Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 23:43:14 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (344) 1720 Value Destroyed (17797) 17797 Prototype IDs (81) 1620 Alien Tech Used (3) 600 Bonus (13420) 13420 TOTAL SCORE: 46257 Bonus ------- High Alert Combat Kills 1880 Follower Combat Kills 2474 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -134 Cogmind --------- Core Integrity 1161/1600 Matter 292/300 Energy 694/700 System Corruption 22% Temperature Cool (2) Movement Hovering (36) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet > --- UTILITY (14) ----- Advanced Coolant Injector Advanced Coolant Injector SHELL Armor > --- WEAPON (3) ------- Omega Cannon Molecular Scythe > --- INVENTORY (4) ---- Improved Matter Neutralizer Multirail Hypervelocity Multirail Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Zionite Weapon Casing SHELL Armor > --- WEAPON ----------- High-powered Disruptor Cannon Vibroblade > --- INVENTORY -------- Vortex Chain Reactor Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Experimental Heat Sink Advanced Coolant Injector Zionite Biocell Improved Matter Compressor Experimental Terrain Scanner Thermal Barrier Transdimensional Reconstructor Improved Matter Neutralizer Enhanced Nova Cannon Null Cannon Hypervelocity Multirail Hypervelocity Gauss Cannon Omega Cannon Molecular Scythe Molecular Scythe Molecular Scythe [Rating: 200] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Artifact Stasis Generator Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Utility 12 | . . . . . 3 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 559 | 8 . 2 5 2 16 21 10 32 9 11 . 15 21 20 17 6 10 53 7 16 16 9 18 13 8 7 17 34 39 30 42 19 26 Power 39 | 1 . . . 1 2 3 1 . . . . . 1 . . 2 . 3 . 2 . 1 1 . . 1 . 1 8 2 3 2 4 Engine 10 | 1 . . . 1 2 1 . . . . . . 1 . . 1 . 2 . 1 . . . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Reactor 25 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 8 2 3 2 4 Propulsion 79 | 2 . 2 . . 3 4 3 4 . . . . 2 2 . 1 4 5 . 3 3 . . . . 1 . 6 4 5 7 9 9 Treads 47 | 1 . 1 . . 2 2 3 3 . . . . 2 2 . 1 3 3 . 3 2 . . . . 1 . 6 4 3 4 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 21 | 1 . 1 . . 1 2 . 1 . . . . . . . . 1 2 . . 1 . . . . . . . . 2 3 5 1 Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 2 . . 3 . 5 8 2 25 6 7 . 6 9 13 10 3 4 21 4 5 3 5 9 8 6 4 9 12 11 17 19 3 5 Device 169 | . . . . . 3 4 . 13 2 6 . 4 6 13 9 1 3 13 3 4 3 5 3 8 6 2 9 6 8 11 17 2 5 Storage 17 | 2 . . 3 . . . 1 2 . . . 1 . . . . . 1 . . . . . . . 1 . 4 . 2 . . . Processor 11 | . . . . . 1 . . 1 . . . . 2 . 1 2 . . . . . . 1 . . . . . . 2 . 1 . Hackware 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Protection 41 | . . . . . 1 3 1 9 4 1 . 1 1 . . . 1 6 1 1 . . 4 . . 1 . 1 2 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 197 | 3 . . 2 1 6 6 4 3 3 4 . 9 9 5 7 . 2 24 3 6 10 3 8 5 2 1 8 15 16 6 13 5 8 Energy Gun 31 | 2 . . 1 . 1 4 2 2 2 . . 1 5 2 3 . . 6 . . . . . . . . . . . . . . . Energy Cannon 45 | . . . . . 3 . . . . 3 . 4 1 . 1 . 1 7 1 3 6 . 4 . . . . . 3 3 4 1 . Ballistic Gun 18 | 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . 3 1 1 4 . 2 . 1 . 2 Ballistic Cannon 34 | . . . . . . . 2 . . . . 1 . . 2 . . 5 . . . 2 1 1 . . . 7 7 3 . 1 2 Launcher 22 | . . . . . . 1 . . 1 1 . 3 . 2 . . 1 2 . 2 1 1 1 1 1 . 1 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . 1 . . . . 3 1 1 . . 1 . . . . . . . . . . . . 8 3 4 Piercing Weapon 23 | . . . . . . . . . . . . . . . . . . 3 2 1 3 . 2 . . . 3 5 4 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . 1 . . . 1 . 2 1 . . 2 . 5 . . 2 1 . . . 5 . 1 . 1 6 8 2 Parts Lost 63 | . . 1 1 . 1 1 2 . . . . 2 6 3 3 . . 4 . . . . 6 2 . . 3 1 6 . 6 . 15 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 2 . 1 Propulsion 10 | . . 1 . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 . 3 Utility 26 | . . . . . . . . . . . . 2 2 1 1 . . 1 . . . . 3 1 . . 2 . 1 . 3 . 9 Weapon 20 | . . . 1 . 1 . 1 . . . . . 3 1 2 . . 3 . . . . 2 1 . . . 1 2 . . . 2 Highest Loss Streak 5 | . . 1 1 . 1 1 2 . . . . 1 5 2 2 . . 2 . . . . 2 1 . . 2 1 2 . 3 . 3 Average Slot Usage (%) 90 | . 100 100 91 100 96 98 78 90 91 91 92 90 92 92 92 92 93 92 94 98 98 88 88 92 94 93 92 89 89 86 83 78 68 Engine 3 | . 14 14 14 14 9 5 1 . . . . . 2 6 6 5 6 6 11 10 5 2 . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . 5 5 5 5 5 5 5 3 . . . . . Reactor 3 | . . . . . . . 5 7 7 7 7 7 3 . . . . 3 . . . 2 5 5 5 5 5 5 8 8 7 5 7 Treads 14 | . 14 15 14 14 17 12 11 13 15 15 15 15 20 20 20 20 16 14 17 21 19 11 10 10 10 10 8 13 13 11 11 7 3 Wheel 2 | . 14 12 14 14 9 8 1 . . . . . . . . . 3 1 . . 1 5 5 5 5 5 5 . . 1 2 9 11 Device 17 | . . . . . 8 13 8 18 20 14 15 14 21 19 21 25 24 16 18 16 17 17 10 18 21 19 20 14 14 19 18 17 13 Storage 13 | . 28 28 28 28 18 15 14 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 13 14 13 13 12 10 Processor 9 | . . . . . 8 7 7 7 7 7 7 7 11 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 7 8 8 4 Protection 8 | . . . . . 7 10 7 9 9 15 15 13 5 6 4 . 1 8 9 11 11 11 15 10 10 10 10 9 9 8 6 8 5 Energy Gun 4 | . 28 28 18 9 . 13 13 14 14 7 . 1 3 12 10 . . 3 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 5 1 . . . 7 15 11 7 . . 6 5 3 8 7 10 . 3 . . . . . . 3 . . . Ballistic Gun 1 | . . . 1 18 12 . . . . . . . . . . . . . . . . . . 11 14 15 13 3 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 6 6 2 . . . 4 5 . . . . 9 8 8 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 17 17 17 49 48 68 100 114 134 136 132 130 130 131 101 101 99 103 145 127 137 140 163 180 153 136 149 149 156 143 173 191 155 170 Greatest Support 220 | 16 16 40 10 10 16 40 90 92 92 92 92 92 120 128 128 128 128 127 127 127 110 28 54 28 28 28 28 157 157 200 220 120 133 Greatest Overweight (x) 9 | 1 1 1 4 4 6 6 3 8 1 1 1 1 1 . . . 3 5 . 1 4 5 6 5 4 5 5 5 1 4 4 9 2 Average Overweight (x) 1 | . 1 . 3 4 4 3 1 1 1 1 1 1 . . . . 1 2 . . 1 4 5 4 4 4 4 1 . . . 