Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.16 @ 22:33:38 Player: Naughtyusername Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (558) 2790 Value Destroyed (34545) 34545 Prototype IDs (156) 3120 Alien Tech Used (7) 1400 Bonus (30798) 30798 TOTAL SCORE: 83353 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17874 Follower Combat Kills 460 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1530 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -966 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 99/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hybrid Graviton Reactor Concept NT7 Matterbank (0) Concept Heavy Railcannon Plasma Lance Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Biometal Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Concept Antigrav Storage Unit Experimental Optical Array Experimental Active Sensor Suite Concept Weapon Articulator Experimental Reaction Control System Concept RG22 Armor Experimental Shock Absorption System Concept Network Penetrator > --- WEAPON ----------- Precision Phase Gun Concept Plasma Driver Helical Railgun Concept Helical Railcannon > --- INVENTORY -------- Experimental Antimatter Reactor Hybrid Graviton Reactor Concept Zero-point Core Experimental VSS Leg Experimental VSS Leg Experimental Coolant Injector Concept NT7 Matterbank Concept NT7 Matterbank Centrium Heavy Armor Plating Thermal Barrier Advanced Force Field Advanced Hacking Suite Experimental Hacking Suite Advanced Dynamic Insulation System Improved Matter Neutralizer Enhanced Hardcell Cannon Concept Heavy Railcannon Concept EMP Blanket Launcher Concept Smart ZDS [Rating: 284] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Concept Network Penetrator Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Phase Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Helical Railcannon Launcher Concept EMP Blanket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Utility 9 | . . . 2 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Attached 287 | 6 12 4 33 7 2 3 . . 18 3 1 4 28 . 5 1 . 12 1 8 . 3 1 . 14 31 39 11 10 3 27 Power 31 | 1 1 1 6 . . 1 . . 1 . . . 4 . 1 . . . . . . 1 . . 1 4 8 . . . 1 Engine 10 | 1 1 1 5 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 2 . . . 1 Reactor 14 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 4 6 . . . . Propulsion 47 | 2 6 . 8 1 . . . . 5 1 . 2 6 . 1 . . . . 2 . . 1 . . 3 3 . 1 1 4 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 33 | 2 6 . 4 . . . . . . . . 2 3 . 1 . . . . 2 . . 1 . . 3 3 . 1 1 4 Wheel 12 | . . . 3 1 . . . . 5 1 . . 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 135 | 1 2 1 10 5 1 1 . . 7 2 1 1 14 . 3 1 . 12 . 3 . 1 . . 10 17 16 7 6 . 13 Device 62 | . 1 . 1 1 . . . . 6 1 . 1 6 . 1 1 . 3 . 2 . 1 . . 7 11 7 3 4 . 5 Storage 13 | 1 . . 3 . 1 . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . 2 Processor 16 | . . . 1 1 . . . . . . . . . . . . . 6 . 1 . . . . 1 . 3 2 1 . . Hackware 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 2 Protection 38 | . 1 1 5 3 . 1 . . 1 1 1 . 6 . 1 . . 1 . . . . . . . 5 5 1 1 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 74 | 2 3 2 9 1 1 1 . . 5 . . 1 4 . . . . . 1 3 . 1 . . 3 7 12 4 3 2 9 Energy Gun 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Energy Cannon 15 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 3 4 2 . 1 1 1 Ballistic Gun 30 | 2 3 2 5 1 1 . . . 4 . . . . . . . . . 1 2 . . . . . . 1 3 1 . 4 Ballistic Cannon 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 1 . Launcher 12 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 5 . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . . . 4 . . . . . 1 . . 1 11 . . . . 7 . 4 . . 2 . 1 16 8 1 6 1 4 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 22 Parts Lost 89 | . 3 4 9 1 2 . . . 5 3 . . 4 . . . 1 2 . 1 . 1 . . . 4 19 3 . 1 26 Power 10 | . 1 1 2 . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 3 . . . . Propulsion 13 | . . 1 5 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . 4 Utility 43 | . . . 2 1 1 . . . 3 2 . . 3 . . . 1 1 . 1 . . . . . 4 12 2 . 1 9 Weapon 23 | . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 1 . . 13 Highest Loss Streak 7 | . 2 2 3 1 2 . . . 2 3 . . 2 . . . 1 2 . 1 . 1 . . . 2 5 2 . 1 7 To Critical Strikes 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Average Backups 17 | . 7 7 17 19 20 19 19 19 18 18 19 19 19 18 17 17 16 16 16 17 18 17 17 17 17 18 16 17 21 18 18 Power 2 | . . . 2 1 1 2 2 2 2 2 2 2 1 2 1 2 2 3 4 4 4 3 2 3 2 1 . 3 3 3 2 Propulsion 2 | . 2 3 2 3 4 4 4 4 4 3 3 3 2 3 2 1 1 1 2 . . . 1 2 2 1 2 3 4 2 2 Utility 7 | . 1 2 5 4 4 3 3 3 2 2 3 3 8 11 11 10 10 9 8 10 11 11 10 9 11 9 7 5 8 8 8 Weapon 4 | . 2 1 7 7 7 8 8 8 8 8 8 9 5 1 1 . . 1 1 1 2 2 2 2 1 2 3 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . . 12 2 . 3 . . 5 1 1 . 11 . 2 . . 2 . . . . 1 . 2 4 5 . 4 . 6 Power 10 | . . . 3 . . 1 . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . 2 Propulsion 10 | . . . 3 . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . 2 . 1 . . Utility 19 | . . . . 1 . . . . 1 . . . 5 . 1 . . 1 . . . . 1 . 2 1 2 . 1 . 3 Weapon 21 | . . . 6 1 . 1 . . 4 . . . 3 . . . . . . . . . . . . 2 1 . 2 . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 89 88 92 92 79 92 91 92 92 90 85 93 92 87 87 91 93 88 89 90 88 88 89 90 79 78 81 78 81 Engine 1 | . 12 13 7 7 7 7 7 7 4 . . . 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . 1 6 6 6 2 . . . . . . . . . . . . . 2 8 8 8 7 Reactor 4 | . . . . . . . . . . . . . 2 6 8 5 5 5 5 5 5 6 5 5 9 9 9 4 4 4 3 Leg 15 | . 27 28 20 . . . . . . . . 2 7 26 23 23 23 23 23 26 26 26 26 26 22 23 12 7 8 11 16 Wheel 5 | . . . 7 23 23 23 23 23 19 20 20 17 9 . . . . . . . . . . . . . . . . . . Device 16 | . . . . 4 6 6 . 6 20 25 26 25 16 20 18 23 24 17 16 14 15 14 15 15 17 16 23 23 21 25 23 Storage 8 | . 14 14 9 7 7 7 15 7 9 6 6 6 10 13 11 10 10 11 11 10 10 10 10 10 9 8 4 4 4 4 5 Processor 9 | . . . 4 15 15 15 15 15 13 13 13 13 13 13 11 1 . 11 17 14 15 15 15 15 14 11 3 3 4 4 1 Protection 7 | . 10 14 18 14 15 15 15 15 7 6 5 5 9 . 1 9 9 7 5 5 5 5 4 5 . 3 7 5 7 4 6 Energy Cannon 5 | . . . . . . . . . . . . . 4 13 11 11 11 11 5 9 10 9 10 9 13 12 7 1 2 4 3 Ballistic Gun 6 | . 27 28 15 14 15 14 3 14 12 13 13 10 5 . . . . . 4 . . . . . . . . 8 5 3 4 Peak Build Rating 284 | 6 7 9 42 47 47 48 47 47 61 63 62 68 118 114 131 149 149 144 145 166 164 166 171 171 188 203 235 249 263 284 275 Average Rating 131 | 5 6 8 30 46 46 47 40 47 55 61 61 61 86 114 128 140 141 136 140 160 163 161 164 166 181 187 207 241 247 273 256 On Entrance 113 | . 6 7 9 41 46 45 47 47 47 61 59 62 68 116 114 129 143 140 135 141 163 164 164 171 167 186 173 212 233 260 275 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . . . . 9 8 . . . . . . . . . . . . . 1 . . . 3 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 186 | 11 13 16 114 118 109 115 111 111 113 109 102 120 120 85 115 126 128 128 114 124 124 124 124 119 144 186 153 127 132 133 159 Greatest Support 198 | 20 20 20 60 60 60 60 60 60 60 54 54 54 112 112 112 124 124 124 104 136 136 136 150 150 150 150 150 126 128 186 198 Greatest Overweight (x) 4 | . . . 4 1 1 1 1 1 2 2 1 3 4 . 1 1 1 1 1 . . . . . 1 1 1 1 1 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 8 8 20 25 25 25 25 25 25 25 25 25 23 20 20 19 18 20 20 20 20 20 20 20 20 20 20 25 25 25 24 Most Carried 25 | 1 8 8 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 23 25 Average Carried 20 | . 