Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 13:42:31 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (441) 2205 Value Destroyed (21717) 21717 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (16112) 16112 TOTAL SCORE: 43274 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 13797 Follower Combat Kills 415 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 67/190 System Corruption 19% Temperature Hot (284) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Micro Fission Core > --- PROPULSION (3) --- Improved Hover Unit Gravmag System Gravmag System > --- UTILITY (7) ------ Cryofiber Web Advanced Gravity Neutralizer (fused) Improved Signal Interpreter Improved Terrain Scanner Seismic Detector (fused) Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON (6) ------- PD Laser PD Laser > --- INVENTORY (3) ---- System Restoration Module System Restoration Module Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Advanced Gravity Neutralizer Improved Terrain Scanner Seismic Detector Improved Utility Shielding Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- PD Laser Powered Cannon Blade Saw > --- INVENTORY -------- Protomatter Self-contained Transmogrifier [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Improved Signal Interpreter Protection Reactive Plating Weapon Powered Cannon Energy Gun PD Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Slots Evolved 14 | 3 . 3 3 1 2 1 1 . Power 1 | . . . 1 . . . . . Propulsion 2 | 1 . . . 1 . . . . Utility 6 | 1 . 2 . . 1 1 1 . Weapon 5 | 1 . 1 2 . 1 . . . Parts Attached 60 | 8 4 4 7 9 2 8 6 12 Power 10 | 1 . 1 2 2 . 2 . 2 Engine 5 | 1 . 1 1 . . 1 . 1 Core 5 | . . . 1 2 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 4 . 2 6 . . . 1 Treads 2 | . 2 . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 6 | . . . 2 3 . . . 1 Flight 5 | . 2 . . 3 . . . . Utility 19 | 2 . . 1 1 2 4 1 8 Device 12 | 2 . . 1 . 1 2 1 5 Storage . | . . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 6 | . . . . 1 1 2 . 2 Artifact . | . . . . . . . . . Weapon 16 | 3 . 3 2 . . 2 5 1 Energy Gun 7 | 1 . 1 1 . . . 3 1 Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 5 | 2 . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 5 . 1 Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 24 | . . . . . . . 12 12 Parts Lost 6 | . . . 2 1 . . . 3 Power 3 | . . . 1 1 . . . 1 Propulsion 2 | . . . 1 . . . . 1 Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 1 | . . . 1 1 1 2 1 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . 1 . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . . . . . 1 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 68 | . 100 78 55 57 65 64 71 70 Engine 6 | . 14 11 10 5 . 4 5 4 Core 5 | . . . 3 7 12 5 5 5 Hover 11 | . . . 6 8 19 16 15 15 Flight 6 | . 21 23 4 6 . . . . Device 19 | . 28 23 20 17 19 17 16 17 Protection 6 | . . . . 3 6 10 15 14 Energy Gun 1 | . . 3 . . . . 3 6 Energy Cannon 4 | . . 4 7 6 5 5 5 4 Ballistic Gun 3 | . 28 11 . . . . . . Peak Build Rating 88 | 9 9 25 36 41 47 60 88 88 Average Rating 44 | 5 9 17 30 34 41 52 65 83 On Entrance 34 | . 9 9 25 32 41 47 60 86 Avg Prop Armor Cover (%) 11 | 7 12 . . 6 . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 58 | 11 11 16 24 35 35 46 58 58 Greatest Support 58 | 42 18 18 36 48 48 58 58 58 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 3 3 3 Most Carried 3 | . 2 2 2 2 3 3 3 3 Average Carried 2 | . 1 1 1 1 1 2 2 2 Final Capacity 3 | 2 2 2 2 2 3 3 3 3 Final Carried 3 | . 