Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.28 @ 18:10:38 Player: alexaub Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (41) 205 Value Destroyed (954) 954 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (600) 600 TOTAL SCORE: 9359 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 927/1300 Matter 35/300 Energy 81/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster > --- UTILITY (11) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (10) --- Field Propulsion Drive Nuclear Pulse Array Q-thruster Matter Compressor (250) Advanced Weight Redist. System Advanced Actuator Array Stasis Canceller Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Chainsword Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Q-thruster Matter Compressor Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Actuator Array Stasis Canceller Tactical Quantum Warhead [Rating: 114] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Nuclear Pulse Array Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Experimental Core Shielding Weapon Power Maul Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 1 1 Utility 9 | . . . 1 . . . 1 1 2 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 91 | 6 3 2 7 7 8 1 5 5 10 7 . 1 4 1 6 18 Power 12 | 1 1 . 2 . . . 1 1 2 . . . . . 2 2 Engine 10 | 1 1 . 1 . . . 1 . 2 . . . . . 2 2 Core 2 | . . . 1 . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . . 3 2 4 . 1 . . 2 . . 2 . 3 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 10 | . . . 3 2 4 . . . . 1 . . . . . . Flight 9 | . . . . . . . 1 . . 1 . . 2 . 3 2 Utility 38 | 1 1 . . 3 2 1 1 2 7 4 . 1 2 1 1 11 Device 16 | . 1 . . 2 1 . . 1 1 2 . 1 . 1 1 5 Storage 3 | 1 . . . . . 1 . . . . . . . . . 1 Processor 11 | . . . . . . . 1 . 3 2 . . . . . 5 Hackware 3 | . . . . . . . . . 2 . . . 1 . . . Protection 5 | . . . . 1 1 . . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 2 2 2 2 . 2 2 1 1 . . . . . 3 Energy Gun 5 | 1 . . 1 1 1 . 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | 1 1 1 . . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 . 2 . . 1 . . 4 . . 4 Parts Lost 19 | . . . . . . . . . . . . 2 . 1 2 14 Power 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 4 | . . . . . . . . . . . . . . . 1 3 Utility 10 | . . . . . . . . . . . . 2 . 1 . 7 Weapon 2 | . . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . . . . . . . . 2 . 1 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 84 97 95 100 65 75 77 79 76 81 73 80 82 85 Engine 7 | . 14 14 10 . . . 4 7 12 11 11 11 11 11 5 7 Core 2 | . . . . 11 11 11 4 7 . . . . . . . . Wheel 1 | . 28 28 4 . . . . . . . . . . . . . Hover 5 | . . . 25 33 31 33 . . . . . . . . . . Flight 7 | . . . . . . . 8 7 6 5 5 5 5 5 13 18 Device 12 | . 6 14 11 12 15 11 9 14 13 17 11 16 11 9 14 10 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 3 Processor 9 | . . . . . . . 2 7 13 13 17 17 11 11 10 19 Hackware 8 | . . . . . . . . . 5 11 11 11 12 17 15 13 Protection 3 | . . . . 6 4 11 9 7 4 . . . 1 5 5 1 Energy Gun 3 | . 14 14 11 11 9 11 14 3 . . . . . . . . Ballistic Gun 1 | . 14 11 4 . . . . 6 6 . . . . . . . Launcher 1 | . . 2 . 6 11 11 3 . . . . . . . . . Impact Weapon 4 | . . . 6 4 . . . 3 6 8 5 5 5 5 5 3 Slashing Weapon 2 | . . . . . . . . . . 2 5 5 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 10 14 15 18 22 22 27 31 44 47 39 34 44 35 38 40 33 Greatest Support 50 | 26 26 26 26 31 31 31 50 50 50 50 50 50 50 50 50 38 Greatest Overweight (x) 5 | . . . 2 . 5 . . . . . . . 5 . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 6 8 7 7 7 8 8 9 9 9 10 10 9 9 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 8 8 8 9 9 10 10 10 10 10 10 9 10 8 Class Distribution -------------------- 30% | Hacker-Scout 21% | Mutant 19% | Hacker-Mutant 12% | Scout 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1449 | 205 48 30 49 231 . . 