Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 18:48:15 Player: tirrike Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (156) 780 Value Destroyed (3803) 3803 Prototype IDs (75) 1500 Alien Tech Used (3) 600 Bonus (13012) 13012 TOTAL SCORE: 30795 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 517 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1548/1600 Matter 256/300 Energy 144/150 System Corruption 0% Temperature Cool (12) Movement Flying (24) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Structural Scanner Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Seismic Detector Advanced Transmission Jammer Improved Propulsion Shielding Centrium Medium Armor Plating Graphene Brace Hacking Suite System Mapper Advanced Corruption Screen > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (5) ---- Micro Fission Core Advanced Sensor Array Plasma Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Seismic Detector Advanced Transmission Jammer Centrium Medium Armor Plating Phase Armor Graphene Brace Hacking Suite Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Grenade Launcher Plasma Lance > --- INVENTORY -------- Advanced Sensor Array Centrium Medium Armor Plating Vortex Lance [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Treads Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Grenade Launcher Energy Gun Backup Laser III Energy Cannon Potential Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 1 . . . . 2 . . . 1 . . . . . . . . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 270 | 7 12 2 49 3 2 6 64 5 . . 7 . 12 . . . 10 . . 8 . 7 . 3 . 3 14 . 15 16 11 5 9 Power 20 | 1 1 1 1 . . 1 4 . . . . . 1 . . . 2 . . . . 1 . . . 1 1 . 2 1 . 2 . Engine 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . 1 . . 1 3 . . . . . 1 . . . 2 . . . . 1 . . . 1 1 . 1 . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Propulsion 53 | 2 3 . 13 . . . 16 1 . . . . 1 . . . 1 . . 4 . 1 . 2 . 1 2 . 1 3 2 . . Treads 30 | 2 3 . 13 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 4 1 . . . . 1 . . . 1 . . 4 . 1 . 2 . 1 2 . 1 3 2 . . Utility 90 | 2 2 1 8 1 1 1 7 4 . . 6 . 7 . . . 5 . . 4 . 5 . . . 1 7 . 10 7 5 2 4 Device 40 | 1 1 1 1 1 . 1 1 2 . . 4 . 3 . . . 2 . . . . 2 . . . 1 3 . 6 6 2 . 2 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . 3 . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 2 . 1 . 1 Hackware 7 | . . . . . . . 1 1 . . . . 2 . . . . . . 1 . . . . . . 1 . . . 1 . . Protection 27 | . . . 6 . . . 2 1 . . 2 . 1 . . . 2 . . 3 . 2 . . . . 2 . 2 1 1 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 107 | 2 6 . 27 2 1 4 37 . . . 1 . 3 . . . 2 . . . . . . 1 . . 4 . 2 5 4 1 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 25 | 2 4 . 3 2 . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 28 | . 1 . 12 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . 3 2 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . 9 . . . 11 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Piercing Weapon 15 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . 3 . 1 1 2 . 5 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 1 . . . 2 . . . . . 1 . . 2 . 1 . . . . 8 . 3 7 1 2 . Parts Lost 25 | . . . 1 2 . 2 5 . . . . . . . . . . . . . . . . . . 4 . . . 2 4 2 3 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Utility 11 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 1 2 Weapon 4 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . 4 . . . 1 4 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 88 96 99 100 100 100 100 100 99 100 100 100 99 100 100 100 100 99 98 95 94 93 98 100 99 99 96 85 79 Engine 2 | . 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 6 11 11 11 8 7 7 7 7 7 5 6 6 6 5 5 5 5 5 10 10 10 10 10 10 10 9 4 4 3 . Treads 17 | . 27 28 32 33 33 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 30 30 30 30 30 25 26 26 26 29 29 29 29 29 31 31 31 31 30 31 31 28 28 25 21 19 Device 12 | . 13 13 11 10 11 7 15 21 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 9 10 10 18 19 19 17 17 Storage 6 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 17 7 7 7 7 7 6 6 6 6 11 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 9 Hackware 8 | . . . . . . . . 15 15 15 15 15 25 26 26 26 23 23 23 23 23 21 21 21 21 20 20 21 19 19 16 17 15 Protection 5 | . . . 10 11 11 11 3 1 7 7 6 7 5 6 6 6 4 5 5 5 5 4 5 5 5 5 4 5 4 3 7 4 9 Ballistic Gun 6 | . 26 . 2 15 . 21 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 14 17 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 14 . . . . . 7 7 7 7 7 5 6 6 6 5 5 5 5 5 5 . . . . 4 5 4 3 3 3 . Slashing Weapon 1 | . . . 1 . . . 