 7 6 4 1 1 Fabricators 5 | . . . . 2 2 1 . . . . Repair Stations 3 | . . . . 1 1 . 1 . . . Recycling Units 10 | . 1 1 . 1 2 1 2 1 1 . Scanalyzers 4 | . . . . . 1 . 1 2 . . Garrison Access 5 | . . . . 1 . . 2 1 . 1 Total Hacks 249 | . 6 21 31 26 48 44 42 19 8 4 Successful 147 | . 4 9 19 16 25 29 25 13 5 2 Failed 101 | . 2 12 12 10 23 14 17 6 3 2 Catastrophic 11 | . . . . 4 2 3 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 127 | . 1 15 22 9 13 33 25 4 5 . Terminals 184 | . 2 18 31 17 28 36 31 13 5 3 Fabricators 14 | . . . . 5 6 3 . . . . Repair Stations 8 | . . . . 2 4 . 2 . . . Recycling Units 29 | . 4 3 . 1 6 5 5 2 3 . Scanalyzers 9 | . . . . . 4 . 2 3 . . Garrison Access 5 | . . . . 1 . . 2 1 . 1 Terminal Hacks 75 | . 1 5 10 7 10 16 13 9 3 1 Record 4 | . . . . . . . 2 2 . . Part Schematic 7 | . . . 3 2 1 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 6 | . . . 2 3 . 1 . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Machine Index 2 | . . . . . . 1 . 1 . . Terminal Index 4 | . . . . 1 1 1 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . Alert Level 9 | . . 2 1 . 1 1 3 . 1 . Unreport Threat 13 | . 1 2 1 . . 5 3 . 1 . Locate Traps 7 | . . . 1 1 2 1 . 2 . . Disarm Traps 1 | . . . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . 1 1 . Hauler Manifests 2 | . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . Zone Layout 8 | . . 1 1 . 3 2 1 . . . Fabricator Hacks 11 | . . . . 5 4 2 . . . . Load Schematic 5 | . . . . 2 2 1 . . . . Build 6 | . . . . 3 2 1 . . . . Repair Station Hacks 8 | . . . . 2 4 . 2 . . . Scan Component 4 | . . . . 1 2 . 1 . . . Repair 4 | . . . . 1 2 . 1 . . . Recycling Unit Hacks 11 | . 2 . . 1 1 2 3 . 2 . Retrieve Components 11 | . 2 . . 1 1 2 3 . 2 . Scanalyzer 6 | . . . . . 1 . 2 3 . . Insert Component 4 | . . . . . 1 . 1 2 . . Analyze 2 | . . . . . . . 1 1 . . Garrison Access Hacks 4 | . . . . . . . 2 1 . 1 Seal Access 4 | . . . . . . . 2 1 . 1 Unauthorized Hacks 32 | . 1 4 9 1 5 9 3 . . . Terminals 28 | . 1 4 9 1 5 7 1 . . . Track 18 | . 1 2 5 1 4 4 1 . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 6 | . . 1 2 . 1 2 . . . . Operators 3 | . . 1 1 . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 2 . . . Monitor 1 | . . . . . . . 1 . . . Recyclers 2 | . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 59 | . 2 4 7 10 13 7 8 5 2 1 Full Trace Events 5 | . . . 1 . 3 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 2 1 1 1 1 . . Parts Built 9 | . . . . 5 3 1 . . . . Matter 1030 | . . . . 482 336 212 . . . . Time 467 | . . . . 193 168 106 . . . . Total Part Build Rating 34 | . . . . 17 11 6 . . . . Parts Repaired 4 | . . . . 1 2 . 1 . . . Time 176 | . . . . 38 108 . 30 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . 12 . . 3 . . 12 . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . 10 10 . . . . . . Total Orders 2 | . . . 2 . . . . . . . STAY 1 | . . . 1 . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9500 | 67 799 1037 982 1308 1260 428 1631 904 313 771 Spaces Moved 9617 | 48 339 467 618 1098 1639 653 1908 1121 466 1260 Core 3 | 2 1 . . . . . . . . . Treads 279 | . 107 172 . . . . . . . . Legs 1401 | 46 231 240 429 455 . . . . . . Wheels 55 | . . 55 . . . . . . . . Hover 7879 | . . . 189 643 1639 653 1908 1121 466 1260 Flight . | . . . . . . . . . . . Fastest Speed 30 | 50 120 110 52 44 42 45 44 40 36 30 Average Speed 62 | 117 133 137 112 84 44 46 51 43 42 40 Slowest Speed 250 | 120 250 160 120 150 108 56 120 52 98 98 Overloaded Moves 198 | . . . . . . . 31 . 97 70 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 31 | 4 33 43 43 36 48 21 34 32 15 34 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 117 | . . 9 . . 6 3 46 19 12 22 Terrain Destroyed 471 | . 4 40 52 22 129 94 71 24 13 22 Melee 33 | . . . . . 6 3 9 6 3 6 Projectile 98 | . . 8 1 . . . 45 18 10 16 AOE 340 | . 4 32 51 22 123 91 17 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 11964 | 56 550 711 768 1392 2048 731 2309 1405 542 1452 Wait 1150 | . 84 108 22 172 265 29 174 138 32 126 Move 9605 | 47 338 466 617 1097 1638 652 1907 1119 465 1259 Hop . | . . . . . . . . . . . Pick Up 82 | 3 5 4 8 18 10 4 15 10 4 1 Fast Attach 132 | 6 8 14 19 12 15 4 25 18 5 6 Attach 59 | . 