2 1 Largest Inventory Capacity 26 | 8 8 8 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 24 26 26 26 26 Average Capacity 20 | 5 8 8 14 16 16 16 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 25 26 26 23 Most Carried 26 | 4 8 8 16 16 16 16 16 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 26 26 26 26 Average Carried 19 | 2 5 7 11 15 15 15 14 18 19 18 18 19 18 18 19 19 19 19 19 19 19 19 18 18 19 19 19 23 23 24 25 22 22 Final Capacity 26 | 8 8 8 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 26 26 26 4 Final Carried 26 | 4 8 8 16 16 16 16 15 20 20 18 18 20 16 20 20 20 20 20 20 20 20 20 17 20 20 20 20 24 23 26 24 24 4 Class Distribution -------------------- 33% | Hauler-Mutant 30% | Messiah-Mutant 17% | Messiah-Skirmisher 10% | Mutant 4% | Messiah-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Skirmisher | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Zhirov Messiah-Tank | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -2/Research Messiah-Mutant | -2/Testing Messiah-Mutant | -1/Access Messiah-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 12976 | 256 24 10 57 42 194 138 202 421 153 78 . 326 150 177 307 56 210 962 192 441 140 616 893 320 282 250 783 1646 1179 985 708 158 620 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19065 | 62 312 207 164 . 410 206 648 546 196 208 . 526 580 643 810 . 108 1223 44 928 . 447 1266 257 462 . 794 2005 987 1573 1184 437 1832 Parts 801 | 1 15 6 10 . 13 10 4 19 5 9 . 20 28 27 40 . 6 57 1 31 . 28 72 9 24 . 34 82 38 91 64 7 50 Haulers Intercepted 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 226 | . . . . . . . . . 11 7 . 9 . 21 26 1 13 . . 7 65 20 . 2 17 . 27 . . . . . . Prevented 57 | . . . . . . . . . . . . 5 . . . . 10 . . 22 4 3 . 6 3 . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 299 | . 4 4 . . 8 3 3 11 6 10 . 12 13 6 13 . 2 24 . 14 . 12 24 5 9 . 11 29 14 20 15 5 22 Melee 50 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 4 . 1 15 5 22 Guns 73 | . 4 3 . . 3 3 2 10 4 6 . 1 7 4 9 . . 3 . . . . . . 4 . 10 . . . . . . Cannons 85 | . . . . . 1 . 1 . . . . 2 . . 2 . 2 7 . 1 . 7 16 1 . . . 17 12 16 . . . AOE 60 | . . . . . 2 . . . 2 4 . 7 3 2 . . . 10 . 6 . 5 5 3 5 . 1 5 . . . . . Classes Destroyed 20 | 1 2 . . . 3 3 1 1 2 1 . . . . 1 . . 2 . . . 2 . . . . . . . 1 . . . Worker 13 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 1 4 . . . Builder 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 1 1 . . . Hauler 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Watcher 7 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 . . 1 Swarmer 67 | . . . . . . 1 . 1 . 7 . 3 7 . 4 . . 4 . 5 . 7 12 2 5 . . 8 . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 111 | . 4 4 . . 4 1 . 5 5 2 . 5 3 4 5 . . 11 . 6 . . . . 4 . 6 13 10 . 2 5 12 Brawler 8 | . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . 1 . 3 Duelist 6 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 24 | . . . . . 2 1 . 4 . . . 1 1 . . . 1 3 . . . . 4 1 . . . 2 . 4 . . . Hunter 31 | . . . . . . . . . . 1 . . 2 2 . . 1 1 . . . 2 4 2 . . 2 1 3 5 4 . 1 Programmer 41 | . . . . . . . . 1 . . . 1 . . . . . 4 . . . 2 4 . . . 2 5 1 10 8 . 3 Behemoth 4 | . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 2 . . 5 1 1 4 4 4 . 3 7 3 7 . 1 6 . 5 . 8 12 3 5 . 4 9 4 8 4 5 5 Combat Bots Only 8 | . 2 2 . . 5 1 1 4 4 4 . 3 7 3 7 . 1 5 . 5 . 7 8 3 5 . 4 6 3 3 4 5 5 Max Kills in Single Turn 4 | 1 1 1 . . 1 1 1 1 2 3 . 2 3 2 1 . 1 4 1 4 . 4 4 1 3 . 1 3 1 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 2 3 . 2 3 2 . . . 4 . 4 . 4 2 1 3 . 1 3 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 29641 | 20 75 184 34 . 576 275 312 601 406 395 . 509 958 376 662 . 540 1493 . 489 . 249 2562 430 311 . 740 2630 1714 1885 4414 471 6330 Core 1793 | 10 . 15 . . 119 22 . 90 19 27 . 39 104 44 56 . 36 90 . 15 . 15 56 49 8 . 65 179 39 97 274 24 301 Absorbed by Shields 4669 | . . . . . . . . . . 81 . . 157 122 110 . 78 498 . 303 . 268 130 . 258 . 776 12 12 650 1214 . . Reduced by Siege Mode 71 | . . . . . . . . 36 . . . . . . . . . 17 . . . . . . . . . . . 18 . . . Core Remaining (%) 80 | 96 . . . 90 78 . . . . . . 71 . . . . 71 . . . . 88 . . . . 84 . 83 . 74 . 72 Volleys Fired 806 | 3 12 12 29 . 39 17 34 36 18 22 . 30 25 22 34 . 16 69 . 24 6 30 68 11 19 . 41 72 38 69 7 . 3 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 . 2 2 1 2 2 3 . 3 3 3 3 1 . 2 Hottest 242 | 80 80 80 80 . 119 160 160 160 160 160 . 149 160 160 160 . 146 162 . 162 162 90 171 171 90 . 103 183 183 242 130 . 161 Shots Fired 1458 | 6 24 24 39 . 75 27 65 75 34 42 . 46 50 41 66 . 25 121 . 32 8 30 81 16 45 . 118 129 86 139 8 . 6 Gun 699 | 6 24 24 39 . 54 25 60 75 31 38 . 5 34 38 54 . . 33 . . . . . . 39 . 116 . 4 . . . . Cannon 688 | . . . . . 21 2 5 . . 2 . 34 16 . 12 . 20 76 . 21 8 27 78 11 . . . 120 82 139 8 . 6 Launcher 71 | . . . . . . . . . 3 2 . 7 . 3 . . 5 12 . 11 . 3 3 5 6 . 2 9 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 615 | . . . . . 54 . 5 . . . . 3 . . 12 . 11 45 . . . 27 38 5 39 . 116 120 71 63 . . 6 Thermal 444 | . . . . . . 25 60 75 31 38 . 5 34 38 54 . 9 9 . . . . . . . . . . . 58 8 . . Explosive 15 | . . . . . . . . . 3 2 . 7 . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 360 | 6 24 24 39 . 21 2 . . . 2 . 31 16 . . . 5 43 . 32 8 3 43 11 6 . 2 9 15 18 . . . Phasic 24 | . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 8 9 21 . 14 12 24 34 8 23 . 10 13 17 14 . 24 19 . 21 3 8 11 6 13 . 12 19 15 16 1 . 3 Robot Miss Streak 9 | 2 2 2 3 . 3 4 4 6 2 2 . 7 2 2 1 . 2 3 . 1 1 2 4 2 5 . 3 4 9 3 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 1 1 . . . . Secondary Targets 10 | . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 5 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 1257 | 4 16 20 31 . 50 21 63 71 32 39 . 31 46 26 56 . 18 85 2 28 4 21 58 10 26 . 81 86 53 92 73 11 103 Core Hits 648 | 1 11 7 11 . 21 13 17 51 32 20 . 24 19 20 22 . 9 45 2 19 4 17 38 7 20 . 30 54 25 39 25 6 39 Critical Hits 154 | . . . . . 1 . . . . . . 1 4 1 9 . . 8 . . . 2 3 . 1 . 3 57 29 22 5 . 8 Critical Kills 73 | . . . . . 1 . . . . . . 1 2 . 9 . . 4 . . . 1 2 . 1 . 2 20 14 8 3 . 5 Critical Parts Destroyed 78 | . . . . . . . . . . . . . 2 1 . . . 4 . . . 1 1 . . . 1 36 15 13 2 . 2 Melee Attacks 446 | . . . . . . . . . . . . . 15 2 6 . . 22 7 7 15 . 15 . . . 18 36 28 . 114 23 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . . . . 15 2 6 . . 3 . . . . . . . . . . . . 114 23 138 Piercing 145 | . . . . . . . . . . . . . . . . . . 19 7 7 15 . 15 . . . 18 36 28 . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . 2 2 . . . 5 . . . . . 1 . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 24 Damage Inflicted 49146 | 87 258 232 276 . 864 394 1897 1494 1090 1015 . 1782 1874 1155 1302 . 816 4794 248 1889 139 1733 4215 508 844 . 1973 2957 1214 3421 4175 762 5738 Guns 11367 | 54 213 232 173 . 256 341 1760 1494 597 656 . 94 598 697 866 . . 848 . . . . . . 631 . 1809 . 48 . . . . Cannons 15809 | . . . . . 439 53 137 . . 30 . 583 348 . 217 . 472 1842 . 580 139 1501 3009 298 . . . 