5 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 30 32 57 57 55 56 59 15 15 15 16 16 17 15 15 15 16 15 15 15 15 20 20 23 21 21 25 25 27 30 39 35 33 Greatest Support 69 | 40 40 40 69 69 69 69 69 23 23 23 23 23 23 23 23 23 28 28 28 30 30 44 35 35 35 35 38 53 38 51 42 42 42 Greatest Overweight (x) 9 | 4 9 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 18 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | . 7 14 17 19 19 19 19 4 5 5 4 5 4 5 5 5 4 5 5 4 5 3 4 4 5 4 4 5 4 4 4 3 5 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 15 15 19 19 20 19 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 2 5 5 5 4 5 5 5 Class Distribution -------------------- 42% | Mutant 21% | Hacker-Scout 9% | Scavenger-Assassin 7% | Hacker-Ninja 6% | Scavenger-Skirmisher 5% | Hacker-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Ninja | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 5145 | 270 507 30 1259 177 . 186 1391 40 10 10 50 20 140 . . . 100 10 . . 17 . 149 16 49 . 192 . 82 85 118 . 237 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5361 | 76 776 . 1241 227 . 269 1137 123 . . . . 196 . . 13 416 . . . . . . 120 . . . . 215 85 118 112 237 Parts 324 | 9 48 . 89 17 . 21 59 9 . . . . 11 . . 2 17 . . . . . . 3 . . . . 11 7 5 3 13 Haulers Intercepted 15 | . 2 . 6 . . . 3 . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 83 | . 15 . 31 8 . 8 19 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Guns 38 | . 12 . 3 5 . 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 43 | . 3 . 28 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 2 8 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 7 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Builder 6 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 6 . . . 3 . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Recycler 9 | 1 . . . . . 2 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 2 . 3 . . . 1 1 . . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . . . Watcher 20 | . 2 . 3 . . . 4 3 . . . . 1 . . . . . . . . . . . . . . . 2 2 . . 3 Swarmer 25 | . 3 . 6 4 . 7 3 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Grunt 35 | . 12 . 14 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 . 7 4 . 4 3 1 . . . . 1 . . 1 2 . . . . . . 1 . . . . 2 1 1 1 2 Combat Bots Only 7 | . 3 . 7 4 . 4 3 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 . 2 1 . 1 2 1 . . . . 1 . . 1 1 . . . . . . 1 . . . . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 482 | . 56 . 135 27 . 31 121 9 . 2 . . 4 . . 3 6 . . . . 12 . 4 . . . 4 2 17 5 29 15 Missed 157 | . 15 . 26 9 . 8 43 6 . 1 . . 3 . . . 5 . . . . 7 . 2 . . . 2 1 9 2 12 6 Damage Taken 5251 | . 513 . 1351 266 . 241 1192 28 . 21 . . 16 . . 54 17 . . . . 41 . 44 . 282 . 39 23 185 273 227 438 Core 775 | . 101 . 186 12 . . 160 12 . . . . . . . . . . . . . . . 24 . 51 . 22 . 23 74 58 52 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Redirected to Shielding 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Regen/Repaired (Parts) 164 | . . . 133 . . . . . . . . . . . . . . . . . . . . 23 . . 8 . . . . . . Core Remaining (%) 85 | 100 . 59 . . . 50 70 . . . . 98 . . . 100 . . . . 100 . . . . . . 91 . 98 . 83 96 Volleys Fired 334 | 6 88 . 90 17 . 21 108 . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Largest 2 | 2 2 . 2 2 . 2 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Hottest 88 | 40 55 . 74 67 . 51 88 . . 30 . . 30 . . 30 . . . . . . . . . . . . . . . . . Shots Fired 629 | 12 176 . 178 35 . 36 187 . . 1 . . 2 . . 1 . . . . . . . 1 . . . . . . . . . Gun 391 | 12 169 . 38 19 . 36 116 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cannon 234 | . 7 . 140 16 . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 624 | 12 176 . 178 35 . 36 187 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive 4 | . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 15 . 13 14 . 12 18 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | 2 6 . 3 2 . 2 4 . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 484 | 8 109 . 122 22 4 21 144 5 . 2 . . 5 . . . 10 . . . . 1 . 6 . . . . 6 8 1 1 9 Core Hits 209 | 5 46 . 51 11 . 15 51 3 . 1 . . 6 . . 2 5 . . . . . . 1 . . . . 3 3 1 1 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 4 . 4 1 . . 3 . . . . . 1 . . . 2 . . . . . . . . . . . 1 1 . . . Destroy 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 1 . . . Melee Attacks 555 | . . . 23 . 4 . 54 41 17 1 1 2 64 . . 13 69 8 17 . 12 19 1 22 . 10 . 4 44 41 30 34 24 Impact 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . 12 . . . 54 41 17 1 1 2 . . . . 3 . . . . . . . . . . . . . . . . Piercing 399 | . . . . . . . . . . . . . 64 . . 13 66 8 17 . 12 19 1 22 . 10 . 4 44 41 28 34 16 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Sneak Attacks 29 | . . . 2 . 4 . 7 . . . . . 2 . . . 4 . . . . . . 2 . . . . 2 1 1 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11562 | 83 1225 . 2683 432 . 249 3066 238 . 58 . . 294 . . 114 513 . . . . 50 . 