Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 03:28:50 Player: HourglassLad Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (927) 927 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4789 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Signal Interpreter Advanced ECM Suite Coil Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Makeshift Leg Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Makeshift Shrapnel Gun Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Signal Interpreter Kinecellerator Advanced ECM Suite Hardened Medium Armor Plating Lightning Gun Assault Cannon Assault Cannon Rocket Launcher Katana [Rating: 57] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 78 | 6 8 10 13 16 8 7 . 10 Power 10 | 1 1 1 3 1 1 1 . 1 Engine 6 | 1 1 1 2 . . 1 . . Core 4 | . . . 1 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 2 4 5 8 2 3 . 3 Treads . | . . . . . . . . . Leg 20 | . . 3 5 7 2 2 . 1 Wheel 5 | 2 2 1 . . . . . . Hover 4 | . . . . 1 . 1 . 2 Flight . | . . . . . . . . . Utility 13 | 1 2 1 1 3 2 1 . 2 Device 6 | . . 1 1 2 1 . . 1 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . 1 . . 1 . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 26 | 2 3 4 4 4 3 2 . 4 Energy Gun 4 | 1 1 1 1 . . . . . Energy Cannon 4 | . . 1 1 . 1 . . 1 Ballistic Gun 7 | 1 2 2 1 . . 1 . . Ballistic Cannon 8 | . . . . 3 2 1 . 2 Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 Parts Lost 23 | . 2 1 4 4 1 1 . 10 Power 3 | . 1 . 1 . . . . 1 Propulsion 10 | . 1 . 1 1 1 1 . 5 Utility 5 | . . 1 . 2 . . . 2 Weapon 5 | . . . 2 1 . . . 2 Highest Loss Streak 7 | . 1 1 3 4 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 92 97 98 98 99 100 81 Engine 5 | . 14 11 7 . . 6 7 5 Core 3 | . . . 3 9 7 . . 5 Leg 27 | . . 16 32 35 36 33 38 20 Wheel 3 | . 27 15 . . . . . . Hover 1 | . . . . . . 3 . 6 Device 8 | . . 4 10 17 7 7 7 10 Storage 8 | . 14 11 11 9 7 7 7 5 Processor 8 | . 11 11 11 9 7 7 7 5 Protection 3 | . . . . . 7 7 7 4 Energy Gun 2 | . 9 . 3 2 . . . . Energy Cannon 5 | . . 9 7 . 7 7 7 4 Ballistic Gun 7 | . 18 12 10 2 . 6 7 4 Ballistic Cannon 5 | . . . . 11 15 7 7 4 Peak Build Rating 57 | 6 9 13 16 40 36 40 38 57 Average Rating 28 | 4 7 11 14 35 34 38 38 44 On Entrance 19 | . 6 8 12 16 22 33 38 38 Naked Turns 22 | . . . . . . . . 22 Heaviest Build 46 | 14 16 21 23 28 34 37 35 46 Greatest Support 83 | 26 26 30 30 68 83 81 81 81 Greatest Overweight (x) 4 | . 1 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 9 8 10 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 10 4 Class Distribution -------------------- 33% | Mutant 32% | Derelict-Skirmisher 21% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1225 | 205 175 124 190 188 57 253 . 33 Remotely . | . . . . . . . . . Salvage Created 884 | . 177 136 270 75 42 128 . 56 Parts 48 | . 13 9 14 3 . 4 . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 23 | . 4 3 7 2 2 3 . 2 Melee 2 | . . . . . . . . 2 Guns 13 | . 4 1 5 . . 3 . . Cannons 5 | . . 2 1 . 2 . . . AOE 3 | . . . 1 2 . . . . Classes Destroyed 8 | . 4 1 1 1 1 . . . Worker 2 | . 1 . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 4 | . 1 . 1 . . . . 2 Grunt 13 | . 3 2 5 . . 3 . . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . 1 . . 1 . . . Specialist 2 | . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 3 | . 3 1 3 2 1 3 . 2 Combat Bots Only 3 | . 2 1 2 2 1 3 . 2 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 442 | . 33 46 43 49 74 18 . 179 Missed 154 | . 10 13 6 20 25 7 . 73 Damage Taken 4376 | . 246 352 516 766 508 197 . 1791 Core 1256 | . 72 50 83 121 44 17 . 869 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 71 . 66 78 . . 91 . Volleys Fired 70 | . 16 10 24 3 11 6 . . Largest 3 | . 2 2 2 2 3 3 . . Hottest 156 | . 60 108 91 77 156 136 . . Shots Fired 147 | . 