4 4 7 7 4 4 13 3 2 11 Detach 28 | . 5 2 3 2 5 . 5 2 2 2 Swap 75 | . 3 11 6 12 13 . 10 15 4 1 Drop 73 | . 3 4 10 13 13 4 5 13 5 3 Fire 469 | . 74 96 76 37 26 9 75 48 11 17 Melee 236 | . . . . 15 48 23 80 34 12 24 Ram 4 | . . . . . . 2 . . . 2 Kick 2 | . 2 . . . . . . . . . Crush 26 | . 24 2 . . . . . . . . Escape Stasis 16 | . . . . . 11 . . 5 . . Rewire 7 | . . . . 7 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Lost 3 parts (1n2w) 585 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Discovered new exit (range 14) 1244 | -9/Materials | Discovered new exit (range 15) 1720 | -9/Materials | Discovered new exit (range 14) 1816 | -9/Materials | Core integrity fell below 50% 1837 | -9/Materials | Build established: Scavenger-Mutant 1868 | -9/Materials | Discovered new exit (range 4) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2300 | -8/Materials | Lost 3 parts (1p1n1w) 2430 | -8/Materials | Lost 5 parts (2n3w) 2873 | -8/Materials | Discovered new exit (range 16) 2886 | -8/Materials | Entered Factory 2886 | -7/Factory | Accompanied by 1 ally 2886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2981 | -7/Factory | Lost 3 parts (1p1n1u) 3042 | -7/Factory | Discovered new exit (range 20) 3272 | -7/Factory | Found Powered Armor 3383 | -7/Factory | Discovered new exit (range 14) 3437 | -7/Factory | Lost 5 parts (1p1n2u1w) 3734 | -7/Factory | Fabricated Airjet (x2) 3783 | -7/Factory | Discovered new exit (range 20) 3790 | -7/Factory | Build established: Skirmisher 3814 | -7/Factory | Fabricated Airjet (x2) 4025 | -7/Factory | Fabricated Lrn. Missile Launcher? 4165 | -7/Factory | Repaired Airjet 4173 | -7/Factory | Discovered new exit (range 16) 4194 | -7/Factory | Entered another Factory area 4194 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4379 | -6/Factory | Discovered new exit (range 23) 4787 | -6/Factory | Fabricated Airjet (x2) 4830 | -6/Factory | Build established: Scout 4958 | -6/Factory | Spotted B-75 Beast 5200 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5334 | -6/Factory | Discovered new exit (range 15) 5377 | -6/Factory | Repaired Imp. Propulsion Shielding 5417 | -6/Factory | Build established: Hacker-Mutant 5448 | -6/Factory | Repaired Prc. Grenade Launcher 5454 | -6/Factory | Entered another Factory area 5454 | -5/Factory | Evolved 2 slots: Utility x2 5562 | -5/Factory | Discovered new exit (range 13) 5642 | -5/Factory | Destroyed 8 combat bots 5667 | -5/Factory | Discovered new exit (range 16) 5669 | -5/Factory | Central database locked down 5754 | -5/Factory | First assault squad dispatched 5776 | -5/Factory | Fabricated Adv. System Shield? 5802 | -5/Factory | Garrison activated, responded to threat 5882 | -5/Factory | Entered another Factory area 5882 | -4/Factory | Evolved 2 slots: Utility x2 6053 | -4/Factory | Discovered new exit (range 8) 6073 | -4/Factory | Lost 8 parts (1p4n2u1w) 6098 | -4/Factory | Build established: Wizard-Mutant 6242 | -4/Factory | Repaired Broken Powered Armor 6247 | -4/Factory | Discovered new exit (range 15) 6611 | -4/Factory | Lost 4 parts (1p2n1w) 6721 | -4/Factory | Lost 13 parts (2p5n4u2w) 7047 | -4/Factory | Discovered new exit (range 14) 7215 | -4/Factory | Found Imp. Powered Armor 7261 | -4/Factory | Found Prototype Launcher 7261 | -4/Factory | Identified Com. Tesla Bomb Launcher 7350 | -4/Factory | Build established: Hacker-Mutant 7513 | -4/Factory | Entered Research 7513 | -3/Research | Evolved 2 slots: Utility x2 7626 | -3/Research | Lost 3 parts (1n1u1w) 7875 | -3/Research | Found Prototype Device 7875 | -3/Research | Identified Exp. Shield Generator 7878 | -3/Research | Found Exp. Shield Generator 7920 | -3/Research | Crushed by falling debris 7921 | -3/Research | System corruption reached 10% 7951 | -3/Research | Lost 4 parts (1n3u) 7966 | -3/Research | Discovered new exit (range 20) 8087 | -3/Research | Identified exit to Research 8207 | -3/Research | Spotted B-86 Titan 8417 | -3/Research | Entered another Research area 8417 