Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 18:20:44 Player: corey Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1941) 1941 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4374 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Airjet Combat Airjet Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scanner Beam Rifle Shotgun Improved Light Cannon Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Treads Armored Treads Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scanner Medium Armor Plating Beam Rifle Particle Gun Shotgun Shotgun Improved Light Cannon Assault Cannon Rocket Launcher Mining Claw [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 70 | 6 10 9 20 . 25 Power 10 | 1 1 1 2 . 5 Engine 7 | 1 . 1 2 . 3 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 33 | 2 2 6 12 . 11 Treads 4 | . . 2 . . 2 Leg 26 | 2 2 4 9 . 9 Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . . . 6 Device 4 | . . . . . 4 Storage 2 | 1 1 . . . . Processor 3 | . 2 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 4 2 6 . 3 Energy Gun 4 | 1 1 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 1 3 . 1 Ballistic Cannon 4 | . 1 1 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 34 | . . 6 8 1 19 Power 5 | . . 1 1 1 2 Propulsion 18 | . . 3 6 . 9 Utility 3 | . . . . . 3 Weapon 8 | . . 2 1 . 5 Highest Loss Streak 9 | . . 5 5 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 98 98 92 Engine 8 | . 6 11 11 9 3 Core 2 | . 7 1 . . 4 Leg 31 | . 28 25 39 44 30 Device 2 | . . . . . 9 Storage 12 | . 14 14 11 11 9 Processor 13 | . 12 14 11 11 14 Energy Gun 2 | . 8 . 2 . . Ballistic Gun 13 | . 14 13 9 22 14 Ballistic Cannon 6 | . 1 13 7 . 1 Slashing Weapon 1 | . 3 . 2 . . Peak Build Rating 28 | 6 13 13 16 16 28 Average Rating 14 | 4 8 11 14 15 23 On Entrance 10 | . 6 13 12 16 15 Naked Turns . | . . . . . . Heaviest Build 61 | 10 52 52 52 51 61 Greatest Support 59 | 20 20 20 43 43 59 Greatest Overweight (x) 15 | 2 2 14 5 1 15 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 Most Carried 20 | 5 16 20 20 20 20 Average Carried 17 | 2 8 18 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 16 20 20 20 15 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2150 | 201 173 459 518 91 708 Remotely . | . . . . . . Salvage Created 2249 | . 202 260 748 122 917 Parts 151 | . 13 13 47 14 64 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 59 | . 4 4 19 7 25 Guns 39 | . 4 . 8 7 20 Cannons 19 | . . 4 11 . 4 Classes Destroyed 9 | . 2 5 2 . . Worker 7 | . . 2 4 . 1 Builder 2 | . . 1 . . 1 Tunneler 1 | . . 1 . . . Recycler 3 | . . 2 1 . . Watcher 6 | . 2 . 2 . 2 Swarmer 19 | . . . 3 7 9 Grunt 32 | . 4 2 12 . 14 Sentry 6 | . . . 4 . 2 Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 2 3 6 4 6 Combat Bots Only 6 | . 2 2 6 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 514 | . 27 41 154 18 274 Missed 150 | . 8 8 46 8 80 Damage Taken 5303 | . 203 699 1317 85 2999 Core 1085 | . 37 136 356 . 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 47 | 100 . 30 . 11 . Volleys Fired 274 | . 28 45 79 11 111 Largest 2 | . 2 2 2 2 2 Hottest 89 | . 70 62 89 46 65 Shots Fired 412 | . 53 48 119 22 170 Gun 263 | . 52 3 59 22 127 Cannon 149 | . 1 45 60 . 43 Launcher . | . . . . . . Special . | . . . . . . Kinetic 364 | . 29 48 99 22 166 Thermal 48 | . 24 . 20 . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 6 11 5 10 Robot Miss Streak 12 | . 3 12 4 4 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 2 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 264 | . 31 27 74 13 119 Core Hits 114 | . 12 12 33 7 50 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 1 2 . 1 Burn 2 | . 2 . . . . Destroy 1 | . . . . . 1 Blast 3 | . . 1 2 . . Melee Attacks 9 | . 6 . 3 . . Impact . | . . . . . . Slashing 9 | . 6 . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4862 | . 308 603 1464 195 2292 Guns 2586 | . 305 . 550 195 1536 Cannons 2233 | . . 586 896 . 751 Explosions . | . . . . . . Melee . | . . . . . . Ramming 43 | . 3 17 18 . 5 Kinetic 4473 | . 174 586 1298 195 2220 Thermal 346 | . 131 . 148 . 67 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . . 38 12 . 22 Projectiles 71 | . . 38 12 . 21 Explosions . | . . . . . . Melee 1 | . . . . . 1 Knockbacks 25 | . . 6 5 . 14 Impact . | . . . . . . Kinetic 23 | . . 6 5 . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 10 | . 2 3 2 . 3 Kicked 9 | . 2 2 2 . 3 Crushed . | . . . . . . Highest Temperature 168 | . 110 132 126 . 168 Average Temperature 35 | . 39 44 33 . 31 Received Heat Transfer 2271 | . 99 318 492 . 1362 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1111 | . 519 . 444 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 455 | . 158 66 262 273 455 Initial 105 | . . 3 . 93 105 Average 93 | . 61 6 135 132 202 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 86 | 100 100 100 75 84 65 Level 1 12 | . . . 24 15 27 Level 2 1 | . . . . . 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . 5 . 4 Investigation 4 | . . . 4 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 2 . 2 . 3 Communications Jammed 24 | . . . . . 24 Distress Signals 24 | . . . . . 24 Times Spotted 100 | . 14 8 26 7 45 Peak Tracking Total 7 | . 