Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 17:26:52 Player: Gobbopathe Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (2727) 2727 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (1351) 1351 TOTAL SCORE: 10253 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 1067 Met Zhirov 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 814/900 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (12) ----- Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter Improved Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Precision Matter Filter Improved Weapon Cycler Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Energy Well Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Improved Weapon Cycler Experimental Core Shielding Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Shock Bomb Launcher Great Axe > --- INVENTORY -------- Neutrino Core Cooled Gravmag System Precision Matter Filter Transdimensional Reconstructor [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 2 . 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 127 | 6 2 . 25 7 19 3 23 9 6 9 9 9 Power 10 | 1 . . 3 . 1 1 1 . . 1 1 1 Engine 7 | 1 . . 3 . 1 1 1 . . . . . Core 2 | . . . . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 24 | 2 . . 4 1 3 . 5 . 1 3 2 3 Treads 1 | . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 17 | 2 . . 4 1 2 . 5 . 1 2 . . Hover 3 | . . . . . . . . . . . 2 1 Flight 3 | . . . . . 1 . . . . 1 . 1 Utility 43 | 1 1 . 9 2 6 2 5 2 2 4 6 3 Device 13 | . 1 . 3 . 3 . 1 . 1 1 3 . Storage 6 | 1 . . 1 . 2 . . . . . 1 1 Processor 4 | . . . 1 . . . . 2 . 1 . . Hackware 6 | . . . . 1 . 2 1 . . 1 1 . Protection 14 | . . . 4 1 1 . 3 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 1 . 9 4 9 . 12 7 3 1 . 2 Energy Gun 17 | 2 . . 4 2 3 . 3 2 . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 12 | . . . 3 2 2 . 2 2 1 . . . Ballistic Cannon 4 | . . . . . . . 3 1 . . . . Launcher 8 | . . . 2 . 2 . . 1 2 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 . 4 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 4 . . . . . 6 . Parts Lost 51 | . . . 11 . 1 . 3 2 1 17 . 16 Power 5 | . . . 1 . . . 1 . . 1 . 2 Propulsion 10 | . . . 2 . 1 . . . . 5 . 2 Utility 20 | . . . 1 . . . 1 . . 9 . 9 Weapon 16 | . . . 7 . . . 1 2 1 2 . 3 Highest Loss Streak 9 | . . . 5 . 1 . 2 1 1 8 . 9 Average Slot Usage (%) 94 | . 97 100 94 100 99 100 100 99 100 73 63 84 Engine 6 | . 14 14 10 9 9 7 6 5 5 . . . Wheel 13 | . 28 28 20 18 18 15 13 11 11 4 . . Device 11 | . 12 14 11 9 16 15 13 11 11 7 6 4 Storage 7 | . 14 14 11 9 8 7 6 5 5 2 2 10 Processor 12 | . . . 10 9 9 7 6 17 17 19 23 19 Hackware 15 | . . . . 9 9 23 26 23 23 21 14 13 Protection 9 | . . . 8 18 9 7 13 11 11 3 2 8 Energy Gun 4 | . 15 14 8 8 2 . 3 4 4 . . . Ballistic Gun 4 | . . . 9 10 8 7 1 1 3 2 . . Ballistic Cannon 1 | . . . . . . . 3 3 . . . . Slashing Weapon 2 | . . . . . 6 7 3 . . 4 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 13 15 15 27 29 41 37 44 42 51 53 28 50 Greatest Support 50 | 26 26 26 26 22 22 22 32 32 32 32 34 50 Greatest Overweight (x) 4 | . . . 