2 2 1 1 3 2 3 3 Class Distribution -------------------- 75% | Scavenger-Mutant 17% | Scavenger-Executioner 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Executioner | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Matter Collected 1910 | 247 539 260 90 123 94 113 141 303 Remotely . | . . . . . . . . . Salvage Created 17862 | 11 902 635 2342 1746 2279 2922 1954 5071 Parts 1000 | 3 67 52 130 110 154 142 84 258 Haulers Intercepted 9 | . 2 . 5 . . 1 . 1 Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 402 | . 27 21 53 47 61 52 35 106 Guns 97 | . 27 10 . . . . . 60 Cannons 249 | . . 9 44 37 53 44 30 32 AOE 12 | . . . 2 . . . . 10 Classes Destroyed 22 | 1 3 2 6 1 4 3 . 2 Worker 8 | . . . 2 . . 6 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 9 | . 2 . 5 . . 1 . 1 Recycler 1 | . . . . . . 1 . . Carrier 1 | . . . . . . . . 1 Mechanic 3 | . . . . . 1 . . 2 Operator 4 | . . . . . . 1 . 3 Turret 2 | . . 2 . . . . . . Watcher 9 | . . . 2 . 2 . . 5 Swarmer 57 | . 7 4 11 16 . 7 9 3 Cutter 8 | . . . 3 . . . 5 . Grunt 171 | . 20 1 30 14 33 20 13 40 Brawler 12 | . . . . . 2 4 . 6 Duelist 13 | . . . . . 7 3 1 2 Protector 9 | . . . 1 . 1 4 . 3 Sentry 65 | . . . 7 10 17 2 4 25 Demolisher 1 | . . . . . . . . 1 Hunter 19 | . . . 1 1 . 2 . 15 Programmer 30 | . . . . 6 . 10 3 11 Heavy 1 | . . . . . 1 . . . Subdweller 16 | . . 16 . . . . . . Best Kill Streak 17 | 1 7 4 7 6 13 10 5 17 Combat Bots Only 16 | . 6 4 7 6 12 6 5 16 Max Kills in Single Turn 5 | 1 2 1 3 1 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . 2 . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Hostile Shots Fired 1382 | . 101 87 184 105 100 225 95 485 Missed 585 | . 40 46 68 33 43 95 39 221 Hits 797 | . 61 41 116 72 57 130 56 264 Melee 15 | . . . 11 . . 2 2 . Projectile 782 | . 61 41 105 72 57 128 54 264 AOE 7 | . . 4 1 . . . 1 1 Critical Strikes 26 | . . 1 5 5 5 5 1 4 Part Disruptions 2 | . . . 1 . . . . 1 Damage Taken 10722 | . 635 923 2066 829 873 1743 692 2961 Core 7688 | . 531 750 1659 645 575 1175 431 1922 Absorbed by Shields 41 | . . . . 4 . 27 10 . Redirected to Core 6326 | . 323 603 1390 469 532 998 294 1717 Redirected to Shielding 168 | . . . . . . 74 17 77 Ignored by Resistances 634 | . . . . 38 67 209 57 263 Regen/Repaired (Parts) 6 | . . . 6 . . . . . Core Remaining (%) 98 | 100 . 95 . . 100 . . . Volleys Fired 1000 | 3 73 89 166 135 136 175 113 110 Largest 2 | 2 2 2 1 1 1 1 2 1 Hottest 120 | 40 40 78 40 40 40 120 100 40 Shots Fired 1305 | 6 146 132 166 137 137 174 128 279 Gun 437 | 6 146 87 . . . . 29 169 Cannon 868 | . . 45 166 137 137 174 99 110 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 218 | 6 146 66 . . . . . . Thermal 1037 | . . 45 166 137 137 174 99 279 Explosive . | . . . . . . . . . Electromagnetic 50 | . . 21 . . . . 29 . Robot Hit Streak 50 | 2 10 29 24 22 28 40 50 18 Robot Miss Streak 6 | 2 3 1 5 3 1 1 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 218 | . . . . . . . . 218 Shots Hit Robots 997 | 3 102 66 135 88 125 143 96 239 Core Hits 503 | 2 46 30 56 35 53 56 39 186 Critical Kills 51 | . . 5 9 10 8 9 5 5 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 52 | . 1 5 9 10 8 9 5 5 Meltdown 49 | . . 3 9 10 8 9 5 5 Destroy 3 | . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 53715 | 51 1305 1655 6932 5053 7429 8952 4672 17666 Guns 12119 | 51 1305 578 . . . . 470 9715 Cannons 37992 | . . 1077 6774 5053 7429 8707 4202 4750 Explosions 3604 | . . . 158 . . 245 . 3201 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1850 | 51 1305 494 . . . . . . Thermal 49135 | . . 1077 6786 5053 7429 8952 4202 15636 Explosive 1946 | . . . . . . . . 1946 Electromagnetic 784 | . . 84 146 . . . 470 84 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 2 2 3 16 19 Average Corruption 4 | . . . . 1 2 2 4 9 Corruption Purged 17 | . . . . . . . . 