Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:25:11 Player: BrainTooSmol Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (191) 955 Value Destroyed (6874) 6874 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (1111) 1111 TOTAL SCORE: 18880 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 548 Met Data Miner 300 Met Zhirov 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 167/170 System Corruption 31% Temperature Cool (6) Movement Hovering (58) Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Power Amplifier Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Makeshift Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Cooled Field Propulsion Drive Advanced Power Amplifier Cloaking Device Advanced Cloaking Device Enhanced Gauss Cannon [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Makeshift Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . 2 . 1 . . . . . 2 . . . . 1 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 7 5 2 17 2 27 70 6 4 1 1 26 1 5 . 6 6 1 14 7 5 7 1 8 66 45 Power 47 | 1 2 . 1 1 3 8 . 1 1 1 4 . 4 . . 2 . 1 1 . 2 . . 9 5 Engine 15 | 1 1 . 1 . 1 4 . . 1 . 3 . 1 . . 1 . 1 . . . . . . . Core 22 | . 1 . . 1 2 4 . 1 . 1 1 . 3 . . 1 . . 1 . 1 . . 5 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 5 Propulsion 66 | 2 . 2 3 1 5 22 . . . . 3 . . . . 2 . 2 . . 2 . . 8 14 Treads 6 | . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 43 | . . . . . . 21 . . . . 3 . . . . 2 . 2 . . 2 . . 8 5 Utility 114 | 2 1 . 6 . 8 21 3 . . . 11 . . . 5 1 . 3 2 3 2 . 4 23 19 Device 78 | 1 . . 3 . 3 16 1 . . . 9 . . . 5 . . 3 2 3 2 . 2 16 12 Storage 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 2 4 Hackware 16 | . . . . . 2 2 2 . . . 1 . . . . 1 . . . . . . 2 5 1 Protection 6 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 2 . 7 . 11 19 3 3 . . 8 1 1 . 1 1 1 8 4 2 1 1 4 26 7 Energy Gun 8 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 25 | 1 1 . 3 . 6 8 2 . . . 4 . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 1 . . . . . . . . . . . 1 . 1 2 1 . . . 2 3 . Launcher 33 | . . . . . 1 2 . 1 . . . 1 1 . . 1 . 4 3 2 1 1 . 11 4 Special Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . 3 8 1 2 . . 4 . . . . . . . . . . . 2 8 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 . . 2 1 . . . 2 . . . . . . 1 . . 4 . . 8 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 94 | . 1 1 5 . 9 14 . 1 . . 2 1 . . . . . 4 . . . . . 31 25 Power 16 | . 1 . 1 . 1 3 . 1 . . 1 . . . . . . 1 . . . . . 6 1 Propulsion 27 | . . . 2 . 2 8 . . . . 1 . . . . . . 1 . . . . . 3 10 Utility 43 | . . 1 1 . 4 2 . . . . . . . . . . . 2 . . . . . 21 12 Weapon 8 | . . . 1 . 2 1 . . . . . 1 . . . . . . . . . . . 1 2 Highest Loss Streak 11 | . 1 1 2 . 5 6 . 1 . . 2 1 . . . . . 3 . . . . . 11 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 89 96 91 100 95 87 79 77 78 82 87 91 90 93 93 81 83 73 76 77 75 77 81 77 46 Engine 3 | . 3 . 9 1 . 9 7 . . . 4 12 11 6 6 3 . . 5 5 3 . . . . Core 6 | . . 14 . 9 8 . . 6 7 11 6 . . 6 6 6 11 7 11 11 11 16 15 10 . Treads 3 | . . . 10 11 17 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 28 28 11 11 8 . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 27 28 28 28 28 25 25 25 25 25 18 16 12 11 11 11 11 10 9 7 Device 11 | . 14 10 8 11 5 5 7 7 7 7 12 18 18 18 18 16 16 13 11 15 14 16 19 18 9 Storage 7 | . 14 14 11 11 9 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . Processor 6 | . . . 9 11 10 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 9 Hackware 12 | . . . . . 1 16 14 14 14 14 18 18 18 18 18 17 22 22 22 22 22 22 23 22 9 Protection 3 | . . . 7 11 15 . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 14 14 9 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 14 14 8 11 17 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . 3 6 6 5 5 4 3 . . . . . . Slashing Weapon 1 | . . . . . . 6 6 6 7 7 5 4 . . . . . . . . . . 1 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 31 31 36 34 43 30 16 13 13 20 28 23 23 23 23 23 23 31 36 37 33 33 36 40 31 Greatest Support 58 | 20 20 20 20 20 42 22 22 22 22 22 35 24 24 24 24 25 25 38 38 38 38 38 38 40 58 Greatest Overweight (x) 10 | . 