Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.05 @ 18:58:31 Player: mikpa13 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1223) 1223 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3798 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 700/700 Matter 273/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Cooling System Medium Storage Unit Light Armor Plating > --- WEAPON (4) ------- Small Laser Heavy Assault Rifle High-powered Shotgun Katana > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink Beam Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Heavy Assault Rifle High-powered Shotgun Katana > --- INVENTORY -------- Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink Beam Rifle Heavy Particle Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Parts Attached 32 | 6 7 10 7 2 Power 9 | 1 1 4 3 . Engine 9 | 1 1 4 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 1 . 1 Treads . | . . . . . Leg 4 | . 2 1 . 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 1 . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 2 4 3 1 Energy Gun 4 | . 2 1 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 5 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 3 | . . 3 . . Highest Loss Streak 4 | . . 4 . . Average Slot Usage (%) 98 | . 98 98 99 100 Engine 21 | . 14 22 27 23 Leg 22 | . 26 22 18 23 Device 10 | . 12 11 9 7 Storage 11 | . 14 11 9 7 Protection 2 | . . . 9 7 Energy Gun 9 | . 10 9 7 7 Ballistic Gun 19 | . 17 22 15 15 Slashing Weapon 1 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 35 | 13 20 27 35 35 Greatest Support 33 | 26 26 26 23 33 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 4 7 8 8 7 Average Carried 6 | 1 6 5 7 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 4 6 8 8 6 Class Distribution -------------------- 40% | Mutant 29% | Gunner 20% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1104 | 249 180 442 233 . Remotely . | . . . . . Salvage Created 1464 | . 182 957 325 . Parts 97 | . 15 65 17 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 6 21 6 . Guns 33 | . 6 21 6 . Classes Destroyed 8 | . 2 5 1 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 4 | . . 3 1 . Swarmer 6 | . 2 4 . . Grunt 23 | . 4 13 6 . Duelist 1 | . . 1 . . Sentry 3 | . . 3 . . Best Kill Streak 13 | . 2 13 4 . Combat Bots Only 10 | . 2 10 2 . Max Kills in Single Turn 3 | . 1 3 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1104 | . 240 487 377 . Core 174 | . 45 93 36 . Absorbed by Shields 118 | . 98 20 . . Core Remaining (%) 87 | 100 82 76 93 . Volleys Fired 107 | . 26 55 25 1 Largest 3 | . 2 3 3 3 Hottest 91 | . 85 91 91 88 Shots Fired 253 | . 52 145 53 3 Gun 253 | . 52 145 53 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 196 | . 33 116 45 2 Thermal 50 | . 19 26 4 1 Explosive . | . . . . . Electromagnetic 7 | . . 3 4 . Robot Hit Streak 24 | . 15 24 12 1 Robot Miss Streak 4 | . 3 4 3 1 Penetration Max . | . . . . . Secondary Targets 11 | . 4 6 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 190 | . 35 112 41 2 Core Hits 74 | . 13 43 18 . Critical Hits 4 | . . 2 2 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2574 | . 474 1460 640 . Guns 2553 | . 474 1460 619 . Cannons . | . . . . . Explosions . | . . . . . Melee 21 | . . . 21 . Ramming . | . . . . . Kinetic 2010 | . 299 1161 550 . Thermal 456 | . 175 250 31 . Explosive . | . . . . . Electromagnetic 87 | . . 49 38 . Impact . | . . . . . Slashing 21 | . . . 21 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 270 198 6 . Average Temperature 98 | . 104 102 5 . Received Heat Transfer 535 | . 88 177 270 . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1222 | . 407 740 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 484 | . 144 484 308 134 Average Influence 182 | . 74 254 224 127 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 61 | 100 100 40 42 100 Level 1 32 | . . 44 57 . Level 2 6 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 9 28 11 1 Peak Tracking Total 4 | . 3 4 3 1 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 . 4 . Successful 7 | . 3 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 3 | . . . 3 . Prototype ID Bank 1 | . 1 . . . Patrol Status 1 | . 1 . . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1233 | 61 327 504 299 42 Spaces Moved 658 | 51 201 240 142 24 Core 1 | 1 . . . . Treads . | . . . . . Legs 584 | . 178 240 142 24 Wheels 73 | 50 23 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 150 150 Average Speed 128 | 91 116 131 150 150 Slowest Speed 150 | 100 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 42 39 19 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 823 | 62 241 313 180 27 Wait 3 | 1 2 . . . Move 654 | 50 200 239 141 24 Hop . | . . . . . Pick Up 16 | 5 1 7 3 . Fast Attach 12 | 5 3 2 2 . Attach 12 | 1 . 6 3 2 Detach 2 | . 2 . . . Swap 8 | . 4 2 2 . Drop 8 | . 3 2 3 . Fire 107 | . 26 55 25 1 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 712 | -9/Materials | Lost 4 parts (1p1n2w) 749 | -9/Materials | Discovered new exit (range 11) 753 | -9/Materials | Destroyed 10 combat bots 866 | -9/Materials | Discovered new exit (range 15) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1177 | -8/Materials | Discovered new exit (range 11) 1192 | -8/Materials | Entered Factory 1192 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1234 | -7/Factory | Self-destructed Last Messages --------------- L-31 Rogue destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 55 matter. Acquired 29 matter. K-01 Serf collects debris. Dropped Ion Engine. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. EXIT=FOUND PARAMETERS=PROPULSION_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE T-07 Excavator is excavating. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. O-24 Administrator locks terminal. 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