7 7 19 23 24 24 25 25 24 24 24 25 23 20 19 19 18 19 19 19 20 19 19 19 19 19 18 19 24 20 21 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 1 8 8 25 23 25 25 25 25 25 22 25 25 20 20 20 20 19 20 19 20 20 20 20 20 20 20 18 25 25 21 5 Class Distribution -------------------- 27% | Mutant 24% | Golem 14% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Skirmisher | -3/Quarantine Skirmisher | -3/Protoforge Hacker-Skirmisher | -2/Research Hacker-Tank | -2/Testing Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Matter Collected 22311 | 274 351 113 1977 736 222 217 . 88 878 270 400 80 816 54 82 70 100 165 150 213 2 189 . 100 923 1144 5551 1058 310 70 5708 Remotely 1527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 617 910 . . . Salvage Created 31762 | 87 384 143 2595 815 58 58 . 35 892 211 124 . 898 . 186 121 237 664 415 424 . 331 . 280 1849 2611 7710 1524 1124 1034 6952 Parts 1359 | 4 36 14 121 31 4 4 . 4 43 11 2 . 18 . 6 7 15 23 14 21 . 18 . 9 89 158 314 54 46 31 262 Haulers Intercepted 12 | . 2 . 5 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Recyclers Shooed 15 | . . . 4 2 . . . . 3 . . . . . 3 . . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . 5 . . 1 4 . 4 . 17 5 . . 2 . 7 15 . 17 . . 17 . 11 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Restored 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Faulty 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 508 | . 10 4 41 11 1 4 . 4 7 6 . . 49 . . 2 4 10 5 4 . 8 . 4 18 28 120 24 11 15 118 Guns 113 | . 10 4 32 11 1 1 . 1 7 6 . . 7 . . . . . 1 . . . . . . . 4 11 . . 17 Cannons 163 | . . . 6 . . . . . . . . . . . . 2 4 9 4 4 . 4 . 4 17 25 55 8 4 2 15 AOE 147 | . . . 3 . . 3 . 3 . . . . 40 . . . . . . . . 4 . . . . 28 2 3 9 52 Classes Destroyed 35 | 2 3 1 9 2 . 1 . . . . 1 . 4 . . . . 2 . . . . . . . 2 7 . . . 1 Worker 15 | . . . 3 . . . . . 7 . . . . . . . . . . . . . . . . . 1 . . 1 3 Builder 10 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 5 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 5 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Recycler 18 | 1 1 . 5 4 . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . 2 Minesweeper 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 5 Operator 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Drone 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Watcher 14 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 5 2 . . 1 . 3 Swarmer 44 | . 6 . 3 3 . 4 . 4 . 2 . . . . . . . . . . . 4 . 1 . . 4 . . 9 4 Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 7 Grunt 136 | . 4 . 21 4 . . . . 2 2 . . . . . . . 1 3 1 . 3 . 2 3 3 38 12 4 2 31 Brawler 19 | . . . 1 . . . . . . . . . . . . . . 3 1 . . . . . . . 8 . . . 6 Duelist 10 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . 5 Protector 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 7 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . . Sentry 46 | . . . 9 . . . . . 3 . . . . . . . 1 . 1 1 . . . 1 3 3 9 6 3 1 5 Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 44 | . . . 3 2 1 . . . 1 1 . . . . . 2 . 3 . . . . . . . 5 8 2 1 3 12 Programmer 77 | . . . . 2 . . . . 1 1 . . . . . . 3 . . 2 . . . . 12 12 13 1 3 . 27 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decapitator 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 9 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 2 5 2 7 5 1 4 . 4 4 2 1 . 40 . 2 2 2 4 3 4 . 4 . 4 4 5 18 9 9 7 27 Combat Bots Only 38 | . 5 2 4 3 1 4 . 4 3 2 . . 38 . . 2 2 4 3 3 . 4 . 4 4 4 17 8 7 6 27 Max Kills in Single Turn 15 | 1 1 1 2 1 1 2 . 2 2 1 1 . 15 . 1 1 1 1 1 1 . 3 . 1 1 2 5 2 2 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . . 1 . . 2 . 2 . . . . 15 . . . . . . . . 3 . . . . 4 1 1 3 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 2617 | . 75 26 229 86 12 7 . 13 133 46 . . 92 . 3 18 10 48 52 29 . 54 . 38 74 175 466 117 39 87 688 Missed 905 | . 19 8 60 19 2 3 . 5 48 6 . . 27 . 1 5 6 17 16 17 . 12 . 18 30 64 163 35 18 36 270 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 1712 | . 56 18 169 67 10 4 . 8 85 40 . . 65 . 2 13 4 31 36 12 . 42 . 20 44 111 303 82 21 51 418 Melee 80 | . . . 3 . . . . . . . . . 2 . . . . 5 3 . . 2 . . . . 32 2 1 . 30 Projectile 1632 | . 56 18 166 67 10 4 . 8 85 40 . . 63 . 2 13 4 26 33 12 . 40 . 20 44 111 271 80 20 51 388 AOE 38 | . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . 29 . . . 1 Critical Strikes 140 | . 4 . 10 2 1 . . . 1 1 . . 1 . . . . 2 2 3 . 2 . 1 1 16 40 2 . 11 40 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 19 Part Disruptions 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 2 . . . 2 Damage Taken 32276 | . 587 450 2814 972 160 55 . 121 904 658 . . 1411 . 35 166 66 833 627 239 . 690 . 272 878 2363 6528 1014 298 842 9293 Core 3917 | . 121 120 359 51 27 15 . 15 95 95 . . 170 . . 12 . . 62 17 . 100 . . 88 381 483 53 41 21 1591 Absorbed by Shields 3843 | . . . . 4 . . . . . . . . . . . . . . . 12 . 23 . . . 284 1567 411 101 320 1121 Redirected to Core 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . 229 . . . . . Redirected to Shielding 623 | . 13 . 61 . . . . . . . . . 266 . . . . . . . . . . . . 161 122 . . . . Ignored by Resistances 3213 | . . . 24 50 . . . . 99 40 . . 425 . . 36 13 152 135 52 . 152 . 150 110 215 376 501 73 . 610 Regen/Repaired (Parts) 1336 | . . . 30 143 . . . . . . . . . . . . . . . . . . . . . . 513 117 85 71 377 Core Remaining (%) 62 | 100 . 3 34 . . . . 84 . . . . . 57 . . . . 92 . . . . 89 . . 20 . 87 . . Volleys Fired 1761 | 4 35 18 188 72 8 10 . 3 74 27 11 . 56 1 16 16 42 47 71 64 20 59 . 12 120 138 318 50 36 33 212 Largest 4 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 . 2 3 3 3 4 4 4 4 Hottest 355 | 40 40 50 62 50 50 50 . 50 69 30 30 . 138 50 50 50 50 50 60 50 25 50 . 50 119 120 350 276 260 303 355 Shots Fired 2925 | 8 70 35 367 138 16 15 . 4 144 54 24 . 88 2 26 21 46 94 86 78 20 67 . 21 179 263 448 133 41 49 388 Gun 1197 | 8 70 35 322 132 16 10 . 2 141 54 24 . 40 . . . . . 15 . . . . . . . 69 85 3 10 161 Cannon 1525 | . . . 40 . . . . . 1 . . . 34 2 26 21 46 94 71 78 20 64 . 21 179 263 341 44 32 21 127 Launcher 203 | . . . 5 6 . 5 . 2 2 . . . 14 . . . . . . . . 3 . . . . 38 4 6 18 100 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1356 | 8 70 35 362 132 16 10 . 2 141 54 24 . 40 . . . . . 15 . . . . . . . 132 104 6 10 195 Thermal 1188 | . . . . . . . . . . . . . 10 2 26 21 46 94 71 78 20 64 . 21 174 249 144 25 29 21 93 Explosive 78 | . . . 5 6 . 5 . 2 2 . . . 14 . . . . . . . . 3 . . . . 17 1 . . 23 Electromagnetic 302 | . . . . . . . . . 1 . . . 24 . . . . . . . . . . . 5 14 155 3 6 18 76 Robot Hit Streak 37 | 3 5 8 25 13 13 5 . 6 16 5 11 . 20 . 15 9 15 37 25 26 . 5 . 15 22 22 33 37 12 16 30 Robot Miss Streak 6 | 3 4 3 4 3 2 1 . . 3 2 1 . 2 . 1 1 . 1 . 2 . 1 . 1 2 2 6 3 1 1 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 . . 2 Secondary Targets 10 | . 4 . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Capacitor 151 | . . . . . . . . . . . . . . . . . . . . . . . . . 54 14 83 . . . . Shots Hit Robots 1731 | 3 36 23 263 94 14 8 . 1 109 35 19 . 59 . 12 9 6 72 24 18 . 11 . 15 95 117 273 89 15 24 287 Core Hits 1052 | 2 18 8 107 30 3 8 . 5 43 12 8 . 99 . 6 3 5 27 10 11 . 12 . 8 36 64 189 51 19 20 248 Critical Kills 29 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 11 7 . . 9 Critical Parts Destroyed 21 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 2 7 . . 9 Critical Strikes 64 | . . . 5 1 . . . . 2 . 1 . . . . . . . . . . . . . . . 19 15 . . 21 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Destroy 46 | . . . 