2 59 17 169 . 14 . 78 243 304 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1342 | . 48 6 49 52 . . 44 8 48 193 58 24 . 101 239 472 Parts 40 | . 3 1 1 . . . 2 . 3 1 2 2 . 8 7 10 Haulers Intercepted 3 | . . . 1 . . . 1 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 1 . 6 . . Prevented 5 | . . . . . . . . . . . 2 1 . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 22 | . 1 3 . 11 . . . . . . 2 1 . 2 2 . Melee 5 | . . . . . . . . . . . . 1 . 2 2 . Guns 1 | . 1 . . . . . . . . . . . . . . . AOE 14 | . . 3 . 11 . . . . . . . . . . . . Classes Destroyed 12 | . 1 1 1 1 . . . 1 2 2 1 . . 1 1 . Worker 6 | . . . . . . . . . . 2 . . . . 1 3 Builder 7 | . . . . . . . . 1 . 1 . . . . 1 4 Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 3 | . . . 1 . . . 1 . . . . . . . . 1 Recycler 3 | . . . . . . . . . . 1 . . . . . 2 Operator 3 | . . . . . . . . . 1 . . . . . 1 1 Watcher 7 | . . . . . . . . . 1 1 . . . . 3 2 Swarmer 4 | . . 3 . . . . . . . . . 1 . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . . . . . . . . . . 2 2 . Assembled 11 | . . . . 11 . . . . . . . . . . . . Best Kill Streak 10 | . 1 3 1 10 . . 1 1 1 2 2 1 . 1 1 6 Combat Bots Only 10 | . 1 3 . 10 . . . . . . 2 1 . 1 1 . Max Kills in Single Turn 4 | . 1 1 1 3 . . 1 1 1 1 1 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 3506 | . 20 75 . 205 . . 118 . 41 . 297 325 . 590 409 1426 Core 649 | . . 13 . 7 . . 43 . 41 . 28 66 . 25 53 373 Absorbed by Shields 80 | . . . . . . . . . . . . 80 . . . . Redirected to Shielding 47 | . . . . . . . . . . . . . . 15 32 . Regen/Repaired (Parts) 276 | . . . . . . . . . . . . . . . . 276 Core Remaining (%) 94 | 100 . 94 . . . 98 92 100 95 . . . . 82 95 . Volleys Fired 35 | . 3 5 . 8 . . 6 . 9 . . . . . . 4 Largest 2 | . 2 2 . 2 . . 2 . 1 . . . . . . 1 Hottest 126 | . 60 70 . 93 . . 126 . 28 . . . . . . 20 Shots Fired 57 | . 6 10 . 16 . . 12 . 9 . . . . . . 4 Gun 39 | . 6 5 . 8 . . 11 . 9 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 18 | . . 5 . 8 . . 1 . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . Kinetic 12 | . 3 . . . . . . . 9 . . . . . . . Thermal 27 | . 3 5 . 8 . . 11 . . . . . . . . . Explosive 18 | . . 5 . 8 . . 1 . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 . . 2 . . 8 . 11 . . . . . . 5 Robot Miss Streak 5 | . 2 2 . 5 . . . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 72 | . 3 . 5 5 . . 7 1 5 6 3 2 . 6 17 12 Core Hits 52 | . 2 5 . 25 . . 1 . 3 2 . 1 . 2 2 9 Critical Kills 2 | . . . . . . . . . . 1 . . . . 1 . Critical Parts Destroyed 10 | . . . . . . . . . . 4 1 . . 1 3 1 Critical Strikes 14 | . . . . . . . 1 . . 5 1 . . 1 4 2 Burn 1 | . . . . . . . 1 . . . . . . . . . Smash 12 | . . . . . . . . . . 5 1 . . 1 4 1 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 198 | . . . 12 . . . . 2 8 20 24 12 . 18 64 38 Impact 151 | . . . 12 . . . . 2 8 18 19 9 . 16 49 18 Slashing 35 | . . . . . . . . . . 2 5 3 . 2 15 8 Piercing 12 | . . . . . . . . . . . . . . . . 12 Sneak Attacks 17 | . . . 1 . . . . 1 . 5 . . . 1 4 5 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 1 . Follow-up Attacks 9 | . . . . . . . . . . 1 1 1 . 1 4 1 Damage Inflicted 4657 | . 28 198 231 399 . . 117 108 136 484 120 78 . 341 1159 1258 Guns 240 | . 28 . . 18 . . 117 . 77 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1159 | . . 198 . 381 . . . . . . . . . . . 580 Melee 3258 | . . . 231 . . . . 108 59 484 120 78 . 341 1159 678 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 85 | . 8 . . . . . . . 77 . . . . . . . Thermal 155 | . 20 . . 18 . . 117 . . . . . . . . . Explosive 1159 | . . 198 . 381 . . . . . . . . . . . 580 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2841 | . . . 231 . . . . 108 59 423 120 34 . 309 1077 480 Slashing 289 | . . . . . . . . . . 61 . 44 . 32 82 70 Piercing 128 | . . . . . . . . . . . . . . . . 