343 . . . . 460 504 145 137 968 Guns 3509 | 83 1124 . 475 217 . 249 1361 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3475 | . 101 . 2032 215 . . 1127 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 193 | . . . . . . . . . . 20 . . 59 . . 114 . . . . . . . . . . . . . . . . . Melee 4359 | . . . 150 . . . 578 238 . 38 . . 235 . . . 513 . . . . 50 . 343 . . . . 460 504 145 137 968 Ramming 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6984 | 83 1225 . 2507 432 . 249 2488 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 193 | . . . . . . . . . . 20 . . 59 . . 114 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1126 | . . . 150 . . . 578 238 . 38 . . . . . . 122 . . . . . . . . . . . . . . . . Piercing 2597 | . . . . . . . . . . . . . 235 . . . 391 . . . . 50 . 343 . . . . 460 504 145 137 332 Entropic 636 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 636 Highest Corruption 31 | . . . 1 1 1 1 2 . . . . . . . . . . . . . . . 18 18 18 31 31 . 1 1 8 10 . Average Corruption 3 | . . . 1 1 1 1 2 . . . . . . . . . . . . . . . 10 18 18 19 31 . 1 1 8 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 9 Effects 86 | . . . 10 7 4 10 15 . . . . . . . . . . . . . . . 6 6 4 14 . . . 3 1 6 . Message Errors 23 | . . . 5 1 2 2 3 . . . . . . . . . . . . . . . 1 2 . 3 . . . 1 . 3 . Matter Fused 28 | . . . 3 1 1 6 5 . . . . . . . . . . . . . . . 1 2 2 6 . . . . 1 . . Heat Flow Errors 10 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Data Loss (minor) 9 | . . . . 2 1 . 3 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Data Loss (major) 7 | . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 930 | . . . 64 5 . . 63 24 . 1 . . . . . . 57 . . . . . . 63 . . . . 160 233 . . 260 Projectiles 25 | . . . 7 5 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 905 | . . . 57 . . . 50 24 . 1 . . . . . . 57 . . . . . . 63 . . . . 160 233 . . 260 Knockbacks 33 | . 2 . 14 4 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 2 . 13 4 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 24 . 393 200 . 133 105 . . 5 453 . . . . 12 7 4 4 3 . 164 114 229 118 243 44 83 . 346 24 115 44 Average Temperature 43 | . 7 . 94 33 . 31 36 . . 3 220 . . . . 7 1 2 2 2 . 22 17 32 52 56 16 52 . 95 10 52 27 Received Heat Transfer 1335 | . 246 . 582 18 . . 387 12 . . . . . . . 18 . . . . . . . 9 . . . 21 . 24 . 18 . Effects 9 | . . . 8 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 566 | 15 176 43 566 297 . 135 338 309 . . . . 83 . . . 219 . . . . 153 68 482 . . . . 196 435 329 248 254 Initial 244 | . 9 43 . 179 . . . 132 . . . . . . . . 69 . . . . . . 47 . . . . 50 19 244 175 120 Average 121 | 4 67 17 192 146 . 21 138 217 . . . . 32 . . . 126 . . . . 66 40 198 . . . . 102 133 286 182 196 Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . . . . . . 1 . . . . . . 2 . . . . . 2 1 1 1 Low Security (%) 77 | 100 100 100 53 65 . 100 74 48 . . . . 100 . . . 88 . . . . 100 100 50 . . . . 100 76 . 71 51 Level 1 18 | . . . 29 34 . . 25 51 . . . . . . . . 11 . . . . . . 35 . . . . . 19 100 28 48 Level 2 3 | . . . 17 . . . . . . . . . . . . . . . . . . . . 13 . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 6 . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . . . . 2 2 . 2 1 Investigation 6 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Reinforcement 10 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Assault 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 18 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . 6 6 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . 10 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . 10 Times Spotted 239 | . 32 . 46 9 . 8 35 10 . 1 . . 5 . . 8 6 . . . . 4 6 4 . . 10 8 7 20 2 10 8 Peak Tracking Total 11 | . 4 . 8 4 . 4 5 4 . 1 . . 3 . . 7 3 . . . . 4 5 3 . . 11 5 4 11 3 8 5 Tactical Retreats 24 | . 1 . 2 1 . . 1 2 . 1 . . 1 . . 3 2 . . . . . . 1 . . 3 1 . 4 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 15 | . 4 . 2 . . . 3 1 . . . . 2 . . . . . . . . 1 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 113 | . 7 1 13 . 1 . 13 8 . 1 . . 10 1 4 . 10 1 . 9 . 4 . 3 . . 6 . 3 4 1 7 6 Terminals 60 | . 5 . 9 . . . 10 3 . . . . 6 . . . 7 . . . . 3 . 1 . . . . 2 3 1 6 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 1 3 . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 Scanalyzers 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 1 Total Hacks 407 | . 24 1 42 . 5 . 52 15 . 1 . . 32 1 31 . 37 1 . 48 . 28 . 11 . . 13 . 17 10 2 22 14 Successful 278 | . 16 1 22 . 5 . 30 9 . 1 . . 20 1 31 . 22 1 . 48 . 17 . 6 . . 13 . 10 2 1 18 4 Failed 128 | . 8 . 20 . . . 22 6 . . . . 12 . . . 15 . . . . 10 . 5 . . . . 7 8 1 4 10 Catastrophic 17 | . . . 2 . . . 3 . . . . . . . . . 3 . . . . . . 1 . . . . . 3 1 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 205 | . 