17 Corruption Blocked . | . . . . . . . . . Effects 114 | . . . . 7 15 17 20 55 Message Errors 22 | . . . . . 2 6 5 9 Matter Fused 28 | . . . . 1 4 3 2 18 Heat Flow Errors 18 | . . . . . 1 4 4 9 Energy Discharges 9 | . . . . 1 2 . . 6 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 17 | . . . . 2 4 2 4 5 Data Loss (major) 7 | . . . . 1 1 1 1 3 Misfires 4 | . . . . 2 1 . 1 . Alerts 3 | . . . . . . . 1 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 1 . Overload Shots 1 | . . . . . . 1 . . Overflow Damage 2876 | . . 23 437 408 431 718 390 469 Projectiles 2460 | . . 23 437 408 431 543 390 228 Explosions 416 | . . . . . . 175 . 241 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 206 | . . . 70 . . . . 136 Shots 7 | . . . 3 . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 382 | . 6 264 22 24 245 253 301 382 Average Temperature 40 | . 6 154 5 7 15 33 48 73 Received Heat Transfer 3073 | . 318 420 558 243 441 263 230 600 Effects 5 | . . . . . . . 2 3 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 1 Matter Decay 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . . . . 12 . Impact Corruptions . | . . . . . . . . . Robots Melted 49 | . . 3 9 10 8 9 5 5 Combat Hostiles 44 | . . 2 7 10 8 8 5 4 Parts Melted 69 | . . 3 10 14 5 19 6 12 Heat Transferred 7260 | . . . 50 . . 100 . 7110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Maximum Alert Level 5 | . 2 . 4 5 5 5 5 5 Low Security (%) 5 | 100 31 . 12 . . . . . Level 1 3 | . 25 . 11 . . . . . Level 2 8 | . 42 . 34 . . . . . Level 3 7 | . . . 35 20 . . . . Level 4 22 | . . . 5 26 44 60 . . Level 5 26 | . . . . 53 11 37 100 5 High Security 25 | . . . . . 44 1 . 94 Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . . Peak Influence 6269 | 5 573 . 1225 2432 2682 2382 3216 6269 Initial 1688 | . . . 22 793 1185 1220 1667 1688 Average 1888 | 1 308 . 615 1668 1803 1548 2567 3811 Influence Increases 14353 | 5 863 225 1709 1649 1875 1727 1549 4751 Destroy 0b10 Robot/C 7880 | . 540 140 1040 980 1300 960 780 2140 Destroy 0b10 Robot/NC 260 | 5 10 . 50 . 25 70 20 80 Destroy Leader 1248 | . 134 10 234 20 254 192 40 364 Allied During Kill 277 | . . . . 28 61 . 51 137 Successful Hack 87 | . . . 5 30 6 46 . . Select Force Hacks 430 | . 160 . 140 . 130 . . . Disable Machine 855 | . . . 30 45 45 75 . 660 Anti-Garrison Action 1000 | . . . . 350 . . 500 150 Destroy Structure 561 | . 4 . 30 136 24 54 68 245 Partial Spotted 120 | . . . 15 15 . 30 . 60 Lose Combat Pursuer 1635 | . 15 75 165 45 30 300 90 915 Influence Decreases 8084 | 5 322 723 531 438 1625 2027 715 1698 Entered New Map 5662 | . . 261 21 428 1247 1462 715 1528 Time Decay 2202 | 5 322 462 490 . 318 565 . 40 Lost Part 60 | . . . 20 10 . . . 30 Lost Ally 160 | . . . . . 60 . . 100 Squads Dispatched 118 | . 11 . 10 . 10 16 . 71 Investigation 18 | . 8 . 6 . 4 . . . Extermination 4 | . . . . . . 4 . . Reinforcement 16 | . 3 . 3 . 1 7 . 2 Assault 72 | . . . 1 . 5 5 . 61 Garrison 8 | . . . . . . . . 8 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Distress Signals 15 | . 4 . 4 . 3 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 599 | . 45 27 77 49 79 95 40 187 Peak Tracking Total 31 | . 6 6 8 6 8 11 5 31 Tactical Retreats 51 | . 1 2 7 2 2 12 5 20 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Traps Triggered 23 | . 1 2 . 5 4 3 5 3 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Machines Disabled 75 | . . 2 2 9 3 5 9 45 Max in Single Turn 9 | . . 1 2 1 . 4 1 9 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 16 | . . . . 7 . . 9 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged 5 | . 2 . 1 . 2 . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Machines Accessed 28 | . 