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8671 | -2/Research | Found Prototype Device 8671 | -2/Research | Identified Thermal Barrier 8702 | -2/Research | Discovered new exit (range 18) 8730 | -2/Research | Identified exit to Access 8730 | -2/Research | Entered Access 8730 | -1/Access | Evolved 2 slots: Utility x2 8780 | -1/Access | Found Prototype Processor 8780 | -1/Access | Identified Exp. Signal Interpreter 8946 | -1/Access | Build established: Hacker-Ninja 9217 | -1/Access | Spotted B-99 Colossus 9218 | -1/Access | Spotted B-99 Colossus 9295 | -1/Access | System corruption reached 10% 9298 | -1/Access | Lost 5 parts (3n2u) 9491 | -1/Access | Discovered new exit (range 6) 9492 | -1/Access | Identified exit to Surface 9501 | *** | Escaped! Last Messages --------------- 09482_ Slug penetrates Wall. 09483_ Penetrated by Slug. 09484_ W-44 Eye suffers critical hit. 09484_ W-44 Eye destroyed. 09485_ Slug penetrates Wall. 09486_ Hacking Suite destroyed. 09490_ Connecting with Terminal... >>Open Sealed Barrier opened. 09490_ Lgt. Quantum Reactor destroyed. 09490_ Terminal disabled. 09491_ The Access Shell folds into the floor. 09491_ EXIT=FOUND 09492_ EXIT=IDENTIFIED: SURFACE 09496_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 09496_ Slug penetrates Wall. 09497_ K-01 Serf collects debris. 09497_ Armor Integrity Analyzer destroyed. 09499_ Slug penetrates Wall. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????##+##/#?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ?????? #?????????????????????????????????????? | | ??????? /?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# ##????????????????????????????????????? | | ???????# ###############################+# ??? | | ???????# ??? | | ???????# g h =A! u ??? | | ???????# ####### !A ""####### ????? | | ???????# #?????# gg p u""#?????????????????? | | ???????# #?????# ""#?????????????????? | | ???????# #?????# ukT#?????????????????? | | ###????# #?????# "#?????????????????? | | ###### #?????# ""#?????????????????? | | #????## ""##????????????????? | | ####????# #????????????????? | | #######+##???????## ##????????????????? | | ##?????????????????# u #?????????????????? | | #???????????? #???# u #?????????????????? | | #???????? #???# #?????????????????? | | #????? #???# @" #?????????????????? | | ### #???# "" #?????????????????? | | + "" ????# #?????????????????? | | ### """ ?????# #?????????????????? | | ###?????????????????# #?????????????????? | | #?????????????????#""""""""""#?????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????pp???????????????????????????????????? | | #????????????????????? ??????????????????????? | | #???????????????????BB BB???????????????????? | | #???????????????????BB BB???????????????????? | | #??######???????#???? ????????????????????? | | ###??# ?????? #???? ????????????????????? | | ?????# ??? #???? ????????????????????? | | ?????# | """"" #???? ????????????????????? | | ?????# """"" #????# #????????????????????? | | ?????# """"" #????# #????????????????????? | | ?????# ] """"" #????# #????????????????????? | | ?????# """"" #????# +????????????????????? | | ?????# ?????# #????????????????????? | | ?????# ???????# #????????????????????? | | ?????# ?????????# #????????????????????? | | ?????# ???????????# ^ #????????????????????? | | ?????# ?????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 3 Armor Coverage 625 Resistance: TH 50 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Propulsion Shielding | -8/Materials | Hacked Airjet | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Powered Armor | -4/Factory | Scanalyzed Com. Tesla Bomb Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Airjet | x2 | -7/Factory Lrn. Missile Launcher | x1 | -7/Factory Airjet | x2 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed DiametricAngularWheel Manual? 0 Play Time 01:57:55 Cumulative 239.1 hours Start 2021.05.24 @ 16:10:38 End 2021.05.25 @ 12:05:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 330 Adventurer 0 Explorer 4 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35f5223-cfd2-4fb5-b725-8e64b5bf0863