21 . 33 . . . 38 8 . . . . 16 . . . 23 . . . . 23 . 7 . . 1 . 9 9 2 10 5 Terminals 234 | . 17 . 30 . . . 44 6 . . . . 22 . . . 29 . . . . 26 . 7 . . . . 15 8 2 21 7 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 38 | . 7 . 6 . . . 3 7 . . . . 4 . . . 7 . . . . . . . . . . . 2 . . . 2 Scanalyzers 13 | . . . 3 . . . 4 1 . . . . 2 . . . . . . . . . . 1 . . . . . 2 . . . Garrison Access 14 | . . . . . . . 1 1 . . . . 3 . . . 1 . . . . 2 . . . . . . . . . 1 5 Terminal Hacks 182 | . 6 1 6 . 5 . 12 1 . 1 . . 8 1 31 . 12 1 . 48 . 11 . 2 . . 13 . 7 . . 15 1 Record 71 | . . . . . 5 . 4 . . . . . . . 11 . . . . 36 . . . . . . 11 . 1 . . 3 . Part Schematic 17 | . . . . . . . . . . . . . . . 10 . 2 . . 4 . 1 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 3 . 1 . . . . . . . . . . . . . 3 . . 4 . 1 . . . . . . . . . . . Prototype ID Bank 13 | . 3 . . . . . 1 . . . . . 1 . 3 . 1 . . 4 . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 2 . . . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Branch Access Points 7 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . 2 . Terminal Index 8 | . . . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 11 | . 2 . 1 . . . 1 2 . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 Retrieve Components 11 | . 2 . 1 . . . 1 2 . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . 1 Scanalyzer 12 | . . . 3 . . . 4 1 . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . Insert Component 9 | . . . 2 . . . 3 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Analyze 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 63 | . 8 . 9 . . . 13 4 . . . . 8 . . . 7 . . . . 5 . 1 . . . . 2 1 1 2 2 Terminals 49 | . 5 . 7 . . . 11 2 . . . . 6 . . . 5 . . . . 4 . 1 . . . . 2 1 1 2 2 Assimilate 8 | . . . 1 . . . 1 . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . 1 Botnet 36 | . 5 . 6 . . . 8 2 . . . . 4 . . . 2 . . . . 2 . 1 . . . . 1 1 1 2 1 Operators 5 | . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . 2 . . . 2 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 10 | . 2 . 2 . . . 1 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 . 12 . . . 10 7 . . . . 8 . . . 9 . . . . 4 . 2 . . . . 3 4 1 5 6 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 4 . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . . . 1 . . . 13 . 1 . 10 . 2 . . 4 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 42 | . . . 13 . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 18 . 9 . . . 10 2 . . . . 2 . . . 3 . . . . . . . . . . . 6 . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 27 | . . 2 . . . . . . . . . . . . . . 1 . . . . 1 20 . . . . . . 2 . . 1 Largest Group 20 | . . 2 2 . . . . . . . . . . . . . 1 . . . . 1 20 13 . . . . . 2 . . 1 Highest-Rated Group 730 | . . 48 48 . . . . . . . . . . . . . 26 . . . . 26 730 534 . . . . . 192 . . 45 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . . . . . 26 . . . . 26 50 50 . . . . . 96 . . 45 Total Orders 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ally Attacks 124 | . . . 18 . . . . . . . . . . . . . . . . . . . 66 31 . . . . . 9 . . . Total Damage 5724 | . . . 293 . . . . . . . . . . . . . . . . . . . 3314 1676 . . . . . 441 . . . Kills 27 | . . . 5 . . . . . . . . . . . . . . . . . . . 12 10 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 12 | . 3 . 1 . . . . . . . . . . . . . 3 . . 4 . 1 . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . 1 1 3 . 1 . 3 . 1 . . 2 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 20803 | 93 1759 956 3123 1088 784 1234 3312 455 495 147 728 114 804 74 30 257 638 240 482 74 193 414 128 162 93 336 1006 89 488 373 251 214 169 Spaces Moved 25439 | 41 808 577 1546 619 482 680 1545 970 429 549 2408 408 1030 280 114 756 1407 962 958 204 690 586 209 426 396 528 2233 398 692 982 667 423 436 Core 13 | 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6247 | 31 805 577 1546 619 482 680 1507 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19179 | . . . . . . . 38 970 429 549 2408 408 1030 280 114 756 1407 962 958 204 690 586 209 426 396 528 2233 398 692 982 667 423 436 Fastest Speed 5 | 50 160 160 160 160 160 160 29 26 26 26 26 26 26 26 26 26 23 23 23 23 23 11 20 20 20 20 20 5 20 6 13 13 13 Average Speed 57 | 152 161 160 160 160 160 160 163 26 26 26 26 26 26 26 26 26 23 23 23 23 23 19 20 20 20 20 20 19 20 19 19 21 22 Slowest Speed 500 | 250 500 160 240 160 160 160 320 26 26 26 26 26 26 26 26 26 23 23 23 23 23 23 20 20 23 20 20 20 23 20 22 92 24 Overloaded Moves 131 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 4 . 32 4 48 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . 1 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 3 98 95 98 99 67 99 79 22 49 67 87 64 25 41 75 80 39 96 90 63 83 11 83 13 65 51 98 60 26 94 21 41 17 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . . 1 . . 1 . . . . 3 . . . . . 1 1 . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 2 . 3 . . 2 2 2 1 . 2 . 2 . 2 2 . 2 . . . 2 1 . 1 . . . . . Spaces Dug 419 | . . . 14 . . . 39 33 17 . . 2 44 . . 11 51 8 17 . 8 15 1 14 . 10 . 4 36 27 26 31 11 Terrain Destroyed 464 | . . . 21 6 . . 45 33 17 4 . 2 59 . . 18 51 8 17 . 8 15 1 14 . 10 . 4 36 27 26 31 11 Melee 419 | . . . 14 . . . 39 33 17 . . 2 44 . . 11 51 8 17 . 8 15 1 14 . 10 . 4 36 27 26 31 11 Projectile 18 | . . . 6 6 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . . . . . . . . . . 4 . . 15 . . 7 . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total 30375 | 61 1104 611 1975 683 493 791 2063 1131 794 550 2510 413 1495 280 113 801 1649 971 1201 232 711 866 293 471 407 737 2788 401 974 1099 739 496 472 Wait 3403 | . 172 29 198 41 . 82 220 97 349 . 80 4 379 1 . 32 145 2 227 . 10 245 83 17 12 197 517 . 202 35 22 3 2 Move 25390 | 40 807 576 1545 618 481 679 1544 969 428 548 2407 407 1029 279 113 755 1402 961 957 203 689 586 208 425 395 527 2222 397 691 979 666 422 435 Hop 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . 1 . . . Pick Up 195 | 8 21 1 34 3 3 1 33 5 . . 7 . 4 . . . 10 . . 10 . 5 . 1 . . 18 . 9 13 5 4 . Fast Attach 32 | . . 1 3 . . 1 4 1 . . 1 . 6 . . . 2 . . 1 . . . 1 . . . . 6 . 1 . 4 Attach 89 | 7 5 . 5 2 . 2 11 2 . . 4 . 2 . . . 5 . . 4 . 6 . 1 . 3 7 . 3 8 6 6 . Detach 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . Swap 154 | . 7 1 41 1 2 3 49 2 . . 2 . 4 . . . 3 . . 4 . 1 . 1 . . 7 . 6 10 4 1 5 Drop 178 | . 4 3 35 1 3 2 40 4 . . 8 . 5 . . . 11 . . 10 . 4 . 3 . . 13 . 13 12 3 2 2 Fire 334 | 6 88 . 90 17 . 21 108 . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Melee 555 | . . . 23 . 4 . 54 41 17 1 1 2 64 . . 13 69 8 17 . 12 19 1 22 . 10 . 4 44 41 30 34 24 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 23 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 1075 | -10/Materials | Discovered new exit (range 4) 1248 | -10/Materials | Discovered new exit (range 4) 1369 | -10/Materials | Discovered new exit (range 4) 1553 | -10/Materials | Discovered new exit (range 6) 1853 | -10/Materials | Entered Mines 1875 | -10/Mines | Met a Derelict bent on vengeance 2232 | -10/Mines | Identified exit to Subcaves 2398 | -10/Mines | Discovered new exit (range 5) 2547 | -10/Mines | Discovered new exit (range 9) 2665 | -10/Mines | Found the Drone Emporium 2670 | -10/Mines | Found Prototype Device 2809 | -10/Mines | Entered Materials 2809 | -9/Materials | Accompanied by 2 allies 2809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2814 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3217 | -9/Materials | Repaired Lgt. Treads 3661 | -9/Materials | Discovered new exit (range 4) 4790 | -9/Materials | Destroyed 7 combat bots 4851 | -9/Materials | Identified Thief Drone Bay 4881 | -9/Materials | Discovered new exit (range 3) 5411 | -9/Materials | Discovered new exit (range 10) 5609 | -9/Materials | First assault squad dispatched 5761 | -9/Materials | Discovered new exit (range 8) 5932 | -9/Materials | Entered Mines 6022 | -9/Mines | Found a hidden stash of uninstalled traps 6060 | -9/Mines | Discovered new exit (range 12) 6126 | -9/Mines | Learned 2 Materials zone layouts 6188 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6188 | -9/Mines | Discovered new exit (range 5) 6289 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6292 | -9/Mines | Found Prototype Device 6426 | -9/Mines | Discovered new exit (range 3) 6429 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6464 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7020 | -9/Mines | Entered Exiles 7049 | -9/Exiles | Discovered new exit (range 15) 7123 | -9/Exiles | Met 8R-AWN 7155 | -9/Exiles | Met EX-HEX 7246 | -9/Exiles | Met EX-DEC 7315 | -9/Exiles | Met EX-BIN 7395 | -9/Exiles | Learned location of Zion (-7) 7449 | -9/Exiles | Discovered new exit (range 14) 7804 | -9/Exiles | Entered Mines 7837 | -8/Mines | Discovered new exit (range 8) 8094 | -8/Mines | Discovered new exit (range 15) 9038 | -8/Mines | Entered Materials 9038 | -8/Materials | Evolved 2 slots: Utility x2 9347 | -8/Materials | Build established: Scavenger-Skirmisher 10626 | -8/Materials | Build established: Scavenger-Assassin 11181 | -8/Materials | Discovered new exit (range 7) 11791 | -8/Materials | Discovered new exit (range 3) 11792 | -8/Materials | Identified exit to Factory 12206 | -8/Materials | Identified Exp. Sensor Array 12350 | -8/Materials | Entered Factory 12350 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12397 | -7/Factory | Found Prototype Launcher 12404 | -7/Factory | Identified Rocket Array 12411 | -7/Factory | Identified exit to Storage 12411 | -7/Factory | Identified exit to Lower Caves 12693 | -7/Factory | Build established: Scavenger-Ninja 12701 | -7/Factory | Discovered new exit (range 12) 12735 | -7/Factory | Identified exit to Factory 12805 | -7/Factory | Entered Lower Caves 13104 | -7/Lower Caves | Build established: Scavenger-Scout 13246 | -7/Lower Caves | Discovered new exit (range 8) 13300 | -7/Lower Caves | Identified exit to Lower Caves 13300 | -7/Lower Caves | Entered another Lower Caves area 13301 | -7/Lower Caves | Discovered exit to Factory (range 8) 13360 | -7/Lower Caves | Learned Factory emergency access door positions 13367 | -7/Lower Caves | Discovered new exit (range 12) 13371 | -7/Lower Caves | Identified exit to Zion 13447 | -7/Lower Caves | Entered Zion 13453 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13469 | -7/Zion | Discovered new exit (range 15) 13473 | -7/Zion | Identified exit to Proximity Caves 13554 | -7/Zion | Found Prototype Device 13555 | -7/Zion | Identified Phasing AFG 13572 | -7/Zion | Given A8's code to call for help 13627 | -7/Zion | Found Prototype Device 13629 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13804 | -7/Zion | Build established: Hacker-Scout 14175 | -7/Zion | Entered Proximity Caves 14226 | -6/Proximity Caves | Learned location of 1 exit from Factory 14269 | -6/Proximity Caves | Discovered exit to Factory (range 14) 14289 | -6/Proximity Caves | Entered Factory 14289 | -6/Factory | Evolved 2 slots: Utility x2 14290 | -6/Factory | Identified exit to Extension 14291 | -6/Factory | Identified exit to Factory 14469 | -6/Factory | Discovered exit to Factory (range 6) 14560 | -6/Factory | Identified exit to Lower Caves 15093 | -6/Factory | Entered Lower Caves 15107 | -6/Lower Caves | Learned location of 1 exit from Factory 15165 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15167 | -6/Lower Caves | Identified exit to Data Miner 15167 | -6/Lower Caves | Entered Data Miner 15167 | -6/Data Miner | Discovered new exit (range 6) 15172 | -6/Data Miner | Met Data Miner 15180 | -6/Data Miner | Learned location of Section 7 (-2) 15180 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15185 | -6/Data Miner | Received God Mode back door access code from Data Miner 15197 | -6/Data Miner | Identified exit to Proximity Caves 15197 | -6/Data Miner | Entered Proximity Caves 15206 | -5/Proximity Caves | Learned location of 1 exit from Factory 15310 | -5/Proximity Caves | Learned Factory trap positions 15354 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15448 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15449 | -5/Proximity Caves | Learned Factory trap positions 15454 | -5/Proximity Caves | Entered Factory 15454 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15455 | -5/Factory | Identified exit to Factory 15455 | -5/Factory | Identified exit to Upper Caves 15456 | -5/Factory | Loaded intel: 126 trap records 15668 | -5/Factory | Spotted B-75 Beast 16056 | -5/Factory | Discovered exit to Factory (range 3) 16092 | -5/Factory | Entered Upper Caves 16148 | -5/Upper Caves | Learned 8 Factory zone layouts 16311 | -5/Upper Caves | Discovered new exit (range 10) 16313 | -5/Upper Caves | Identified exit to Upper Caves 16332 | -5/Upper Caves | Entered another Upper Caves area 16386 | -5/Upper Caves | Spotted B-75 Beast 16661 | -5/Upper Caves | Discovered new exit (range 5) 16813 | -5/Upper Caves | Identified exit to Zhirov 16814 | -5/Upper Caves | Entered Zhirov 16814 | -5/Zhirov | Discovered new exit (range 3) 16815 | -5/Zhirov | Identified exit to Proximity Caves 16819 | -5/Zhirov | Met Zhirov 16826 | -5/Zhirov | Learned location of Quarantine (-2) 16826 | -5/Zhirov | Learned location of Testing (-3) 16826 | -5/Zhirov | Learned location of Command (-1) 16830 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16836 | -5/Zhirov | Found Alien Artifact 16837 | -5/Zhirov | Identified Integrated Reactor 16837 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16877 | -5/Zhirov | Found Alien Artifact 16888 | -5/Zhirov | Entered Proximity Caves 16888 | -4/Proximity Caves | Spotted B-86 Titan 16970 | -4/Proximity Caves | Learned Research emergency access door positions 17055 | -4/Proximity Caves | Discovered exit to Factory (range 17) 17081 | -4/Proximity Caves | Entered Factory 17081 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17082 | -4/Factory | Identified exit to Upper Caves 17082 | -4/Factory | Identified exit to Research 17083 | -4/Factory | Loaded intel: 108 trap records 17124 | -4/Factory | Central database locked down 17456 | -4/Factory | Found Prototype Processor 17458 | -4/Factory | Identified Exp. Signal Interpreter 17495 | -4/Factory | Manually triggered Chute Trap 17495 | -4/Factory | Sucked down chute 17495 | -4/Factory | Entered Waste 17496 | -4/Waste | Met a frightened Derelict 17496 | -4/Waste | Spotted C-40 Crusher 