1549 1010 3360 89 . 153 Explosions 8770 | 33 45 . 103 . 169 . . . 493 329 . 1105 586 458 . . 344 1857 . 877 . 232 542 210 213 . 164 1010 . . . . . Melee 13065 | . . . . . . . . . . . . . 342 . 219 . . 247 248 432 . . 590 . . . . 398 156 . 4086 762 5585 Ramming 135 | . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . 61 . . . Kinetic 11869 | . . . . . 256 . 137 . . . . 28 . . 217 . 176 1302 . . . 1501 2121 153 631 . 1809 1549 698 1138 . . 153 Thermal 11300 | 33 45 . 103 . 169 341 1760 1494 597 656 . 167 653 697 866 . 296 1175 . 101 . 100 109 . . . 33 118 . 1698 89 . . Explosive 2771 | . . . . . . . . . 493 257 . 1032 531 458 . . . . . . . . . . . . . . . . . . . Electromagnetic 9400 | 54 213 232 173 . 439 53 . . . 102 . 555 348 . . . 344 1464 . 1356 139 132 1321 355 213 . 131 892 360 524 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10994 | . . . . . . . . . . . . . 342 . 219 . . . . . . . . . . . . . . . 4086 762 5585 Piercing 2071 | . . . . . . . . . . . . . . . . . . 247 248 432 . . 590 . . . . 398 156 . . . . Phasic 606 | . . . . . . . . . . . . . . . . . . 606 . . . . . . . . . . . . . . . Highest Corruption 26 | . 6 6 6 6 1 . 8 8 5 . . . . . . . . 4 3 . . . 1 1 1 1 4 4 4 15 26 . 22 Average Corruption 5 | . 4 6 6 6 1 . 7 6 2 . . . . . . . . 3 1 . . . 1 1 1 1 2 3 4 10 12 . 16 Corruption Purged 23 | . . . . . . . . 4 5 . . . . . . . . 3 3 . . . . . . . . . . 5 3 . . Effects 367 | . 6 7 20 3 2 . 16 57 13 . . . . . . . . 9 . . . . 5 3 3 . 14 9 31 73 56 . 40 Message Errors 82 | . 4 4 5 . . . 1 11 4 . . . . . . . . 1 . . . . 2 3 2 . 3 2 8 14 9 . 9 Matter Fused 56 | . . . 3 1 . . 2 9 4 . . . . . . . . 4 . . . . . . . . 3 1 4 14 8 . 3 Heat Flow Errors 31 | . . . 4 1 . . . 8 . . . . . . . . . . . . . . . . . . 2 1 5 5 5 . . Energy Discharges 35 | . . 1 3 1 . . 1 9 2 . . . . . . . . 2 . . . . . . . . 1 1 6 7 1 . . Parts Rejected 8 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Data Loss (minor) 40 | . 1 . 3 . . . 4 11 3 . . . . . . . . . . . . . 1 . 1 . 1 2 1 3 5 . 4 Data Loss (major) 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . 6 Targeting Errors 75 | . 1 2 1 . 2 . 5 2 . . . . . . . . . 2 . . . . 2 . . . 3 2 5 13 17 . 18 Weapon Failures 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3069 | . 4 . 40 . 12 . . . . . . 28 142 11 30 . 41 274 . 266 . 313 826 . . . . 17 34 101 636 9 285 Projectiles 1243 | . . . . . 2 . . . . . . 3 . . . . 23 69 . 28 . 313 616 . . . . 5 34 101 49 . . Explosions 344 | . 4 . 40 . 10 . . . . . . 25 131 11 . . 18 59 . 38 . . 8 . . . . . . . . . . Melee 1482 | . . . . . . . . . . . . . 11 . 30 . . 146 . 200 . . 202 . . . . 12 . . 587 9 285 Knockbacks 78 | . . . . . . . . . . . . . . . 4 . 2 14 . . . 6 12 3 . . . 25 5 6 . . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Kinetic 70 | . . . . . . . . . . . . . . . 4 . 2 14 . . . 5 8 3 . . . 23 5 5 . . 1 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 . . . . . Self-Inflicted Damage 373 | 20 . . 34 . 64 . . . . . . . . . . . . . . 57 . . 183 . 13 . 2 . . . . . . Shots 16 | 1 . . 1 . 2 . . . . . . . . . . . . . . 3 . . 6 . 1 . 2 . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 443 | 66 75 214 243 215 108 42 203 249 198 216 . 333 240 210 315 281 . 99 . 124 47 156 409 443 13 . 284 199 197 259 237 242 180 Average Temperature 90 | 32 31 90 79 115 33 15 57 100 107 113 . 85 117 83 111 167 . 29 . 43 18 64 102 159 6 . 103 113 56 97 63 92 93 Received Heat Transfer 3752 | . 42 105 . . 243 30 . 267 165 99 . 219 102 48 477 . 39 208 . 102 . . 38 18 73 . 111 450 318 84 64 81 369 Effects 9 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . 5 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . Total Turns 190 | . . . . . . . . 53 . . . . . . . . . 36 . . . . . . . . . 25 48 28 . . . Longest Duration 48 | . . . . . . . . 22 . . . . . . . . . 24 . . . . . . . . . 25 48 28 . . . Robots Corrupted 31 | . . 1 . . 2 . . . . . . 2 2 . . . . 4 . 7 . . 4 1 . . . 3 2 3 . . . Combat Hostiles 30 | . . 1 . . 2 . . . . . . 2 2 . . . . 4 . 7 . . 3 1 . . . 3 2 3 . . . Parts Fried 54 | 1 . 2 . . . . . . . 1 . 3 3 . . . . 10 . 9 . . 6 2 . . . 7 6 3 . 1 . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . . . . 9 . 3 . . 2 1 2 . . . . . . . . . . . . . . 2 1 . 2 Heat Transferred 18329 | . 50 . 50 . 150 775 3950 3400 1325 1475 . 200 975 1073 1628 . 450 959 . 100 . . 200 . . . 50 100 . 1369 50 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | 1 1 . 1 . 3 . . . . . . 1 1 . . . . 1 . 2 . 3 3 . 1 . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 1113 | 5 194 180 . . 383 459 13 295 . . . . 288 . . . . 708 . . . . 604 . . . . 687 618 588 483 926 1113 Average Influence 311 | 1 126 169 . . 217 236 1 154 . . . . 93 . . . . 370 . . . . 318 . . . . 231 435 271 363 570 851 Maximum Alert Level 4 | . . . . . 1 2 . 1 . . . . 1 . . . . 3 . . . . 2 . . . . 2 2 2 2 3 4 Low Security (%) 38 | 100 100 100 . 100 40 40 100 63 . . . . 87 . . . . 31 . . . . 43 . . . . 59 . 31 . . . Level 1 29 | . . . . . 59 45 . 36 . . . . 12 . . . . 27 . . . . 16 . . . . 9 27 48 70 34 . Level 2 25 | . . . . . . 14 . . . . . . . . . . . 39 . . . . 40 . . . . 31 72 20 29 19 25 Level 3 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 45 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . . . 6 2 . 5 . . . . 1 . . . . 5 . . . . 4 . . . . 6 5 7 6 5 6 Investigation 16 | . 3 . . . 3 . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 1 2 1 1 . Extermination 18 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . 2 1 3 3 1 1 Reinforcement 12 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 3 3 . 2 . . Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 5 Garrison 5 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 15 | . . . . . 2 . . 2 . . . . . . . . . 1 . . . . 3 . . . . 6 1 . . . . Communications Jammed 170 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 55 59 1 20 Distress Signals 170 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 55 59 1 20 Times Spotted 545 | . 6 3 . 3 28 12 6 24 10 11 . 10 19 5 16 . 14 43 . 15 26 10 35 5 9 . 11 63 22 39 28 10 62 Peak Tracking Total 11 | . 2 2 . 3 6 4 3 4 5 4 . 3 6 4 6 . 8 4 . 5 11 4 9 3 5 . 4 6 3 9 7 6 8 Tactical Retreats 51 | . 1 1 . . 6 . . 1 1 1 . 1 2 1 3 . 2 6 . 1 1 . 1 . . . . 12 . 1 4 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 12 | . 4 . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . 6 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 6 . . . 3 . . . . . . . 1 . . 7 . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 29 | . . . . . . 