2 1 . . . . 2 . 1 . . . . . . . . . . . . . . . 8 14 . . 18 Blast 9 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95927 | 41 487 314 4651 1572 173 500 . 357 1953 700 433 . 5039 . 609 492 429 3500 860 858 . 952 . 662 4737 5769 21963 4937 1957 2327 29655 Guns 17058 | 37 485 314 3697 1572 173 126 . 20 1915 700 433 . 643 . . . . . 271 . . . . . . . 1092 1919 42 193 3426 Cannons 38211 | . . . 710 . . . . . . . . . 512 . 560 492 429 3500 589 858 . 437 . 662 4586 5622 12136 2069 467 400 4182 Explosions 40257 | . . . 208 . . 374 . 337 38 . . . 3884 . . . . . . . . 515 . . 151 . 8705 949 1415 1647 22034 Melee 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . Ramming 369 | 4 2 . 36 . . . . . . . . . . . 49 . . . . . . . . . . 115 30 . 33 87 13 Kinetic 22701 | 37 485 314 4407 1572 173 126 . 20 1915 700 433 . 643 . . . . . 271 . . . . . . 32 3021 3508 85 232 4727 Thermal 29940 | . . . . . . . . . . . . . . . 560 492 429 3500 589 858 . 437 . 662 4398 5284 7560 480 752 410 3529 Explosive 20572 | . . . 208 . . 374 . 337 38 . . . 3884 . . . . . . . . 515 . . 151 . 3349 459 . . 11257 Electromagnetic 22345 | . . . . . . . . . . . . . 512 . . . . . . . . . . . 188 338 8003 490 1087 1598 10129 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . 5 1 1 1 1 1 4 4 4 4 . . . . . . . 1 1 1 1 1 4 8 36 1 4 1 62 Average Corruption 8 | . . . 4 1 1 1 1 1 3 4 4 4 . . . . . . . 1 1 1 1 1 2 6 24 1 2 1 14 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 500 | . . . 21 . 6 8 . 4 20 22 19 3 . . . . . . . 3 2 11 2 3 11 82 212 2 7 1 61 Message Errors 99 | . . . 2 . . 2 . . 4 7 2 1 . . . . . . . 1 1 3 1 . 2 17 40 . . . 16 Matter Fused 123 | . . . 7 . 1 1 . 4 7 3 7 1 . . . . . . . 2 . 4 . 1 5 22 41 . 3 . 14 Heat Flow Errors 43 | . . . 1 . 2 1 . . 1 3 2 . . . . . . . . . . 2 . 1 . 12 12 . 1 . 5 Energy Discharges 61 | . . . 4 . 2 2 . . 3 1 1 . . . . . . . . . . . 1 . 2 4 31 1 1 1 7 Parts Rejected 7 | . . . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 59 | . . . 2 . . . . . 1 5 3 . . . . . . . . . 1 2 . . . 13 28 . 2 . 2 Data Loss (major) 21 | . . . . . 1 1 . . 1 . . 1 . . . . . . . . . . . 1 2 3 10 1 . . . Misfires 18 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 12 . . . 3 Alerts 14 | . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . 4 5 . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Weapon Failures 46 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 5 27 . . . 11 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 4990 | . . . 8 . . . . 16 . . . . 291 . 64 34 33 24 21 2 . 135 . . 453 190 1031 186 64 198 2240 Projectiles 1922 | . . . 8 . . . . . . . . . 27 . 30 34 33 24 21 2 . . . . 453 189 639 186 47 21 208 Explosions 2986 | . . . . . . . . 16 . . . . 264 . . . . . . . . 135 . . . . 392 . 17 130 2032 Melee 82 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . 1 . . . 47 . Knockbacks 63 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . 1 14 16 . 3 17 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Kinetic 57 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 13 15 . 2 16 Secondary 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 614 | . . . 30 22 . . . . . . . . . . . . . . . . . . . . . . 96 . . 52 414 Shots 37 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 31 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 17 | 1 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . 1 1 2 Kicked 16 | 1 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 40 . 282 274 245 101 . 4 173 181 163 . 160 . 456 . . . 14 . . 306 . 105 183 237 240 352 202 178 467 Average Temperature 81 | . 24 . 42 110 56 19 . 3 22 91 81 . 49 . 207 . . . 4 . . 85 . 78 85 79 79 107 38 63 122 Received Heat Transfer 4234 | . 219 54 918 225 . . . . 195 90 . . 357 . . . 9 . 141 33 . 225 . 90 129 75 528 229 26 45 646 Effects 10 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Corrupted 82 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 2 29 3 4 5 35 Combat Hostiles 79 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 2 28 3 4 4 34 Parts Fried 186 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 77 . 7 12 82 Impact Corruptions 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 Robots Melted 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . Parts Melted 23 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . 2 . 14 . 1 1 1 Heat Transferred 17487 | . . . . . . . . . . . . . . . 325 225 150 1538 325 450 . 275 . 375 2250 2800 4178 618 559 280 3139 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 8 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 2 5 5 5 5 5 Low Security (%) 43 | 100 100 . 78 75 . . . . 100 . . . . . 100 . . . . 100 . . . . 61 23 5 . . . . Level 1 18 | . . . 5 24 . . . . . . . . . . . . . . . . . . . . 38 70 10 . . . . Level 2 5 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 35 7 4 Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 21 16 92 35 High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 48 . 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4480 | 5 111 . 574 286 . . . . 71 . . . . . 47 . . . . 122 . . . . 326 500 3401 2572 2529 2339 4480 Initial 1903 | . . . . 259 . . . . 10 . . . . . . . . . . . . . . . . 179 180 1903 1442 1514 1496 Average 784 | . 59 . 161 148 . . . . 16 . . . . . 3 . . . . 24 . . . . 158 277 1296 2121 1985 2013 2807 Influence Increases 16688 | 10 384 . 1282 414 30 95 . 105 330 140 5 . . . 99 50 100 291 110 299 . 180 . 80 761 1190 4142 782 1376 965 3468 Destroy 0b10 Robot/C 9320 | . 200 . 820 220 20 80 . 80 140 120 . . . . . 40 80 200 100 80 . 160 . 80 360 580 2280 460 600 380 2240 Destroy 0b10 Robot/NC 540 | 10 15 . 80 25 . 5 . . 50 . 5 . . . 15 . . . . 15 . . . . 40 40 80 20 30 10 100 Destroy Leader 1552 | . 54 . 232 70 10 10 . 10 62 20 . . . . 2 10 20 . 10 24 . 20 . . 112 84 290 62 52 42 356 Allied During Kill 126 | . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . 42 38 . Successful Hack 343 | . 24 . 56 38 . . . . 12 . . . . . 32 . . . . 35 . . . . 18 35 3 6 30 . 54 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . 15 . 30 . . . . . 30 . . . . . 30 . . . . 75 . . . . 45 240 330 30 105 45 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 2052 | . 1 . 49 31 . . . . 21 . . . . . 20 . . . . 70 . . . . 186 166 464 204 357 105 378 Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 435 | . . . 15 30 . . . 15 15 . . . . . . . . 45 . . . . . . . 30 45 . 60 45 135 Active Sensor Use 1000 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 . 100 300 100 Influence Decreases 12278 | 10 342 42 710 883 133 35 60 88 332 137 23 . . . 99 50 100 134 267 217 82 180 . 80 442 1188 1079 1601 1417 1150 1397 Entered New Map 5376 | . . 21 . 313 39 . 60 . 7 6 4 . . . . . . . 157 . 31 . . . . 140 141 1481 1123 1010 843 Time Decay 5655 | 10 322 20 620 410 94 35 . 88 289 131 19 . . . 99 50 100 114 110 217 51 170 . 80 442 708 748 90 214 130 294 Lost Part 717 | . 20 1 90 10 . . . . 36 . . . . . . . . 20 . . . 10 . . . 40 190 30 . 10 260 Lost Ally 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . Purge Threat 450 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 134 | . 3 . 7 9 . . . . 5 . . . . . 2 . . . . 2 . . . . 6 6 30 1 22 4 37 Investigation 22 | . 2 . 2 2 . . . . 2 . . . . . 1 . . . . . . . . . . 1 5 1 1 3 2 Extermination 24 | . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 4 3 7 . 1 1 2 Reinforcement 22 | . 1 . 5 2 . . . . 2 . . . . . . . . . . . . . . . 2 2 4 . 4 . . Assault 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 16 . 