17504 | -4/Waste | Spotted C-40 Crusher 17510 | -4/Waste | EMP discharged 17510 | -4/Waste | System corruption reached 10% 17512 | -4/Waste | Spotted C-40 Crusher 17514 | -4/Waste | Spotted C-40 Crusher 17524 | -4/Waste | Met Warlord forces unprepared to attack 17536 | -4/Waste | Allies destroyed C-40 Crusher 17542 | -4/Waste | Spotted C-40 Crusher 17542 | -4/Waste | Allies destroyed C-40 Crusher 17545 | -4/Waste | Allies destroyed C-40 Crusher 17563 | -4/Waste | Spotted C-40 Crusher 17577 | -4/Waste | Allies destroyed C-40 Crusher 17580 | -4/Waste | Discovered new exit (range 13) 17586 | -4/Waste | Identified exit to Factory 17606 | -4/Waste | Lost 6 allies 17610 | -4/Waste | EMP discharged 17623 | -4/Waste | Entered Factory 17623 | -4/Factory | Accompanied by 13 allies 17662 | -4/Factory | Identified exit to Armory 17673 | -4/Factory | Identified Transdimensional Reconstructor 17679 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 17785 | -4/Factory | Entered Upper Caves 17786 | -4/Upper Caves | Learned Research trap positions 17810 | -4/Upper Caves | Encountered a Warlord checkpoint 17856 | -4/Upper Caves | Discovered new exit (range 5) 17856 | -4/Upper Caves | Identified exit to Upper Caves 17876 | -4/Upper Caves | Learned Research emergency access door positions 17878 | -4/Upper Caves | Entered another Upper Caves area 18178 | -4/Upper Caves | Crushed by falling debris 18178 | -4/Upper Caves | System corruption reached 30% 18204 | -4/Upper Caves | Identified exit to Warlord 18209 | -4/Upper Caves | Lost 4 parts (1p1n2u) 18214 | -4/Upper Caves | Entered Warlord 18223 | -4/Warlord | Discovered new exit (range 9) 18224 | -4/Warlord | Identified exit to Proximity Caves 18247 | -4/Warlord | System corruption cleaned by Quarantine Array 18328 | -4/Warlord | Learned Armory security intel 18328 | -4/Warlord | Learned Quarantine security intel 18328 | -4/Warlord | Learned Factory terminal intel 18328 | -4/Warlord | Learned Factory recycling unit intel 18328 | -4/Warlord | Learned Research scanalyzer intel 18328 | -4/Warlord | Learned 4 Armory zone layouts 18328 | -4/Warlord | Learned location of Armory (-4) 18328 | -4/Warlord | Learned Testing stockpile data 18328 | -4/Warlord | Learned Quarantine stockpile data 18331 | -4/Warlord | Warlord's base attacked by MAIN.C 18333 | -4/Warlord | Found Prototype Device 18334 | -4/Warlord | Identified Minesniffer Drone Bay 18345 | -4/Warlord | Found Prototype Piercing Weapon 18346 | -4/Warlord | Identified Vortex Lance 18349 | -4/Warlord | Found Vortex Lance 18358 | -4/Warlord | Met Warlord 18366 | -4/Warlord | Opened Warlord's prototype stash 18374 | -4/Warlord | Found Prototype Hackware 18375 | -4/Warlord | Identified System Mapper 18378 | -4/Warlord | Found Prototype Device 18379 | -4/Warlord | Identified Thermal Barrier 18382 | -4/Warlord | Found Prototype Device 18383 | -4/Warlord | Identified Exp. Phase Shifter 18485 | -4/Warlord | Build established: Hacker-Sprinter 18681 | -4/Warlord | Warlord forces counterattacked 18709 | -4/Warlord | Opened side exit 18717 | -4/Warlord | Lost 5 allies 18736 | -4/Warlord | Spotted Striker 18965 | -4/Warlord | Lost 4 allies 19006 | -4/Warlord | Warlord base infiltrated, sounded retreat 19125 | -4/Warlord | Spotted Executioner 19192 | -4/Warlord | Lost 6 allies 19220 | -4/Warlord | Entered Proximity Caves 19239 | -3/Proximity Caves | Spotted B-86 Titan 19286 | -3/Proximity Caves | Discovered exit to Research (range 19) 19309 | -3/Proximity Caves | Entered Research 19309 | -3/Research | Evolved 2 slots: Utility x2 19310 | -3/Research | Loaded intel: 52 trap records 19312 | -3/Research | Loaded intel: 6 scanalyzer locations 19353 | -3/Research | Identified exit to Testing 19601 | -3/Research | Build established: Hacker-Ninja 19676 | -3/Research | Found Prototype Slashing Weapon 19677 | -3/Research | Identified Molecular Scythe 19731 | -3/Research | Found Prototype Device 19732 | -3/Research | Identified Adv. EM Disruption Field 19797 | -3/Research | Entered Testing 19827 | -3/Testing | Found Prototype Processor 19892 | -3/Testing | Identified Spectral Analyzer 19909 | -3/Testing | Found Prototype Launcher 19926 | -3/Testing | Identified Adv. Micro-nuke Launcher 20025 | -3/Testing | Found Prototype Energy Cannon 20029 | -3/Testing | Identified Potential Cannon 20061 | -3/Testing | Found Prototype Launcher 20072 | -3/Testing | Identified Z-bomb Delivery System 20103 | -3/Testing | Spotted PX-X2HU446711 20104 | -3/Testing | Enhanced Grunt warped into view, answering call for help 20106 | -3/Testing | Enhanced Grunt warped into view, answering call for help 20127 | -3/Testing | Spotted PY-L8BT979QNA 20128 | -3/Testing | Discovered new exit (range 4) 20128 | -3/Testing | Identified exit to Research 20170 | -3/Testing | Entered Research 