1 1 10 3 8 5 . . . . 1 . . . . . . 1 . 1 1 . . 1 10 Average Overweight (x) . | . . 1 2 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 10 | 7 13 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 15 | 3 13 14 15 15 15 13 8 8 8 8 8 7 8 8 8 8 7 8 8 8 8 8 8 8 5 Average Carried 9 | 1 9 13 13 14 14 6 7 7 8 8 7 6 7 8 7 7 7 7 6 7 7 7 7 7 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 3 13 13 15 15 13 8 8 8 8 8 7 7 8 8 8 7 7 7 8 8 6 8 8 5 3 Class Distribution -------------------- 34% | Hacker-Sprinter 24% | Hacker-Mutant 21% | Mutant 12% | Scavenger-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Matter Collected 5972 | 260 148 108 467 56 501 820 47 107 64 10 332 49 115 . 146 40 91 245 91 365 . 37 87 1339 447 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5103 | 49 300 18 688 64 763 876 47 23 . . 196 43 61 . 104 40 . 27 50 140 . 37 101 882 594 Parts 378 | 9 17 . 50 3 53 69 3 2 . . 27 4 6 . 11 8 . . 9 6 . 2 13 53 33 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 3 1 . . . 3 5 . 11 . . . 6 4 . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Combat Hostiles Destroyed 139 | . 8 1 14 . 15 15 1 3 . . 2 3 4 . 8 . . 2 4 10 . 4 1 34 10 Melee 18 | . . 1 . . . 9 . . . . . . . . . . . . . . . . . 4 4 Guns 46 | . 8 . 14 . 14 6 1 . . . 2 . . . . . . . . . . . . . 1 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . AOE 72 | . . . . . 1 . . 3 . . . 3 4 . 8 . . 2 4 10 . 4 . 28 5 Classes Destroyed 19 | 1 3 1 2 . 3 3 . . . . . . . . . . . . . 3 . . . 3 . Worker 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . Tunneler 8 | 3 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 2 Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Watcher 30 | . 2 . 5 . 3 6 . . . . 3 . . . . 2 . . . . . . . 4 5 Swarmer 69 | . 3 . 3 . 3 8 . 3 . . . 3 4 . 8 . . . 4 4 . 4 1 17 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 25 | . 5 . 6 1 7 2 . . . . . . . . . . . . . . . . . 4 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . Programmer 19 | . . . . . . 3 1 . . . 2 . . . . . . 2 . . . . . 5 6 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 2 1 3 1 5 6 1 3 . . 2 3 4 . 5 1 . 2 4 6 . 4 3 8 4 Combat Bots Only 8 | . 2 1 3 . 4 4 1 3 . . 1 3 4 . 5 . . 2 4 6 . 4 1 8 4 Max Kills in Single Turn 5 | 1 1 1 1 1 1 2 1 1 . . 1 1 2 . 4 1 . 1 4 4 . 3 1 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . . 1 . . . 1 2 . 4 . . 1 4 4 . 3 . 5 4 Melee 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Hostile Shots Fired 1061 | . 27 12 60 6 108 156 6 8 . 10 34 21 2 . 14 . . 32 2 1 . . 32 234 296 Missed 441 | . 9 4 15 3 24 69 4 4 . 4 19 15 2 . 10 . . 17 2 1 . . 21 103 115 Damage Taken 11989 | . 210 211 574 28 1749 1167 30 81 . 102 259 82 . . 71 . . 389 14 . . 16 201 2480 4325 Core 3740 | . 85 76 109 . 532 369 30 27 . 82 60 9 . . . . . 135 7 . . . 50 826 1343 Absorbed by Shields 199 | . . . . . . . . . . . . . . . . . . . . . . . . 199 . Regen/Repaired (Parts) 233 | . . . . . . 47 . . . . . . . . . . . 150 . . . . . 36 . Core Remaining (%) 53 | 100 . 35 . 72 3 . . . . 27 . . . . 91 . . . . . . 78 . 23 . Volleys Fired 318 | 5 28 . 65 . 61 19 3 3 . . 9 3 2 . 7 6 . 16 2 14 . 2 10 37 26 Largest 2 | 2 2 . 2 . 2 2 2 1 . . 2 1 1 . 1 1 . 1 1 1 . 1 1 1 1 Hottest 85 | 60 85 . 85 . 46 56 56 30 . . 56 30 30 . 30 30 . 57 57 46 . 46 57 57 75 Shots Fired 494 | 10 56 . 122 . 119 36 6 3 . . 18 3 2 . 7 6 . 16 3 13 . 2 10 36 26 Gun 381 | 10 56 . 116 . 118 36 6 . . . 18 . . . . . . . . . . . . . 21 Cannon 30 | . . . 6 . . . . . . . . . . . . . . 2 1 . . . 10 11 . Launcher 79 | . . . . . 1 . . 3 . . . 3 2 . 7 6 . 10 2 13 . 2 . 25 5 Special 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kinetic 305 | 5 28 . 72 . 118 34 6 . . . 18 . . . . . . 2 1 . . . 10 11 . Thermal 90 | 5 28 . 50 . . . . . . . . . . . . . . . . . . . . . 7 Explosive 79 | . . . . . 1 . . 3 . . . 3 2 . 7 6 . 10 2 13 . 2 . 25 5 Electromagnetic 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 21 | 2 6 . 