2 . . . . . . 3 . . . . 12 . . . . 1 . . . . 1 2 1 5 1 1 Max in Single Turn 4 | . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 82 | . 6 . 1 . 3 6 . 12 2 . 4 . 9 1 . . . 9 1 . 3 1 3 1 1 4 . 3 5 5 . 2 . Terminals 22 | . 4 . . . 1 2 . 5 1 . . . 8 . . . . . . . . 1 . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 2 . 2 . 1 . Repair Stations 8 | . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . 1 2 . . . . Recycling Units 8 | . 2 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . Scanalyzers 7 | . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Garrison Access 9 | . . . . . 1 2 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 237 | . 16 . 1 . 11 21 . 38 5 . 26 . 23 1 . . . 22 1 . 4 4 6 1 1 17 . 6 14 15 . 4 . Successful 141 | . 5 . 1 . 4 15 . 20 2 . 26 . 6 1 . . . 11 1 . 4 3 . 1 1 17 . 4 11 7 . 1 . Failed 96 | . 11 . . . 7 6 . 18 3 . . . 17 . . . . 11 . . . 1 6 . . . . 2 3 8 . 3 . Catastrophic 18 | . 1 . . . . 2 . 3 1 . . . 6 . . . . 2 . . . . 1 . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 10 . 1 . 3 9 . 18 3 . . . 16 . . . . 18 . . 1 3 3 . . . . 13 15 24 8 13 15 Terminals 73 | . 11 . . . 5 12 . 15 4 . . . 22 . . . . . . . . 4 . . . . . . . . . . . Fabricators 27 | . . . . . . . . . . . . . . . . . . 12 . . . . 3 . . . . 4 . 6 . 2 . Repair Stations 24 | . . . . . . 2 . 6 . . . . . . . . . 6 . . . . . . . . . 2 8 . . . . Recycling Units 17 | . 5 . . . . . . 2 . . . . . . . . . 3 . . . . 3 . . . . . . 4 . . . Scanalyzers 21 | . . . . . 3 3 . 7 . . . . . . . . . 1 . . . . . . . . . . 5 2 . . . Garrison Access 22 | . . . . . 3 4 . 8 . . . . 1 . . . . . . . . . . . . . . . 1 3 . 2 . Terminal Hacks 73 | . 2 . 1 . . 7 . 4 2 . 26 . 3 1 . . . . 1 . 4 3 . 1 1 17 . . . . . . . Record 23 | . . . 1 . . . . . 1 . 11 . . . . . . . . . 4 1 . . . 5 . . . . . . . Part Schematic 12 | . . . . . . . . . . . 7 . . . . . . . . . . 1 . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 . 3 . 1 . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . 2 . 1 . Build 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Repair Station Hacks 16 | . . . . . . 1 . 3 . . . . . . . . . 4 . . . . . . . . . 2 6 . . . . Scan Component 10 | . . . . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . . 1 3 . . . . Repair 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . Recycling Unit Hacks 7 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 4 | . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 2 . 7 . . . . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 9 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . Analyze 6 | . . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 2 . . . 2 4 . 4 . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Terminals 8 | . 1 . . . 1 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 1 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 6 | . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . . . 3 4 . 11 1 . . . 9 . . . . 7 . . . 1 3 . . . . 3 3 4 . 2 . Full Trace Events 12 | . 3 . . . 3 . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Feedback Events 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 5 . . . . . . 5 . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . . . 1 1 . 3 . . 7 . . . . . . 12 . . . 1 . . . 4 . 13 13 27 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . Matter 1140 | . . . . . . . . . . . . . . . . . . 570 . . . . . . . . . 285 . 285 . . . Time 354 | . . . . . . . . . . . . . . . . . . 228 . . . . . . . . . 50 . 76 . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 5 . 5 . . . Parts Repaired 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . Time 315 | . . . . . . . . 78 . . . . . . . . . 44 . . . . . . . . . 13 180 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . Retrieved Matter 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . Retrieved Components 17 | . 7 . . . . . . 4 . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 46 | . . . 1 . 2 2 1 3 . . . 1 . . . 6 . 5 . . 5 . . . . . . 6 . 4 . 10 . Largest Group 7 | . . . 1 1 2 4 3 3 . . . 1 . . . 6 6 6 . . 5 2 . . . . . 2 . 2 . 7 4 Highest-Rated Group 731 | . . . 8 8 30 114 101 36 . . . 94 . . . 208 208 287 . . 256 120 . . . . . 206 . 116 . 731 464 Highest-Rated Ally 124 | . . . 8 8 15 54 54 12 . . . 94 . . . 40 40 85 . . 60 60 . . . . . 103 . 58 . 124 122 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . 2 . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . 2 . GOTO 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . Ally Attacks 372 | . . . . . 34 41 55 20 18 . . 7 . . . . 37 36 . . 5 . . . . . . 25 . 4 . 29 61 Total Damage 14893 | . . . . . 1442 907 1341 237 912 . . 344 . . . . 899 1330 . . 237 . . . . . . 1850 . 142 . 1166 4086 Kills 78 | . . . . . 11 11 2 4 3 . . . . . . . 11 7 . . 2 . . . . . . 9 . . . 7 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 8 | . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . . . . . . . . . 2 . 2 . 1 2 3 2 . 1 1 . 1 . 1 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 4 5 2 . 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 30737 | 65 264 187 571 84 606 1032 346 1665 1613 1344 148 914 838 1338 1202 2057 577 2226 1116 827 924 493 874 720 772 242 851 1473 1326 1572 1033 511 926 Spaces Moved 15425 | 42 198 161 413 66 283 657 125 785 583 696 87 453 418 676 583 1134 333 1030 540 376 452 261 370 453 476 160 460 614 562 740 414 304 520 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9406 | . . 1 . . . 1 93 690 583 696 87 453 418 676 583 1134 169 577 540 376 313 . 31 . . . . 462 562 587 372 2 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5874 | 38 198 160 413 66 283 656 32 95 . . . . . . . . 164 453 . . 139 261 339 453 476 160 460 152 . 153 42 302 379 Hover 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 110 90 90 120 120 120 120 152 172 172 172 172 155 155 160 160 130 130 163 163 140 140 150 140 140 140 140 140 165 140 120 100 16 Average Speed 152 | 97 110 90 113 120 132 138 165 171 172 172 172 172 160 157 160 160 145 160 163 181 169 149 159 141 140 140 140 161 166 155 154 116 84 Slowest Speed 230 | 110 110 160 120 120 140 180 185 180 172 172 172 172 175 160 160 160 160 186 163 183 182 150 230 150 140 150 150 170 190 190 177 210 110 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 43 22 89 19 29 22 74 26 72 79 69 66 11 78 65 88 57 32 67 59 72 53 10 66 72 60 53 18 60 26 55 8 18 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 10 | . 1 1 1 . . . . . . . 1 1 . . . 1 . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 25 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 29 | . . . . 1 . . . . 4 2 . 1 . 3 2 4 4 . 1 1 . 1 . 2 2 . 1 . . . . . . Spaces Dug 150 | . . . . . . . . . . . . . 4 12 1 . . 14 5 3 7 1 16 . . . 17 8 18 5 26 6 7 Terrain Destroyed 588 | 2 4 . 8 . 12 . . . 32 60 . 89 19 29 2 . 2 133 5 6 7 16 28 2 4 . 30 19 18 21 26 6 8 Melee 116 | . . . . . . . . . . . . . 4 2 . . . 13 5 3 7 . 6 . . . 17 8 18 . 20 6 7 Projectile 87 | . . . . . . . . . . . . . . . 2 . 2 26 . . . 8 14 2 3 . 2 . . 21 6 . 1 AOE 385 | 2 4 . 8 . 12 . . . 32 60 . 89 15 27 . . . 94 . 3 . 8 8 . 1 . 11 11 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 20487 | 56 220 176 474 71 454 753 186 1026 1152 789 86 535 506 896 773 1378 398 1444 762 475 582 333 542 515 542 178 541 907 815 1032 663 433 794 Wait 2659 | . 7 1 . . 87 22 2 125 530 57 . 33 14 164 121 228 31 200 206 31 18 21 58 22 36 . 2 114 126 155 80 63 105 Move 15392 | 41 197 160 412 65 282 657 124 784 582 695 86 452 417 675 582 1133 332 1029 539 375 451 260 369 452 475 159 459 613 561 739 413 303 519 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 4 1 9 2 11 11 6 19 6 1 . . 6 9 6 3 3 28 2 9 7 5 7 10 2 3 1 15 10 14 13 8 4 Fast Attach 150 | 7 . . 1 . 7 5 7 10 1 . . 6 4 2 3 5 2 13 . 4 3 2 3 2 . 5 3 12 9 7 13 9 5 Attach 103 | . . 1 1 . 4 5 2 9 . 1 . . 7 2 3 . . 10 . . 1 2 7 5 . . 1 4 6 3 8 9 12 Detach 65 | . . . . . 3 5 3 7 . . . 3 3 . 1 2 . 5 . . . 1 . 2 . 1 . 5 2 1 4 12 5 Swap 308 | 1 . 1 3 2 5 11 1 13 8 10 . 9 10 16 11 1 8 30 7 12 12 5 8 6 8 3 13 18 24 20 21 1 10 Drop 296 | . . . 3 2 16 16 7 23 7 2 . 2 4 4 6 6 6 37 1 13 15 7 4 5 2 7 3 18 11 20 20 11 18 Fire 806 | 3 12 12 29 . 39 17 34 36 18 22 . 30 25 22 34 . 16 69 . 24 6 30 68 11 19 . 41 72 38 69 7 . 3 Melee 384 | . . . . . . . . . . . . . 15 2 6 . . 22 7 7 15 . 15 . . . 18 36 28 . 84 17 112 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 70 | . . . 16 . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . Trap 4 | . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 4) 284 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 382 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 385 | -10/Mines | Found Prototype Device 505 | -10/Mines | Learned location of Storage (-9) 513 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 513 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Exiles 517 | -10/Exiles | Found Exiles lab destroyed 951 | -10/Exiles | Opened EX-Vault 958 | -10/Exiles | Found Deploy-a-Sentry 960 | -10/Exiles | Found Deploy-a-Sentry 962 | -10/Exiles | Found Deploy-a-Sentry 1030 | -10/Exiles | Learned location of Zion (-6) 1072 | -10/Exiles | Discovered new exit (range 14) 1088 | -10/Exiles | Entered Mines 1088 | -9/Mines | Accompanied by 1 ally 1157 | -9/Mines | Discovered new exit (range 13) 1172 | -9/Mines | Entered Materials 1172 | -8/Materials | Accompanied by 1 ally 1172 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1227 | -8/Materials | DAS Turret deployed 1474 | -8/Materials | Identified Exp. Sensor Array 1620 | -8/Materials | Garrison activated, responded to threat 1670 | -8/Materials | Discovered new exit (range 9) 1773 | -8/Materials | Identified exit to Factory 1778 | -8/Materials | Entered Factory 1778 | -7/Factory | Accompanied by 2 allies 1778 | -7/Factory | Evolved 2 slots: Utility x2 2091 | -7/Factory | Found Prototype Launcher 2091 | -7/Factory | Identified Rocket Array 2548 | -7/Factory | Identified exit to Lower Caves 2810 | -7/Factory | Sucked down chute 2810 | -7/Factory | Entered Waste 2811 | -7/Waste | Met a frightened Derelict 2818 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | EMP discharged 2844 | -7/Waste | Spotted C-40 Crusher 2846 | -7/Waste | Spotted C-40 Crusher 2867 | -7/Waste | Allies destroyed C-40 Crusher 2875 | -7/Waste | 4 allies followed down the chute 2883 | -7/Waste | Allies destroyed C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2898 | -7/Waste | Found Damper Plating 2916 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | EMP discharged 2930 | -7/Waste | Destroyed C-40 Crusher 2952 | -7/Waste | Spotted C-40 Crusher 2973 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2976 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2979 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2983 | -7/Waste | Destroyed C-40 Crusher 3025 | -7/Waste | EMP discharged 3029 | -7/Waste | Spotted C-40 Crusher 3053 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3125 | -7/Waste | EMP discharged 3125 | -7/Waste | Discovered new exit (range 16) 3150 | -7/Waste | Identified exit to Factory 3156 | -7/Waste | Entered Factory 3707 | -7/Factory | Build established: Hauler-Mutant 4011 | -7/Factory | Garrison activated, responded to threat 4245 | -7/Factory | Discovered new exit (range 14) 4273 | -7/Factory | Identified exit to Factory 4607 | -7/Factory | Repaired Broken Hvy. Treads 4821 | -7/Factory | Entered Lower Caves 5314 | -7/Lower Caves | Encountered a Warlord checkpoint 5391 | -7/Lower Caves | DAS Turret deployed 6065 | -7/Lower Caves | Spotted B-75 Beast 6070 | -7/Lower Caves | DAS Turret deployed 6086 | -7/Lower Caves | Destroyed B-75 Beast 6232 | -7/Lower Caves | Discovered new exit (range 5) 6431 | -7/Lower Caves | Identified exit to Lower Caves 6434 | -7/Lower Caves | Entered another Lower Caves area 6505 | -7/Lower Caves | Discovered exit to Factory (range 12) 6820 | -7/Lower Caves | Learned Factory terminal intel 7144 | -7/Lower Caves | Discovered new exit (range 15) 7776 | -7/Lower Caves | Identified exit to Data Miner 7778 | -7/Lower Caves | Entered Data Miner 7778 | -7/Data Miner | Discovered new exit (range 6) 7811 | -7/Data Miner | Met Data Miner 7846 | -7/Data Miner | Learned location of Section 7 (-3) 7846 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7885 | -7/Data Miner | Received God Mode back door access code from Data Miner 7925 | -7/Data Miner | Identified exit to Proximity Caves 7926 | -7/Data Miner | Entered Proximity Caves 8043 | -6/Proximity Caves | Escorted by Enhanced Grunt 8321 | -6/Proximity Caves | Spotted B-75 Beast 8344 | -6/Proximity Caves | Destroyed B-75 Beast 8358 | -6/Proximity Caves | Found Prototype Device 8358 | -6/Proximity Caves | Identified Exp. Thermal Shield 8701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8840 | -6/Proximity Caves | Entered Factory 8840 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8841 | -6/Factory | Identified exit to Lower Caves 8842 | -6/Factory | Loaded intel: 22 terminal locations 9213 | -6/Factory | Discovered new exit (range 6) 9412 | -6/Factory | Lost 5 parts (1n1u3w) 9585 | -6/Factory | Destroyed 7 combat bots 9678 | -6/Factory | Entered Lower Caves 10377 | -6/Lower Caves | Discovered new exit (range 16) 11012 | -6/Lower Caves | Identified exit to Lower Caves 11016 | -6/Lower Caves | Entered another Lower Caves area 11019 | -6/Lower Caves | Encountered a Warlord checkpoint 11047 | -6/Lower Caves | Learned location of 1 exit from Factory 11774 | -6/Lower Caves | Learned Factory terminal intel 11910 | -6/Lower Caves | Ambushed by wild Derelicts 12040 | -6/Lower Caves | Destroyed 7 combat bots 12152 | -6/Lower Caves | Discovered new exit (range 10) 12177 | -6/Lower Caves | Identified exit to Zion 12218 | -6/Lower Caves | Entered Zion 12274 | -6/Zion | Discovered new exit (range 14) 12513 | -6/Zion | Learned location of Warlord (-5) 12984 | -6/Zion | Learned Factory trap positions 13027 | -6/Zion | Found Prototype Device 13142 | -6/Zion | Gained Derelict followers 13159 | -6/Zion | Given A8's code to call for help 13227 | -6/Zion | Learned Factory interactive machine intel 13273 | -6/Zion | Identified exit to Deep Caves 13597 | -6/Zion | Found Prototype Processor 13597 | -6/Zion | Identified Exp. Core Analyzer 13604 | -6/Zion | Found Prototype Processor 13604 | -6/Zion | Identified Exp. Signal Interpreter 14011 | -6/Zion | Imprinted 14013 | -6/Zion | Declared Zion's savior 14265 | -6/Zion | Identified exit to Proximity Caves 14275 | -6/Zion | Entered Proximity Caves 14275 | -5/Proximity Caves | Accompanied by 6 allies 14299 | -5/Proximity Caves | Build established: Messiah-Mutant 14433 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14605 | -5/Proximity Caves | Learned Factory interactive machine intel 14659 | -5/Proximity Caves | Learned Factory stockpile data 14799 | -5/Proximity Caves | Discovered new exit (range 11) 14812 | -5/Proximity Caves | Identified exit to Factory 14852 | -5/Proximity Caves | Entered Factory 14852 | -5/Factory | Accompanied by 3 allies 14852 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14853 | -5/Factory | Identified exit to Factory 14854 | -5/Factory | Loaded intel: 83 trap records 14856 | -5/Factory | Loaded intel: 45 interactive machine locations 14857 | -5/Factory | Loaded intel: 19 terminal locations 14936 | -5/Factory | Zion Hacker squad teleported in 15123 | -5/Factory | Zion Heavy squad teleported in 15153 | -5/Factory | Found Prototype Protection 15153 | -5/Factory | Identified Zio. Heavy Carapace 15382 | -5/Factory | Discovered exit to Factory (range 15) 15388 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15601 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15673 | -5/Factory | Repaired Arm. Huge Wheel 15790 | -5/Factory | Spotted B-75 Beast 15823 | -5/Factory | Destroyed B-75 Beast 16253 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16275 | -5/Factory | Discovered new exit (range 5) 16282 | -5/Factory | Identified exit to Upper Caves 16356 | -5/Factory | Terminal network hard line cut 16597 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16787 | -5/Factory | Discovered exit to Factory (range 15) 16904 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16941 | -5/Factory | Incoming investigation squad redirected 17078 | -5/Factory | Entered Upper Caves 17385 | -5/Upper Caves | Build established: Messiah-Skirmisher 17398 | -5/Upper Caves | Learned Factory stockpile data 17915 | -5/Upper Caves | Discovered new exit (range 22) 18104 | -5/Upper Caves | Build established: Messiah-Assassin 18190 | -5/Upper Caves | Identified exit to Upper Caves 18194 | -5/Upper Caves | Entered another Upper Caves area 18194 | -5/Upper Caves | Spotted B-75 Beast 18315 | -5/Upper Caves | Discovered exit to Factory (range 14) 18407 | -5/Upper Caves | Destroyed B-75 Beast 18647 | -5/Upper Caves | Identified exit to Warlord 18939 | -5/Upper Caves | Build established: Messiah-Mutant 19021 | -5/Upper Caves | Entered Warlord 19147 | -5/Warlord | Learned Armory scanalyzer intel 19147 | -5/Warlord | Learned Research fabricator intel 19147 | -5/Warlord | Learned 4 Command zone layouts 19151 | -5/Warlord | Learned Testing trap positions 19269 | -5/Warlord | Build established: Messiah-Skirmisher 19595 | -5/Warlord | Warlord's base attacked by MAIN.C 19657 | -5/Warlord | Rebuked by Warlord 19673 | -5/Warlord | Opened Warlord's prototype stash 19682 | -5/Warlord | Found Prototype Device 19683 | -5/Warlord | Identified Thermal Barrier 19698 | -5/Warlord | Found Prototype Reactor 19816 | -5/Warlord | Found Prototype Ballistic Cannon 19818 | -5/Warlord | Warlord forces counterattacked 19890 | -5/Warlord | Found Prototype Ballistic Cannon 19893 | -5/Warlord | Found Prototype Ballistic Cannon 19906 | -5/Warlord | Spotted Striker 19934 | -5/Warlord | Discovered new exit (range 8) 19942 | -5/Warlord | Identified exit to Proximity Caves 19945 | -5/Warlord | Entered Proximity Caves 19945 | -4/Proximity Caves | Accompanied by 2 allies 19946 | -4/Proximity Caves | Identified Hvy. Autocannon (x2) 19956 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 19986 | -4/Proximity Caves | Build established: Messiah-Mutant 20070 | -4/Proximity Caves | Learned Research emergency access door positions 20336 | -4/Proximity Caves | Discovered exit to Factory (range 21) 20338 | -4/Proximity Caves | Destroyed 7 combat bots 20438 | -4/Proximity Caves | Entered Factory 20438 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20440 | -4/Factory | Loaded intel: 46 interactive machine locations 20478 | -4/Factory | Discovered new exit (range 21) 20793 | -4/Factory | Discovered new exit (range 14) 20829 | -4/Factory | Identified exit to Upper Caves 20910 | -4/Factory | Destroyed 8 combat bots 21116 | -4/Factory | Incoming investigation squad redirected 21188 | -4/Factory | First assault squad dispatched 21312 | -4/Factory | Entered Upper Caves 21450 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21619 | -4/Upper Caves | Build established: Messiah-Skirmisher 21650 | -4/Upper Caves | Encountered a Warlord checkpoint 21894 | -4/Upper Caves | Discovered new exit (range 14) 21926 | -4/Upper Caves | Learned location of Quarantine (-3) 22029 | -4/Upper Caves | Identified exit to Upper Caves 22032 | -4/Upper Caves | Entered another Upper Caves area 22525 | -4/Upper Caves | Learned Research stockpile data 22598 | -4/Upper Caves | Discovered new exit (range 8) 22609 | -4/Upper Caves | Identified exit to Zhirov 22640 | -4/Upper Caves | Learned Research emergency access door positions 22804 | -4/Upper Caves | Entered Zhirov 22804 | -4/Zhirov | Discovered new exit (range 3) 22830 | -4/Zhirov | Met Zhirov 22862 | -4/Zhirov | Learned location of Testing (-2) 22862 | -4/Zhirov | Learned location of Command (-1) 22870 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22896 | -4/Zhirov | Found Alien Artifact 22896 | -4/Zhirov | Identified Integrated Reactor 22896 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 22988 | -4/Zhirov | Found Alien Artifact 23043 | -4/Zhirov | Identified exit to Proximity Caves 23046 | -4/Zhirov | Entered Proximity Caves 23818 | -3/Proximity Caves | Discovered new exit (range 15) 23847 | -3/Proximity Caves | Identified exit to Research 23897 | -3/Proximity Caves | Entered Research 23897 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23900 | -3/Research | Loaded intel: 4 fabricator locations 24300 | -3/Research | Fabricated Exp. Terrain Scanner? 