1 1 3 1 2 1 1 2 4 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 . . Largest Inventory Capacity 10 | 6 6 6 8 8 10 10 10 10 10 10 4 10 Average Capacity 8 | 5 6 6 6 8 9 10 10 10 10 7 4 9 Most Carried 10 | 6 6 6 8 8 10 9 10 10 10 9 4 5 Average Carried 7 | 2 5 6 5 7 8 8 8 9 9 4 3 4 Final Capacity 10 | 6 6 6 8 8 10 10 10 10 10 4 4 4 Final Carried 10 | 6 6 6 8 8 10 8 10 10 9 4 4 3 Class Distribution -------------------- 35% | Hacker-Mutant 21% | Mutant 19% | Hacker-Skirmisher 13% | Commander-Mutant 5% | Hacker-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2234 | 260 20 . 519 54 283 . 478 145 96 206 . 173 Remotely . | . . . . . . . . . . . . . Salvage Created 2837 | 111 77 80 1069 54 264 . 559 96 100 262 . 165 Parts 149 | 5 5 2 66 2 10 . 33 6 4 8 . 8 Haulers Intercepted 7 | . 1 . 4 . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 8 3 . 7 Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 58 | . . 2 21 1 4 . 9 2 5 10 . 4 Melee 12 | . . . . . 4 . . . . 4 . 4 Guns 23 | . . . 14 1 . . 5 1 1 1 . . Cannons 7 | . . 2 2 . . . 3 . . . . . AOE 16 | . . . 5 . . . 1 1 4 5 . . Classes Destroyed 12 | 2 2 1 5 . . . 2 . . . . . Worker 4 | . . . 3 . . . 1 . . . . . Builder 6 | . . . 3 . . . 2 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 7 | . 1 . 4 . 2 . . . . . . . Recycler 3 | 1 . . . . . . 2 . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 6 | . 1 . 3 . . . 2 . . . . . Swarmer 18 | . . . 4 . 2 . 3 . 4 2 . 3 Grunt 26 | . . 2 11 . 2 . 3 . . 8 . . Sentry 8 | . . . 6 1 . . . . . . . 1 Hunter 3 | . . . . . . . 2 . 1 . . . Programmer 3 | . . . . . . . 1 2 . . . . Best Kill Streak 13 | 2 1 2 13 1 2 . 6 3 4 5 . 3 Combat Bots Only 9 | . . 2 9 1 2 . 3 2 4 5 . 3 Max Kills in Single Turn 4 | 1 1 1 3 1 1 . 4 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 2 1 . . Melee 1 | . . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Damage Taken 6658 | . . 105 900 61 312 . 932 463 293 1428 . 2164 Core 1430 | . . 42 133 16 80 . 146 55 39 409 . 510 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 83 66 . 82 100 82 . . . . . Volleys Fired 176 | 4 5 5 78 2 5 . 30 11 15 19 . 2 Largest 2 | 2 2 2 2 2 2 . 2 2 2 1 . 1 Hottest 120 | 100 110 110 110 51 103 . 108 120 88 39 . 81 Shots Fired 300 | 8 10 10 134 4 10 . 60 21 23 18 . 2 Gun 230 | 8 5 5 119 4 10 . 30 19 18 10 . 2 Cannon 50 | . 5 5 9 . . . 30 1 . . . . Launcher 20 | . . . 6 . . . . 1 5 8 . . Special . | . . . . . . . . . . . . . Kinetic 151 | . . . 74 4 5 . 38 10 10 10 . . Thermal 112 | 8 10 10 54 . 5 . 22 1 . . . 2 Explosive 20 | . . . 6 . . . . 1 5 8 . . Electromagnetic 17 | . . . . . . . . 9 8 . . . Robot Hit Streak 13 | 4 8 9 13 9 7 . 11 6 7 9 . . Robot Miss Streak 6 | 1 1 1 4 3 2 . 6 6 4 1 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 265 | 6 8 9 85 2 29 . 52 14 13 29 . 18 Core Hits 164 | 3 3 3 51 4 12 . 46 9 9 18 . 6 Critical Hits 7 | . . . . . 1 . . . . 3 . 3 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 . 3 Melee Attacks 113 | . . . . . 50 . 17 1 . 19 . 26 Impact . | . . . . . . . . . . . . . Slashing 113 | . . . . . 50 . 17 1 . 19 . 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9110 | 88 100 134 1954 57 1347 . 1953 327 462 2010 . 678 Guns 2697 | 88 49 64 1356 57 164 . 464 174 168 113 . . Cannons 662 | . 51 70 71 . . . 452 18 . . . . Explosions 3202 | . . . 527 . . . 926 135 294 1320 . . Melee 2538 | . . . . . 1183 . 111 . . 577 . 667 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 1883 | . . . 862 57 60 . 574 126 91 113 . . Thermal 1518 | 88 100 134 565 . 