18 . 21 15 7 1 . . 5 . . . 1 1 . 4 . . . . 8 6 8 Robot Miss Streak 6 | 2 6 . 5 . 2 3 1 2 . . 2 1 . . 1 . . 2 . . . . 1 1 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 379 | 4 32 . 72 2 100 60 5 1 . . 14 . . . 1 1 . 6 . . . . 13 29 39 Core Hits 269 | 3 19 2 26 1 40 28 2 4 . . 7 4 4 . 10 4 . 9 4 15 . 5 6 53 23 Critical Kills 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . 3 1 2 4 . . . . 1 . . . . . . . . . . . 1 3 4 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 191 | . . . 13 2 5 72 1 . 1 . 13 . . . . . . . . . . . 7 42 35 Impact 15 | . . . 13 2 . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . 5 72 1 . 1 . 13 . . . . . . . . . . . 7 42 . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 Sneak Attacks 14 | . . . 1 2 1 1 . . . . 2 . . . . . . . . . . . 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18146 | 43 375 29 1155 153 1661 2005 125 314 . . 460 186 211 . 472 200 . 523 313 1741 . 367 771 4459 2583 Guns 4646 | 43 375 . 1093 . 1457 702 125 . . . 259 . . . . . . . . . . . . . 592 Cannons 577 | . . . . . . . . . . . . . . . . . . . . . . . 299 278 . Explosions 8713 | . . . . . 135 . . 314 . . . 186 211 . 472 200 . 523 313 1741 . 367 . 3196 1055 Melee 4177 | . . . 62 153 65 1303 . . . . 201 . . . . . . . . . . . 472 985 936 Ramming 33 | . . 29 . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 3782 | . 153 . 552 . 1457 659 125 . . . 259 . . . . . . . . . . . 299 278 . Thermal 975 | 43 222 . 541 . . . . . . . . . . . . . . . . . . . . . 169 Explosive 8713 | . . . . . 135 . . 314 . . . 186 211 . 472 200 . 523 313 1741 . 367 . 3196 1055 Electromagnetic 466 | . . . . . . 43 . . . . . . . . . . . . . . . . . . 423 Impact 215 | . . . 62 153 . . . . . . . . . . . . . . . . . . . . . Slashing 3026 | . . . . . 65 1303 . . . . 201 . . . . . . . . . . . 472 985 . Piercing 936 | . . . . . . . . . . . . . . . . . . . . . . . . . 936 Highest Corruption 30 | . 5 7 2 2 . 2 1 1 1 1 1 1 1 1 1 . . 3 3 3 3 3 2 5 30 Average Corruption 2 | . 3 5 2 2 . 1 1 1 1 1 1 1 1 1 1 . . 2 3 3 3 3 2 4 11 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Effects 236 | . 19 4 28 19 . 8 6 4 . . 3 2 5 . 8 . . 8 4 18 2 6 8 65 19 Message Errors 49 | . 2 1 4 1 . 1 2 2 . . 2 . . . 3 . . 4 1 4 1 3 2 11 5 Matter Fused 68 | . 9 3 5 6 . 1 3 . . . 1 2 4 . 3 . . 2 1 5 . 2 . 17 4 Heat Flow Errors 27 | . 4 . 4 4 . 1 . 1 . . . . . . . . . . . 1 . 1 1 9 1 Energy Discharges 25 | . 1 . 2 5 . 2 1 . . . . . . . 1 . . . . 2 . . 2 9 . Parts Fused 5 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 2 . Data Loss (minor) 32 | . 2 . 6 . . 2 . . . . . . . . 1 . . 2 . 3 1 . 2 10 3 Data Loss (major) 11 | . 1 . 3 2 . . . . . . . . 1 . . . . . . . . . . 3 1 Misfires 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Alerts 9 | . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . 1 3 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1099 | . . . . 34 35 90 . 25 . . 76 . 36 . 8 . . 17 . 241 . 2 138 165 232 Projectiles 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 . . Explosions 578 | . . . . . . . . 25 . . . . 36 . 8 . . 17 . 241 . 2 . 93 156 Melee 486 | . . . . 34 35 90 . . . . 76 . . . . . . . . . . . 103 72 76 Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . 13 . . . . . 21 . . . . . . . . . 14 14 . . 16 . 42 110 Shots 8 | . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . 1 3 Rammed 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 238 . 251 199 33 194 . 104 . 68 18 2 . . 4 . . 12 30 190 . 250 157 284 281 Average Temperature 66 | . 54 . 66 81 11 77 . 62 . 34 6 2 . . 2 . . 7 13 69 . 129 45 92 56 Received Heat Transfer 1444 | . 99 21 177 . 360 114 . . . . 99 24 . . . . . 9 . . . . 21 153 367 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2166 | 100 512 . 1332 . . . . . . . . . . . . . . . . . . . . . 222 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Peak Influence 675 | 15 162 30 223 101 326 455 . . . . 149 . . . . 412 48 115 . . . . 92 489 675 Initial 230 | . 9 . 11 2 . 136 . . . . 28 . . . . 113 48 33 . . . . 