7 1 7 3 4 5 1 . Terminals 16 | . 4 . 2 3 3 3 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 47 | . 10 5 11 4 6 9 2 . Successful 36 | . 8 5 8 2 6 6 1 . Failed 11 | . 2 . 3 2 . 3 1 . Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 30 | . 10 . 10 . 6 4 . . Terminals 25 | . 6 . 4 4 4 5 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 6 | . 3 . 1 . 2 . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 5 | . . . 2 . . 3 . . Terminal Hacks 9 | . . 5 . 2 . 1 1 . Record 5 | . . 5 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . Terminal Index 1 | . . . . . . 1 . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 2 | . . . 1 . . 1 . . Unauthorized Hacks 23 | . 7 . 7 . 5 4 . . Terminals 14 | . 4 . 3 . 4 3 . . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . . . 1 . . 3 . . Sabotage 9 | . 4 . 2 . 3 . . . Fabricators 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . Patch 2 | . 1 . 1 . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . Tunnel 4 | . 2 . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . . . Extract 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 2 2 . 4 1 . Full Trace Events 2 | . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 27 | . . . 27 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 28 | . . . . 12 . 1 15 . Machine Destruction 27 | . . . . 12 . . 15 . Programmers 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . 4 . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Total Allies 9 | . . . . 4 . . 5 . Largest Group 5 | . . . . 4 4 . 5 5 Highest-Rated Group 208 | . . . . 134 127 . 208 208 Highest-Rated Ally 80 | . . . . 39 39 . 80 80 Initial Warlord ECA Mod 15 | . . . . . 7 6 6 15 Total Orders . | . . . . . . . . . Ally Attacks 107 | . . . . 13 35 . 13 46 Total Damage 2070 | . . . . 291 516 . 412 851 Kills 18 | . . . . 2 7 . 4 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Active Infowar (turns) 10066 | 20 766 1334 1282 1133 1254 1711 875 1691 Terrain 9639 | 20 766 1334 1282 706 1254 1711 875 1691 Seismic 10057 | 11 766 1334 1282 1133 1254 1711 875 1691 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Turns Passed 10130 | 47 766 1359 1282 1133 1254 1711 875 1703 Spaces Moved 11898 | 45 884 2503 1297 1238 1232 1904 888 1907 Core 218 | 40 177 1 . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5 | 5 . . . . . . . . Hover 7416 | . . . 805 680 1232 1904 888 1907 Flight 4259 | . 707 2502 492 558 . . . . Fastest Speed 34 | 50 37 37 37 34 52 52 52 52 Average Speed 47 | 55 39 37 50 46 52 52 52 52 Slowest Speed 117 | 100 60 100 60 117 52 52 52 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 24 | . 13 4 6 . 1 . . . Potential Cave-ins 4 | . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 4 98 96 85 91 87 49 88 60 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 17 | . . 17 . . . . . . Spaces Dug 53 | . . 2 2 2 1 20 4 22 Terrain Destroyed 386 | . . 11 33 11 10 59 8 254 Melee . | . . . . . . . . . Projectile 237 | . . 11 26 11 10 28 8 143 AOE 149 | . . . 7 . . 31 . 111 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Total 15406 | 56 1135 2809 1784 1683 1737 2484 1193 2525 Wait 1762 | . 159 162 253 162 271 280 64 411 Move 11842 | 44 857 2494 1284 1237 1229 1903 887 1907 Hop 24 | . 13 4 6 . 1 . . . Pick Up 24 | . 2 2 2 2 8 3 2 3 Fast Attach 51 | 7 . 2 9 8 6 6 5 8 Attach 5 | . . . . 2 . 1 1 1 Detach 6 | . . 2 . 2 . 1 1 . Swap 16 | 2 4 2 . 2 . 2 . 4 Drop 42 | . . 6 5 6 7 8 6 4 Fire 1000 | 3 73 89 166 135 136 175 113 110 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 131 | . . . . 57 . 34 40 . Rewire 61 | . . . . 30 . . 31 . Trap . | . . . . . . . . . Miscellaneous 442 | . 