104 . 527 . . . . . Explosive 3017 | . . . 527 . . . 741 135 294 1320 . . Electromagnetic 143 | . . . . . . . . 66 77 . . . Impact . | . . . . . . . . . . . . . Slashing 2538 | . . . . . 1183 . 111 . . 577 . 667 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 . 4 . 2 2 2 2 2 2 Average Corruption 2 | . . . 4 . 3 . 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . . . 18 . 14 . 3 . 3 6 3 3 Message Errors 12 | . . . 4 . 2 . 1 . 1 . 3 1 Matter Fused 8 | . . . 4 . 4 . . . . . . . Heat Flow Errors 4 | . . . 1 . 1 . . . . 2 . . Energy Discharges 7 | . . . 2 . 2 . 1 . . 1 . 1 Data Loss (minor) 10 | . . . 2 . 3 . 1 . 2 1 . 1 Targeting Errors 6 | . . . 3 . 2 . . . . 1 . . Weapon Failures 3 | . . . 2 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 350 | . . . 1 . 67 . 111 . 50 85 . 36 Projectiles . | . . . . . . . . . . . . . Explosions 176 | . . . 1 . . . 105 . 50 20 . . Melee 174 | . . . . . 67 . 6 . . 65 . 36 Knockbacks 6 | . . . . . . . 6 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 200 | . . . . . . . 196 . . . . 4 Shots 2 | . . . . . . . 2 . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 172 | 78 54 150 135 . 62 . 111 24 . 172 . 31 Average Temperature 47 | 43 22 86 51 . 39 . 39 16 . 83 . 31 Received Heat Transfer 1104 | . . 60 333 18 27 . 63 . . 333 . 270 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 1 3 . . 1 . 1 2 . . . . Heat Transferred 3253 | 259 259 333 1360 . 250 . 792 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Peak Influence 498 | 10 40 65 419 125 498 144 437 146 . . . . Average Influence 154 | 3 29 60 163 97 229 144 186 75 . . . . Maximum Alert Level 2 | . . . 2 . 2 . 2 . . . . . Low Security (%) 70 | 100 100 100 70 100 38 100 58 100 . . . . Level 1 23 | . . . 18 . 59 . 25 . . . . . Level 2 6 | . . . 11 . 2 . 15 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . 5 . 6 . . 1 . 1 Investigation 6 | . . . . . 4 . 2 . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 6 | . . . 2 . 1 . 3 . . . . . Assault 2 | . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . 2 . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 1 2 34 1 32 . 20 4 6 17 . 29 Peak Tracking Total 17 | . 1 2 7 1 5 . 3 2 4 11 . 17 Tactical Retreats 13 | . . . 2 . 2 . . . . 5 . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . 2 . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . . . 1 . 6 . 11 . . . . . Max in Single Turn 4 | . . . 1 . 1 . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 45 | . 1 . 12 1 13 . 7 2 . . 9 . Terminals 30 | . 1 . 9 1 12 . 6 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 196 | . 3 . 43 11 49 . 36 6 . . 48 . Successful 152 | . 2 . 29 8 29 . 30 6 . . 48 . Failed 43 | . 1 . 14 3 20 . 5 . . . . . Catastrophic 4 | . . . 1 . 3 . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 88 | . 2 . 25 6 25 . 26 3 . . 1 . Terminals 124 | . 3 . 32 11 43 . 32 3 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 12 | . . . 6 . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . Terminal Hacks 105 | . 1 . 11 5 17 . 20 3 . . 48 . Record 43 | . . . . . 1 . 6 . . . 36 . Part Schematic 6 | . . . . 1 1 . . . . . 4 . Robot Analysis 5 | . . . . . . . . 1 . . 4 . Prototype ID Bank 9 | . . . 2 . 2 . 1 . . . 4 . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . Terminal Index 5 | . . . 