56 14 230 Average 120 | 4 67 . 69 30 71 243 . . . . 47 . . . . 227 48 35 . . . . 43 174 443 Maximum Alert Level 2 | . . . 1 . 1 2 . . . . . . . . . 2 . . . . . . . 2 2 Low Security (%) 75 | 100 100 100 98 100 82 22 . . . . 100 . . . . 50 100 100 . . . . 100 59 . Level 1 20 | . . . 1 . 17 76 . . . . . . . . . 49 . . . . . . . 35 32 Level 2 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 67 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 1 . 3 7 . . . . 5 . . . . 2 . 3 . . . . 2 12 5 Investigation 16 | . 2 . 1 . 2 4 . . . . 2 . . . . 2 . . . . . . . 2 1 Extermination 18 | . . . . . . 3 . . . . 3 . . . . . . 3 . . . . 1 6 2 Reinforcement 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Distress Signals 17 | . 1 . 1 . 4 6 . . . . . . . . . . . . . . . . . 3 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Times Spotted 360 | . 19 6 23 9 29 46 1 3 . 3 15 7 5 . 10 8 . 12 5 14 . 3 21 65 56 Peak Tracking Total 8 | . 3 4 4 4 8 7 1 3 . 3 5 3 4 . 5 3 . 6 7 6 . 1 7 7 7 Tactical Retreats 69 | . 3 2 2 . 5 8 . . . 2 4 3 1 . . . . 1 2 3 . . 7 17 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Traps Triggered 25 | . 5 . 1 . 2 2 . . . . 1 . . . . 3 . . . . . . 3 5 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Machines Disabled 22 | . . . 2 . 1 1 . . . . . . . . . 1 . 1 . . . . . 13 3 Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . . . 1 . 1 . . . . . 1 1 Garrison Access 9 | . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Machines Accessed 132 | . 10 . 9 . 9 27 3 . . 1 11 1 . 4 . 8 . 11 . . 5 1 11 13 8 Terminals 72 | . 8 . 8 . 5 13 . . . 1 6 . . . . 5 . 3 . . . 1 5 11 6 Fabricators 8 | . . . . . . 4 . . . . 1 . . . . 1 . 1 . . . . 1 . . Repair Stations 9 | . . . . . . 4 . . . . . . . . . 1 . 3 . . . . . 1 . Recycling Units 11 | . 2 . 1 . 2 . . . . . . . . . . . . 2 . . . . 2 1 1 Scanalyzers 7 | . . . . . 1 3 . . . . 2 . . . . . . 1 . . . . . . . Garrison Access 12 | . . . . . 1 3 . . . . 2 . . . . 1 . 1 . . . . 3 . 1 Total Hacks 398 | . 26 . 23 . 25 60 9 . . 1 32 1 . 29 . 30 . 28 . . 15 1 21 71 26 Successful 264 | . 13 . 14 . 18 38 9 . . 1 22 1 . 29 . 15 . 22 . . 15 1 15 40 11 Failed 133 | . 13 . 8 . 7 22 . . . . 10 . . . . 15 . 6 . . . . 6 31 15 Catastrophic 15 | . 3 . 1 . 2 3 . . . . 1 . . . . . . . . . . . . 4 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 18 . 12 . 14 19 . . . . 6 . . . . 17 . 8 . . . . 7 27 4 Terminals 235 | . 20 . 21 . 13 33 . . . 1 18 . . . . 21 . 9 . . . 1 11 65 22 Fabricators 18 | . . . . . . 7 . . . . 5 . . . . 2 . 2 . . . . 2 . . Repair Stations 27 | . . . . . . 9 . . . . . . . . . 3 . 10 . . . . . 5 . Recycling Units 23 | . 6 . 2 . 6 . . . . . . . . . . . . 3 . . . . 4 1 1 Scanalyzers 19 | . . . . . 4 8 . . . . 5 . . . . . . 2 . . . . . . . Garrison Access 22 | . . . . . 2 3 . . . . 4 . . . . 4 . 2 . . . . 4 . 3 Terminal Hacks 144 | . 3 . 7 . 4 10 9 . . 1 7 1 . 29 . 9 . 4 . . 15 1 4 32 8 Record 45 | . . . . . . . 7 . . 1 1 . . 11 . 2 . 2 . . 7 1 1 10 2 Part Schematic 22 | . 2 . 1 . . 2 . . . . 1 . . 10 . 1 . . . . 4 . . . 1 Robot Schematic 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . Robot Analysis 7 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 1 Unreport Threat 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Locate Traps 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 2 Fabricator Hacks 12 | . . . . . . 5 . . . . 4 . . . . 1 . 1 . . . . 1 . . Network Status 5 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . 5 . . . . . . . . . . . 8 . . . . . 2 . Scan Component 6 | . . . . . . 2 . . . . . . . . . . . 3 . . . . . 1 . Repair 5 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Refit 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 13 | . 3 . . . 3 . . . . . . . . . . . . 2 . . . . 3 1 1 Report Inventory 9 | . 2 . . . 2 . . . . . . . . . . . . 2 . . . . 2 1 . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Scanalyzer 17 | . . . . . 4 8 . . . . 5 . . . . . . . . . . . . . . Insert Component 8 | . . . . . 2 4 . . . . 