128 Highest Corruption 7 | . . . . . . . . . . . . 3 3 7 5 3 Average Corruption 3 | . . . . . . . . . . . . 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 Effects 27 | . . . . . . . . . . . . . 1 7 12 7 Message Errors 6 | . . . . . . . . . . . . . . . 4 2 Matter Fused 7 | . . . . . . . . . . . . . . 3 2 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 1 3 . Alerts 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1370 | . . . 8 . . . . 88 . 295 50 9 . 127 548 245 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 25 | . . . . . . . . . . . . . . . . 25 Melee 1345 | . . . 8 . . . . 88 . 295 50 9 . 127 548 220 Knockbacks 8 | . . . . . . . . 1 . . . . . . 4 3 Impact 8 | . . . . . . . . 1 . . . . . . 4 3 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . 83 . . 3 . . . . . . . . 283 Shots 9 | . . . . 4 . . 1 . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 32 36 . 153 . . 177 . 14 . . . . 66 212 331 Average Temperature 64 | . 20 16 . 69 . . 68 . 7 . . . . 45 99 125 Received Heat Transfer 260 | . 12 . . 47 . . 27 . . . . . . 57 18 99 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . 1 . . . . 3 . 5 1 . . . 5 12 Impact Corruptions 44 | . . . 1 . . . . 3 . 9 3 1 . 4 16 7 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 420 | . 50 . . 37 . . 333 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 356 | . 27 121 94 130 . . 105 53 73 94 . . . . 265 356 Initial 100 | . . 10 46 36 . . . 47 25 6 . . . . 100 100 Average 90 | . 16 111 67 93 . . 44 47 47 54 . . . . 152 128 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 1 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 100 . . . . 89 82 Level 1 5 | . . . . . . . . . . . . . . . 10 17 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . . . 1 1 4 2 . . . 1 5 3 Investigation 4 | . . . . . . . . 1 1 . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . . . . . . . 1 . 3 2 . . . . 3 2 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 3 | . 1 . . . . . 1 . . 1 . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . . 14 Times Spotted 100 | . 3 3 1 18 . . 6 . 3 5 15 6 . 13 13 14 Peak Tracking Total 10 | . 3 3 1 9 . . 4 . 1 2 7 5 . 10 3 7 Tactical Retreats 16 | . . . . 1 . . 1 . . . 3 2 . 4 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . . . . . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 2 | . . . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 40 | . 2 . 5 . . . . 2 2 3 1 1 9 . 10 5 Terminals 24 | . 2 . 5 . . . . 2 2 3 . . . . 8 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 Total Hacks 151 | . 8 . 16 . . . . 4 4 19 1 1 48 . 39 11 Successful 109 | . 4 . 8 . . . . . 2 11 1 1 48 . 27 7 Failed 42 | . 4 . 8 . . . . 4 2 8 . . . . 12 4 Catastrophic 9 | . . . 1 . . . . 1 2 1 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 8 . 10 . 1 . . . 4 15 . . . . 14 2 Terminals 86 | . 8 . 16 . . . . 4 4 19 . . . . 31 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 4 Recycling Units 8 | . . . . . . . . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Terminal Hacks 81 | . 2 . 5 . . . . . 1 7 1 1 48 . 16 . Record 39 | . . . . . . . . . . 1 . . 36 . 2 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 6 | . . . 2 . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 4 . 1 . Open Door 2 | . . . . . . . . . . . 1 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . 1 . . . . 1 . Registered Components 3 | . 1 . 1 . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . Protovariant Controls 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 Scan Component 2 | . . . . . . . . . . . . . . . . 2 Repair 2 | . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 8 | . . . . . . . . . . . . . . . 8 . Recycle Component 3 | . . . . . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 14 | . 2 . 3 . . . . . 1 4 . . . . 3 1 Terminals 14 | . 2 . 3 . . . . . 1 4 . . . . 