1 1 1 . 2 . . . . . Alert Level 7 | . . . 1 . 3 . 3 . . . . . Unreport Threat 8 | . . . 2 . 4 . 2 . . . . . Locate Traps 8 | . 1 . 2 1 2 . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 5 | . . . 1 1 1 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 5 . 4 . . . . . . . Scan Component 5 | . . . 3 . 2 . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 78 | . 2 . 21 6 19 . 24 6 . . . . Terminals 28 | . 1 . 9 3 8 . 7 . . . . . Track 8 | . . . 3 1 3 . 1 . . . . . Assimilate 4 | . . . 1 . 1 . 2 . . . . . Botnet 12 | . 1 . 4 1 3 . 3 . . . . . Operators 4 | . . . 1 1 1 . 1 . . . . . Fabricators 3 | . . . . . . . . 3 . . . . Report 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 11 1 12 . 7 2 . . . . Full Trace Events 5 | . . . . . 4 . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 1 1 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . Time 116 | . . . 58 . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Total Allies 17 | . . . 1 . 11 . 5 . . . . . Largest Group 11 | . . . 1 . 11 2 4 4 2 1 . . Highest-Rated Group 272 | . . . 10 . 272 113 113 113 55 26 . . Highest-Rated Ally 99 | . . . 10 . 99 99 29 29 29 26 . . Total Orders 26 | . . . 2 . . . 7 7 8 2 . . STAY 3 | . . . . . . . . 2 1 . . . GOTO 10 | . . . 1 . . . 4 1 3 1 . . FOLLOW 13 | . . . 1 . . . 3 4 4 1 . . Ally Attacks 191 | . . . . . 138 . 23 25 5 . . . Total Damage 3196 | . . . . . 2420 . 360 320 96 . . . Kills 39 | . . . . . 33 . 3 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . . . . 1 . . 4 . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Turns Passed 5610 | 66 139 117 744 173 997 99 1041 833 469 425 201 306 Spaces Moved 4250 | 43 128 104 494 139 717 96 802 628 333 306 160 300 Core 293 | 1 . . . . . . . . . 186 104 2 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3602 | 42 128 104 494 139 717 96 802 628 333 119 . . Hover 352 | . . . . . . . . . . . 56 296 Flight 3 | . . . . . . . . . . 1 . 2 Fastest Speed 38 | 50 90 90 80 95 85 95 90 110 110 40 46 38 Average Speed 96 | 89 90 90 90 95 94 95 96 110 110 101 86 69 Slowest Speed 250 | 100 90 90 110 95 120 95 110 110 110 120 250 100 Overloaded Moves 85 | . . . . . . . . . . . . 85 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 27 35 42 15 67 3 25 12 44 58 63 51 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . 1 3 1 Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 3 . . 3 Spaces Dug 23 | . . . 10 . 2 . 10 1 . . . . Terrain Destroyed 248 | . . . 41 . 2 . 73 17 80 35 . . Melee 13 | . . . . . 2 . 10 1 . . . . Projectile . | . . . . . . . . . . . . . AOE 235 | . . . 41 . . . 63 16 80 35 . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Total 5246 | 59 141 117 651 175 937 103 975 748 413 367 217 343 Wait 465 | 1 3 7 27 17 114 5 91 86 55 13 46 . Move 4236 | 42 127 103 493 138 716 95 801 627 332 305 159 298 Hop 1 | . . . . . . . . . . . . 1 Pick Up 62 | 6 2 1 12 6 15 . 6 9 1 . 2 2 Fast Attach 43 | 6 1 . 12 1 6 . 3 . . 2 8 4 Attach 37 | . . . 5 2 3 2 6 5 1 7 2 4 Detach 9 | . . . 2 . 3 . 1 . . 2 . 1 Swap 49 | . 1 . 9 4 10 1 14 4 5 . . 1 Drop 51 | . 2 1 13 5 15 . 6 5 4 . . . Fire 176 | 4 5 5 78 2 5 . 30 11 15 19 . 2 Melee 113 | . . . . . 50 . 17 1 . 19 . 