2 . . . . . . . . . . . . . . Analyze 9 | . . . . . 2 4 . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 3 . . Seal Access 9 | . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 3 . . Unauthorized Hacks 54 | . 7 . 7 . 7 7 . . . . 4 . . . . 5 . 6 . . . . 4 5 2 Terminals 43 | . 5 . 7 . 4 6 . . . . 3 . . . . 4 . 4 . . . . 3 5 2 Track 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assimilate 11 | . 1 . 3 . 1 2 . . . . 1 . . . . . . 1 . . . . . 2 . Botnet 22 | . 3 . 3 . 2 2 . . . . 1 . . . . 3 . 2 . . . . 2 2 2 Operators 8 | . 1 . 1 . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . Report 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . . Monitor 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 9 . 7 . 7 21 . . . . 9 . . . . 7 . 5 . . . 1 4 10 7 Full Trace Events 15 | . 3 . 1 . 2 4 . . . . 2 . . . . 1 . . . . . . . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 2 . 1 . 2 6 . . 14 . 3 . . 10 . 1 . . . . 4 . . . 1 Parts Built 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 189 | . . . . . . 55 . . . . 134 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Time 151 | . . . . . . 19 . . . . . . . . . . . 76 . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 8 . . . 3 . . . . . . . . . . . . . . . . . 1 . 3 Parts Scanalyzed 8 | . . . . . 2 4 . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 4 . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Total Allies 24 | . 1 . 1 3 1 2 . . . . 4 . . . . . . 1 . . . . . 11 . Largest Group 5 | . 1 . 1 3 1 2 1 1 1 1 3 . . . . . . 1 . . . . . 5 . Highest-Rated Group 241 | . 10 . 10 40 10 36 26 26 26 26 60 . . . . . . 10 . . . . . 241 . Highest-Rated Ally 50 | . 10 . 10 16 10 26 26 26 26 26 26 . . . . . . 10 . . . . . 50 . Total Orders 16 | . . . . . 2 8 . . . . . . . . 1 . . 1 . . . . . 4 . STAY 8 | . . . . . 1 4 . . . . . . . . . . . 1 . . . . . 2 . FOLLOW 7 | . . . . . 1 4 . . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 118 | . . . . 20 . . . . . . 7 . . . . . . . . . . . . 91 . Total Damage 2984 | . . . . 225 . . . . . . 195 . . . . . . . . . . . . 2564 . Kills 20 | . . . . 9 . . . . . . . . . . . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Robot Analysis Total 7 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . 1 2 1 2 . 1 1 . 1 . . . 1 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Turns Passed 25602 | 98 1478 213 2328 1347 3343 2599 307 270 575 137 1714 294 971 21 1054 550 96 1489 391 762 105 352 1235 2838 1035 Spaces Moved 31131 | 78 842 218 1376 835 1287 4343 874 781 1140 437 2670 748 1203 76 1040 1201 292 1617 803 1371 228 657 1928 3422 1664 Core 168 | 1 . . 1 . 4 1 . . . . . . . . . . . . . . . . . 148 13 Treads 618 | . . . . 207 411 . . . . . . . . . . . . . . . . . . . . Legs 35 | . . . . . . 35 . . . . . . . . . . . . . . . . . . . Wheels 4017 | 77 842 218 1375 628 872 5 . . . . . . . . . . . . . . . . . . . Hover 228 | . . . . . . . . . . . . . . . . . . . . . . . . . 228 Flight 26065 | . . . . . . 4302 874 781 1140 437 2670 748 1203 76 1040 1201 292 1617 803 1371 228 657 1928 3274 1423 Fastest Speed 26 | 50 80 95 95 125 110 26 26 26 26 26 26 27 27 27 27 27 32 32 37 37 37 37 37 32 32 Average Speed 46 | 79 91 95 122 153 157 28 26 26 26 26 26 27 27 27 27 29 32 34 37 37 37 37 37 37 41 Slowest Speed 550 | 80 95 95 550 240 450 300 26 26 26 26 93 27 27 27 27 32 32 102 37 117 120 37 37 109 550 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 104 | . . . . . . 12 . . . . 30 2 . . . 5 . 4 . . . . 24 12 15 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 67 | 4 97 55 50 98 57 81 90 84 85 74 38 73 89 68 88 28 97 37 82 89 62 68 30 94 40 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 13 | . . . . 1 . . 1 . 2 2 . 1 . 1 1 . . . 1 . 3 . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 1 . . 3 5 4 3 . 3 8 . 4 . . . 1 3 . . . . . Spaces Dug 42 | . . . . . 4 14 1 . . . 10 . . . . . . 4 . . . . 1 5 3 Terrain Destroyed 878 | . . . . . 13 14 1 30 . . 10 34 27 . 64 50 . 65 19 187 . 35 1 294 34 Melee 33 | . . . . . 4 14 1 . . . 10 . . . . . . . . . . . . 