33 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 2 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 3 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Distress Signals 21 | . 2 . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 4 . 6 1 1 3 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . Times Spotted 754 | . 20 4 63 15 1 4 . 3 9 6 . . 51 . 5 2 4 61 6 9 . 9 . 5 26 42 130 35 42 19 183 Peak Tracking Total 39 | . 6 1 4 6 1 4 . 4 3 2 . . 37 . 3 2 2 17 5 2 . 4 . 5 3 4 16 6 17 10 39 Tactical Retreats 19 | . . . 1 1 . . . 1 1 . . . . . . . . 3 . . . . . . . 1 2 . 2 1 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Traps Triggered 29 | . 4 . 4 1 . . . . 4 . . . . . . . . . . 1 . . . . 3 2 10 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 2 2 2 2 2 3 3 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Disabled 95 | . 1 . 2 . . . . . 2 . . 3 1 . 2 . . . . 5 . . . . 3 16 37 2 10 3 8 Max in Single Turn 3 | . 1 . 1 . . . . . 1 . . 1 1 . 1 . . . . 2 . . . . 1 2 3 1 1 2 3 Garrison Access 5 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Accessed 92 | . 8 . 15 8 . . 3 1 7 . . 1 . 1 8 . . . 1 8 . . 4 1 1 10 4 2 5 1 3 Terminals 52 | . 6 . 10 4 . . . 1 . . . . . 1 3 . . . 1 5 . . . 1 1 7 3 1 4 1 3 Fabricators 5 | . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 12 | . . . 2 1 . . . . 4 . . . . . 1 . . . . . . . . . . 2 1 . 1 . . Garrison Access 6 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Total Hacks 245 | . 26 . 51 22 . . 24 1 12 . . 3 . 1 14 . . . 1 16 . . 17 2 2 24 5 3 13 2 6 Successful 137 | . 18 . 26 8 . . 24 1 1 . . 3 . 1 5 . . . 1 6 . . 17 2 1 8 2 2 7 1 3 Failed 107 | . 8 . 25 14 . . . . 10 . . . . . 9 . . . . 10 . . . . 1 16 3 1 6 1 3 Catastrophic 30 | . . . 6 2 . . . . 5 . . . . . 3 . . . . 5 . . . . . 4 2 1 1 . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 21 . 32 8 . . . . . . . 1 . . 3 . . 1 . 6 . . . . 2 12 1 . 6 1 2 Terminals 131 | . 21 . 33 12 . . . 1 . . . . . 1 5 . . . 1 10 . . . 2 2 18 4 2 11 2 6 Fabricators 10 | . . . . 4 . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 5 . 2 . . . . . 2 . . . . . 1 . . . . 4 . . . . . . . . . . . Scanalyzers 29 | . . . 9 2 . . . . 8 . . . . . 2 . . . . . . . . . . 5 1 . 2 . . Garrison Access 9 | . . . 3 . . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 . 1 . . . Terminal Hacks 76 | . 4 . 5 2 . . 24 1 . . . 3 . 1 1 . . . 1 2 . . 17 2 1 3 1 1 5 1 1 Record 16 | . . . . . . . 6 1 . . . . . 1 . . . . 1 . . . 5 2 . . . . . . . Part Schematic 19 | . . . . . . . 11 . . . . 3 . . 1 . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Index 6 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Network Status 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 13 | . . . 9 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 12 | . . . 9 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Seal Access 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 33 | . 12 . 9 3 . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 1 . 2 Terminals 26 | . 9 . 7 2 . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 . 2 Track 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 Botnet 7 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 8 . 15 8 . . . . 7 . . . . . 7 . . . . 5 . . . . 1 10 3 1 5 1 3 Full Trace Events 8 | . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 11 . . . . 3 . . 1 . . . . . . . 4 . . 5 1 . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 6 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 60 | . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 13 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total Allies 17 | . . . . . . . . . . . . 2 . . 3 . . 5 . . . . . . . . . . 4 3 . Largest Group 5 | . . . . . . . . . . . . 2 2 . 3 . . 5 . . . . . . . . . . 3 3 . Highest-Rated Group 379 | . . . . . . . . . . . . 192 192 . 87 . . 221 . . . . . . . . . . 237 379 . Highest-Rated Ally 135 | . . . . . . . . . . . . 96 96 . 29 . . 49 . . . . . . . . . . 120 135 . Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 77 | . . . . . . . . . . . . . 35 . 13 . . . . . . . . . . . . . 25 4 . Total Damage 5308 | . . . . . . . . . . . . . 453 . 193 . . . . . . . . . . . . . 4316 346 . Kills 30 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 22 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 27076 | . 26 . 267 705 695 784 . 589 818 818 909 1257 424 478 851 678 1040 1321 1453 1096 291 1536 369 723 1353 2605 3361 853 864 278 634 Optics 12092 | . . . . . . . . . . . . . . . . . . 1034 1453 1096 291 1520 369 723 1353 1838 . 639 864 278 634 Sensors 20056 | . . . . 705 689 781 . 589 818 818 909 1257 424 478 851 678 1040 888 1366 1038 290 1479 353 680 1019 2261 645 . . . . A.S.S. 4942 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2716 853 864 278 231 IFF 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . Terrain 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . Seismic 302 | . 26 . 267 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2638 | . . . . . . . . . . . . . . . . . . . . . . . . . 908 1730 . . . . . Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . . . . 1 1 . 2 . 2 1 1 . 1 . 1 1 . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Turns Passed 36833 | 74 960 449 2690 998 737 881 93 611 997 950 909 1257 2585 478 881 902 1523 1321 1453 1096 291 1536 369 723 1353 3157 3959 853 864 278 1605 Spaces Moved 21298 | 48 520 301 1354 670 521 712 77 510 668 725 833 1065 1753 359 455 505 737 582 513 671 202 829 226 334 717 1763 1648 508 395 179 918 Core 16 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13191 | 40 520 301 441 . . . . . . . . . 356 359 455 505 737 582 513 671 202 829 226 334 717 1763 1648 508 395 179 910 Wheels 8091 | . . . 913 670 521 712 77 510 668 725 833 1065 1397 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 115 115 115 115 105 105 105 105 105 132 132 135 135 185 185 124 124 124 117 124 124 124 110 110 110 103 50 Average Speed 129 | 108 120 120 139 115 115 115 115 115 108 105 105 108 123 132 135 136 139 185 185 125 124 124 122 124 124 138 168 121 179 103 99 Slowest Speed 510 | 120 120 120 330 115 115 115 115 115 125 120 105 135 510 132 185 185 185 185 185 128 124 124 124 124 180 184 250 210 210 115 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 16 . 9 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 54 | 3 97 22 98 16 69 79 68 78 17 89 88 86 77 51 12 53 73 81 63 18 30 77 61 69 22 93 33 16 50 8 31 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . 3 . 3 . . . 1 1 . . . 2 . . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 25 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 27 | . . . . . 2 10 . 1 . 2 2 3 . 1 . 1 1 . 1 . . 3 . . . . . . . . . Spaces Dug 332 | . . . 17 12 . . . . 23 . . . . 2 6 4 14 2 26 24 7 23 . 2 28 40 37 29 15 5 16 Terrain Destroyed 1254 | . . . 46 36 . 35 . 21 23 . . . 54 2 10 12 40 4 61 51 20 145 . 6 106 91 135 82 44 40 190 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 715 | . . . 9 . . . . . . . . . 15 2 10 12 40 4 61 51 20 53 . 6 71 91 120 69 27 11 43 AOE 538 | . . . 37 36 . 35 . 21 23 . . . 39 . . . . . . . . 92 . . 35 . 15 13 17 29 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total 28091 | 59 782 355 1898 807 646 764 81 528 850 861 851 1109 2112 360 697 699 1188 731 928 849 222 1273 322 623 1067 2261 2438 644 513 225 1348 Wait 3449 | . 195 27 205 24 106 21 . 10 39 92 . 2 127 . 197 141 374 26 336 67 . 364 71 271 144 176 254 53 28 . 