Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 13:56:56 Player: Egor Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3126) 3126 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 7484 Bonus ------- High Alert Combat Kills 43 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 108/300 Energy 154/160 System Corruption 20% Temperature Cool (9) Movement Core (250) Ox4 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Targeting Computer Experimental Propulsion Shielding > --- WEAPON (4) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Power Shielding Hardened Light Armor Plating Layered Medium Armor Plating Hacking Suite Improved Trap Extractor Field Laser High-powered Shotgun Advanced EMP Blaster [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . 1 1 . . . Weapon 2 | . . . . 1 1 . . . Parts Attached 92 | 6 11 4 23 31 3 8 4 2 Power 8 | 1 1 1 1 3 . . 1 . Engine 6 | 1 1 1 1 2 . . . . Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 2 13 10 . . . . Treads 9 | . . . . 9 . . . . Leg 20 | 2 2 2 13 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 6 . 2 5 1 5 3 1 Device 7 | . 3 . 2 . . . 2 . Storage 3 | 1 2 . . . . . . . Processor 6 | . . . . 3 . 1 1 1 Hackware . | . . . . . . . . . Protection 8 | . 1 . . 2 1 4 . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 1 7 13 2 3 . 1 Energy Gun 6 | . . . . 4 1 1 . . Energy Cannon 11 | . 1 1 7 2 . . . . Ballistic Gun 10 | 2 . . . 6 1 1 . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 2 | . . . . 1 . . . 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . 3 . 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 7 | . . . . . . 7 . . Parts Lost 49 | . 5 4 6 22 . 10 . 2 Power 7 | . 1 1 1 3 . 1 . . Propulsion 14 | . 2 2 3 6 . 1 . . Utility 7 | . . . 1 2 . 3 . 1 Weapon 21 | . 2 1 1 11 . 5 . 1 Highest Loss Streak 13 | . 2 4 3 13 . 10 . 2 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 95 | . 99 99 92 96 99 36 46 42 Engine 10 | . 13 13 10 7 . . . . Treads 9 | . . . . 28 30 7 . . Leg 21 | . 27 27 38 5 . . . . Device 8 | . 13 14 10 1 . . 15 7 Storage 11 | . 14 14 11 9 7 2 . . Processor 3 | . . . . 10 15 4 7 11 Protection 2 | . . . . 6 7 8 7 7 Energy Gun 1 | . . . . 3 11 2 . . Energy Cannon 10 | . 5 27 21 4 . . . . Ballistic Gun 9 | . 10 . . 18 17 7 . . Ballistic Cannon 4 | . 12 . . . . . . . Peak Build Rating 34 | 6 11 13 15 27 33 34 23 23 Average Rating 15 | 4 8 12 13 24 31 15 22 20 On Entrance 15 | . 6 11 13 15 26 33 13 23 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 12 31 34 34 42 38 38 14 14 Greatest Support 96 | 20 20 20 40 96 96 96 3 3 Greatest Overweight (x) 9 | 2 1 9 3 2 . 1 4 4 Average Overweight (x) . | . . 1 . . . . 4 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 12 15 15 15 15 7 5 5 Most Carried 15 | 2 15 15 15 15 13 15 3 1 Average Carried 12 | 1 11 13 13 12 12 7 . . Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 2 15 15 15 14 13 4 . 1 Class Distribution -------------------- 51% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Matter Collected 1843 | 180 587 77 272 681 46 . . . Remotely . | . . . . . . . . . Salvage Created 3963 | . 1041 172 1152 1531 67 . . . Parts 251 | . 71 6 82 91 1 . . . Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 92 | . 23 4 31 33 1 . . . Guns 35 | . 10 . . 24 1 . . . Cannons 54 | . 13 4 31 6 . . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 10 | . 6 . 3 1 . . . . Worker 3 | . . . 1 2 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . 2 . . . . . . . Recycler 7 | . 3 . 1 3 . . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . 3 . 1 1 . . . . Swarmer 29 | . 6 . 10 13 . . . . Grunt 48 | . 17 4 13 14 . . . . Duelist 1 | . . . 1 . . . . . Sentry 14 | . . . 7 6 1 . . . Best Kill Streak 7 | . 5 3 5 7 1 . . . Combat Bots Only 6 | . 3 3 5 6 1 . . . Max Kills in Single Turn 2 | . 2 1 2 2 1 . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Hostile Shots Fired 650 | . 126 23 118 321 27 13 . 22 Missed 184 | . 44 3 39 80 10 . . 8 Damage Taken 5871 | . 927 267 923 2797 132 573 . 252 Core 1384 | . 97 77 96 399 . 565 . 150 Absorbed by Shields 34 | . . . . . . . . 34 Redirected to Shielding 22 | . . . . 22 . . . . Regen/Repaired (Parts) 172 | . . . 172 . . . . . Core Remaining (%) 58 | 100 . 30 76 27 . . . . Volleys Fired 262 | . 73 10 73 97 2 7 . . Largest 4 | . 2 2 2 3 4 4 . . Hottest 192 | . 103 136 136 192 173 136 . . Shots Fired 567 | . 143 19 132 251 8 14 . . Gun 309 | . 73 . . 215 8 13 . . Cannon 254 | . 70 19 132 33 . . . . Launcher 3 | . . . . 3 . . . . Special 1 | . . . . . . 1 . . Kinetic 329 | . 124 7 . 183 4 11 . . Thermal 205 | . 19 12 132 36 4 2 . . Explosive . | . . . . . . . . . Electromagnetic 32 | . . . . 32 . . . . Robot Hit Streak 11 | . 11 11 5 10 9 9 . . Robot Miss Streak 9 | . 9 1 5 6 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 313 | . 74 14 64 141 8 12 . . Core Hits 169 | . 43 7 39 74 3 3 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . Blast 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6214 | 7 1457 294 1669 2492 115 180 . . Guns 2549 | . 541 . . 1713 115 180 . . Cannons 2861 | . 764 271 1455 371 . . . . Explosions 704 | . 141 . 196 367 . . . . Melee . | . . . . . . . . . Ramming 100 | 7 11 23 18 41 . . . . Kinetic 2764 | . 1036 87 . 1428 51 162 . . Thermal 2547 | . 410 184 1455 416 64 18 . . Explosive 196 | . . . 196 . . . . . Electromagnetic 607 | . . . . 607 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . 1 1 1 . . 20 20 20 Average Corruption 2 | . 1 1 1 . . 10 20 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . 8 11 . . . 8 1 3 Message Errors 6 | . 1 4 . . . 1 . . Matter Fused 9 | . 2 3 . . . 3 . 1 Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . . . . . . 2 . . Parts Fused 3 | . 2 . . . . . . 1 Data Loss (minor) 5 | . 1 3 . . . . . 1 Data Loss (major) 4 | . 2 . . . . 1 1 . Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 172 | . 62 . 38 72 . . . . Projectiles 47 | . 1 . 2 44 . . . . Explosions 125 | . 61 . 36 28 . . . . Melee . | . . . . . . . . . Knockbacks 5 | . 3 1 1 . . . . . Impact 2 | . . 1 1 . . . . . Kinetic 3 | . 3 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 228 | . 60 . 63 105 . . . . Shots 6 | . 1 . 1 4 . . . . Rammed 4 | . . . . 4 . . . . Targets Rammed 18 | 1 3 4 4 6 . . . . Kicked 12 | 1 3 4 4 . . . . . Crushed 2 | . . . . 2 . . . . Highest Temperature 529 | . 336 305 477 529 192 54 . . Average Temperature 118 | . 88 154 156 75 101 28 . . Received Heat Transfer 1689 | . 360 171 270 828 42 . . 18 Effects 9 | . . . 5 4 . . . . Shutdowns 2 | . . . 1 1 . . . . Energy Bleed 3 | . . . 1 2 . . . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 1 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . 7 . 2 . . . Heat Transferred 4592 | . 581 333 2627 866 148 37 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 6 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Peak Influence 499 | . 173 147 445 499 255 89 . 3 Initial 210 | . . 57 . 187 210 89 . 3 Average 147 | . 81 45 220 232 232 31 . 2 Maximum Alert Level 2 | . . . 2 2 1 . . . Low Security (%) 72 | 100 100 100 39 50 . 100 100 100 Level 1 21 | . . . 49 36 100 . . . Level 2 5 | . . . 10 13 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 6 . 3 3 . . . 1 Investigation 9 | . 4 . 2 3 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Distress Signals 6 | . 2 . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 34 6 42 49 1 7 . 3 Peak Tracking Total 7 | . 4 2 6 7 1 6 . 4 Tactical Retreats 8 | . . 1 1 5 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Traps Triggered 11 | . 2 . 5 2 1 . . 1 Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Disabled 13 | . 4 . 2 7 . . . . Max in Single Turn 3 | . 