3 1 Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 2 . . . . 1 . Botnet 6 | . 1 . 1 . . . . . 1 1 . . . . 1 1 Operators 4 | . 1 . 1 . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 25 | . 2 . 4 . . . . 2 2 3 . . . . 9 3 Full Trace Events 4 | . . . . . . . . 1 1 . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 Time 64 | . . . . . . . . . . . . . . . . 64 Parts Recycled 3 | . . . . . . . . . . . . . . . 3 . Recycled Matter 142 | . . . . . . . . . . . . . . . 142 . Retrieved Matter 142 | . . . . . . . . . . . . . . . 142 . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 6 | . . . . 2 . . . . 3 1 . . . . . . Largest Group 3 | . . . . 2 1 . . . 3 1 1 . . . . . Highest-Rated Group 93 | . . . . 45 31 . . . 93 26 26 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 31 26 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 2 . . . . 8 . . . . . . . Total Damage 169 | . . . . 42 . . . . 127 . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 6 | . . . 2 . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 4292 | 60 161 111 185 348 187 55 135 181 314 379 241 160 148 321 629 677 Spaces Moved 5917 | 54 158 89 200 345 252 80 170 265 466 584 351 246 264 363 1151 879 Core 5 | 3 . . . . 1 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 340 | 51 158 89 42 . . . . . . . . . . . . . Hover 834 | . . . 158 345 251 80 . . . . . . . . . . Flight 4738 | . . . . . . . 170 265 466 584 351 246 264 363 1151 878 Fastest Speed 28 | 50 90 90 52 52 66 66 50 50 50 50 50 50 50 50 28 28 Average Speed 47 | 87 90 90 60 65 67 66 50 50 50 50 50 50 51 50 33 28 Slowest Speed 385 | 90 90 90 190 66 300 66 50 50 50 50 50 50 385 50 50 300 Overloaded Moves 2 | . . . . . . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . 2 Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 3 30 28 28 70 61 22 25 13 18 18 60 38 62 56 29 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 3 . . . Known Exits Taken 10 | . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . . . . . 1 . . Spaces Dug 107 | . . . 3 . . . 8 1 5 12 14 7 . 7 29 21 Terrain Destroyed 357 | . . 32 3 50 . . 8 1 5 12 14 7 . 7 29 189 Melee 99 | . . . 3 . . . . 1 5 12 14 7 . 7 29 21 Projectile . | . . . . . . . . . . . . . . . . . AOE 258 | . . 32 . 50 . . 8 . . . . . . . . 168 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 6985 | 63 170 108 249 454 270 82 206 312 525 638 376 263 275 469 1293 1232 Wait 630 | . 3 13 11 81 . . 20 24 9 15 7 8 . 90 71 278 Move 5901 | 53 157 88 199 344 251 79 169 264 465 583 350 245 263 362 1150 879 Hop . | . . . . . . . . . . . . . . . . . Pick Up 74 | 4 3 . 8 6 1 1 3 9 9 6 . . 2 . 12 10 Fast Attach 49 | 6 1 . 4 1 6 . 1 2 7 2 . 1 6 . 1 11 Attach 17 | . . . . . 1 . 1 1 1 3 . . . 1 5 4 Detach 10 | . . . . . . . 1 . 2 1 . . . . 2 4 Swap 27 | . 2 2 3 6 1 1 3 2 2 2 . . . . . 3 Drop 80 | . 1 . 12 8 10 1 2 8 13 9 . . 4 . 3 9 Fire 35 | . 3 5 . 8 . . 6 . 9 . . . . . . 4 Melee 162 | . . . 12 . . . . 2 8 17 19 9 . 16 49 30 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 12 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 8) 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -9/Materials | Identified exit to Mines 395 | -9/Materials | Identified exit to Storage 518 | -9/Materials | Entered Mines 519 | -9/Mines | Assembled infested the area 522 | -9/Mines | Discovered new exit (range 7) 524 | -9/Mines | Assisted by a Guerilla fighting off Assembled 611 | -9/Mines | Learned 2 Materials zone layouts 711 | -9/Mines | Destroyed 10 combat bots 779 | -9/Mines | Learned location of Storage (-9) 814 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 815 | -9/Mines | Found Prototype Device 816 | -9/Mines | Identified Exp. Sensor Array 849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 849 | -9/Mines | Discovered new exit (range 5) 866 | -9/Mines | Entered Exiles 866 | -9/Exiles | Accompanied by 1 ally 882 | -9/Exiles | Met 8R-AWN 894 | -9/Exiles | Met EX-HEX 896 | -9/Exiles | Led the pair of lost Derelicts to a safe place 913 | -9/Exiles | Met EX-BIN 923 | -9/Exiles | Aligned with FarCom system 924 | -9/Exiles | Given EX-Vault access code 942 | -9/Exiles | Opened EX-Vault 946 | -9/Exiles | Found Prototype Device 946 | -9/Exiles | Identified Cloak of Protection 951 | -9/Exiles | Found Prototype Energy Cannon 951 | -9/Exiles | Identified Gui. Plasma Cannon 979 | -9/Exiles | Found Prototype Flight Unit 994 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1017 | -9/Exiles | Met EX-DEC 1047 | -9/Exiles | Discovered new exit (range 10) 1053 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1053 | -9/Exiles | Entered Mines 1096 | -8/Mines | Discovered new exit (range 11) 1108 | -8/Mines | Entered Materials 1108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -8/Materials | Identified exit to Factory 1110 | -8/Materials | Identified Flying Fortress v7 1243 | -8/Materials | Entered Factory 1243 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1403 | -7/Factory | Build established: Scout 1406 | -7/Factory | Discovered new exit (range 8) 1424 | -7/Factory | Entered another Factory area 1424 | -6/Factory | Evolved 2 slots: Utility x2 1583 | -6/Factory | Allied Derelicts emerged from ambush trap array 1729 | -6/Factory | Discovered new exit (range 6) 1730 | -6/Factory | Identified exit to Factory 1738 | -6/Factory | Entered another Factory area 1738 | -5/Factory | Evolved 2 slots: Utility x2 1792 | -5/Factory | Identified exit to Upper Caves 1934 | -5/Factory | Build established: Hacker-Scout 2117 | -5/Factory | Entered Upper Caves 2117 | -5/Upper Caves | Accompanied by 1 ally 2132 | -5/Upper Caves | Learned Factory emergency access door positions 2310 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2354 | -5/Upper Caves | Discovered new exit (range 11) 2357 | -5/Upper Caves | Identified exit to Upper Caves 2358 | -5/Upper Caves | Entered another Upper Caves area 2414 | -5/Upper Caves | Build established: Hacker-Mutant 2466 | -5/Upper Caves | Discovered new exit (range 14) 2513 | -5/Upper Caves | Crushed by falling debris 2518 | -5/Upper Caves | Identified exit to Zhirov 2518 | -5/Upper Caves | Entered Zhirov 2518 | -5/Zhirov | Discovered new exit (range 3) 2519 | -5/Zhirov | Identified exit to Proximity Caves 2528 | -5/Zhirov | Met Zhirov 2544 | -5/Zhirov | Learned location of Quarantine (-2) 2544 | -5/Zhirov | Learned location of Testing (-3) 2544 | -5/Zhirov | Learned location of Command (-1) 2549 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2575 | -5/Zhirov | Found Alien Artifact 2575 | -5/Zhirov | Identified Transdimensional Reconstructor 2575 | -5/Zhirov | Warped through subspace 2613 | -5/Zhirov | Found Alien Artifact 2613 | -5/Zhirov | Identified Integrated Dissipator 2613 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2666 | -5/Zhirov | Entered Proximity Caves 2703 | -4/Proximity Caves | Spotted B-86 Titan 2865 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2888 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2952 | -4/Proximity Caves | Learned 4 Research zone layouts 2977 | -4/Proximity Caves | Discovered new exit (range 2) 2977 | -4/Proximity Caves | Identified exit to Factory 2987 | -4/Proximity Caves | Entered Factory 2987 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -4/Factory | Build established: Hacker-Scout 3276 | -4/Factory | Discovered new exit (range 6) 3282 | -4/Factory | Identified exit to Research 3607 | -4/Factory | Discovered exit to Research (range 4) 3616 | -4/Factory | Entered Research 3616 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -3/Research | Identified exit to Testing 3781 | -3/Research | Found Prototype Processor 3781 | -3/Research | Identified Exp. Target Analyzer 3784 | -3/Research | Found Exp. Target Analyzer 3834 | -3/Research | Repaired Lgt. Deuterium Engine 3862 | -3/Research | Repaired Med. Storage Unit 4003 | -3/Research | Found Prototype Launcher 4062 | -3/Research | Build established: Hacker-Ninja 4175 | -3/Research | Spotted B-86 Titan 4197 | -3/Research | Found Enh. Force Lance 4262 | -3/Research | Crushed by falling debris 4276 | -3/Research | Crushed by falling debris 4277 | -3/Research | Identified Tactical Quantum Warhead 4293 | -3/Research | Self-destructed Last Messages --------------- 04281_ Scanalyzer disabled. 