99 Move 21268 | 47 519 300 1353 669 520 711 76 509 667 724 832 1064 1752 358 454 504 736 581 512 670 201 828 225 333 716 1762 1647 507 395 178 918 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 1 11 2 45 5 4 5 . . 9 2 5 . 40 . 7 17 16 7 . 8 . 1 6 1 7 27 31 8 11 1 20 Fast Attach 218 | 6 5 2 20 1 . . 2 . 10 2 1 7 20 . 3 2 1 8 1 6 . 1 4 . 14 30 36 9 8 6 13 Attach 143 | . 7 3 12 5 2 . . . 2 2 . . 5 . 2 1 2 1 1 4 . 4 1 . 4 17 28 3 7 2 28 Detach 145 | . 1 1 8 . . . . . . . . . 12 . 4 9 9 6 1 11 . 10 5 3 12 19 19 4 1 . 10 Swap 346 | . 6 1 19 18 6 10 1 6 22 10 . 2 26 1 3 5 6 9 6 9 1 4 2 2 33 43 50 9 4 4 28 Drop 328 | . 2 1 43 5 . 7 2 . 19 2 2 7 68 . 10 4 2 9 . 10 . 2 8 1 17 43 34 1 16 . 13 Fire 1761 | 4 35 18 188 72 8 10 . 3 74 27 11 . 56 1 16 16 42 47 71 64 20 59 . 12 120 138 318 50 36 33 212 Melee 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 15 | 1 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . 4 1 . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . 8 . . . . 8 . . . . . . . . . . . . . . . . . 20 . . . 4 Rewire 45 | . . . . . . . . . . . . . 1 . . . . 37 . . . . . . . . . . 7 . . Trap 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 13) 351 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Loaded intel: 2 recycling unit locations 756 | -10/Materials | Learned Storage stockpile data 809 | -10/Materials | Identified exit to Subcaves 809 | -10/Materials | Learned location of 1 exit from Materials 851 | -10/Materials | Learned Storage emergency access door positions 906 | -10/Materials | Learned location of 1 exit from Storage 1006 | -10/Materials | Learned Storage emergency access door positions 1035 | -10/Materials | Entered Subcaves 1036 | -10/Subcaves | Approached by a straggling Scientist 1089 | -10/Subcaves | Core integrity fell below 50% 1361 | -10/Subcaves | Core integrity fell below 20% 1401 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1466 | -10/Subcaves | Discovered new exit (range 15) 1484 | -10/Subcaves | Entered Materials 1484 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1485 | -8/Materials | Identified exit to Factory 1815 | -8/Materials | Lost 3 parts (3n) 2337 | -8/Materials | Build established: Scavenger-Mutant 3106 | -8/Materials | Build established: Mutant 3318 | -8/Materials | Learned 2 Storage zone layouts 3336 | -8/Materials | Discovered exit to Factory (range 6) 3402 | -8/Materials | Learned 4 Lower Caves zone layouts 3445 | -8/Materials | Learned 2 Storage zone layouts 3452 | -8/Materials | Learned Factory trap positions 3453 | -8/Materials | Learned location of Storage (-7) 3458 | -8/Materials | Learned Recycling recycling unit intel 3473 | -8/Materials | Learned location of Zion (-6) 3496 | -8/Materials | Learned location of Lower Caves (-7) 3663 | -8/Materials | Core integrity fell below 50% 4108 | -8/Materials | Discovered exit to Factory (range 15) 4174 | -8/Materials | Entered Factory 4174 | -7/Factory | Evolved 2 slots: Utility x2 4175 | -7/Factory | Identified exit to Storage 4175 | -7/Factory | Identified exit to Lower Caves 4176 | -7/Factory | Loaded intel: 84 trap records 4314 | -7/Factory | Repaired Enh. Autogun? 4517 | -7/Factory | Garrison activated, responded to threat 5172 | -7/Factory | Entered Lower Caves 5418 | -7/Lower Caves | Learned Factory machine intel 5472 | -7/Lower Caves | Encountered a Warlord checkpoint 5874 | -7/Lower Caves | Discovered new exit (range 6) 5906 | -7/Lower Caves | Identified exit to Lower Caves 5909 | -7/Lower Caves | Entered another Lower Caves area 5944 | -7/Lower Caves | Discovered new exit (range 15) 5968 | -7/Lower Caves | Identified exit to Factory 6078 | -7/Lower Caves | Encountered a Warlord checkpoint 6273 | -7/Lower Caves | Found DCF Scrap (13 items) 6655 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6661 | -7/Lower Caves | Discovered new exit (range 9) 6688 | -7/Lower Caves | Identified exit to Data Miner 6790 | -7/Lower Caves | Entered Data Miner 6790 | -7/Data Miner | Discovered new exit (range 6) 6813 | -7/Data Miner | Met Data Miner 6835 | -7/Data Miner | Learned location of Section 7 (-3) 6835 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6849 | -7/Data Miner | Received God Mode back door access code from Data Miner 6881 | -7/Data Miner | Identified exit to Proximity Caves 6883 | -7/Data Miner | Entered Proximity Caves 7494 | -6/Proximity Caves | Entered Factory 7494 | -6/Factory | Evolved 2 slots: Utility x2 7495 | -6/Factory | Identified exit to Extension 7496 | -6/Factory | Loaded intel: 261 machine locations 7616 | -6/Factory | Discovered new exit (range 9) 7624 | -6/Factory | Identified exit to Factory 7972 | -6/Factory | Discovered new exit (range 10) 7982 | -6/Factory | Identified exit to Lower Caves 8011 | -6/Factory | Central database locked down 8489 | -6/Factory | Build established: Scavenger-Mutant 8491 | -6/Factory | Entered Lower Caves 8760 | -6/Lower Caves | Learned 12 Factory zone layouts 9425 | -6/Lower Caves | Lost 3 parts (1n2u) 9430 | -6/Lower Caves | Discovered new exit (range 12) 9440 | -6/Lower Caves | Identified exit to Lower Caves 9441 | -6/Lower Caves | Entered another Lower Caves area 9496 | -6/Lower Caves | Discovered exit to Factory (range 9) 9663 | -6/Lower Caves | Build established: Mutant 9848 | -6/Lower Caves | Learned Factory emergency access door positions 9998 | -6/Lower Caves | Discovered new exit (range 6) 10000 | -6/Lower Caves | Encountered a Warlord checkpoint 10004 | -6/Lower Caves | Identified exit to Zion 10350 | -6/Lower Caves | Entered Zion 10363 | -6/Zion | Given A8's code to call for help 10399 | -6/Zion | Identified exit to Deep Caves 10401 | -6/Zion | Discovered new exit (range 14) 10413 | -6/Zion | Identified exit to Proximity Caves 10461 | -6/Zion | Found Prototype Device 10461 | -6/Zion | Identified Bomb Factory No. 2 10489 | -6/Zion | System corruption cleaned by Quarantine Array 10912 | -6/Zion | Given the Hacking Drone Bay 10948 | -6/Zion | Met Imprinter 11199 | -6/Zion | Received a hallucinogenic algorithm 11510 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11511 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11600 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11607 | -6/Zion | Entered Deep Caves 11607 | -6/Deep Caves | Accompanied by 2 allies 11644 | -6/Deep Caves | Build established: Derelict-Mutant 11798 | -6/Deep Caves | Attacked by Z-Imprinter 11814 | -6/Deep Caves | Destroyed Z-Imprinter 11829 | -6/Deep Caves | Found Prototype Device 11829 | -6/Deep Caves | Identified Exp. Thermal Shield 11955 | -6/Deep Caves | Z-Facility disabled 11989 | -6/Deep Caves | Found Prototype Protection 11989 | -6/Deep Caves | Identified Zio. Weapon Casing 12014 | -6/Deep Caves | Found Zio. Weapon Casing 12085 | -6/Deep Caves | Found Prototype Protection 12122 | -6/Deep Caves | Build established: Scavenger-Mutant 12360 | -6/Deep Caves | Discovered new exit (range 7) 12366 | -6/Deep Caves | Identified exit to Proximity Caves 12452 | -6/Deep Caves | Spotted AG-29751 12490 | -6/Deep Caves | Spotted AG-73656 12528 | -6/Deep Caves | Destroyed AG-73656 12609 | -6/Deep Caves | Destroyed AG-29751 12616 | -6/Deep Caves | Found GOLEM Unit 13077 | -6/Deep Caves | Triggered Deep Caves wall 13077 | -6/Deep Caves | Spotted AS-16753 13084 | -6/Deep Caves | Spotted AS-32035 13093 | -6/Deep Caves | Destroyed AS-16753 13097 | -6/Deep Caves | Destroyed AS-32035 13127 | -6/Deep Caves | Destroyed 38 combat bots 13149 | -6/Deep Caves | Found Prototype Device 13149 | -6/Deep Caves | Identified Skeleton Box 13169 | -6/Deep Caves | Identified Zio. Heavy Carapace 13325 | -6/Deep Caves | Exposed GOLEM chamber 13328 | -6/Deep Caves | Found GOLEM Unit 13335 | -6/Deep Caves | Found GOLEM Unit 13994 | -6/Deep Caves | Build established: Golem 14192 | -6/Deep Caves | Entered Proximity Caves 14413 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14670 | -5/Proximity Caves | Entered Factory 14670 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14671 | -5/Factory | Identified exit to Factory 14710 | -5/Factory | Discovered new exit (range 8) 14811 | -5/Factory | Identified exit to Upper Caves 15153 | -5/Factory | Discovered exit to Factory (range 16) 15424 | -5/Factory | Fabricated G-50 Soldier? 