4 . Projectile 8 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 3 . AOE 837 | . . . . . 9 . . 30 . . . 34 27 . 64 50 . 61 19 187 . 35 . 287 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Res Total 41314 | 100 1494 223 1891 897 2474 5549 944 844 1416 459 3596 834 1846 75 1806 1383 293 2530 897 1610 246 764 2404 4864 1875 Wait 9046 | 8 608 . 397 54 1072 979 56 52 274 22 870 84 631 . 746 169 . 874 79 214 2 103 460 1187 105 Move 30911 | 77 841 217 1375 834 1286 4318 873 780 1139 436 2613 743 1202 75 1039 1192 291 1609 802 1370 227 656 1883 3398 1635 Hop 92 | . . . . . . 12 . . . . 26 2 . . . 4 . 3 . . . . 20 11 14 Pick Up 78 | 3 10 . 9 2 9 11 1 2 . . 3 . 2 . 1 1 . 2 1 2 1 . 5 12 1 Fast Attach 195 | 7 3 . 13 1 10 31 2 2 1 1 9 . 4 . 5 5 1 8 . 2 8 . 2 39 41 Attach 80 | . . . 1 . 6 15 1 1 . . 11 1 1 . . 1 . 4 7 3 1 1 3 19 4 Detach 47 | . . . 1 . . 8 1 . . . 9 1 . . . 1 . 4 6 1 . 2 1 10 2 Swap 68 | . 2 2 3 1 11 24 4 1 . . 6 . . . 1 . . 2 . . . . 3 8 . Drop 170 | . 2 1 14 3 12 42 2 3 1 . 9 . 4 . 7 4 1 8 . 4 7 . 4 30 12 Fire 318 | 5 28 . 65 . 61 19 3 3 . . 9 3 2 . 7 6 . 16 2 14 . 2 10 37 26 Melee 191 | . . . 13 2 5 72 1 . 1 . 13 . . . . . . . . . . . 7 42 35 Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . 18 . . . . 18 . . . . . . . . . . . 6 38 . Rewire 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Discovered new exit (range 10) 432 | -10/Materials | Discovered new exit (range 7) 703 | -10/Materials | Discovered new exit (range 5) 890 | -10/Materials | Discovered new exit (range 15) 1577 | -10/Materials | Entered Mines 1682 | -10/Mines | Discovered new exit (range 16) 1685 | -10/Mines | Learned Materials emergency access door positions 1712 | -10/Mines | Assembled infested the area 1756 | -10/Mines | Core integrity fell below 50% 1790 | -10/Mines | Entered Materials 1790 | -9/Materials | Evolved 2 slots: Utility x2 2070 | -9/Materials | Discovered new exit (range 14) 2481 | -9/Materials | Build established: Scavenger-Mutant 3030 | -9/Materials | Discovered new exit (range 16) 3908 | -9/Materials | Central database locked down 4118 | -9/Materials | Entered Mines 4150 | -9/Mines | Met a Derelict bent on vengeance 4294 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4436 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4633 | -9/Mines | Discovered new exit (range 10) 4980 | -9/Mines | Build established: Mutant 4988 | -9/Mines | Learned location of Storage (-9) 5001 | -9/Mines | Discovered new exit (range 9) 5465 | -9/Mines | Entered Materials 5465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6115 | -8/Materials | Discovered new exit (range 18) 8174 | -8/Materials | Crushed by falling debris 8208 | -8/Materials | Build established: Scavenger-Mutant 8398 | -8/Materials | Core integrity fell below 50% 8439 | -8/Materials | Core integrity fell below 20% 8453 | -8/Materials | Lost 5 parts (2n1u2w) 8808 | -8/Materials | Entered Factory 8808 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8869 | -7/Factory | Repaired Lgt. Nuclear Core 9103 | -7/Factory | Build established: Hacker-Sprinter 9335 | -7/Factory | Lost 4 parts (4n) 9461 | -7/Factory | Lost 6 parts (2p2n1u1w) 9592 | -7/Factory | Hacking Suite fried by hacking feedback 9681 | -7/Factory | Fabricated Cesium-ion Thruster? 10124 | -7/Factory | Discovered new exit (range 13) 10130 | -7/Factory | Identified exit to Factory 10316 | -7/Factory | Discovered new exit (range 7) 10947 | -7/Factory | Identified exit to Lower Caves 11320 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 11365 | -7/Factory | Core integrity fell below 50% 11407 | -7/Factory | Entered Lower Caves 11407 | -7/Lower Caves | Accompanied by 1 ally 11473 | -7/Lower Caves | Found Alien Artifact 11473 | -7/Lower Caves | Identified Core Expander 11473 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11491 | -7/Lower Caves | Encountered a Warlord checkpoint 11549 | -7/Lower Caves | Learned Factory trap positions 11549 | -7/Lower Caves | Learned location of 1 exit from Research 11549 | -7/Lower Caves | Learned Extension garrison access intel 11612 | -7/Lower Caves | Discovered new exit (range 3) 11613 | -7/Lower Caves | Identified exit to Lower Caves 11624 | -7/Lower Caves | Learned Factory emergency access door positions 11714 | -7/Lower Caves | Entered another Lower Caves area 11714 | -7/Lower Caves | Accompanied by 1 ally 11733 | -7/Lower Caves | Discovered exit to Factory (range 14) 11742 | -7/Lower Caves | Learned Factory emergency access door positions 11772 | -7/Lower Caves | Identified exit to Zion 11848 | -7/Lower Caves | Encountered a Warlord checkpoint 11984 | -7/Lower Caves | Entered Zion 11984 | -7/Zion | Accompanied by 1 ally 11994 | -7/Zion | Discovered new exit (range 15) 12028 | -7/Zion | System corruption cleaned by Quarantine Array 12051 | -7/Zion | Learned location of Warlord (-4) 12194 | -7/Zion | Learned location of Armory (-4) 12416 | -7/Zion | Given A8's code to call for help 12428 | -7/Zion | Learned Factory stockpile data 12457 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12519 | -7/Zion | Identified exit to Proximity Caves 12559 | -7/Zion | Entered Proximity Caves 12559 | -6/Proximity Caves | Accompanied by 1 ally 12562 | -6/Proximity Caves | Ambushed by research squad 12628 | -6/Proximity Caves | Learned location of Extension (-5) 12636 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12696 | -6/Proximity Caves | Entered Factory 12696 | -6/Factory | Evolved 2 slots: Utility x2 12697 | -6/Factory | Loaded intel: 84 trap records 12711 | -6/Factory | Identified exit to Lower Caves 13071 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 13289 | -6/Factory | Spotted B-75 Beast 13292 | -6/Factory | Discovered new exit (range 16) 13661 | -6/Factory | Discovered new exit (range 5) 13663 | -6/Factory | Identified exit to Factory 13911 | -6/Factory | Fabricated B-48 Gladiator (x3) 13969 | -6/Factory | Lost 3 allies 14051 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 14410 | -6/Factory | Entered Lower Caves 14635 | -6/Lower Caves | Spotted B-75 Beast 14684 | -6/Lower Caves | Discovered new exit (range 6) 14685 | -6/Lower Caves | Identified exit to Lower Caves 14704 | -6/Lower Caves | Entered another Lower Caves area 14706 | -6/Lower Caves | Discovered exit to Factory (range 12) 15650 | -6/Lower Caves | Learned Factory emergency access door positions 15650 | -6/Lower Caves | Discovered new exit (range 7) 15652 | -6/Lower Caves | Identified exit to Data Miner 15675 | -6/Lower Caves | Entered Data Miner 15675 | -6/Data Miner | Discovered new exit (range 6) 15677 | -6/Data Miner | Identified exit to Proximity Caves 15681 | -6/Data Miner | Met Data Miner 15685 | -6/Data Miner | Learned location of Section 7 (-2) 15685 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15690 | -6/Data Miner | Received God Mode back door access code from Data Miner 15696 | -6/Data Miner | Entered Proximity Caves 15917 | -5/Proximity Caves | Spotted B-75 Beast 16719 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16750 | -5/Proximity Caves | Entered Factory 16750 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16815 | -5/Factory | Discovered new exit (range 14) 16933 | -5/Factory | Discovered new exit (range 15) 16936 | -5/Factory | Identified exit to Extension 17050 | -5/Factory | Search patrols dispatched 17300 | -5/Factory | Sucked down chute 17300 | -5/Factory | Entered Waste 17300 | -5/Waste | The area was eerily silent 17367 | -5/Waste | Discovered new exit (range 16) 17395 | -5/Waste | Identified exit to Factory 17396 | -5/Waste | Entered Factory 17487 | -5/Factory | Repaired Lgt. Fission Core 17589 | -5/Factory | Repaired Mni. Grenade Launcher 18006 | -5/Factory | Lost 3 parts (1p1n1u) 18267 | -5/Factory | Build established: Hacker-Mutant 18467 | -5/Factory | Repaired Nuclear Pulse Array 18819 | -5/Factory | Discovered new exit (range 8) 18822 | -5/Factory | Identified exit to Factory 18828 | -5/Factory | Identified exit to Upper Caves 18885 | -5/Factory | Entered Upper Caves 19222 | -5/Upper Caves | Discovered