27 46 59 40 79 71 43 77 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Discovered new exit (range 3) 271 | -10/Materials | Discovered new exit (range 13) 293 | -10/Materials | Reached level 2 299 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Reached level 3 533 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Build established: Scavenger-Mutant 814 | -10/Materials | Entered Subcaves 815 | -10/Subcaves | Approached by a straggling Scientist 816 | -10/Subcaves | Reached level 4 837 | -10/Subcaves | Visited 4L-MR0's lab 953 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 953 | -10/Subcaves | Shifting Twisted Machinery released Flamer 966 | -10/Subcaves | Discovered new exit (range 10) 1027 | -10/Subcaves | Core integrity fell below 50% 1059 | -10/Subcaves | Visited Clippyterm 1060 | -10/Subcaves | Learned Research security intel 1060 | -10/Subcaves | Learned Factory stockpile data 1110 | -10/Subcaves | Disturbed a concealed Subdweller 1496 | -10/Subcaves | Found Prototype Energy Cannon 1496 | -10/Subcaves | Identified Powered Cannon 1498 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1499 | -10/Subcaves | Found Prototype Device 1550 | -10/Subcaves | Discovered new exit (range 5) 1563 | -10/Subcaves | Upgraded with Utility slot (x2) 1563 | -10/Subcaves | Upgraded with Weapon slot (x1) 1766 | -10/Subcaves | Discovered new exit (range 15) 1826 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1864 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2173 | -10/Subcaves | Entered Materials 2174 | -8/Materials | Identified exit to Storage 2175 | -8/Materials | Reached level 5 2180 | -8/Materials | Reached level 6 2259 | -8/Materials | Upgraded with Power slot (x1) 2367 | -8/Materials | Reached level 7 2377 | -8/Materials | Upgraded with Weapon slot (x1) 2537 | -8/Materials | Discovered new exit (range 9) 2602 | -8/Materials | Discovered new exit (range 11) 2714 | -8/Materials | Discovered new exit (range 16) 2750 | -8/Materials | Core integrity fell below 50% 2781 | -8/Materials | Reached level 8 2798 | -8/Materials | Core integrity fell below 20% 3009 | -8/Materials | Reached level 9 3321 | -8/Materials | Reached level 10 3373 | -8/Materials | First assault squad dispatched 3400 | -8/Materials | Upgraded with Weapon slot (x1) 3423 | -8/Materials | Sterilization system engaged 3423 | -8/Materials | Non-combat units ordered to evacuate 3454 | -8/Materials | Destroyed 7 combat bots 3454 | -8/Materials | Identified exit to Garrison 3455 | -8/Materials | Entered Garrison 3455 | -8/Garrison | Reached level 11 3503 | -8/Garrison | Triggered checkpoint 3548 | -8/Garrison | Triggered checkpoint 3556 | -8/Garrison | Garrison Relay disabled 3706 | -8/Garrison | Reached level 12 3737 | -8/Garrison | Triggered checkpoint 3801 | -8/Garrison | Triggered checkpoint 3834 | -8/Garrison | Garrison Relay disabled 3841 | -8/Garrison | Triggered checkpoint 3850 | -8/Garrison | Upgraded with Propulsion slot (x1) 3889 | -8/Garrison | Discovered new exit (range 5) 3927 | -8/Garrison | Discovered new exit (range 8) 4043 | -8/Garrison | Triggered checkpoint 4054 | -8/Garrison | Reached level 13 4069 | -8/Garrison | Garrison Relay disabled 4077 | -8/Garrison | Discovered new exit (range 11) 4199 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Discovered new exit (range 10) 4237 | -8/Garrison | Learned Factory security intel 4251 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Garrison Relay disabled 4511 | -8/Garrison | Garrison Relay disabled 4513 | -8/Garrison | Garrison Relay disabled 4588 | -8/Garrison | Entered Materials 4588 | -8/Materials | Accompanied by 4 allies 4946 | -8/Materials | Discovered new exit (range 4) 4984 | -8/Materials | Reached level 14 4988 | -8/Materials | First assault squad dispatched 5289 | -8/Materials | High security lockdown imminent 5343 | -8/Materials | Discovered exit to Storage (range 16) 5369 | -8/Materials | High security lockdown engaged 5487 | -8/Materials | Sterilization system engaged 5487 | -8/Materials | Non-combat units ordered to evacuate 5504 | -8/Materials | Destroyed 12 combat bots 5514 | -8/Materials | Discovered new exit (range 10) 5533 | -8/Materials | Reached level 15 5576 | -8/Materials | Destroyed 8 combat bots 5587 | -8/Materials | Combat units ordered to evacuate 5611 | -8/Materials | Upgraded with Utility slot (x1) 5611 | -8/Materials | Upgraded with Weapon slot (x1) 5653 | -8/Materials | Destroyed 7 combat bots 5653 | -8/Materials | Discovered new exit (range 9) 5787 | -8/Materials | Ambient heat levels rising (+10) 5842 | -8/Materials | Entered Factory 6242 | -7/Factory | First assault squad dispatched 6276 | -7/Factory | Reached level 16 6544 | -7/Factory | Discovered new exit (range 12) 6705 | -7/Factory | Cargo convoy interrupted 6796 | -7/Factory | Core integrity fell below 50% 7310 | -7/Factory | Reached level 17 7344 | -7/Factory | Upgraded with Utility slot (x1) 7523 | -7/Factory | High security lockdown imminent 7552 | -7/Factory | Identified exit to Garrison 7553 | -7/Factory | Entered Garrison 7599 | -7/Garrison | Triggered checkpoint 7613 | -7/Garrison | Garrison Relay disabled 7679 | -7/Garrison | Triggered checkpoint 7779 | -7/Garrison | Discovered new exit (range 9) 7809 | -7/Garrison | Garrison Relay disabled 7815 | -7/Garrison | Triggered checkpoint 7861 | -7/Garrison | Triggered checkpoint 7901 | -7/Garrison | Discovered new exit (range 12) 7912 | -7/Garrison | Garrison Relay disabled 7919 | -7/Garrison | Triggered checkpoint 7968 | -7/Garrison | Garrison Relay disabled 7969 | -7/Garrison | Garrison Relay disabled 7969 | -7/Garrison | Reached level 18 7973 | -7/Garrison | Garrison Relay disabled 7978 | -7/Garrison | Garrison Relay disabled 8003 | -7/Garrison | Triggered checkpoint 8027 | -7/Garrison | Triggered checkpoint 8032 | -7/Garrison | Found embedded Infiltrators 8032 | -7/Garrison | Triggered checkpoint 8065 | -7/Garrison | Garrison Relay disabled 8169 | -7/Garrison | Discovered new exit (range 11) 8192 | -7/Garrison | Garrison Relay disabled 8353 | -7/Garrison | System corruption reached 10% 8354 | -7/Garrison | Upgraded with Utility slot (x1) 8428 | -7/Garrison | Entered Factory 8428 | -7/Factory | Accompanied by 5 allies 8515 | -7/Factory | High security lockdown imminent 8595 | -7/Factory | High security lockdown engaged 8651 | -7/Factory | Build established: Scavenger-Executioner 8800 | -7/Factory | Lost 4 allies 8848 | -7/Factory | Destroyed 10 combat bots 8983 | -7/Factory | Reached level 19 8989 | -7/Factory | Garrison activated, responded to threat 9063 | -7/Factory | Destroyed 16 combat bots 9415 | -7/Factory | Garrison activated, responded to threat 9460 | -7/Factory | Destroyed 7 combat bots 9587 | -7/Factory | Destroyed 8 combat bots 9693 | -7/Factory | Discovered new exit (range 13) 9744 | -7/Factory | Destroyed 7 combat bots 9763 | -7/Factory | Garrison activated, responded to threat 10016 | -7/Factory | Discovered new exit (range 13) 10028 | -7/Factory | Core integrity fell below 20% 10058 | -7/Factory | Identified exit to Factory 10131 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10032_ System corrupted: Matter fused (-7). 10048_ Assembly Bed disabled. 10049_ Acquired System Restoration Module. 10050_ System corrupted: Matter fused (-10). 10050_ Y-54 Guardian destroyed. 10051_ Acquired System Restoration Module. 