20170 | -2/Research | Warlord forces began assault on 0b10 20170 | -2/Research | Evolved 2 slots: Utility x2 20171 | -2/Research | Identified exit to Quarantine 20172 | -2/Research | Found Prototype Processor 20173 | -2/Research | Identified Exp. Armor Integrity Analyzer 20190 | -2/Research | Discovered new exit (range 9) 20191 | -2/Research | Spotted B-90 Cyclops 20193 | -2/Research | Identified exit to Access 20230 | -2/Research | Found Unknown Launcher 20231 | -2/Research | Identified Gamma Bomb Array 20280 | -2/Research | Research machine network offline 20385 | -2/Research | Discovered exit to Access (range 8) 20408 | -2/Research | Crushed by falling debris 20416 | -2/Research | Spotted B-90 Cyclops 20421 | -2/Research | Entered Quarantine 20439 | -2/Quarantine | Lost 4 parts (2n2u) 20465 | -2/Quarantine | Scanned by Researcher 20484 | -2/Quarantine | Warped through subspace 20535 | -2/Quarantine | Found Alien Artifact 20536 | -2/Quarantine | Identified Phase Armor 20599 | -2/Quarantine | Met incapacitated Sigix Warrior 20599 | -2/Quarantine | Lockdown squad dispatched 20620 | -2/Quarantine | Spotted Lightning 20629 | -2/Quarantine | System corruption reached 10% 20632 | -2/Quarantine | Spotted Lightning 20633 | -2/Quarantine | Spotted Lightning 20635 | -2/Quarantine | Entered Access 20635 | -1/Access | Evolved 2 slots: Utility x2 20702 | -1/Access | Spotted B-99 Colossus 20785 | -1/Access | Crushed by falling debris 20803 | -1/Access | Discovered new exit (range 6) 20804 | -1/Access | Identified exit to Surface 20804 | *** | Destroyed 0b10! Last Messages --------------- 20792_ Penetrated by Slug. 20793_ W-44 Eye distress signal jammed. 20793_ K-01 Serf cleans the Hyperwave Decoder. 20793_ Penetrated by Slug. 20793_ Slug penetrates Wall. 20794_ W-44 Eye distress signal jammed. 20794_ K-01 Serf cleans the Terminal. 20795_ W-44 Eye distress signal jammed. 20795_ Connecting with Terminal... 20796_ W-44 Eye distress signal jammed. 20802_ K-01 Serf cleans the Terminal. 20802_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 20803_ The Access Shell folds into the floor. 20803_ EXIT=FOUND 20804_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | " ##???????????????????????????????????????? | | """" ##???????????????????????????????????????? | | """"" ##???????????????????????????????????????? | | """"" ##???????????????????????????????????????? | | """" ##???????????????????????????????????????? | | " ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ########################### ???????? | | #+########################################???????? | | ??????? | | k ???????? | | ########### ######## ""##????????????????? | | ########### ######## ""##????????????????? | | ##???????## ##????## ""##????????????????? | | ##????##### ######## T##???w????????????? | | ##????#####+######## ""##????????????????? | | ######## = ### ""###???????????????? | | ######## ### ""###???????????????? | | # """ ## ##???????????????? | | # ""T"" ### ###???????????????? | | + "" "" ### ###???????????????? | | # ### ##????????????????? | | ###### # ### ##????????????????? | | # # ### @" ##????????????????? | | # ############# "" ##????????????????? | | # # ### ##????????????????? | | + # ### ##????????????????? | | # / ### ##????????????????? | | = ## # " " ###""""""""""##????????????????? | | ## # " " ###"????????"##????????????????? | | ## # ""G"" ##?????????????????????????????? | | ## # ##?????????????????????????????? | | ## # ! ##?????????????????????????????? | | ## ############?????????????????????????????? | | ## ############?????????????????????????????? | | ####### ###??????????????????????????????????????? | | ####### ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | #########???????????????????????????????????????? | | #########???????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Corruption Block 20 Armor Coverage 450 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Transmission Jammer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Energy Filter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Propulsion Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Adv. Remote Datajack | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mni. Smartbomb Launcher | -4/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Achievements -------------- 30k Club Help From High Places Just Browsing Maximum Efficiency Payload Armed Rockin' Loadout Significant Disruption The Science Guy We Are Legion Wheee! Challenges ------------ None Game ------ Seed AbsorptionShockLaser Manual? 0 Play Time 13:32:31 Cumulative 66.5 hours Start 2024.06.04 @ 22:38:18 End 2024.06.09 @ 18:48:15 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 26 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b5b55cc-38ba-465f-a015-f555b85a0b9d