new exit (range 16) 19228 | -5/Upper Caves | Identified exit to Upper Caves 19276 | -5/Upper Caves | Entered another Upper Caves area 19391 | -5/Upper Caves | Learned Factory garrison access intel 19452 | -5/Upper Caves | Encountered a Warlord checkpoint 19581 | -5/Upper Caves | Learned Factory terminal intel 20003 | -5/Upper Caves | Discovered new exit (range 10) 20008 | -5/Upper Caves | Identified exit to Zhirov 20038 | -5/Upper Caves | Entered Zhirov 20038 | -5/Zhirov | Discovered new exit (range 3) 20039 | -5/Zhirov | Identified exit to Proximity Caves 20045 | -5/Zhirov | Met Zhirov 20052 | -5/Zhirov | Learned location of Quarantine (-2) 20052 | -5/Zhirov | Learned location of Testing (-3) 20052 | -5/Zhirov | Learned location of Command (-1) 20059 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20074 | -5/Zhirov | Found Alien Artifact 20074 | -5/Zhirov | Identified Integrated Reactor 20074 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20082 | -5/Zhirov | Found Alien Artifact 20082 | -5/Zhirov | Identified Transdimensional Reconstructor 20082 | -5/Zhirov | Warped through subspace 20143 | -5/Zhirov | Entered Proximity Caves 20460 | -4/Proximity Caves | Discovered exit to Factory (range 4) 20495 | -4/Proximity Caves | Entered Factory 20495 | -4/Factory | Evolved 2 slots: Utility x2 20496 | -4/Factory | Loaded intel: 25 terminal locations 20497 | -4/Factory | Loaded intel: 4 garrison access locations 20577 | -4/Factory | Identified exit to Upper Caves 20577 | -4/Factory | Identified exit to Armory 21097 | -4/Factory | Identified exit to Research 21730 | -4/Factory | Entered Armory 22177 | -4/Armory | Repaired Smartbomb Launcher 22698 | -4/Armory | Found Prototype Processor 22698 | -4/Armory | Identified Exp. Targeting Computer 22829 | -4/Armory | Build established: Wizard-Mutant 22895 | -4/Armory | Found Prototype Launcher 22895 | -4/Armory | Identified Com. Tesla Bomb Launcher 22898 | -4/Armory | Found Prototype Launcher 22898 | -4/Armory | Identified Tesla Bomb Launcher 23147 | -4/Armory | Lost 5 allies 23462 | -4/Armory | Spotted B-86 Titan 23783 | -4/Armory | Destroyed 8 combat bots 23958 | -4/Armory | Build established: Hacker-Mutant 24241 | -4/Armory | Lost 11 parts (3p1n6u1w) 24291 | -4/Armory | Core integrity fell below 50% 24319 | -4/Armory | Lost 6 parts (1n5u) 24530 | -4/Armory | Lost 4 parts (1p3u) 24568 | -4/Armory | Entered Research 24568 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24569 | -3/Research | Identified exit to Research 24591 | -3/Research | Lost 4 parts (1n3u) 24597 | -3/Research | Lost 4 allies 24650 | -3/Research | Incoming investigation squad redirected 24832 | -3/Research | Spotted B-86 Titan 24850 | -3/Research | Found Prototype Device 24850 | -3/Research | Identified Exp. Thermal Defense Suite 24883 | -3/Research | Discovered exit to Research (range 9) 24887 | -3/Research | Found Prototype Launcher 24887 | -3/Research | Identified Hellfire Missile Launcher 24909 | -3/Research | Build established: Hacker-Sprinter 24951 | -3/Research | Lost 3 parts (1n2u) 25018 | -3/Research | Spotted B-86 Titan 25068 | -3/Research | First assault squad dispatched 25083 | -3/Research | Found Prototype Processor 25083 | -3/Research | Identified Spectral Analyzer 25093 | -3/Research | Incoming assault squad redirected 25153 | -3/Research | Core integrity fell below 50% 25170 | -3/Research | Found Prototype Protection 25170 | -3/Research | Identified Centrium Heavy Armor Plating 25182 | -3/Research | Lost 9 parts (1p3n3u2w) 25201 | -3/Research | Cargo convoy interrupted 25368 | -3/Research | Incoming assault squad redirected 25368 | -3/Research | Lost 4 parts (1n3u) 25423 | -3/Research | System corruption reached 10% 25469 | -3/Research | Lost 4 parts (1n3u) 25470 | -3/Research | System corruption reached 30% 25508 | -3/Research | Core integrity fell below 20% 25586 | -3/Research | Lost 4 parts (3n1u) 25603 | -3/Research | Destroyed by Dirty Bomb Trap Last Messages --------------- 25537_ W-44 Eye destroyed. 25539_ >TP J=