26 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 12) 206 | -10/Materials | Entered Mines 249 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 9) 323 | -10/Mines | Entered Materials 323 | -9/Materials | Evolved 2 slots: Utility x2 354 | -9/Materials | Repaired Com. Wheel 561 | -9/Materials | Destroyed 9 combat bots 567 | -9/Materials | Lost 5 parts (1n1u3w) 603 | -9/Materials | Discovered new exit (range 16) 622 | -9/Materials | Lost 4 parts (1p1n2w) 699 | -9/Materials | Repaired Rocket Launcher? 792 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Discovered new exit (range 4) 1066 | -9/Materials | Identified exit to Materials 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1068 | -8/Materials | Identified exit to Storage 1240 | -8/Materials | Entered Storage 1252 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1323 | -8/Storage | Met 01-MTF 1523 | -8/Storage | Build established: Commander-Mutant 1816 | -8/Storage | Repaired Cooling System? 1852 | -8/Storage | Repaired Lrg. Storage Unit? 1963 | -8/Storage | Discovered new exit (range 16) 2226 | -8/Storage | Identified exit to Factory 2237 | -8/Storage | Entered Factory 2237 | -7/Factory | Accompanied by 2 allies 2237 | -7/Factory | Evolved 2 slots: Utility x2 2242 | -7/Factory | 01-MTF left 2320 | -7/Factory | Discovered new exit (range 5) 2324 | -7/Factory | Identified exit to Factory 2336 | -7/Factory | Entered another Factory area 2336 | -6/Factory | Accompanied by 1 ally 2336 | -6/Factory | Evolved 2 slots: Utility x2 2529 | -6/Factory | Build established: Hacker-Mutant 3211 | -6/Factory | Identified exit to Factory 3332 | -6/Factory | Central database locked down 3377 | -6/Factory | Entered another Factory area 3377 | -5/Factory | Accompanied by 4 allies 3377 | -5/Factory | Evolved 2 slots: Utility x2 3674 | -5/Factory | Build established: Hacker-Skirmisher 4157 | -5/Factory | Discovered new exit (range 19) 4203 | -5/Factory | Identified exit to Upper Caves 4210 | -5/Factory | Entered Upper Caves 4210 | -5/Upper Caves | Accompanied by 2 allies 4211 | -5/Upper Caves | Encountered a Warlord checkpoint 4220 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4675 | -5/Upper Caves | Discovered new exit (range 3) 4678 | -5/Upper Caves | Identified exit to Upper Caves 4679 | -5/Upper Caves | Entered another Upper Caves area 4679 | -5/Upper Caves | Accompanied by 1 ally 4724 | -5/Upper Caves | Discovered new exit (range 18) 4766 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 4815 | -5/Upper Caves | Identified exit to Factory 4845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4964 | -5/Upper Caves | Lost 8 parts (4n3u1w) 4978 | -5/Upper Caves | Learned location of Armory (-4) 5037 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5085 | -5/Upper Caves | Core integrity fell below 50% 5095 | -5/Upper Caves | Discovered new exit (range 9) 5103 | -5/Upper Caves | Identified exit to Zhirov 5104 | -5/Upper Caves | Entered Zhirov 5104 | -5/Zhirov | Discovered new exit (range 3) 5122 | -5/Zhirov | Met Zhirov 5140 | -5/Zhirov | Learned location of Quarantine (-3) 5140 | -5/Zhirov | Learned location of Testing (-2) 5140 | -5/Zhirov | Learned location of Command (-1) 5159 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5174 | -5/Zhirov | Found Alien Artifact 5174 | -5/Zhirov | Identified Integrated Dissipator 5174 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 