Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 21:47:35

Player: star

Result: Destroyed by 6S-K3Q(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (11)      55
Value Destroyed (251)      251
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 746

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     47/100
System Corruption          4%
Temperature                Cool (4)
Movement                   Rolling (190) Ox6
Location                   -10/Subcaves

 Parts 
-------
>                 --- POWER (1) --------
       Subdweller Power Source
>                 --- PROPULSION (2) ---
          Compact Wheel
>                 --- UTILITY (2) ------
                  Huge Storage Unit
>                 --- WEAPON (2) -------
         Advanced Beam Cannon
       Subdweller Beam Cannon
>                 --- INVENTORY (25) ---
                  Ion Engine
         Improved Ion Engine
         Improved Ion Engine
       Subdweller Power Source
       Subdweller Power Source
           Medium Matter Pod (100)
         Improved Medium Laser
  Faulty Improved Medium Laser
         Improved Medium Laser
         Improved Medium Laser
       Subdweller Laser
            Light Assault Rifle
            Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
     Large Storage Unit
           Huge Storage Unit
>          --- WEAPON -----------
  Improved Medium Laser
  Advanced Beam Cannon
>          --- INVENTORY --------
           Ion Engine
  Improved Ion Engine
  Improved Ion Engine
    Medium Matter Pod
  Improved Medium Laser
  Improved Medium Laser
  Improved Medium Laser
  Advanced Beam Cannon
     Light Assault Rifle
     Light Assault Rifle
[Rating: 14]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
Weapon                     Advanced Beam Cannon
  Energy Gun               Improved Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Barrage Gun