24438 | -3/Research | Zion Demo squad teleported in 24605 | -3/Research | Repaired Hcp. Storage Unit 25024 | -3/Research | Zion Heavy squad teleported in 25079 | -3/Research | Discovered new exit (range 29) 25102 | -3/Research | Found Prototype Protection 25102 | -3/Research | Identified Zio. Weapon Casing 25163 | -3/Research | Retrieved Zion intel report: Component Schematics 25164 | -3/Research | Zion Thermal Resupply teleported in 25240 | -3/Research | Zion Hacker squad teleported in 25368 | -3/Research | Identified exit to Quarantine 25370 | -3/Research | Entered Quarantine 25403 | -3/Quarantine | Identified Transdimensional Reconstructor 25495 | -3/Quarantine | Build established: Messiah-Mutant 25806 | -3/Quarantine | Found Alien Artifact 25879 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 26096 | -3/Quarantine | Repaired Arm. Heavy Treads? 26162 | -3/Quarantine | Repaired Hyp. Gauss Cannon 26220 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26318 | -3/Quarantine | Repaired Hvy. Treads 26377 | -3/Quarantine | Found Alien Artifact 26425 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 26482 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 26649 | -3/Quarantine | Discovered new exit (range 22) 26668 | -3/Quarantine | Identified Core Reset Matrix 26668 | -3/Quarantine | Identified Stasis Generator 26696 | -3/Quarantine | Incoming investigation squad redirected 26696 | -3/Quarantine | Entered Research 26696 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26967 | -2/Research | Fabricated Exp. Signal Interpreter? 27022 | -2/Research | Retrieved Zion intel report: Active Garrisons 27309 | -2/Research | Retrieved Zion intel report: Active Terminals 27310 | -2/Research | Zion Kinetic Resupply teleported in 27587 | -2/Research | System corruption reached 10% 27610 | -2/Research | Retrieved Zion intel report: Component Schematics 27673 | -2/Research | Retrieved Zion intel report: Prototype Schematics 27751 | -2/Research | Spotted B-90 Cyclops 27870 | -2/Research | Discovered new exit (range 27) 27906 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 27952 | -2/Research | Identified exit to Access 27965 | -2/Research | Discovered new exit (range 23) 27974 | -2/Research | Zion Zionite Resupply teleported in 27982 | -2/Research | Found Zio. Weapon Casing 28080 | -2/Research | Identified exit to Testing 28169 | -2/Research | Discovered exit to Access (range 15) 28189 | -2/Research | Garrison activated, responded to threat 28196 | -2/Research | First assault squad dispatched 28222 | -2/Research | Incoming assault squad redirected 28268 | -2/Research | Entered Testing 28269 | -2/Testing | Loaded intel: 22 trap records 28293 | -2/Testing | Incoming investigation squad redirected 28324 | -2/Testing | Found Prototype Slashing Weapon 28324 | -2/Testing | Identified Molecular Scythe 28328 | -2/Testing | Found Molecular Scythe 28334 | -2/Testing | Found Molecular Scythe 28336 | -2/Testing | Found Molecular Scythe 28366 | -2/Testing | Found Prototype Ballistic Gun 28366 | -2/Testing | Identified Hyp. Multirail 28404 | -2/Testing | Found Prototype Energy Cannon 28496 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 28517 | -2/Testing | Found Prototype Energy Cannon 28517 | -2/Testing | Identified Null Cannon 28624 | -2/Testing | Found Prototype Device 28624 | -2/Testing | Identified Exp. Hardlight Generator 28841 | -2/Testing | Identified Phasing AFG 28853 | -2/Testing | Found Prototype Protection 28853 | -2/Testing | Identified SHELL Armor 28862 | -2/Testing | Spotted Striker 28867 | -2/Testing | Spotted Striker 28920 | -2/Testing | Stole the SGEMP Prototype 29030 | -2/Testing | Found Prototype Ballistic Cannon 29162 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 29282 | -2/Testing | Lost 3 parts (1p1n1u) 29298 | -2/Testing | Discovered exit to Access (range 3) 29301 | -2/Testing | Entered Access 29301 | -1/Access | Evolved 2 slots: Utility x2 29302 | -1/Access | Loaded intel: 122 machine locations 29302 | -1/Access | Loaded intel: 90 trap records 29302 | -1/Access | Identified exit to Surface 29302 | -1/Access | Discovered exit to Surface (range 85) 29302 | -1/Access | Identified exit to Command 29302 | -1/Access | Discovered exit to Command (range 125) 29302 | -1/Access | Delivered the SGEMP Prototype to Zhirov 29302 | -1/Access | Zhirov transferred Access data 29471 | -1/Access | Zion Light squad teleported in 29535 | -1/Access | Zion Melee Resupply teleported in 29539 | -1/Access | Found Prototype Slashing Weapon 29539 | -1/Access | Identified Centrium Greatsword 29544 | -1/Access | Found Prototype Slashing Weapon 29544 | -1/Access | Identified Vibroblade 29547 | -1/Access | Found Prototype Processor 29548 | -1/Access | Identified Exp. Melee Analysis Suite 29586 | -1/Access | First assault squad dispatched 29591 | -1/Access | Zhirov warped through subspace 29679 | -1/Access | Zion Hover Resupply teleported in 29742 | -1/Access | Identified Hpw. Disruptor Cannon 29746 | -1/Access | Identified Omega Cannon 29770 | -1/Access | Incoming assault squad redirected 29776 | -1/Access | Zion Heavy squad teleported in 29793 | -1/Access | Incoming assault squad redirected 29812 | -1/Access | Entered Command 29812 | -1/Command | Accompanied by 4 allies 29876 | -1/Command | Retrieved Zion intel report: Main Access 29898 | -1/Command | Retrieved Zion intel report: Branch Access 29928 | -1/Command | Retrieved Zion intel report: Active Garrisons 29991 | -1/Command | Retrieved Zion intel report: Component Stockpiles 30051 | -1/Command | Spotted B-99 Colossus 30062 | -1/Command | First assault squad dispatched 30099 | -1/Command | Found Prototype Ballistic Gun 30146 | -1/Command | Incoming assault squad redirected 30189 | -1/Command | Lost 3 parts (1n2u) 30357 | -1/Command | Incoming assault squad redirected 30396 | -1/Command | System corruption reached 10% 30401 | -1/Command | Incoming assault squad redirected 30510 | -1/Command | Lost 3 parts (1u2w) 30581 | -1/Command | Incoming assault squad redirected 30587 | -1/Command | Incoming assault squad redirected 30608 | -1/Command | Failed to warp due to unstable space 30623 | -1/Command | Identified Multirail 30650 | -1/Command | Identified Vortex Chain Reactor 30734 | -1/Command | Spotted B-99 Colossus 30738 | *** | Escaped! Last Messages --------------- 30700_ Prototype Energy Gun severed. 