04281_ Penetrated by Slug. 04282_ The unstable cave ceiling collapses. 04283_ Nuclear Pulse Array destroyed. 04283_ Penetrated by Slug. 04283_ Adv. Hacking Suite destroyed. 04285_ The unstable cave ceiling collapses. 04287_ Transmission Jammer destroyed. 04287_ Destroyed Transmission Jammer. 04289_ The unstable cave ceiling collapses. 04289_ Tactical Quantum Warhead destroyed. 04289_ Penetrated by Slug. 04289_ Nuclear Pulse Array destroyed. 04289_ Slug penetrates Wall. 04289_ Slug penetrates Scanalyzer. 04290_ The unstable cave ceiling collapses. 04291_ Penetrated by Slug. 04292_ The unstable cave ceiling collapses. 04292_ System Shield destroyed. 04293_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ##?###+### ##?###?##??? ? ????????????????? | | #?###? ## #???##?### ? ??????????????????? | | ###??? ## ! ###??##??#?? ??????????????????? | | ##### ## #?###?#?##?????????????????????? | | ?#### ? ##= "" !#?####?##??????????????????????? | | ##### ## S"" # ????#?#???????????????????? | | #??## ## "" #?##??????????#????????????????? | | ##### ## #??# ?#????#???????????????????? | | ###???#### ! #??#????????#??????????????????? | | ############"########? ####?#????????????????????? | | #???########"#####?#####Y####????????????????????? | | ######### # ####???????????????????? | | ######### # #?#??#?????????????????? | | #####??## """# "" ###?##?????????????????? | | ###?#???# """# """ #####??##??????????????? | | #####??## """# S" # ####???????????????? | | ##??#??## """# " # ### #??????????? | | ##?####?# """# # ???????????? | | #####???# # #??????????? | | #####?### # # # #??????????? | | ##########+#### # #??????????? | | """" #??????????? | | ""F" m ##?????????? | | "" #### # #???????????? | | * # # #??????????? | | # @ Y #??????????? | | ? # #???#??????? | | ? ?# #??????????? | | ?# # ##???#??????? | | ? ? ? # ##??????????? | | ? # #???????????? | | ? # ! "" "" ##???????????? | | ##? ####### # ""G"" ##??#????????? | | ## ############# ##????????????? | | ? #####?#?########### ###????????#????? | | ?#?#########?######### # ##?#?#?????#???????? | | #?#?####?################??###?#??#???#???????? | | ################?##?####??#????#????#?????????? | | # ! ##########???##???####???????#??????? | | ?? # =############??#???????#?????????????? | | # !"""= #########??#??#?????#???????????????? | | # ! R" =##?#?#?#?##???#??#??????????????????? | | # """ ##############??????????????????????? | | # ##?##########???????????????????????? | | / #####?####??#??#????????????????????? | | # #####?#?#####???????????????????????? | | ########+#########?#?#????????????????????????? | | # ##########??????????????????????????? | | # ! #########?##????????????????????????? | | # = #############???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 EM Shielding 4 Corruption Block 20 Armor Coverage 225 Resistance: EM 20 Core Shielding 40 Phase Shifting 5 Evasion (%) 74 Melee Accuracy 8 Target Analysis 10 Offensive Hacking 26 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Knowing Is Half The Battle Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GaussTransmissionStripper Manual? 0 Play Time 02:02:00 Cumulative 58.9 hours Start 2023.06.27 @ 19:36:16 End 2023.06.28 @ 18:10:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6f83a80-167a-408b-85ce-e3a2e5392e5e