32 20 39 6 32 18 . . Gun 74 | . 32 10 26 . . 6 . . Cannon 69 | . . 10 12 3 32 12 . . Launcher 4 | . . . 1 3 . . . . Special . | . . . . . . . . . Kinetic 97 | . 29 8 23 3 22 12 . . Thermal 41 | . . 10 15 . 10 6 . . Explosive 4 | . . . 1 3 . . . . Electromagnetic 5 | . 3 2 . . . . . . Robot Hit Streak 27 | . 9 8 8 12 27 5 . . Robot Miss Streak 4 | . 3 1 3 . 2 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 104 | . 18 16 24 4 25 11 . 6 Core Hits 48 | . 10 4 14 3 5 8 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 4 | . 1 . 1 . 1 1 . . Burn 1 | . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . Blast 2 | . . . . . 1 1 . . Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2170 | . 186 265 452 249 504 297 . 217 Guns 689 | . 186 120 252 . . 131 . . Cannons 964 | . . 145 125 24 504 166 . . Explosions 297 | . . . 75 222 . . . . Melee 197 | . . . . . . . . 197 Ramming 23 | . . . . 3 . . . 20 Kinetic 995 | . 156 108 214 24 297 196 . . Thermal 616 | . . 145 163 . 207 101 . . Explosive 297 | . . . 75 222 . . . . Electromagnetic 42 | . 30 12 . . . . . . Impact . | . . . . . . . . . Slashing 197 | . . . . . . . . 197 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . 2 1 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . 2 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . 30 . . . . 9 Shots 1 | . . . 1 . . . . . Rammed 5 | . 1 . . . . . . 4 Targets Rammed 6 | . 1 . . 1 . . . 4 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 448 | . 20 61 98 . 372 448 . 3 Average Temperature 132 | . 9 29 55 . 182 220 . 3 Received Heat Transfer 930 | . 132 75 252 27 84 99 . 261 Effects 5 | . . . . . 4 1 . . Shutdowns 2 | . . . . . 1 1 . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . Heat Transferred 1221 | . . 259 407 . 370 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 278 | . 132 182 278 163 102 . . 110 Initial 66 | . . 51 66 40 . . . . Average 72 | . 41 103 151 74 28 . . 22 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 94 | 100 100 100 74 100 100 . . 100 Level 1 5 | . . . 25 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 1 . 1 1 . . 2 Investigation 3 | . 2 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 1 . 1 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 4 | . 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 9 11 9 7 4 5 . 17 Peak Tracking Total 13 | . 3 8 3 3 2 3 . 13 Tactical Retreats 5 | . . . . . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 10 | . 4 . . 3 3 . . . Terminals 8 | . 3 . . 3 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 10 . . 7 9 . . . Successful 8 | . 5 . . 2 1 . . . Failed 18 | . 5 . . 5 8 . . . Catastrophic 3 | . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 1 . . 5 3 . . . Terminals 23 | . 8 . . 7 8 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 3 . . 2 1 . . . Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . . 3 3 . . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 46 | . . . 46 46 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 10 8 . . . . Total Damage 268 | . . . 164 104 . . . . Kills 4 | . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 3199 | 50 347 207 565 440 394 651 149 396 Spaces Moved 2153 | 42 210 123 395 309 240 468 115 251 Core 37 | 2 . . . . . . . 35 Treads . | . . . . . . . . . Legs 1788 | . . 77 395 309 240 468 115 184 Wheels 296 | 40 210 46 . . . . . . Hover 32 | . . . . . . . . 32 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 127 130 130 50 Average Speed 120 | 89 89 118 120 126 127 130 130 118 Slowest Speed 290 | 100 95 190 120 130 130 132 130 290 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 32 20 65 21 7 74 19 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . 1 . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 28 | . . . 12 15 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 27 | . . . 