30705_ Penetrated by Slug. 30706_ K5KBK5CPEE#1MT|<33S7LO& %DGIHXWHM 30706_ Slug penetrates H-88 Terminator. 30706_ R-10 Processor suffers critical hit. 30706_ R-10 Processor destroyed. 30707_ Penetrated by Slug. 30707_ System corrupted: Molecular Scythe targeting data glitched. 30709_ Slug penetrates Wall. 30710_ P-80 Master destroyed. 30710_ Slug penetrates Wall. 30710_ Penetrated by Slug. 30712_ Slug penetrates Wall. 30717_ Sneak attack on R-10 Processor. 30717_ Destroyed Com. Wheel. 30717_ Destroyed Unknown Engine. 30717_ Destroyed Hpw. Tractor Beam. 30725_ System corrupted: Molecular Scythe targeting data glitched. 30730_ System corrupted: Matter fused (-8). 30734_ Access Shell breached. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ###???# # # #??? | | ?????????????????????????? ##???# # # #??? | | ?????????????????????????? ###???# # # #??? | | ?????????????????????????? ##???# # # #### | | ?????????????????????????? ###???# # # # | | ?????????????????????????? ##???# # # # | | ?????????????????????????? ###???# # # # | | ?????????????????????????? ####?# # + + | | ?????????????????????????? #####?# # # # | | ?????????????????????????? ##?# # # # | | ?????????????????????????? ##?# ######### # | | ?????????????????????????? ##?# # ## #### | | ??????????????????????"""""" ##?# # + #??? | | ??????????????????????" " ##?# # ## #?## | | ??????????????????#???" "" " ##?# + ## #?# | | ??????????????????# ??" "@ " ##?# # ! ## #?# | | ??????????????????# ?" " ##?# # ## #?# | | ??????????????????# "" """ ##?# ######### #?# | | ??????????????????# ##?# #???????# #?# | | ??????????????????# ##?# #???????# #?# | | ??????????????????# ##?# #???????# #?## | | ??????????????????########"######?# #??###### #### | | ?????????????????????????##"#####?# #??# | | ???????????????????########"##????# #??# ######### | | ???????????????????# #????# #??# #???????? | | ???????????????????# #???????????????????? | | ???????????????????# """"" #???????????????????? | | ???????????????????# ""Y"" #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #?#?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????#! ]# #?????????????????? | | ?????????????????#######+##### #?????????????????? | | ?????????? / #?????????????????? | | ?????????????????####### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????##### ### #?????????????? | | ???????????? ??????? | | ?????????????????######### ############??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 200 Energy Generation 69 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 90 Core Shielding 40 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 57 Recoil Reduction 6 Energy Filtering 50 Stasis Canceling 1 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Enh. Fission Core | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Hvy. Siege Treads | -4/Proximity Caves | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free System Guard | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Imp. Thermal Shield | -3/Research | Z-intel Imp. Gyrokinetic Inverter | -3/Research | Z-intel Thermal Shield | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Imp. Target Analyzer | -3/Research | Z-intel Gravmag Array | -3/Research | Z-intel Drone Bay | -3/Research | Z-intel Adv. Remote Datajack | -3/Research | Z-intel Railgun | -3/Research | Z-intel Imp. Phase Shifter | -3/Research | Z-intel Impulse Thruster Array | -3/Research | Z-intel Imp. Plasma Cutter | -3/Quarantine | Z-intel Field Propulsion Array | -3/Quarantine | Z-intel Com. Matter Pod | -3/Quarantine | Z-intel Matter Filter | -3/Quarantine | Z-intel Imp. Recalibrator | -3/Quarantine | Z-intel Antimissile System | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Arm. Huge Wheel | -3/Quarantine | Z-intel Cmb. Antigrav System | -3/Quarantine | Z-intel Com. HERF Cannon | -3/Quarantine | Z-intel Imp. Maneuvering Thrusters | -3/Quarantine | Z-intel Melee Analysis Suite | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Phase Gun | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Lyr. Medium Armor Plating | -2/Research | Z-intel Imp. Terrain Scan Processor | -2/Research | Z-intel Imp. Heat Shielding | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Lrn. Proton Cannon | -2/Research | Z-intel Adv. Component Analysis Suite | -2/Research | Z-intel Lgt. Particle Reactor | -2/Research | Z-intel Imp. Remote Datajack | -2/Research | Z-intel Reaction Control System | -2/Research | Z-intel Antigrav Array | -2/Research | Z-intel Adv. Launcher Guidance Computer | -2/Research | Z-intel Imp. Kinecellerator | -2/Research | Z-intel Med. Storage Unit | -2/Research | Z-intel Adv. Power Amplifier | -2/Research | Z-intel Hvy. Proton Missile Launcher | -2/Research | Z-intel Hdn. Centrium Heavy Treads | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Cld. Impulse Thruster | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Hdn. Centrium Leg | -2/Research | Z-intel Hdn. Centrium Wheel | -2/Research | Z-intel Enh. Force Rifle | -2/Research | Z-intel Centrium Light Armor Plating | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel Y-54 Guardian | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Terrain Scanner | x1 | -3/Research Exp. Signal Interpreter | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Stasis Generator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionUtilityReactor Manual? 0 Play Time 03:52:37 Cumulative 503.6 hours Start 2020.04.19 @ 19:25:31 End 2020.04.19 @ 23:43:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 383 Adventurer 4 Explorer 0 Win Type 0 Total 58 Types 50/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8c0f9d-29cb-45ca-b376-136978b8fdb5