10055_ Y-54 Guardian destroyed. 10056_ Acquired 66 matter. 10058_ EXIT=IDENTIFIED: FACTORY 10059_ Acquired 10 matter. 10065_ System corrupted: Matter fused (-9). 10065_ Acquired 9 matter. 10067_ Y-54 Guardian destroyed. 10071_ Overheating: Energy bleed (-11). 10082_ System corrupted: Heat flow error (+203). 10099_ System corrupted: Matter fused (-8). 10113_ G-50 Soldier destroyed. 10116_ W,M5J7D/BCEBQMAY:HAX1&FQL 10117_ G-47 Trooper destroyed. 10121_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????###?##??#?????????????? | | ????????????###?????##??#????????????? | | ????????????##?#???#???#?#???????????? | | ????????#?#?###???##?####??##????????? | | ????????#####?#??######?#??#????#????? | | ??????##???#####?##?###?####?##??????? | | ??????#?#############?#?##??###??????? | | ????? ?? ? ?###?##########?#???#???? | | ????"""?"""? ####### ####??????? | | ?????"" ""?" ####### """ ?######????? | | ???"""" """" ??####?? """ ######????? | | ???"""" """" ?###### """ #######???? | | ?????"" """" ####### ? #######???? | | ?????"" """" ?# ??+ ? #######???? | | ???"""" """" ## ##################??? | | ??? ?## ; @ ###?#??? | | ??? ? ? ## # b #?###??? | | ??? ? ?# ; ###????? | | ???##+#+######## # g ####?#?? | | ???## #= """" #####??? | | ???## !%!!= """" #?##???? | | ????# !+[!!= """" #?###??? | | ????# %# !!= """" ##?##??? | | #???# %# """ #####??? | | ?#??# # """" ##?###?? | | ?#?## # ###?#??? | | #?#?# ; ####???? | | ###?# #############?###???? | | #?#?# T###############????? | | ##??# ##############?####? | | ##### #################?#?? | | ###?# # #####?#???? | | ##### #"""" ##?##?##??? | | ##### #"""" ######?###? | | ##### #"""" ! ##########? | | ##?## #"""" ##?####?#?? | | ##### #"""" ! ########?## | | #?### #""" #######?### | | ##### % "[%=[%!%= "#########? | | ##### = ####=""""#########?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 5 Defensive Hacking 5 Trap Extractor Capacity 6 Item Schematics ----------------- Mining Laser | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Missile Launcher | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Datajack | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Flail | -8/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Wheel | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Levels Raised 18 | . 2 1 6 3 2 2 1 1 XP Earned 31312 | 3000 4182 1750 8999 4136 2248 3151 1562 2284 XP Spent 29965 | 3000 1500 2940 8175 4400 3850 2100 2510 1490 Upgrades 56 | 8 8 5 15 6 3 3 4 4 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 2 | 1 . . . 1 . . . . Utility Slot 6 | 1 . 2 . . 1 1 1 . Weapon Slot 5 | 1 . 1 2 . 1 . . . Core Integrity 5 | . . . 5 . . . . . Heat Dissipation 11 | 1 2 2 . . . . 3 3 Energy Generation 3 | . . . 2 . . . . 1 Mass Support 3 | 2 . . 1 . . . . . Inventory Capacity 3 | 2 . . . . 1 . . . Terrain Scan Density 4 | . 4 . . . . . . . Ranged Accuracy 7 | . 2 . 4 1 . . . . Hack Attack % 1 | . . . . . . 1 . . Hack Defense % 1 | . . . . . . 1 . . TH Damage % 4 | . . . . 4 . . . . Protomatter Created 5932 | . 341 324 649 437 1436 595 328 1822 Integrity Restored 8821 | . 508 912 1200 840 1650 1471 781 1459 Core 6829 | . 413 838 1082 840 987 1143 460 1066 Parts 1992 | . 95 74 118 . 663 328 321 393 Protomatter Decayed 2426 | . 47 190 185 5 715 163 80 1041 Game ------ Seed RapidZioniteArachnoskeleton Manual? 0 Play Time 02:00:11 Cumulative 626.4 hours Start 2026.06.25 @ 15:33:25 End 2026.06.26 @ 13:42:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 245 Rogue 91 Adventurer 154 Explorer 0 Win Type - Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 87 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2823c05c-ddbb-46bc-9664-d24cc353f13a