5243 | -5/Zhirov | Found Alien Artifact 5260 | -5/Zhirov | Identified exit to Proximity Caves 5305 | -5/Zhirov | Entered Proximity Caves 5360 | -4/Proximity Caves | Build established: Hacker-Mutant 5446 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5548 | -4/Proximity Caves | Lost 7 parts (1p1n4u1w) 5578 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5602 | -4/Proximity Caves | Core integrity fell below 20% 5611 | -4/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05587_ Wave Gun destroyed. 05598_ C-30 ARC bursts open, deploying its payload. 05598_ G-73 Enforcer unfolds itself. 05598_ B-60 Warrior unfolds itself. 05598_ G-67 Veteran unfolds itself. 05598_ E-15 Imp unfolds itself. 05598_ Hacking Suite destroyed. 05598_ Slammed into B-60 Warrior. 05598_ Cld. Gravmag System blown off. 05598_ E-15 Imp destroyed. 05599_ Slammed into B-60 Warrior. 05602_ Slammed into G-67 Veteran. 05604_ Exp. Core Shielding destroyed. 05607_ Acquired 3 matter. 05607_ Lrg. Storage Unit destroyed. 05607_ Slammed into G-67 Veteran. 05610_ VTOL Module destroyed. 05610_ C-30 ARC bursts open, deploying its payload. 05610_ G-73 Enforcer unfolds itself. 05610_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | ???## #??????????????????????????????????? | | ??## #??###?????????????????????????????? | | ?## #??# ##????????????????????????????? | | ?# ##??# #????????????????????????????? | | ## #??## #????????????????????????????? | | # #### ##???????????????????????????? | | #???????????????????????????? | | ### #???????????????????????????? | | #### #???????????????????????????? | | ### ## ##???????????????????????????? | | ##?# #####????????????????????????????? | | #### # # #????????????????????????????????? | | #?# ### ### #????????????????###?????????????? | | ?# #" ?# #??????????????? ##????????????? | | ?# ###?#" "# #?????????????? ###??????????? | | ?##????#" "# ##????????????? ##?????????? | | ???????#"" ""# ##??????????? ??????????? | | # ## ######## #??????????? ???????????? | | # ##?????????? ?????????????? | | # ## ##??????????? ??????????????? | | ?# ??????# ##?????????? #???????????????? | | ?????????## #??????####g #????????????????? | | ?????????# #?????## gg #????????????????? | | ?????????# ## ##????## ### #??????????? | | ?????????## ?# ##???## #???????????? | | ??????????#??# ##### @ #????????????? | | ?????????????# ## ## ###????????????? | | ????????????## # b ##????? ##??????????????? | | ????????????# ##### g #???????????????????????? | | ????????????# ###?##gs%#???????????????????????? | | ######### ####sg##???????????????????????? | | ## =##????????????????????????? | | ##?????????????????????????? | | ########## ## ##??????????????????????????? | | ????????????## ######???????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 23 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Core Shielding 40 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 8 Matter Filtering 50 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Chainsword | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LaserTerrabombMatrix Manual? 0 Play Time 02:26:16 Cumulative 100.3 hours Start 2020.02.25 @ 10:26:07 End 2020.03.15 @ 17:26:52 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0202c9f-b8c5-4949-9869-b5a8d4f657d9