12 15 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2596 | 51 335 163 446 352 303 493 114 339 Wait 221 | . 97 13 7 8 37 7 . 52 Move 2147 | 41 210 122 394 309 239 467 114 251 Hop . | . . . . . . . . . Pick Up 33 | 4 4 4 3 5 6 1 . 6 Fast Attach 19 | 6 2 2 2 3 . 3 . 1 Attach 16 | . . 3 3 1 6 . . 3 Detach . | . . . . . . . . . Swap 43 | . 6 5 8 12 2 4 . 6 Drop 35 | . . 4 5 11 2 5 . 8 Fire 70 | . 16 10 24 3 11 6 . . Melee 8 | . . . . . . . . 8 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Discovered new exit (range 11) 605 | -9/Materials | Entered Mines 915 | -9/Mines | Discovered new exit (range 5) 922 | -9/Mines | Build established: Scavenger-Mutant 1038 | -9/Mines | Lost 3 parts (1n2w) 1050 | -9/Mines | Learned Materials trap positions 1070 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1073 | -9/Mines | Found Prototype Device 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Accompanied by 2 allies 1170 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -8/Materials | Identified Exp. Sensor Array 1171 | -8/Materials | Loaded intel: 26 trap records 1175 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1499 | -8/Materials | Build established: Mutant 1527 | -8/Materials | Identified exit to Factory 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1639 | -7/Factory | Lost 4 parts (1n2u1w) 1915 | -7/Factory | Build established: Skirmisher 1999 | -7/Factory | Discovered new exit (range 4) 2004 | -7/Factory | Entered Lower Caves 2023 | -7/Lower Caves | Found DCF Scrap (13 items) 2318 | -7/Lower Caves | Build established: Derelict-Skirmisher 2486 | -7/Lower Caves | Discovered new exit (range 10) 2563 | -7/Lower Caves | Learned Factory terminal intel 2655 | -7/Lower Caves | Entered another Lower Caves area 2783 | -7/Lower Caves | Discovered new exit (range 16) 2804 | -7/Lower Caves | Entered Factory 2804 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2805 | -6/Factory | Loaded intel: 26 terminal locations 3120 | -6/Factory | Lost 3 parts (1n2w) 3157 | -6/Factory | Released all parts (3) 3159 | -6/Factory | Core integrity fell below 50% 3188 | -6/Factory | Lost 7 parts (1p4n2u) 3189 | -6/Factory | Core integrity fell below 20% 3200 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03157_ Cld. Aerolev Unit destroyed. 03157_ Knocked back. 03157_ Released Adv. Visual Processing Unit. 03157_ Released Mic. Nuclear Core. 03157_ Released Med. Storage Unit. 03159_ Triggered Proton Bomb Trap. 03159_ A bubble of electromagnetic force engulfs the area. 03159_ Megafabricator disabled. 03159_ Proton Bomb Trap short circuited. 03159_ A bubble of electromagnetic force engulfs the area. 03159_ K-01 Serf collects debris. 03169_ Dropped Katana. 03169_ Dropped Lightning Gun. 03170_ Acquired Coil Gun. 03171_ Acquired Katana. 03174_ Slammed into S-27 Virus. 03180_ S-27 Virus destroyed. 03190_ Acquired 29 matter. 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""""""????????????????????????????????? | | ???## # ""F ""????????????????????????????????? | | ???+ + // """ #??????????????????????????????? | | ???## # // #??????????????????????????????? | | ????# #?? #??????????????????????????????? | | ????# #???? #??????????????????????????????? | | ????# #??????+#+###??????????????????????????????? | | ????# #???????? #?""???????????????????????????? | | ????# #??????? # ""???????????????????????????? | | ????# #?????? ^/ ""???????????????????????????? | | ????# ####### #??????????????????????????????? | | #???# #??????????????????????????????? | | #???## #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravAluminumDrive Manual? 0 Play Time 00:30:43 Cumulative 28.5 hours Start 2024.08.26 @ 02:58:52 End 2024.08.26 @ 03:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a48f3d6f-0e82-4987-8241-93f4b2cf5a25