4 6 4 4 7 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 15 | . 5 1 8 . 1 Terminals 13 | . 5 1 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 8 2 15 . 2 Successful 10 | . 3 . 6 . 1 Failed 17 | . 5 2 9 . 1 Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 14 | . 3 2 9 . . Terminals 22 | . 8 2 10 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 Record 1 | . . . 1 . . Locate Traps 2 | . 2 . . . . Transport Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 1 6 . . Full Trace Events 5 | . 1 1 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5229 | 61 918 1729 1068 241 1212 Spaces Moved 2122 | 41 516 608 415 111 431 Core 11 | 9 . 1 . . 1 Treads 30 | . . 27 . . 3 Legs 2077 | 32 516 580 411 111 427 Wheels 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 105 190 122 Average Speed 202 | 115 147 264 191 190 200 Slowest Speed 800 | 150 260 750 470 190 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 64 94 51 33 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 14 | . 4 3 1 . 6 Melee 4 | . 4 . . . . Projectile 10 | . . 3 1 . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2660 | 52 614 683 566 123 622 Wait 77 | . 24 . 29 . 24 Move 2117 | 40 515 607 414 110 431 Hop . | . . . . . . Pick Up 58 | 5 18 13 10 1 11 Fast Attach 19 | 6 2 2 5 . 4 Attach 21 | . . 5 6 . 10 Detach . | . . . . . . Swap 30 | . 8 2 9 . 11 Drop 45 | 1 11 6 9 1 17 Fire 274 | . 28 45 79 11 111 Melee 9 | . 6 . 3 . . Ram . | . . . . . . Kick 9 | . 2 2 2 . 3 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Identified exit to Materials 959 | -10/Materials | Discovered new exit (range 7) 972 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Entered Mines 1014 | -10/Mines | Learned 2 Materials zone layouts 1023 | -10/Mines | Learned location of Storage (-9) 1130 | -10/Mines | Assembled infested the area 1135 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1265 | -10/Mines | Lost 5 parts (1p2n2w) 1671 | -10/Mines | Core integrity fell below 50% 1751 | -10/Mines | Found DCF Scrap (11 items) 2137 | -10/Mines | Learned Materials emergency access door positions 2665 | -10/Mines | Discovered exit to Materials (range 16) 2709 | -10/Mines | Entered Materials 2709 | -9/Materials | Evolved 2 slots: Propulsion x2 2710 | -9/Materials | Identified exit to Materials 2912 | -9/Materials | Core integrity fell below 50% 2953 | -9/Materials | Lost 5 parts (1p4n) 3097 | -9/Materials | Discovered new exit (range 16) 3155 | -9/Materials | Identified exit to Mines 3234 | -9/Materials | Build established: Scavenger-Mutant 3247 | -9/Materials | Core integrity fell below 20% 3777 | -9/Materials | Entered Mines 3949 | -9/Mines | Discovered exit to Materials (range 10) 4018 | -9/Mines | Entered Materials 4018 | -8/Materials | Evolved 2 slots: Utility x2 5121 | -8/Materials | Lost 5 parts (1p2n1u1w) 5184 | -8/Materials | Core integrity fell below 50% 5226 | -8/Materials | Core integrity fell below 20% 5230 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05184_ Kicked G-47 Trooper out of the way. 05184_ Destroyed Aluminum Leg. 05184_ G-47 Trooper system corrupted by crushing effect. 05184_ Imp. Treads destroyed. 05185_ Acquired 8 matter. 05185_ G-47 Trooper system terminally corrupted. 05186_ Acquired 27 matter. 05200_ Acquired 25 matter. 05201_ Aluminum Leg destroyed. 05201_ Critical hit (Burn: +37). 05204_ Aluminum Leg destroyed. 05205_ Particle Gun destroyed. 05206_ Acquired Carbon-fiber Leg. 05208_ Acquired 4 matter. 05216_ Ion Engine destroyed. 05218_ Arm. Treads destroyed. 05224_ Critical hit (Burn: +37). 05225_ Transmission Jammer destroyed. 05228_ Carbon-fiber Leg destroyed. 05230_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# !##????????????????????? | | ????????????????????????# !#????????????????????? | | ????????????????#########@ !#????????????????????? | | ????????????????# !#????????????????????? | | ????????????????# !#????????????????????? | | ????????????????# g Y !##????????????????????? | | ????????????????# Y %Y####?????????????????????? | | ????????????????# ##### #????????????????????????? | | ???????????????# ?????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????#!##########???????????????? | | ??????????????????????#%[* #??????????? | | ???????????######+????# ##########???????????????? | | ???????????# ### #??# ####????????????????? | | ???????????# /% %#? ?#???????????????? | | ???????????# ### # #???????????????? | | ???????????# ???##[# #???????????????? | | ???????????# ?????##%#* #???????????????? | | ???????????# ???????##%#% / ???????????? | | ???????????#?????????## # ![[ # ???????????? | | ??????????????????????# #? ![ ?#???????????????? | | ??????????????????????# #? ![ ! #???????????????? | | ???????# #######+##???# #?? #???????????????? | | ???????# #####+#???######???????????????? | | ???????+ + #????????????????????????? | | ???????# # #????????????????????????? | | ???????####+### # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSuspensionWeb Manual? 0 Play Time 00:45:28 Cumulative 36.7 hours Start 2024.11.03 @ 12:57:51 End 2024.11.03 @ 18:20:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca52fa4-591c-4105-860e-a8f2250675f8