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 6   12  8   
  Power                    4    | 1   2   1   
    Engine                 4    | 1   2   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   8   7   
    Energy Gun             6    | 1   3   2   
    Energy Cannon          6    | .   4   2   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   2   .   
Parts Lost                 4    | .   .   4   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   84  77  
  Engine                   14   | .   14  14  
  Wheel                    24   | .   28  20  
  Storage                  14   | .   14  14  
  Energy Gun               9    | .   12  5   
  Energy Cannon            14   | .   12  16  
  Ballistic Gun            3    | .   2   5   
Peak Build Rating          14   | 6   14  13  
  Average Rating           11   | 4   11  11  
  On Entrance              6    | .   6   13  
Naked Turns                .    | .   .   .   
Heaviest Build             114  | 12  114 97  
  Greatest Support         26   | 26  26  26  
  Greatest Overweight (x)  6    | .   4   6   
  Average Overweight (x)   2    | .   1   4   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         19   | 7   16  25  
  Most Carried             13   | 1   10  13  
  Average Carried          9    | .   8   11  
  Final Capacity           25   | 8   25  25  
  Final Carried            13   | 1   10  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           602  | 255 221 126 
  Remotely                 .    | .   .   .   
Salvage Created            317  | .   172 145 
  Parts                    14   | .   9   5   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      3    | .   .   3   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  10   | .   6   4   
  Guns                     1    | .   .   1   
  Cannons                  9    | .   6   3   
Classes Destroyed          5    | .   3   2   
  Hauler                   1    | .   1   .   
  Swarmer                  5    | .   5   .   
  Grunt                    1    | .   1   .   
  Sentry                   1    | .   .   1   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | .   3   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        76   | .   44  32  
  Missed                   23   | .   12  11  
Damage Taken               929  | .   291 638 
  Core                     314  | .   83  231 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              54   | .   31  23  
  Largest                  2    | .   2   2   
  Hottest                  148  | .   124 148 
Shots Fired                107  | .   62  45  
  Gun                      46   | .   31  15  
  Cannon                   61   | .   31  30  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  18   | .   6   12  
  Thermal                  89   | .   56  33  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         14   | .   4   14  
  Robot Miss Streak        5    | .   5   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           50   | .   20  30  
  Core Hits                14   | .   7   7   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   .   1   
    Destroy                1    | .   .   1   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           967  | .   392 575 
  Guns                     303  | .   119 184 
  Cannons                  664  | .   273 391 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  184  | .   .   184 
  Thermal                  783  | .   392 391 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         4    | .   4   4   
  Average Corruption       3    | .   3   4   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
  Effects                  25   | .   4   21  
    Message Errors         8    | .   1   7   
    Matter Fused           3    | .   .   3   
    Heat Flow Errors       1    | .   .   1   
    Energy Discharges      3    | .   1   2   
    Data Loss (minor)      7    | .   2   5   
    Data Loss (major)      1    | .   .   1   
    Misfires               1    | .   .   1   
    Alerts                 1    | .   .   1   
Overload Shots             .    | .   .   .   
Overflow Damage            1    | .   1   .   
  Projectiles              1    | .   1   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        396  | .   396 179 
  Average Temperature      123  | .   145 25  
  Received Heat Transfer   51   | .   12  39  
  Effects                  4    | .   4   .   
    Shutdowns              1    | .   1   .   
    Interference           1    | .   1   .   
    Damage (minor)         2    | .   2   .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             3    | .   2   1   
  Heat Transferred         1443 | .   777 666 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             108  | .   108 .   
  Initial                  .    | .   .   .   
  Average                  35   | .   36  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              16   | .   11  5   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            8    | .   5   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   3   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   7   3   
  Successful               7    | .   4   3   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   3    | .   .   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Botnet                 2    | .   2   .   
    Skim                   2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1958 | 51   1044 863  
Spaces Moved               1093 | 45   553  495  
  Core                     2    | 2    .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   1091 | 43   553  495  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   135  
  Average Speed            130  | 88   111  156  
  Slowest Speed            190  | 100  150  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       34   | 4    69   29   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             3    | .    .    3    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1506 | 52  917 537 
  Wait                     316  | 1   312 3   
  Move                     1091 | 44  552 495 
  Hop                      .    | .   .   .   
  Pick Up                  15   | 1   7   7   
  Fast Attach              13   | 6   7   .   
  Attach                   3    | .   .   3   
  Detach                   .    | .   .   .   
  Swap                     10   | .   5   5   
  Drop                     4    | .   3   1   
  Fire                     54   | .   31  23  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   19 | -11/Scrapyard | Discovered new exit (range 16)
   52 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  664 | -10/Materials | Discovered new exit (range 3)
  738 | -10/Materials | Discovered new exit (range 16)
  758 | -10/Materials | Discovered new exit (range 16)
  804 | -10/Materials | Discovered new exit (range 5)
 1096 | -10/Materials | Entered Subcaves
 1309 | -10/Subcaves  | Learned Materials garrison access intel
 1472 | -10/Subcaves  | Core integrity fell below 50%
 1494 | -10/Subcaves  | Core integrity fell below 20%
 1504 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 1527 | -10/Subcaves  | Visited Clippyterm
 1532 | -10/Subcaves  | Learned location of Deep Caves (-7)
 1795 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1803 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1821 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1959 | -10/Subcaves  | Destroyed by 6S-K3Q(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
01752_ System corrupted: Energy discharge (-40).
01759_ Sub. Power Source shoots sparks and powers down.
01776_ System corrupted: IFF burst signal emitted.
Sub. Beam Cannon falls loose from the Twisted Machinery.
Flamer falls loose from the Twisted Machinery.
01807_ Acquired Sub. Beam Cannon.
01808_ Acquired Imp. Medium Laser.
01821_ Y-45 Defender crushed by falling debris.
01821_ J1-13O(R) crushed by falling debris.
A swath of the cavern ceiling suddenly collapses.
01821_ Y-45 Defender destroyed.
01828_ Acquired 12 matter.
01839_ System corrupted: Component data lost.
01863_ OAYCTOV/NK#AFZ9ZWJSZZLDNRS>O 
01923_ System corrupted: Energy discharge (-22).
01949_ Sub. Optics melted.
01949_ QJ-LUL(R) destroyed.
01952_ Acquired 8 matter.
01958_ Sub. Beam Cannon shoots sparks and powers down.
01959_ System corrupted: Matter fused (-10).

 Map 
-----
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|  "#?###?#"""#"#"""# #????????????????????????????? |
|  ##""""##""#####    ##???????????????????????????? |
| ##?""""""" "    ;    #???????????????????????????? |
| #??""""""            #???????????????????????????? |
| #???##"""  ###"#  ## #???????????????????????????? |
|  #???##" ###?#### #?  #??????????????????????????? |
|  #???##" #???????##??   ?????????????????????????? |
|  #??##" "#????????????   ????????????????????????? |
| ##?##""  ##????????????   ???????????????????????? |
| #??#  """ ####??????????  #??????????????????????? |
| #??##"""     #####???????  ??????????????????????? |
| #???#####        ##????     ?????????????????????? |
| #?????###         ###      ??????????????????????? |
| #######                    ??????????????????????? |
|   ## #                      ?????????????????????? |
|        #                    ?????????????????????? |
|                     #####????????????????????????? |
| ## #                #????????????????????????????? |
| ?####                #???????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DisruptionLauncherSaw
  Manual?         0
Play Time         00:11:45
  Cumulative      70.4 hours
  Start           2024.09.03 @ 21:37:18
  End             2024.09.03 @ 21:47:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          128
  Rogue           128
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             35
Gallery%          46
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b7ae59ff-2045-4d73-9953-c4b184b15ea4