15468 | -5/Factory | Lost 3 allies 15551 | -5/Factory | Entered Upper Caves 16118 | -5/Upper Caves | Learned location of 1 exit from Factory 16444 | -5/Upper Caves | Discovered new exit (range 5) 16453 | -5/Upper Caves | Entered another Upper Caves area 16624 | -5/Upper Caves | Learned location of Armory (-4) 17426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17504 | -5/Upper Caves | Discovered new exit (range 8) 17976 | -5/Upper Caves | Entered Warlord 18230 | -5/Warlord | Opened Warlord's prototype stash 18238 | -5/Warlord | Found Prototype Reactor 18270 | -5/Warlord | Found Prototype Processor 18270 | -5/Warlord | Identified Exp. Target Analyzer 18278 | -5/Warlord | Found Prototype Device 18278 | -5/Warlord | Identified Thermal Barrier 18740 | -5/Warlord | Met Warlord 18765 | -5/Warlord | Warlord's base attacked by MAIN.C 18889 | -5/Warlord | Spotted B-86 Titan 18922 | -5/Warlord | Spotted B-75 Beast 18987 | -5/Warlord | Spotted B-86 Titan 19003 | -5/Warlord | Build established: Commander-Mutant 19035 | -5/Warlord | Spotted B-75 Beast 19080 | -5/Warlord | Spotted B-86 Titan 19112 | -5/Warlord | Spotted Striker 19112 | -5/Warlord | Destroyed B-86 Titan 19115 | -5/Warlord | Warlord forces counterattacked 19117 | -5/Warlord | Spotted Striker 19151 | -5/Warlord | Lost 3 allies 19171 | -5/Warlord | Spotted Striker 19180 | -5/Warlord | Spotted Striker 19199 | -5/Warlord | Spotted Executioner 19208 | -5/Warlord | Destroyed Executioner 19235 | -5/Warlord | Lost 9 allies 19263 | -5/Warlord | Found Prototype Processor 19263 | -5/Warlord | Identified Exp. Core Analyzer 19266 | -5/Warlord | Spotted Striker 19270 | -5/Warlord | Spotted Striker 19275 | -5/Warlord | Discovered new exit (range 14) 19297 | -5/Warlord | Entered Proximity Caves 19327 | -4/Proximity Caves | Lost 9 allies 19594 | -4/Proximity Caves | Build established: Scavenger-Mutant 20058 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20502 | -4/Proximity Caves | Spotted B-86 Titan 20665 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20750 | -4/Proximity Caves | Entered Factory 20750 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20751 | -4/Factory | Identified exit to Armory 21298 | -4/Factory | Build established: Golem 21460 | -4/Factory | Identified exit to Upper Caves 21846 | -4/Factory | Entered Upper Caves 22115 | -4/Upper Caves | Discovered new exit (range 5) 22120 | -4/Upper Caves | Identified exit to Upper Caves 22137 | -4/Upper Caves | Entered another Upper Caves area 22755 | -4/Upper Caves | Learned Research stockpile data 23243 | -4/Upper Caves | Discovered new exit (range 22) 23278 | -4/Upper Caves | Identified exit to Zhirov 23302 | -4/Upper Caves | Learned Research garrison access intel 23673 | -4/Upper Caves | Entered Zhirov 23673 | -4/Zhirov | Discovered new exit (range 3) 23697 | -4/Zhirov | Met Zhirov 23726 | -4/Zhirov | Learned location of Quarantine (-3) 23726 | -4/Zhirov | Learned location of Testing (-2) 23726 | -4/Zhirov | Learned location of Command (-1) 23733 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23757 | -4/Zhirov | Found Alien Artifact 23757 | -4/Zhirov | Identified Integrated Dissipator 23757 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23817 | -4/Zhirov | Found Alien Artifact 24037 | -4/Zhirov | Identified exit to Proximity Caves 24042 | -4/Zhirov | Entered Proximity Caves 24063 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24483 | -3/Proximity Caves | Discovered new exit (range 22) 24507 | -3/Proximity Caves | Identified exit to Research 24765 | -3/Proximity Caves | Entered Research 24765 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 24767 | -3/Research | Loaded intel: 3 garrison access locations 25552 | -3/Research | Found Quantum Capacitor 25638 | -3/Research | Discovered new exit (range 15) 25838 | -3/Research | Build established: Gunner 25969 | -3/Research | Identified exit to Quarantine 26118 | -3/Research | Entered Quarantine 26273 | -3/Quarantine | Build established: Scavenger-Golem 26326 | -3/Quarantine | Found Alien Artifact 26326 | -3/Quarantine | Identified Phase Armor 26491 | -3/Quarantine | Found Alien Artifact 26575 | -3/Quarantine | Identified Vortex Chain Reactor 26721 | -3/Quarantine | Found Alien Artifact 26794 | -3/Quarantine | Build established: Skirmisher 27066 | -3/Quarantine | Discovered new exit (range 15) 27105 | -3/Quarantine | Identified exit to Research 27278 | -3/Quarantine | Found Alien Artifact 27432 | -3/Quarantine | Scanned by Researcher 27449 | -3/Quarantine | Cryocooling Duct disabled 27464 | -3/Quarantine | Ambient heat levels rising (+20) 27464 | -3/Quarantine | Non-combat units ordered to evacuate 27528 | -3/Quarantine | Found Prototype Device 27528 | -3/Quarantine | Identified Exp. Shield Generator 27616 | -3/Quarantine | Build established: Scavenger-Skirmisher 27639 | -3/Quarantine | Spotted Alpha 7 27668 | -3/Quarantine | Cryocooling Duct disabled 27683 | -3/Quarantine | Ambient heat levels rising (+20) 27683 | -3/Quarantine | Combat units ordered to evacuate 27783 | -3/Quarantine | Quarantine Guard activated 27943 | -3/Quarantine | Spotted Quarantine Guard 27958 | -3/Quarantine | Destroyed Quarantine Guard 28053 | -3/Quarantine | Found Alien Impact Weapon 28269 | -3/Quarantine | Spotted Quarantine Guard 28282 | -3/Quarantine | Destroyed Quarantine Guard 28368 | -3/Quarantine | Identified Subatomic Replicator 28377 | -3/Quarantine | Spotted Quarantine Guard 28403 | -3/Quarantine | Destroyed Quarantine Guard 28406 | -3/Quarantine | Spotted Quarantine Guard 28412 | -3/Quarantine | Destroyed Quarantine Guard 28482 | -3/Quarantine | Found Alien Energy Cannon 28482 | -3/Quarantine | Identified Core Cannon 28505 | -3/Quarantine | Identified Core Stripper 28583 | -3/Quarantine | Spotted Fortress 28595 | -3/Quarantine | Destroyed Fortress 28604 | -3/Quarantine | Found Prototype Device 28604 | -3/Quarantine | Identified Exp. EM Shield 28615 | -3/Quarantine | Found Prototype Device 28615 | -3/Quarantine | Identified Exp. Force Field 28653 | -3/Quarantine | Found Prototype Protection 28653 | -3/Quarantine | Identified Centrium Heavy Armor Plating 28675 | -3/Quarantine | Found Vortex Chain Reactor 28679 | -3/Quarantine | Found Vortex Chain Reactor 28921 | -3/Quarantine | Build established: Mutant 29259 | -3/Quarantine | Discovered new exit (range 6) 29259 | -3/Quarantine | Discovered new exit (range 7) 29259 | -3/Quarantine | Spotted Quarantine Guard 29259 | -3/Quarantine | Spotted Quarantine Guard 29275 | -3/Quarantine | Entered Protoforge 29419 | -3/Protoforge | Superfortress began startup sequence 29483 | -3/Protoforge | Spotted Hotshot 29490 | -3/Protoforge | Spotted B-86 Titan 29499 | -3/Protoforge | Destroyed B-86 Titan 29511 | -3/Protoforge | Spotted Hotshot 29560 | -3/Protoforge | Discovered exit to Research (range 14) 29562 | -3/Protoforge | Build established: Tank 29612 | -3/Protoforge | Identified Dimensional Node Initializer 29612 | -3/Protoforge | Initialized slip node 29864 | -3/Protoforge | Additional patrols dispatched to research labs 29887 | -3/Protoforge | Spotted Decapitator 29888 | -3/Protoforge | Spotted Decapitator 29888 | -3/Protoforge | Spotted Decapitator 29888 | -3/Protoforge | Spotted Decapitator 29893 | -3/Protoforge | Destroyed Decapitator 29893 | -3/Protoforge | Destroyed Decapitator 29893 | -3/Protoforge | Destroyed Decapitator 29894 | -3/Protoforge | Crushed by falling debris 29904 | -3/Protoforge | Destroyed Decapitator 29921 | -3/Protoforge | Incoming assault squad redirected 29936 | -3/Protoforge | System corruption reached 10% 29976 | -3/Protoforge | Spotted Immortal 29976 | -3/Protoforge | Spotted Immortal 29982 | -3/Protoforge | Spotted Immortal 29998 | -3/Protoforge | Destroyed Immortal 30008 | -3/Protoforge | Destroyed Immortal 30025 | -3/Protoforge | Destroyed Immortal 30025 | -3/Protoforge | Core integrity fell below 50% 30083 | -3/Protoforge | Lost 5 parts (1p1n3u) 30097 | -3/Protoforge | Found Prototype Protection 30097 | -3/Protoforge | Identified Cep. Core Shell 30109 | -3/Protoforge | Destroyed 9 combat bots 30178 | -3/Protoforge | Found Cep. NT7 Matterbank 30187 | -3/Protoforge | Found Prototype Device 30187 | -3/Protoforge | Identified Crosscalibrator 30204 | -3/Protoforge | Spotted Immortal 30213 | -3/Protoforge | Spotted Decapitator 30213 | -3/Protoforge | Spotted Decapitator 30213 | -3/Protoforge | Spotted Decapitator 30217 | -3/Protoforge | Destroyed Decapitator 30217 | -3/Protoforge | Destroyed Decapitator 30219 | -3/Protoforge | Destroyed Decapitator 30239 | -3/Protoforge | Destroyed Immortal 30319 | -3/Protoforge | Found Faulty Cep. Biometal Exoskeleton 30322 | -3/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Biometal Exoskeleton 30376 | -3/Protoforge | Build established: Scavenger-Tank 30491 | -3/Protoforge | Spotted V928-f 30518 | -3/Protoforge | Found Exp. Active Sensor Suite 30525 | -3/Protoforge | First assault squad dispatched 30530 | -3/Protoforge | Found Cep. Network Penetrator 30563 | -3/Protoforge | Found Exp. Target Analyzer 30566 | -3/Protoforge | Found Prototype Protection 30566 | -3/Protoforge | Identified Cep. RG22 Armor 30728 | -3/Protoforge | Found Mni. Quantum Capacitor 30730 | -3/Protoforge | Found Cep. Weapon Articulator 30734 | -3/Protoforge | Found Prototype Device 30735 | -3/Protoforge | Identified Cep. Recoil Nullifier 31035 | -3/Protoforge | Identified Transdimensional Reconstructor (x2) 31035 | -3/Protoforge | Forge Plexus network access discovered 31071 | -3/Protoforge | Build established: Scavenger-Gunner 31083 | -3/Protoforge | Spotted V274-m 31083 | -3/Protoforge | Spotted V119-p 31119 | -3/Protoforge | Destroyed V119-p 31158 | -3/Protoforge | Destroyed V274-m 31186 | -3/Protoforge | Found Cep. Heavy Railcannon 31197 | -3/Protoforge | Found Faulty Cep. Plasma Driver 31217 | -3/Protoforge | Found Cep. Plasma Driver 31228 | -3/Protoforge | Found Cep. Helical Railcannon 31234 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 31389 | -3/Protoforge | Build established: Scavenger-Skirmisher 31468 | -3/Protoforge | Found Cep. NT7 Matterbank 31473 | -3/Protoforge | Found Cep. NT7 Matterbank 31802 | -3/Protoforge | Incoming assault squad redirected 31833 | -3/Protoforge | System corruption reached 30% 31848 | -3/Protoforge | Build established: Scavenger-Gunner 31886 | -3/Protoforge | Spotted Decapitator 31887 | -3/Protoforge | Spotted Decapitator 31888 | -3/Protoforge | Spotted Decapitator 31888 | -3/Protoforge | Spotted Decapitator 31888 | -3/Protoforge | Destroyed Decapitator 31892 | -3/Protoforge | Destroyed Decapitator 31898 | -3/Protoforge | Destroyed Decapitator 31901 | -3/Protoforge | Destroyed Decapitator 31934 | -3/Protoforge | Spotted V385-a 31934 | -3/Protoforge | Spotted V122-e 31998 | -3/Protoforge | Spotted Decapitator 31998 | -3/Protoforge | Spotted Decapitator 31998 | -3/Protoforge | Spotted Decapitator 32004 | -3/Protoforge | Destroyed Decapitator 32007 | -3/Protoforge | Destroyed Decapitator 32012 | -3/Protoforge | Destroyed Decapitator 32099 | -3/Protoforge | Spotted V947-c 32099 | -3/Protoforge | Destroyed V947-c 32113 | -3/Protoforge | Found Prototype Device 32113 | -3/Protoforge | Identified Exp. Thermal Defense Suite 32120 | -3/Protoforge | Found Cep. Zero-point Core 32132 | -3/Protoforge | Found Cep. Zero-point Core 32140 | -3/Protoforge | Found Exp. Core Analyzer 32146 | -3/Protoforge | Found Cep. Matter Streamer 32172 | -3/Protoforge | Found Cep. Zero-point Core 32216 | -3/Protoforge | Incoming investigation squad redirected 32296 | -3/Protoforge | Incoming assault squad redirected 32305 | -3/Protoforge | Incoming assault squad redirected 32481 | -3/Protoforge | Found Cep. Tiamat Rocket Array 32506 | -3/Protoforge | Found Faulty Cep. Smart ZDS 32509 | -3/Protoforge | Found Faulty Cep. EMP Blanket Launcher 32538 | -3/Protoforge | Found Cep. Smart ZDS 32549 | -3/Protoforge | Found Faulty Cep. EMP Blanket Launcher 32642 | -3/Protoforge | Incoming investigation squad redirected 32763 | -3/Protoforge | Destroyed 17 combat bots 32766 | -3/Protoforge | Build established: Skirmisher 32791 | -3/Protoforge | Incoming assault squad redirected 33043 | -3/Protoforge | Incoming assault squad redirected 33183 | -3/Protoforge | Spotted V673-d 33189 | -3/Protoforge | Spotted V955-f 33190 | -3/Protoforge | Destroyed 9 combat bots 33204 | -3/Protoforge | Found Cep. Antigrav Storage Unit 33205 | -3/Protoforge | Warped through subspace to slip node 33234 | -3/Protoforge | Entered Research 33234 | -2/Research | Warlord forces began assault on 0b10 33234 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 33268 | -2/Research | Identified exit to Testing 33310 | -2/Research | Met up with Warlord 33344 | -2/Research | Research machine network offline 33416 | -2/Research | High security lockdown imminent 33496 | -2/Research | High security lockdown engaged 33505 | -2/Research | Lost 4 allies 33570 | -2/Research | Build established: Hacker-Skirmisher 33615 | -2/Research | Borebot progress halted 33616 | -2/Research | Found Prototype Processor 33616 | -2/Research | Identified Exp. Targeting Computer 33653 | -2/Research | Borebot progress halted 33874 | -2/Research | Destroyed 8 combat bots 33916 | -2/Research | Borebot progress halted 34087 | -2/Research | Entered Testing 34177 | -2/Testing | Unstable Terrabomb Derivative detonated 34227 | -2/Testing | Identified exit to Access 34337 | -2/Testing | First assault squad dispatched 34384 | -2/Testing | Rewired PD-MIHIQC34NW 34385 | -2/Testing | Build established: Hacker-Tank 34508 | -2/Testing | Destroyed 7 combat bots 34523 | -2/Testing | Found Prototype Hackware 34535 | -2/Testing | High security lockdown imminent 34589 | -2/Testing | Found Exp. Target Analyzer 34597 | -2/Testing | Found Prototype Device 34597 | -2/Testing | Identified Exp. Shock Absorption System 34615 | -2/Testing | High security lockdown engaged 34639 | -2/Testing | Found Prototype Protection 34639 | -2/Testing | Identified Centrium Heavy Armor Plating 34660 | -2/Testing | Spotted Striker 34662 | -2/Testing | Spotted Striker 34708 | -2/Testing | Found Portable AFG 34774 | -2/Testing | Stole the SGEMP Prototype 34785 | -2/Testing | Warped through subspace 34832 | -2/Testing | Rewired 1P-D1X(K) 34834 | -2/Testing | Rewired RB-8IW(K) 34836 | -2/Testing | Rewired A3-5IG(K) 34951 | -2/Testing | Entered Access 34951 | -1/Access | Evolved 2 slots: Propulsion x2 34953 | -1/Access | Loaded intel: 146 machine locations 34953 | -1/Access | Loaded intel: 64 trap records 34953 | -1/Access | Identified exit to Surface 34953 | -1/Access | Discovered exit to Surface (range 93) 34953 | -1/Access | Identified exit to Command 34953 | -1/Access | Discovered exit to Command (range 101) 34953 | -1/Access | Delivered the SGEMP Prototype to Zhirov 34953 | -1/Access | Zhirov transferred Access data 34974 | -1/Access | Lost 3 allies 34978 | -1/Access | Zhirov warped through subspace 34990 | -1/Access | Build established: Hacker-Skirmisher 35002 | -1/Access | Unchained authorized (6S-H0T) 35065 | -1/Access | Energy Cycler disabled 35142 | -1/Access | Incoming investigation squad redirected 35229 | -1/Access | Entered Command 35394 | -1/Command | Build established: Skirmisher 35484 | -1/Command | Incoming investigation squad redirected 35513 | -1/Command | Identified Exp. Hacking Suite 35545 | -1/Command | Incoming investigation squad redirected 35564 | -1/Command | Found Unknown Device 35670 | -1/Command | Identified Adv. Force Booster 35729 | -1/Command | First assault squad dispatched 35825 | -1/Command | Build established: Hacker-Skirmisher 35864 | -1/Command | System corruption reached 10% 35872 | -1/Command | High security lockdown imminent 35902 | -1/Command | Lost 4 parts (3u1w) 35952 | -1/Command | High security lockdown engaged 36025 | -1/Command | Found Gamma Bomb Array 36043 | -1/Command | Spotted Executioner 36047 | -1/Command | Destroyed Executioner 36120 | -1/Command | Destroyed 19 combat bots 36124 | -1/Command | Spotted Executioner 36133 | -1/Command | Destroyed Executioner 36145 | -1/Command | Build established: Scavenger-Tank 36146 | -1/Command | Spotted Investigator 36164 | -1/Command | Destroyed Investigator 36186 | -1/Command | Found Corrupted Launcher Loader 36201 | -1/Command | Destroyed 17 combat bots 36208 | -1/Command | Found Prototype Launcher 36208 | -1/Command | Identified Containment Facilitator 36277 | -1/Command | Spotted Executioner 36281 | -1/Command | Destroyed Executioner 36315 | -1/Command | Destroyed 27 combat bots 36480 | -1/Command | Spotted Executioner 36481 | -1/Command | Spotted Striker 36485 | -1/Command | Destroyed Executioner 36491 | -1/Command | Destroyed Striker 36492 | -1/Command | Spotted Executioner 36498 | -1/Command | Destroyed Executioner 36514 | -1/Command | Lost 3 parts (1u2w) 36519 | -1/Command | Destroyed 10 combat bots 36647 | -1/Command | Spotted Executioner 36647 | -1/Command | Spotted Striker 36655 | -1/Command | Destroyed Striker 36655 | -1/Command | System corruption reached 30% 36661 | -1/Command | Destroyed Executioner 36662 | -1/Command | Spotted Striker 36666 | -1/Command | Spotted Executioner 36667 | -1/Command | Spotted Executioner 36669 | -1/Command | Destroyed Executioner 36669 | -1/Command | Destroyed Striker 36670 | -1/Command | Destroyed Executioner 36684 | -1/Command | Spotted Striker 36689 | -1/Command | Destroyed Striker 36710 | -1/Command | Destroyed 8 combat bots 36737 | -1/Command | Spotted Striker 36737 | -1/Command | Spotted Executioner 36741 | -1/Command | Destroyed Executioner 36756 | -1/Command | Destroyed Striker 36800 | -1/Command | Lost 5 parts (1n1u3w) 36817 | -1/Command | Spotted Striker 36818 | -1/Command | Spotted Striker 36820 | -1/Command | Spotted Executioner 36826 | -1/Command | Spotted Executioner 36827 | -1/Command | Released all parts (12) 36828 | -1/Command | Spotted Striker 36828 | -1/Command | Spotted Executioner 36829 | -1/Command | Spotted Executioner 36832 | -1/Command | Core integrity fell below 50% 36832 | -1/Command | Spotted Striker 36832 | -1/Command | Spotted Executioner 36833 | -1/Command | Core integrity fell below 20% 36834 | -1/Command | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 36831_ P-80 Master resets E-15 Imp, system corruption cleaned. 36831_ Critical hit (Impale). 36831_ Penetrated by Slug. 36832_ P-80 Master resets P-80 Master, system corruption cleaned. 36832_ C-45 Heavy ARC bursts open, deploying its payload. 36832_ H-88 Terminator unfolds itself. 36832_ Striker unfolds itself. 36832_ Executioner unfolds itself. 36832_ M-36 Artificer unfolds itself. 36832_ Slammed into I-47 Archangel. 36833_ Knocked back. 36833_ P-80 Master resets P-80 Master, system corruption cleaned. 36833_ Penetrated by Slug. 36833_ Knocked back. 36833_ P-80 Master resets L-61 Swordsman, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ??????# ##?????????????????????????????????????? | | ???#### #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????? ????????? | | ???# #??????????????????????????? ? ????? | | #### #??????????????????????????? ???? | | # #??????????????????????????? ???? | | # #??????????????????????????# ""???? | | + #??????????????????????????# ""??? | | # #??????????????????????????# """" | | ## #??????????????????????????# """" | | ## #??????????????????????????# | | ## ! #???????####???############# | | ## #########;;##??# #[ | | ## # =! #### ph # | | ######### !!*!!/E pp% # | | #???# ## !%=*p;Kp Eg h % # =! | | #####/ # !*!!=]!pe lhg% Ei h / =! | | ## = ## %!%!!*KeepllmE K m %# ! | | ## !! = !=!!*=iK @p h = E #[! | | ## [[ =!%=! = ! * %=/#[% ## | | ## ! # # ] % g %=!g*==% [% % | | ## = ## [*[ [ !p=g!=[ * ""#### | | ## ! ## = = * g/[% [% #????# | | # = |!!% / i= =p[[| * ! %= #????# | | [= ! = #####;;;;"""##/######## | | = [ [ ; ## | | ## # ###=[ =] % ## # [ ## | | ### " # = [ ! ## # ## | | ???#/ ## ! ! ## # ## | | ???# # % = = ## ! # ## | | ???# / ## # ## | | ???########/ ########## ]# """" + | | ??????? ???????# # """" ## | | ??????# #??????########+## """" ## | | ??????# "" #?????????????# ## """" ## | | ??????# """ #?????????????# ## ## | | ?????#" """ #?????????????# ## ?? ## | | ?????## "" *#?????????????# ####??#+##+##### | | ??????# #?????????????# #?????# | | ??????# =?? #????????????## ##????# ####### | | ??????##???######????????????# ###### #?????? | | ?????????????????????????????# " #?????? | | ?????????????????????????????# ###########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 120 Energy Generation 77 Energy Capacity 1940 Matter Stores 1050 Matter Capacity 1050 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1575 Resistance: KI 25 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 75 Targeting Accuracy 42 Target Analysis 10 Core Analysis 8 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Graphene Brace | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Gravity Neutralizer | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Exp. EM Disruption Field | -3/Quarantine | Archive Exp. Cooling System | -3/Protoforge | Archive Adv. Quantum Shading Machine | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-43 Plague | -3/Quarantine | Archive Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Enh. Autogun | 10% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Railgun | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Cannon Core Stripper Dimensional Node Initializer Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Be The Sidekick Definitely A Prototype This Is My Hole Unwanted Attention Challenges ------------ None Game ------ Seed CoordinationQuantumUnit Manual? 0 Play Time 06:01:04 Cumulative 392.1 hours Start 2025.10.16 @ 02:35:57 End 2025.10.16 @ 22:33:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/1/4/1/0/0/0/1/0/0 Lore% 88 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8643ae5-c13f-47c6-b3a9-be70a48bbec5