3 . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Machines Accessed 15 | . 4 . 6 4 . . 1 . Terminals 13 | . 4 . 4 4 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 14 . 21 12 . . 1 . Successful 35 | . 9 . 16 9 . . 1 . Failed 13 | . 5 . 5 3 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . 14 . 12 12 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 9 . 9 9 . . 1 . Record 8 | . 3 . 3 2 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 4 | . . . 3 1 . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . Security Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . Transport Status 2 | . 1 . . 1 . . . . Assault Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 3 | . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 3 4 . . . . Full Trace Events 7 | . 3 . 1 3 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . Time 128 | . . . 128 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Turns Passed 9036 | 78 2927 1286 1554 2850 104 174 17 46 Spaces Moved 4680 | 52 1488 611 770 1489 58 189 6 17 Core 197 | 11 . 1 . . . 162 6 17 Treads 1365 | . . . . 1280 58 27 . . Legs 3118 | 41 1488 610 770 209 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 160 50 250 100 Average Speed 157 | 127 160 190 145 158 160 72 250 191 Slowest Speed 500 | 190 190 500 330 270 160 160 250 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 97 87 55 64 2 81 . 27 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . 45 . 11 23 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 79 | . 45 . 11 23 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Total 5834 | 60 1890 713 1067 1785 66 214 9 30 Wait 633 | . 261 77 177 110 . 8 . . Move 4673 | 51 1487 610 769 1488 58 188 5 17 Hop . | . . . . . . . . . Pick Up 93 | 2 37 6 12 32 1 3 . . Fast Attach 45 | 6 6 . 14 10 1 6 . 2 Attach 46 | . 5 4 8 21 2 2 4 . Detach 9 | . 2 . 2 3 1 . . 1 Swap 2 | . . . 1 1 . . . . Drop 43 | . 16 2 7 17 1 . . . Fire 262 | . 73 10 73 97 2 7 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 12 | 1 3 4 4 . . . . . Crush 6 | . . . . 6 . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Discovered new exit (range 15) 1401 | -10/Materials | Discovered new exit (range 8) 1409 | -10/Materials | Discovered new exit (range 16) 1561 | -10/Materials | Discovered new exit (range 11) 2275 | -10/Materials | Discovered new exit (range 15) 3006 | -10/Materials | Entered Mines 3015 | -10/Mines | Core integrity fell below 50% 3030 | -10/Mines | Met a Derelict bent on vengeance 3058 | -10/Mines | Lost 4 parts (1p2n1w) 3178 | -10/Mines | Learned 2 Materials zone layouts 3222 | -10/Mines | Found a hidden stash of uninstalled traps 3317 | -10/Mines | Discovered new exit (range 8) 3420 | -10/Mines | Learned location of Recycling (-9) 3532 | -10/Mines | Discovered new exit (range 8) 3583 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4088 | -10/Mines | Learned location of Storage (-9) 4292 | -10/Mines | Entered Materials 4292 | -9/Materials | Evolved 2 slots: Propulsion x2 4447 | -9/Materials | Repaired Adv. Beam Cannon 4578 | -9/Materials | Build established: Scavenger-Mutant 4703 | -9/Materials | Discovered new exit (range 14) 5118 | -9/Materials | Discovered new exit (range 13) 5140 | -9/Materials | Lost 3 parts (2n1u) 5265 | -9/Materials | Repaired Sensor Array 5319 | -9/Materials | Repaired Adv. Beam Cannon 5467 | -9/Materials | Discovered new exit (range 16) 5846 | -9/Materials | Entered another Materials area 5846 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6145 | -8/Materials | Build established: Scavenger-Skirmisher 6209 | -8/Materials | Core integrity fell below 50% 6260 | -8/Materials | Lost 13 parts (2p4n1u6w) 6722 | -8/Materials | Lost 3 parts (1n2w) 6997 | -8/Materials | Build established: Scavenger-Tank 6999 | -8/Materials | Discovered new exit (range 14) 8285 | -8/Materials | Lost 5 parts (1p1n3w) 8344 | -8/Materials | Identified exit to Factory 8546 | -8/Materials | Build established: Scavenger-Gunner 8696 | -8/Materials | Entered Factory 8696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8800 | -7/Factory | Sucked down chute 8800 | -7/Factory | Entered Waste 8815 | -7/Waste | EMP discharged 8818 | -7/Waste | Spotted C-40 Crusher 8845 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8851 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8854 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8857 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8860 | -7/Waste | Crushed by Compactor (1 part destroyed) 8868 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8874 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8880 | -7/Waste | Core integrity fell below 50% 8885 | -7/Waste | Crushed by Compactor (1 part destroyed) 8888 | -7/Waste | Crushed by Compactor (1 part destroyed) 8898 | -7/Waste | Spotted C-40 Crusher 8899 | -7/Waste | Spotted C-40 Crusher 8903 | -7/Waste | Core integrity fell below 20% 8904 | -7/Waste | Spotted C-40 Crusher 8915 | -7/Waste | EMP discharged 8915 | -7/Waste | System corruption reached 10% 8919 | -7/Waste | Lost 10 parts (1p1n3u5w) 8922 | -7/Waste | Spotted C-40 Crusher 8923 | -7/Waste | Spotted C-40 Crusher 8944 | -7/Waste | Discovered new exit (range 12) 8974 | -7/Waste | Entered Factory 8991 | -7/Factory | Identified exit to DSF 8991 | -7/Factory | Entered DSF 9036 | -7/DSF | Additional patrols routed to DSF 9037 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 09023_ Field strength at 64. 09024_ Field strength at 58. 09024_ Penetrated by Slug. 09025_ Slug penetrates Wall. 09025_ Field strength at 46. 09026_ Field strength at 40. 09027_ System corrupted: Lgt. Nuclear Core fused. 09027_ Penetrated by Slug. 09027_ Field strength at 29. 09028_ Field strength at 23. 09029_ Penetrated by Slug. 09029_ Field strength at 12. 09030_ Field strength at 6. 09030_ Stasis field depleted. 09030_ Imp. Remote Datajack destroyed. 09034_ Slug penetrates Wall. 09036_ Hostiles detected in DSF, routing additional patrols. 09036_ Acquired Proton Missile Launcher. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????? | | ????????????????????????????????? | | #???????????????????????????????? | | ????????????????????????????????? | | ??????????"#??????#?????????????? | | ?????????#"#????????????????????? | | ??????####"##???????????????????? | | ??????#"""""#?###???#???????????? | | ??????#"""""##!!# #[[===??????? | | ???#"##"" ??????? | | ???#""""" ??????? | | ????###"" ## # ##??????????? | | ??????### ##???# ??????????????? | | ???????## ###????#?????????????? | | ???????# !!#??#???????????????? | | ???????# !!#???#???? ?????????? | | ???????## ###?????????? ???????? | | ???????# !#??????????????????? | | ???????# !!#??????????????????? | | ???????# !!#?????#????????????? | | ??????### ###??????????????????? | | ??????#!!% #????????????????????? | | ??????#!! ##!!!# ?????????????? | | ??????#]@ ????????? | | ??????#]] H???????? | | ??????#]] ????????? | | ??????# ## #!!!##a?????????? | | ??????# #? #??!#???????????? | | ??????### #??###?#?????????????? | | ???????? =????????????????????? | | ???????? =????????????????????? | | ???????? ==???????????????????? | | ????????#xx##???????????????????? | | ????????? =????????????????????? | | ????#???? x=????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ?????????? ????????????????????? | | ?????????? ?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Part-time Mechanic Challenges ------------ None Game ------ Seed ElectronMicrowarpTreads Manual? 0 Play Time 01:31:05 Cumulative 7.8 hours Start 2025.01.18 @ 12:07:34 End 2025.01.18 @ 13:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16dbf926-a885-4356-b762-d121065a9a7c